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Ships & Modules

 
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Getting ships ready for hauling via Jump Freighter.

Author
Pax Regulatus
Defenders of The Blue Star
#1 - 2011-09-20 18:38:10 UTC
I have a question: What preparations must I make to ships that I am having hauled into null sec via jump freighter? Must I completely strip it down, including rigs, and repackage it? What about ship equipment? Must it be repackaged? Also, what are the procedures for creating a courier contract?

Many thanks in advance,

Pax
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#2 - 2011-09-20 18:45:31 UTC
Ask your JF pilot?


For a ship to be able to be put in a JF cargohold, it must be either packaged or wrapped in a courier contract. However many JF pilots do not like the second option, as assembled ships take up a huge amount of volume.
Pax Regulatus
Defenders of The Blue Star
#3 - 2011-09-20 19:11:12 UTC
So in other words, I could be done either way, but packaged ships take up less volume...is that correct?
Tertharan
#4 - 2011-09-20 19:12:12 UTC
Pax Regulatus wrote:
...Also, what are the procedures for creating a courier contract?

Many thanks in advance,

Pax

Select the items in question from your hanger or assets screen, right click on them, click "Create contract", select courier contract from the resultant dialogue box.
mxzf
Shovel Bros
#5 - 2011-09-20 19:32:54 UTC
FYI, if you're joining Goonswarm and someone's offering to haul all your ships down in a JF for you, it's an old scam, they'll keep everything you give them and you'll never hear from them again.

If it's someone you actually know well and trust to hand your ships to with the risk that they might keep them, you'll either need to repackage the ships or make a courier contract with them (preferably with collateral greater than the value of the ships themselves, if someone can afford a 5B JF, they can afford collateral for some ships that they're moving).
Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2011-09-20 20:00:28 UTC
Typically unpackaged ships are moved via a carrier, and packaged ships are moved by a jumpfreighter.
Othran
Route One
#7 - 2011-09-20 20:16:18 UTC  |  Edited by: Othran
My advice is package up all the fittings, ammo and ship in a single courier contract. Do this for each ship you want to move. If you do it this way then the JF pilot has a nice easy time at the other end and you get all your stuff faster. If he has to leave one of your packages then you're not left short of fittings etc.

The ship MUST be repackaged. JFs with maxed out skills have about 335,000m3 in cargo and no ship hangar.