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Community HATES thought of FtP but their actions push CCP that way

First post
Author
Sevastian Liao
DreamWeaver Inc.
#221 - 2012-02-20 08:42:27 UTC
Just throwing my 2 cents into what is actually a rather interesting debate, here. Based completely off personal anecdotes, so take them as you will.

First of all, F2P works. Yes, I said it, it works. I've been in dozens of F2P games before and in all cases said companies have gotten filthy rich selling below - par games revolving around the idea of "If you pay us oodles of cash, you get to win the game". There's no end to people willing to throw money into a virtual world to become as awesome as they wished they were IRL. That's assuming the company eventually trends towards a P2W model, which in my experience most end up doing eventually. Just relying on a vanity item cash shop doesn't seem to bring in enough to be sustainable for most other F2Ps, if any at all. And there's always something to be said for corporate greed.

That being said, what kind of success is that? Sure, you'll probably get a larger number of players, and many of them are probably happy little cash cows for your company, always willing to splurge cash on the next lottery box (good grief) that comes along. So now your community's made up of the typical P2W MMO gamer who's more concerned about how much win he can buy instead of how well he can think and plan.

Short story - In one of the previous games I played there was a territory war system, guilds had 3 lanes to take to assault enemy castles. Perfect for flanking attacks, for sneak assaults on the fortress, so many possibilities! What happened? Every E-Leet guild in the game had only ever one strategy - Head down the middle and smash. Smash. Rawr. Used to have a guild master who spent up to five figures - I kid you not - pimping out his char. When it came down to crunch time these were his exact orders" Just form up your own parties to fight guys. Don't worry, I can take half of them myself. =D=D=D" That's the general level of intellectual capacity of a majority of F2P players that I've experienced. I suspect I'm half ******** myself for staying in such a community hoping I could effect some changes.

It's annoying to get owned by a harsh, unforgiving playerbase. It's downright infuriating to lose to an idiot whose only saving grace was daddy's OP wallet. I see a lot of people saying that the older players giving grief to newbies is a terrible thing. I'm not far from a newb myself, and I've run into my share of canflippers and whatnot. After brief conversations most of them turn out to be great chaps, some have offered advice, and I honestly like having them around to burn off the chaff. As long as you don't go into a silly nerdrage over losses you won't be treated as someone better out of the game than it , I've found.

So basically - Sure, EVE will get more players if it overhauls over to a F2P model. Their revenue streams will most likely skyrocket too if they allow P2W through the NeX store. And if that's your only definition of success, well, okay, good for you. Good for the company even, in a sense. I like to think most of us are still capable of appreciating the quality inherent in EVE currently, still appreciate the relatively far more intelligent - If often trolly - community, and are proud of being a part of something on a different level than most other MMOs out there.

Besides, I think CCP was doing well as a money - making entity even, until hubris settled in.
Edwin Atavuli
Edwin Atavuli's Tax Umbrella
#222 - 2012-02-20 09:16:14 UTC
CCP! God love em!

but wake up, EVE is pretty much allready = pay to win

Im not one to say they cant make money off of plex.. don't blame em one bit and the system kinda works... somewhat.

but i feel it's a broken one in many ways as well, as stated earlier i dont buy plex, i know lots do and thats fine if it works for them

but it also breeds more bots, tons of other things i wont get into.

as stated in earlier post..... i have not been playing eve long only 3 months... but that's long enough for me to see that something is fubar... lol....

"i get my isk the old fashioned way" I earn it \o/ what a f'ing concept!
Rixiu
PonyTek
#223 - 2012-02-20 17:41:22 UTC
Edwin Atavuli wrote:
CCP! God love em!

but wake up, EVE is pretty much allready = pay to win


Please, do tell how a player paying with plex are able to get better modules than a non-plexing player.

Pay to win nope. Pay (a rather large amount of $€£ at that) to be as good as everyone else, yes.

Is this game breaking? Nope.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#224 - 2012-02-20 17:57:26 UTC
Page 12 and people are still in denial that you can both play eve free and also pay to win already.

internet spaceships

are serious business sir.

and don't forget it

Tippia
Sunshine and Lollipops
#225 - 2012-02-20 18:52:15 UTC
Cipher Jones wrote:
Page 12 and people are still in denial that you can both play eve free and also pay to win already.
Since the game is still not operating on a Free-to-play/Freemium model, and that you cannot buy any more win than what's already in the game, it's not so much a matter of denial as a matter of fact.

No, EVE is not free-to-play since every last account is paid for.
No, EVE is not pay-to-win since you cannot buy more win than people are willing to sell to you, no matter how much $$$ you have.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#226 - 2012-02-20 20:14:04 UTC
Tippia wrote:
Cipher Jones wrote:
Page 12 and people are still in denial that you can both play eve free and also pay to win already.
Since the game is still not operating on a Free-to-play/Freemium model, and that you cannot buy any more win than what's already in the game, it's not so much a matter of denial as a matter of fact.

No, EVE is not free-to-play since every last account is paid for.
No, EVE is not pay-to-win since you cannot buy more win than people are willing to sell to you, no matter how much $$$ you have.



Its not free to play according to your definition. It is free to play literally by the meaning of the words.

What you are arguing is the scale of the pay to win in eve, you admit it exists. You started your sentence with "no". Clearly your hatred for me is causing you to post poorly.

Just kidding.

internet spaceships

are serious business sir.

and don't forget it

Tippia
Sunshine and Lollipops
#227 - 2012-02-20 20:19:58 UTC
Cipher Jones wrote:
Its not free to play according to your definition. It is free to play literally by the meaning of the words.
…which is not what "Free to play” actually means. F2P means the business model isn't subscription, but auxiliary services. Thus, EVE is not F2P.

Quote:
What you are arguing is the scale of the pay to win in eve, you admit it exists.
No, because as with the F2P case, that's not what P2W means. EVE is not pay-to-win because you cannot pay to win — you can only pay to get stuff that the game already offers without payment.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#228 - 2012-02-20 20:43:53 UTC
Tippia wrote:
Cipher Jones wrote:
Its not free to play according to your definition. It is free to play literally by the meaning of the words.
…which is not what "Free to play” actually means. F2P means the business model isn't subscription, but auxiliary services. Thus, EVE is not F2P.

Quote:
What you are arguing is the scale of the pay to win in eve, you admit it exists.
No, because as with the F2P case, that's not what P2W means. EVE is not pay-to-win because you cannot pay to win — you can only pay to get stuff that the game already offers without payment.


OP said FtP in the title and the words "free to play", as did I. Argue about the semantics of "F2P" all you want. Start your own thread about it if you want. This one is about free to play as stated in the Original Poast.

It is considered a "pay to win" advantage in a game if you can do something faster by paying real world money. In the case of Eve Online, you most certainly can. It is also considered a pay to win advantage if you can accomplish something with real money that you cannot accomplish without.

internet spaceships

are serious business sir.

and don't forget it

Ai Shun
#229 - 2012-02-20 20:47:14 UTC
Edwin Atavuli wrote:
but wake up, EVE is pretty much allready = pay to win


How?
T'Khlau
Somnium Vita
#230 - 2012-02-20 20:49:16 UTC
Cipher Jones wrote:
[quote=Micheal Dietrich][quote=Cipher Jones]If you have numbers that somehow say "subs are up" without
Show me where the chart is. That's "subscriptions", and CCP has not released subscription numbers in quite some time. Those numbers were published in October of last year and were released prior to that.


That graph is out of date and shows a flat line of subs since 2010 around 350k, thats not good in anyone's book. And thats before everything went to hell in a hand basket last summer.

Liang 39K is a wonderful number but http://eve-offline.net/?server=tranquility shows the daily average and that hasn't been above 39K for some time, even with the crucible bounce back.

as someone said there are lies, damned lies and statistics, and so far you have only proved that.

The OP maybe be a troll, but he also has a point.
Ai Shun
#231 - 2012-02-20 20:55:05 UTC  |  Edited by: Ai Shun
T'Khlau wrote:
Liang 39K is a wonderful number but http://eve-offline.net/?server=tranquility shows the daily average and that hasn't been above 39K for some time, even with the crucible bounce back.


It also hasn't been at 39K a lot in the past. You basically had a spike mid 2010 and again at the beginning of 2011. When you combine the release of recent AAA titles, expected fall-out and so forth from Incarna the game is on a slow climb back.

Edit: Looking at those graphs; it looks about what I expect and not at all dire.
Tippia
Sunshine and Lollipops
#232 - 2012-02-20 21:00:46 UTC  |  Edited by: Tippia
Cipher Jones wrote:
OP said FtP in the title and the words "free to play", as did I. Argue about the semantics of "F2P" all you want. Start your own thread about it if you want. This one is about free to play as stated in the Original Poast.
Yes, this thread is about the F2P revenue model, and you're discussing something completely different (playing without paying for it).

I'm arguing semantics because you're trying to use semantics to fudge the topic into something that it's not. You can try to go off topic all you want, EVE is not Free-to-play because all accounts are paid for and because the revenue comes from the subscription cost of all these accounts rather than from auxiliary services. Just because others can pay your subscription for you does not make the game F2P.

So if you want to start a thread on the topic of not paying for your own subscription, go do so — this thread is about the free-to-play revenue model (and how it doesn't apply to EVE), as stated in the OP.

Quote:
It is considered a "pay to win" advantage in a game if you can do something faster by paying real world money.
…assuming that “faster” actually provides an advantage, which it doesn't in EVE. An example of what you're talking about is levelling up faster. EVE doesn't let you do that for the simple reason that it doesn't provide levels or levelling advantages.

Quote:
It is also considered a pay to win advantage if you can accomplish something with real money that you cannot accomplish without.
…which you most certainly can't. Either way, EVE is not pay-to-win.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#233 - 2012-02-20 21:04:04 UTC
Ranger 1 wrote:
To expand, the only time since it went live in 2003 where subscriptions dipped was when MT was introduced. While I am not against MT, or even against a FTP format, it does go to show that the "general attitude" in game is not the reason why it experienced that small dip.

Your premise is based on the fallacy that EVE is decreasing in player base, and that the reason players leave is because people are cut throat in this game... neither of which is fact.

The surest way for EVE to self destruct would be to change the rules to enforce "civilized behavior".


Microtransactions were introduced before I started playing in late '08.

Subs dipped when Aurum was introduced with the Incarna Expansion. You are confusing the 2 scenarios.

internet spaceships

are serious business sir.

and don't forget it

Lexmana
#234 - 2012-02-20 21:12:58 UTC  |  Edited by: Lexmana
Cipher Jones wrote:

Microtransactions were introduced before I started playing in late '08.


Bad troll is bad troll ... and i guess you mean PLEX. PLEX is not MT, it is only a token item where one player buys game time for another player in exchange for ISK. That is not the same as MT where €€ is used to buy items/ISK that is spawned out of thin air. Think about it for a few minutes and you (might) see the difference (light) and how it would affect the economy of EVE.

BTW, you should really read Tippias posts one more time.
Tippia
Sunshine and Lollipops
#235 - 2012-02-20 21:13:54 UTC
Cipher Jones wrote:
Microtransactions were introduced before I started playing in late '08.
Not really, no. EVE did not have any MT before the NeX was introduced — there was talk about it the preceding summer (2010) in the PLEX-for-remap débâcle, but the idea was shot in the face and dumped in a canyon until CCP hauled it out a year later in (yet another) failed version.
Quote:
Subs dipped when Aurum was introduced with the Incarna Expansion. You are confusing the 2 scenarios.
That's when MT was introduced. No. PLEX are not MT.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#236 - 2012-02-20 21:20:49 UTC
Lexmana wrote:
Cipher Jones wrote:

Microtransactions were introduced before I started playing in late '08.


Bad troll is bad troll ... and i guess you mean PLEX. PLEX is not MT, it is only a token item where one party buys game time for another player in exchange for ISK. That is not the same as MT where €€ is used to buy items/ISK that is spawned out of thin air. Think about it for a few minutes and you (might) see the difference (light) and how it would affect the economy of EVE.

BTW, you should really red Tippias posts one more time.


Are you saying there are no MT in Eve? Because if you are saying that you are wrong. You calling me a troll and being wrong is awesome. Or are you saying there are MT in Eve? Because you calling me a troll while agreeing with me is even ******* sweeter.


internet spaceships

are serious business sir.

and don't forget it

Tippia
Sunshine and Lollipops
#237 - 2012-02-20 21:23:27 UTC
Cipher Jones wrote:
Are you saying there are no MT in Eve? Because if you are saying that you are wrong.
So what non-NeX MT is there in EVE?
Lexmana
#238 - 2012-02-20 21:24:54 UTC  |  Edited by: Lexmana
Cipher Jones wrote:
Lexmana wrote:
Cipher Jones wrote:

Microtransactions were introduced before I started playing in late '08.


Bad troll is bad troll ... and i guess you mean PLEX. PLEX is not MT, it is only a token item where one party buys game time for another player in exchange for ISK. That is not the same as MT where €€ is used to buy items/ISK that is spawned out of thin air. Think about it for a few minutes and you (might) see the difference (light) and how it would affect the economy of EVE.

BTW, you should really red Tippias posts one more time.


Are you saying there are no MT in Eve? Because if you are saying that you are wrong. You calling me a troll and being wrong is awesome. Or are you saying there are MT in Eve? Because you calling me a troll while agreeing with me is even ******* sweeter.


I am saying that PLEX is not MT. NEX is MT. There is MT in EVE since Incarna.

I am not trolling. You are.



Edit: Did you think about it yet?
Ai Shun
#239 - 2012-02-20 21:29:38 UTC
Tippia wrote:
I'm arguing semantics because you're trying to use semantics to fudge the topic into something that it's not. You can try to go off topic all you want, EVE is not Free-to-play because all accounts are paid for and because the revenue comes from the subscription cost of all these accounts rather than from auxiliary services. Just because others can pay your subscription for you does not make the game F2P.


:nods: I suspect he is just trying to troll you by playing stupid.

Tippia wrote:
assuming that “faster” actually provides an advantage, which it doesn't in EVE. An example of what you're talking about is levelling up faster. EVE doesn't let you do that for the simple reason that it doesn't provide levels or levelling advantages.


I've been pondering this for a few minutes. PLEX can provide ISK; which may give a player access to ships and modules the player has not yet earned through experience. These are still things available in-game; so I don't know if that is termed as pay to win. Yes, you can pay real world money to purchase something that is better than what you would normally have access to; but everyone has access to the same items through the game interface.

The one that has me scratching my head is the Character Bazaar. There cash allows you to buy an exceptional pilot. Again, it is available to everyone and you can even train to the same skill level. Plus, you won't have the player ability (necessarily) to fly such a pilot properly.

Hmmm. Yeah, I'm not convinced there is a pay to win component. I'd like to see an example raised by those who believe it is.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#240 - 2012-02-20 21:32:42 UTC  |  Edited by: Cipher Jones
Transactions under 20 bucks are microtransactions, unless you have more clout than Visa I consider their definition valid.

Nex transactions dont use real world currency and therefore are not MT.

internet spaceships

are serious business sir.

and don't forget it