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Jita Park Speakers Corner

 
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KORVIN FOR CSM7 - the reasonable choice.

Author
Vizirrus
Perkone
Caldari State
#81 - 2012-02-21 17:06:57 UTC
Supported.
Sairus Kaeri
Senators of Eridan
#82 - 2012-02-21 21:13:42 UTC
Supported.
hiken
Senators of Eridan
#83 - 2012-02-21 21:16:52 UTC
Supported.
rozmund
Royal Amarr Institute
Amarr Empire
#84 - 2012-02-22 08:30:33 UTC
Supported.
Master Gerion
Sintex Industries
#85 - 2012-02-22 09:43:01 UTC
Supported
Silver Hamma
24th Imperial Crusade
Amarr Empire
#86 - 2012-02-22 09:44:02 UTC
Supported
Lit HB
Alcoholocaust.
Test Alliance Please Ignore
#87 - 2012-02-22 09:45:24 UTC
Supported
Antey ru
Imperial Shipment
Amarr Empire
#88 - 2012-02-22 09:57:52 UTC
Supported.
Gaz 02
The Stone Garden
The Initiative.
#89 - 2012-02-22 10:20:21 UTC
Supported.
Korvin
Shadow Kingdom
Best Alliance
#90 - 2012-02-22 10:27:25 UTC
Ivana Twinkle wrote:
A reasonable guy wont get anywhere with stubborn CCP ceo's

All human relationships are based on trust and respect.
It's not a good idea, to insult someone, you want to deal with, isn't it?
p.s. patience is a virtue.

Member of CSM 4&5 ... &8

Korvin
Shadow Kingdom
Best Alliance
#91 - 2012-02-22 10:51:00 UTC  |  Edited by: Korvin
Grumpy Owly wrote:
Requesting candidacy view on Bounty Hunting.


I can see 2 proposals on a link, concerning 2 different systems in EVE.
1st is a bounty hunting system.
2nd is a killrights system.

The 2nd proposal is pretty clear for me. Allowing players to contract their killrights to revenge seems like a good idea for me.

The 1st is much more complex.
I agree, that the current bounty hunting system in EVE does not fulfill it's goal - to punish the bad guy.
On the other hand, in a complex game of EVE, every player have it's own values, and keeping his pod alive is just a single option through all other available.
Making most of my ingame money as a mercenary, I'm aware of these issues. The problem is, that every time you want to revenge and seek a mercenary, you need to find out - what type of damage should be more painful to your victim: Is it a pod, or the most expensive ship he owns, or a pos, or you want him to stay docked forever? The second step is to make sure that the mercenary did the job the way you want it. This is a real issue, all you can check at the moment is a reputation of the "punisher" corp. Some tools could be improved to control this. Lucky for us we have an API killmail verification now. The most difficult question is the payment. Each side does not tend to trust the other. The KPI determining the success of the revenge are hard to define. Obviously, the only way this could be solved in a current time is a third party service. Sigh, we need more Chribbas.

We had alot of discussions on the subject in CCP during CSM4 and 5 terms, I remember same discussions on a last fanfest, I can assure you, CCP are aware on this issue.

Member of CSM 4&5 ... &8

Loka Hask
Wicked Clowns
#92 - 2012-02-22 11:19:42 UTC
Supported.
Prakith
Wicked Clowns
#93 - 2012-02-22 11:29:33 UTC
Supported.
Dostaevski
Deep Core Mining Inc.
Caldari State
#94 - 2012-02-22 14:17:15 UTC
Supported
DeadSleeper
Global Exploration
#95 - 2012-02-22 17:33:21 UTC
Supported.
Grumpy Owly
Imperial Shipment
Amarr Empire
#96 - 2012-02-23 01:25:44 UTC
Korvin wrote:
Grumpy Owly wrote:
Requesting candidacy view on Bounty Hunting.


I can see 2 proposals on a link, concerning 2 different systems in EVE.
1st is a bounty hunting system.
2nd is a killrights system.

The 2nd proposal is pretty clear for me. Allowing players to contract their killrights to revenge seems like a good idea for me.

The 1st is much more complex.
I agree, that the current bounty hunting system in EVE does not fulfill it's goal - to punish the bad guy.
On the other hand, in a complex game of EVE, every player have it's own values, and keeping his pod alive is just a single option through all other available.
Making most of my ingame money as a mercenary, I'm aware of these issues. The problem is, that every time you want to revenge and seek a mercenary, you need to find out - what type of damage should be more painful to your victim: Is it a pod, or the most expensive ship he owns, or a pos, or you want him to stay docked forever? The second step is to make sure that the mercenary did the job the way you want it. This is a real issue, all you can check at the moment is a reputation of the "punisher" corp. Some tools could be improved to control this. Lucky for us we have an API killmail verification now. The most difficult question is the payment. Each side does not tend to trust the other. The KPI determining the success of the revenge are hard to define. Obviously, the only way this could be solved in a current time is a third party service. Sigh, we need more Chribbas.

We had alot of discussions on the subject in CCP during CSM4 and 5 terms, I remember same discussions on a last fanfest, I can assure you, CCP are aware on this issue.


ty for comments Korvin, and thanks for the link, have entered comments in the linked thread for prosterity.
Djerella
RED GUARD.inc
Northern Coalition.
#97 - 2012-02-23 05:21:16 UTC
Supported
darkpan
Zero To High
Worst Alliance Ever
#98 - 2012-02-23 07:45:37 UTC
Supported
Masrur
Sullen Cucumbers
#99 - 2012-02-23 16:57:10 UTC
+1
Good luck, dude!
Zuru Carter
Sullen Cucumbers
#100 - 2012-02-23 16:59:30 UTC
Good luck!