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Warfare & Tactics

 
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Piloting a S/b in support of a fleet

Author
E man Industries
SeaChell Productions
#1 - 2012-02-02 16:23:51 UTC
I plan on piloting a S/B for an upcomming up of mainly battle ships vs battle ships(maybe a super or 2)

Looking for adivice on how to pilot and how to fit.

Looking a S/B mainly because i will show up late to the OP and I don't have one of the ship types requested. SO plan on showing up late and working as a semi scout but adding dps would be fun.

Current fit is a hound with typical 3 launchers and a bomb launcher. Mids are a damp and target painter.

Plan was to warp in late and act as a seperate warp in(I would be more than 150km from the friendly fleet.) Targets would probably be logi ships so painting would help the main fleet or just be annoying on DPS. Hound has some missile range rigs.

Unsure how helpfull a single bomb would be but might get a bomb run in. Just worried because bombing could mean killing friendly drones so unsure if it is actually pratical to do so. Maybe lock breaker bombs? Cap bombs?

All advice welcome.
tofucake prime
The Hatchery
RAZOR Alliance
#2 - 2012-02-02 16:25:06 UTC
Don't fly a bomber.
E man Industries
SeaChell Productions
#3 - 2012-02-02 16:26:25 UTC
What should I fly? Maybe an inty? Unsure how usefull those are in an environment where many bubbles are.
Lady Ayeipsia
BlueWaffe
#4 - 2012-02-02 16:48:51 UTC
Bring a bomber, they are a joy.

Avoid lockbreaker bombs as they have limited use. Cap bombs, that depends on the logis involved. Most people will use guardians or scimis and have dai chains, negating any cap drain.

As for bombing, one lone bomb at the right time, into a large cluster of enemies may not cause super damage, but can play havoc with logi pilots as they are flooded with requests for reps.

For bombers, there are usually 2 combat options... Stealthy bomber runs or joining in the fight.

For bomber runs, get in position, bomb, and warp out. Do thus till you run out of bombs and keep changing your locations. This works best if there are enemy frigates so you can avoid them. this also helps if you can bomb ecm ships.

Fighting only works well if there are no smaller ships that will chew you up.

For fitting, try a purifier or nemesis. Both let you pack 4 bombs total and still have Torps. Also, you may wish to lose the damper for a point. (nemesis let's you.fit both at the expense of done dps.
Alaric Faelen
Republic Military School
Minmatar Republic
#5 - 2012-02-20 20:36:25 UTC
If you're a lone bomber, then acting as scout may be a better use for you. However, it's hard to pass up tossing torps at BS's....
My over-riding goal in an SB is to avoid being locked at all....ever. To this end I tend toward sensor damps and rarely try to use an SB for tackling. The moment I am locked, I start spamming my warp out.
Bombing or torpedo runs followed by either a recloak (and reposition) or warp out and re-enter cloaked for another run. SB's are slow combatants as 90% of your fight is in the set up prior to hitting decloak.

Bombs can be difficult to use if you are worried about friendly fire on your fleet's tacklers or drones, especially if you are showing up late to the fight and things have turned into a true furball.

If I were a lone SB in a fleet of BS's duking it out- I would prolly look to land the decisive blow on already crippled ships. Either that or try to target their logi or EW if they have it. Even if you don't destroy them outright, you may be able to force them off the field.
A lesser option would be to set up safes/repair spots for your fleet to warp to you at. Combined with scouting/watching your fleet's 6 o'clock while engaged- it's not glorious but if you're not able to get into the fight otherwise, it's helpful to everyone else.

Abbadon21
Ignotis Imperium
Usurper.
#6 - 2012-02-20 20:55:27 UTC
I've always loved the idea of a support Ewar Bomber for my fleets. Dropping that Neuting bomb on an enemy fleet seconds before engaging would give your fleet a nice advantage.

It would limit the repping and remote repping ability of the entire fleet.

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Relaed
Brutor Tribe
Minmatar Republic
#7 - 2012-02-21 15:25:38 UTC
This is good. Too many people forget the tactical weapons a bomber can deploy, and only thing about dps.
The bomber is very weak for anything except tackling a hauler and torping it to death, As soon as your bomber is targeted - it's dead.

Lock Breaker bombers are awesome, as are Void bombs that suck cap - prevent logi, mwding, can't warp if cap is out, etc.

If you can fly a bomber, and really want to contribute to the fleet, I'd suggest running a fast tackle interceptor, cloaky interdictor even better. Both should be well in your range if you can fly a bomber.


Abbadon21 wrote:
I've always loved the idea of a support Ewar Bomber for my fleets. Dropping that Neuting bomb on an enemy fleet seconds before engaging would give your fleet a nice advantage.

It would limit the repping and remote repping ability of the entire fleet.

Andrea Griffin
#8 - 2012-02-21 16:29:22 UTC
Lock breaker bombs combined with scan res damps can be pretty fun, but requires that you have enough scan res dampsin your fleet to matter.
penifSMASH
ElitistOps
Deepwater Hooligans
#9 - 2012-02-21 19:45:20 UTC
Don't be THAT guy who brings a scrubby bomber when everyone is flying a fleet ship. Your dps is meaningless and delayed, your tank is non-existent, and solo bombs are dumb. Bring a cov ops with combat probes and a point or bring an inty and give warp-ins and perches. In all honesty you should be asking your FC how you can help because you haven't given us enough information to really give good advice
Soldarius
Dreddit
Test Alliance Please Ignore
#10 - 2012-02-22 07:18:22 UTC
penifSMASH wrote:
Don't be THAT guy who brings a scrubby bomber when everyone is flying a fleet ship. Your dps is meaningless and delayed, your tank is non-existent, and solo bombs are dumb. Bring a cov ops with combat probes and a point or bring an inty and give warp-ins and perches. In all honesty you should be asking your FC how you can help because you haven't given us enough information to really give good advice


This is probably the best advice here. A solo bomber in a large fleet fight is not very useful. The uses it has are limited and better accomplished by a probing covops frigate or fast interceptor. probes especially if someone in a nice expensive ship (you mentioned the possibility of supers) tries a logoffski.

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