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Player Features and Ideas Discussion

 
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Eve needs new space with a twist....I present Eve Deepspace Regions

Author
SabuMaru ICE
DLM Enterprises
The Serenity Initiative
#161 - 2011-12-30 08:39:49 UTC
Mars Theran wrote:
I hate the idea of re-introducing Earth in any space game. Can we really conceptualize where Earth will be in 20K years? If we could; would we want to deploy armadas against Earth defenses? Meet opposition when we wanted to explore Terran space? etc...

It's also done to death.


Milkway should never ever be accible ... that would just kill the games lore
but its long lost technolgy could be. better then what we have ... worse then the jove
ASadOldGit
Doomheim
#162 - 2011-12-30 09:19:30 UTC  |  Edited by: ASadOldGit
SabuMaru ICE wrote:


on the resources : its just a must, if there are to many resources near Highsec .. this will flood the market and is just bad for bussniss

Yeah, I see what you mean here; that's why those sorts of systems would have to be fairly uncommon, and genuinely tough to exploit - too hard for the average carebear, anyway.

Balancing that difficulty would be tough though - make it too hard and very few will exploit it, but when CCP makes it "more accessible", they all cry about it being put into "easy-mode" for the noobs; make it too easy and it becomes another faucet like incursions, and when CCP makes it harder, they all cry "why you hate us, CCP?".
You can't win.Roll

In general though, the current system, where its difficulty increases the further out from high-sec you get, is probably the way to continue, but I also like the idea of little "gold nuggets" scattered around the place, so you have that "Oh wow!" feeling once in a while. The idea being that hopefully they'll want to know where they can get more of it, and start looking more at nullsec, where these systems would be a lot more common. A little try-before-you-buy sort-of-thing.

This signature intentionally left blank for you to fill in at your leisure.

SabuMaru ICE
DLM Enterprises
The Serenity Initiative
#163 - 2011-12-30 09:41:20 UTC
ASadOldGit wrote:
SabuMaru ICE wrote:


on the resources : its just a must, if there are to many resources near Highsec .. this will flood the market and is just bad for bussniss

... A little try-before-you-buy sort-of-thing.


indeed

i know from my own experience that makin the jump to the more endgame matters like 0.0 and Wormholes is a massive increase in risk and reward
Low Sec would be the middle ground you would think, but imo its not
having these secluded DeepSpace systems that are accessible with jump drives but closed off like Wormholes
would make logistics not a nightmare but harder then 0.0 and easier then wormholes
PvP and PvE would be done in a different way as well adding a new dimension to those as well


The Risk Reward factor needs to be balanced more… in all facets oft he game
Mining …. Missions…Incursions…Signatures..
adding more content wouldn’t make that easier for CCP
but in the end .. ist what we pay them for ;D

The career path’s you can take now in game a varied, adding more will just make / keep it interesting
Dark Drifter
Sons of Seyllin
Pirate Lords of War
#164 - 2011-12-30 14:43:05 UTC
SabuMaru ICE wrote:
Mars Theran wrote:
I hate the idea of re-introducing Earth in any space game. Can we really conceptualize where Earth will be in 20K years? If we could; would we want to deploy armadas against Earth defenses? Meet opposition when we wanted to explore Terran space? etc...

It's also done to death.


Milkway should never ever be accible ... that would just kill the games lore
but its long lost technolgy could be. better then what we have ... worse then the jove



Terran tech is far beyond the reach of even the smartest and long lived jovian. think of it this way.

EMPIRES: T1/T2
SLEEPER: T3
JOVE: T5
TERRAN: T>9000

in response to another poster in this thread:

i don't want earth to be discovered at all. what i want is new shines to play with
SabuMaru ICE
DLM Enterprises
The Serenity Initiative
#165 - 2011-12-30 14:46:33 UTC
Dark Drifter wrote:
[
Terran tech is far beyond the reach of even the smartest and long lived jovian. think of it this way.

EMPIRES: T1/T2
SLEEPER: T3
JOVE: T5
TERRAN: T>9000

in response to another poster in this thread:

i don't want earth to be discovered at all. what i want is new shines to play with


my appologize, not that well known with the lore

but ok.... what would be an nice T3 source then ?
Epic Sansha's / Pirates ?
more sleepers close to home ?

any idea's ?
J Kunjeh
#166 - 2011-12-30 14:56:27 UTC  |  Edited by: J Kunjeh
Intriguing ideas, for sure. Keep them coming.

One note though: asking for Dev input is useless in F&I...Dev's don't comment in this subforum (or, very, very rarely but never that I've seen to give support to an idea or to add to it directly through the forum).

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

SabuMaru ICE
DLM Enterprises
The Serenity Initiative
#167 - 2011-12-30 15:11:29 UTC
J Kunjeh wrote:
Intriguing ideas, for sure. Keep them coming.

One note though: asking for Dev input is useless in F&I...Dev's don't comment in this subforum (or, very, very rarely but never that I've seen to give support to an idea or to add to it directly through the forum).


So true

i think the Orignal Poster needs to start a Summary of this thread in the OP
SabuMaru ICE
DLM Enterprises
The Serenity Initiative
#168 - 2012-01-09 11:50:38 UTC
any more ideas out there ?

so much stuff ,... so many good idea's

any one have any more ideas on this thread ?
Revelation Acolyte
Science and Trade Institute
Caldari State
#169 - 2012-01-10 15:37:51 UTC
Just a few notes on this great idea:

- If there are easily camped chokes, chances are your month worth of adventure will be lost in a single battle. Danger is good, but it can be overdone.
- Manual warpdrive to fly somewhere is pretty cool, until you spend a day or so in continual warp to get back home. Warping != fun gameplay

From what I see, something like this would be a good solution:

K-space --WH-- W-Space -- DSWH -- D-Space.

Essentially, to get to Deepspace, you must first go through a wh, find a Deepspace WH and go on your adventure. It would be awesome if D-space wh lead to other D-Space and perhaps to Low-sec & High-sec WH.
Commander TGK
The Deep Space Armada
#170 - 2012-02-20 04:07:23 UTC
Must....revive...this...thread
Tchulen
Trumpets and Bookmarks
#171 - 2012-02-20 08:14:29 UTC
I haven't read the entire thread but the general idea seems a good one. You've got my vote.
Jack Carrigan
Order of the Shadow
#172 - 2012-02-20 08:35:38 UTC
Get the crash cart. Thread with epic ideas is coding.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

seany1212
M Y S T
#173 - 2012-02-20 10:12:38 UTC
Confirming this is an epic thread and needs more looks at. The idea of everything needing to be scanned is awesome, along with the space itself being giant and needing some new wider scanning probes just to pick up on planets.

The problem will be how to get around people living out of the space, if nothing is anchorable, even POS's and cans, it would reduce the problem but it wont stop people farming for hours (botting?) with multiple characters then dumping all the products on the market as even an orca could be used to live out of, fill with ammo, stick it into the deepspace pocket and log it off, log it on when you've got salvage from sites and log it off again once its stored in the hangars, rinse, repeat Ugh. Even if you changed it so only battlecruisers and below could fit in like C1 wormholes then you could just do the same with haulers.

A lot of thought would have to go into it in order to distance itself from wormholes and how to go about whether people should permenantly live within the space, wormholes were apparently only meant to be temporary living according to CCP but some have POS's on every moon and feel very much at home Straight
James Amril-Kesh
Viziam
Amarr Empire
#174 - 2012-02-20 21:15:28 UTC
Caldari Acolyte wrote:
I guess the Devs aren't receiving our signal. Then again maybe this scares them as this would require a major commitment of resourses and time, but it would be nice to know if there is any interest. Roll

That's what I was thinking. I would love to see this done as much as anyone else here, but it is asking a lot of the devs.

But hey, nobody ever said there was a limit to how much you could ask for. So I too would like to ask for this. :P

Enjoying the rain today? ;)

Tarn Kugisa
Kugisa Dynamics
#175 - 2012-02-21 00:19:43 UTC
Probably mentioned before, DeepSpace needs to be less accessible than Wormhole Space. We should also need to have a new set of ships, Possibly made by ORE or the ships could be based on the Tier-3 Battleships. The ships would be equipped with special sensors and Jump Drives, to allow them to scan and access DeepSpace. The ships could also set up a Beacon to allow other ships to jump in, or the ship could allow other ships to jump with it.
[END MY IDEAS]

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Nick Bison
Bison Industrial Inc
#176 - 2012-02-21 03:52:25 UTC
Solinuas wrote:
lol i think we scared the devs off, maybe we should print this and nail it on our ship hulls on SISI?


Or perhaps we should print it in Braille and shove it up CCP's arse Big smile

Nothing clever at this time.

Mike Whiite
Deep Core Mining Inc.
Caldari State
#177 - 2012-02-21 10:11:19 UTC
Although I realy love the idea of deep space exploration and I'm full of ideas about it.

Don't we already have a problem of vast area's that are empty?

Couldn't we start with making exploration as it is now a more intresting thing to do.


CCP has this Incarna Engin, at the moment all I hear is that they want to use it to make walking in Stations possible, although I'm not against that I see quite some problems making that intresting.

Why not use that engin to make Archeoligy and Hacking more intresting.

the basic idea I have arround this would be an implant that would let you take direct control of a new kind of drone (would be used to change interface from eve to Incarna engin like loading a station and get over to the layout of the Station that should be hacked/ancient site to pluder)


Make exploration vessels that can anchor arround intresting exploration sites and use the incarna engin to let new kind of drones dock (enter stations for hacking (could be done with some combat and searching for the richt computer to hack of data to retreive from an anchient wreck ect ect)

You could make the achoring of the ship and ability that could be used with a special cloak, so you can't be attacked while docked/achored or you could make it possible to get an alarm when something aproaches and you can disconect from your drone to fight of npc/players

You could make these sites so that ther could be a fight between drones of different players as well, might even be a draw back when one is killed while you're connected to it, (Destroys implant, lowers atributes for a short time ect ect)


It's a short version of something I ment to post on these forums for a while now as an idea for an expention or part of it, it would give space to some new ships drones, skills, mods and implants and the like.
Jack Carrigan
Order of the Shadow
#178 - 2012-02-22 05:24:25 UTC
****! The thread is flatlining!!!!!!!!!!

-----v^------v^---------------------------------------------

*CLEAR!*

--v^---v^---v^--

There we go.

THIS THING MUST LIVE!!!!!!!!!!!

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

James Amril-Kesh
Viziam
Amarr Empire
#179 - 2012-02-22 07:07:39 UTC
Dark Drifter wrote:
SabuMaru ICE wrote:
Mars Theran wrote:
I hate the idea of re-introducing Earth in any space game. Can we really conceptualize where Earth will be in 20K years? If we could; would we want to deploy armadas against Earth defenses? Meet opposition when we wanted to explore Terran space? etc...

It's also done to death.


Milkway should never ever be accible ... that would just kill the games lore
but its long lost technolgy could be. better then what we have ... worse then the jove



Terran tech is far beyond the reach of even the smartest and long lived jovian. think of it this way.

EMPIRES: T1/T2
SLEEPER: T3
JOVE: T5
TERRAN: T>9000

in response to another poster in this thread:

i don't want earth to be discovered at all. what i want is new shines to play with

I think they should eventually reopen the EVE gate and find that the event that closed the EVE gate was so cataclysmic that it destroyed Earth as well and a good portion of the Milky Way.

Enjoying the rain today? ;)

Dream Five
Renegade Pleasure Androids
#180 - 2012-02-22 07:54:12 UTC
Jenshae Chiroptera wrote:
Brooks Puuntai wrote:
ASadOldGit wrote:
I do like the idea of "wilder" untamed systems, perhaps binary or trinary systems, or even right smack in the middle of a stellar nursary, with proto-stars forming around you.
Perhaps even something with no warp-to points, no planets or moons, just a big 200-300 AU sphere of anoms you have to scan down - something you can truly get lost in.Blink



This is actually something that I've been thinking of as well. Having in a sense just a massive plot of space where there are no celestials to warp to. You have to rely on scanning to find objects, anomalies, sigs, etc in order to move. Like stepping stones.


Enjoy being ganked at the jump in point.


Jump in point could be made random.