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New to POS

Author
Daracon Rage
The Executives
#1 - 2012-02-22 03:11:39 UTC
Hey guys I've been playing for a few months now but still a bit confused about owning a station.

From what I can gather they are useful for things like moon mining, or manufacturing.

But what other reasons can you have for making one? Can other players dock at them? Do they make money?

Cheers
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2012-02-22 03:37:41 UTC
POS generally refers to a player owned structure, rather than station.

It's also a little misleading, as it's corporate owned, rather than a single player.


Now, you /can/ get Outposts where people can dock. but those cost at least 30 billion (iirc) and require sovereignty .

Player owned structures, being control towers + modules are useful for a bunch of stuff. You can't dock. But you can store stuff. And have manufacturing and research facilities. That last one is the main use for high-sec towers. Getting ME and copy slots, without the wait. Moon mining is only possible in 0.4 and below (iirc) Generally not useful.

You can make money from them, but it's not as simple as 'turn it on, make money'. You'll have at least 100 million going out each month (for fuel). So you have to work out if you can make that much in profit from what you can use them for.


The other use is as a safe spot. As they have a powerful forcefield, and can have guns.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Scrapyard Bob
EVE University
Ivy League
#3 - 2012-02-22 04:31:10 UTC
Steve Ronuken wrote:
Moon mining is only possible in 0.4 and below (iirc) Generally not useful.


0.3 and below for moon mining.

Main advantage in hi-sec, as Steve says, is having access to no-wait all-your-very-own call-him-George ME research and copy slots. The manuf / invention slots can come in handy in the busier areas where there is fierce competition for station slots and you don't want to truck your raw materials out to some station in the back end of nowhere.
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2012-02-22 05:25:09 UTC
Steve Ronuken wrote:
POS generally refers to a player owned structure, rather than station.

Player Owned Starbase

http://wiki.eveonline.com/en/wiki/Item_Database:Starbase_&_Sovereignty_Structures:Starbase_Structures
Zathryon
Amarr General Drilling and Construction
#5 - 2012-02-22 15:12:35 UTC
frankly, unless you do some research on the front end, there is a good chance you will end up with a loss of money if you put up a POS. That said, Im losing money on my POSes but I love having them around and i think its worth the money. (and in a while I should be making about 4b a month off of them)

a couple important things to note:
-hisec POSes can only be put in 0.7 sec or lower
-you need a high standing with the faction which controls the area
-you cant make drugs, mine moons, or refine ore at POS in hi-sec

still, i love having them. just know what youre getting yourself into. do some research!
Whiteknight03
Trilon Industries and Exploration
#6 - 2012-02-22 18:16:09 UTC
Well refining ore is terrible at a POS anyway, as you lose a lot of materials.

That said, manufacturing and research slots at a POS generally get a time multiplier. On manufacturing, the time multiplier is .75, meaning your profit over a given segment of time is 25% higher.
Taedrin
Federal Navy Academy
Gallente Federation
#7 - 2012-02-22 20:19:30 UTC
POSes can be very useful tools. They have many uses
1) Moon mining
2) Reactions (T2 and T3)
3) Staging area / remote base of operations
4) Super Capital construction
5) Booster production
6) Manufacturing
7) Research/Invention
8) Jump bridges for fast travel in sovereign space

And probably a few others I'm forgetting.

It should be mentioned that POSes are rather expensive to maintain. A large POS costs at least 500 million ISK in fuel to run, which has been steadily rising (most likely thanks to the goons interdiction efforts). Smaller POSes cost less, but aren't very useful in low/null sec since they are easily destroyed by even a solo dread pilot.
Mavnas
The Scope
Gallente Federation
#8 - 2012-02-22 21:10:12 UTC
How many labs/manufacturing slots can the various sizes accommodate in high sec without being totally defenseless.
Scrapyard Bob
EVE University
Ivy League
#9 - 2012-02-22 21:16:07 UTC
Taedrin wrote:

It should be mentioned that POSes are rather expensive to maintain. A large POS costs at least 500 million ISK in fuel to run, which has been steadily rising (most likely thanks to the goons interdiction efforts). Smaller POSes cost less, but aren't very useful in low/null sec since they are easily destroyed by even a solo dread pilot.


Oct 19th fuel costs (note that the Gallente ice interdiction had started) - millions of ISK per 30 days by tower size, we were using the older style fuels back then, not the cheaper fuel blocks.

Amarr: 151 / 231 / 392
Caldari: 158 / 245 / 421
Gallente: 190 / 310 / 549
Minmatar: 174 / 276 / 482

Current prices, if you make your own fuel blocks by buying the materials off the market:

Amarr: 89 / 176 / 350 - 12148 ISK/u
Caldari: 98 / 194 / 386 - 13405 ISK/u
Gallente: 96 / 190 / 379 - 13154 ISK/u
Minmatar: 104 / 206 / 410 - 14224 ISK/u

Which is closer to what POS fuel costs have been over the last year - 400M ISK per 30 days, give or take 20%. Notice that Medium/Small towers got a lot cheaper to run as a ratio compared to a large tower due to fuel blocks.
Scrapyard Bob
EVE University
Ivy League
#10 - 2012-02-22 21:19:06 UTC
Mavnas wrote:
How many labs/manufacturing slots can the various sizes accommodate in high sec without being totally defenseless.


Try playing with the POS builder:
http://www.vexar.de/pos_fitter/

Regular Labs are 500 CPU, Advanced Labs are 600 CPU, most arrays are 150 CPU.

Hi-sec towers are generally constrained by CPU, until you put all the arrays/labs offline and put the defenses online instead (in which case you probably run out of PG first, especially on Caldari towers).

In hi-sec, you generally anchor defenses on a large tower, but leave them offline until needed (i.e. once you get wardec'd). When wardec'd, you take all the labs/arrays down, put all the defenses online (if you have a large tower), then make popcorn while they shoot it. On a large tower, once you evac the labs/arrays, there's nothing juicy left which is worth much ISK.