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Hybrid Ammo Quick Reference Sheet

Author
Tomnio
School of Applied Knowledge
Caldari State
#1 - 2012-02-20 01:19:09 UTC
An afternoon burned, but I think it's worth it... :)

I built a quick reference sheet that figures out given optimal range and falloff what the best chance to hit is with the different ammo types at different target ranges.

The sheet doesn't figure out the exact to hit because you'd also need to factor in target tracking and other attributes, but it should get you in the ball park of what ammo to load to hit something at 50k quickly. :)

It's a Google Doc so enjoy and modify... :) (and check my maths...!)

Hybrid Turret Chart

-Tomnio

Special Thanks to this EVE University article - http://wiki.eveuniversity.org/Turret_Damage

Reposted here by suggestion!
J'Poll
School of Applied Knowledge
Caldari State
#2 - 2012-02-20 12:27:49 UTC
Tomnio wrote:
An afternoon burned, but I think it's worth it... :)

I built a quick reference sheet that figures out given optimal range and falloff what the best chance to hit is with the different ammo types at different target ranges.

The sheet doesn't figure out the exact to hit because you'd also need to factor in target tracking and other attributes, but it should get you in the ball park of what ammo to load to hit something at 50k quickly. :)

It's a Google Doc so enjoy and modify... :) (and check my maths...!)

Hybrid Turret Chart

-Tomnio

Special Thanks to this EVE University article - http://wiki.eveuniversity.org/Turret_Damage

Reposted here by suggestion!


Good document, and a great start for a damage database. Only downside it doesn't take into account your skills in gunnery, but that is really the only flaw I see in it. It's a good way to quickly calculate raw damage etc (ergo, not taking into account the support skills).

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