These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

I am Krissada

First post
Author
Tallian Saotome
Nuclear Arms Exchange Inc.
#121 - 2012-02-16 16:14:18 UTC
TheButcherPete wrote:
My God, what is this madness of a thread? Are Incursion bears really that upset over the killing of Mom sites? So what if Kriss is Ammzi, he's a cool dude. It's about time someone stopped the mindless grinding of your Vanguard fleets, you kids grind harder than I ever will in 0.0. You're a bot without the whole macro program.

Come to 0.0, where the real men/bots are.


giggle.

Our bots can out pvp your bots!!!!

Lol

Inappropriate signature removed, CCP Phantom.

Lyrka Bloodberry
Spybeaver
#122 - 2012-02-16 16:39:13 UTC
Tallian Saotome wrote:
Lyrka Bloodberry wrote:
I always thought the EVE community was so old in comparison to other games. Didn't know this was the Kindergarten of MMOs where little kiddies grow up until they are old enough to play other games.

Lyrrashae wrote:
It's just that most of this community disgusts me.

this!

Guess your not old enough yet to realize that the single biggest stress relief for an adult life is to act like a kid Roll

If I had to act like an adult in a game I pay to play, I'll go find one without the behavior restrictions.

Also, ever notice the games with the most rules about behavior tend to have the youngest average player age? If you an adult, you should be able to deal with this. I deal with worse every single day at work, mostly from senior citizens(I currently do tech support for internet at RV parks). The older you get, the more likely you are to demand what you want because you have learned that you get nothing if you don't speak up.

The 'I don't like this, someone fix for me' attitude is the one you mostly get from children. The 'HAHA, I fixed you!' as a very adult mindset, believe it or not.



You did not get my point.

It's not about speaking up or the "I don't like it, please fix it" manner or whatever.
What I wanted to address was people making a serious deal about some nonsense in a way not even a daily soap could beat. And that has nothing to do with stress relief.

Hiding behind an alt first, only admitting it's you after half the world already knows it and posting two threads of justifications followed by a "Please don't hate me!" is about as pathetic as crying and whining about some big meanie trampeling down one's precious ISK-vomiting sandcastle.

Spybeaver

Ammzi
Dreddit
Test Alliance Please Ignore
#123 - 2012-02-16 17:20:33 UTC
Lyrka Bloodberry wrote:


Hiding behind an alt first, only admitting it's you after half the world already knows it and posting two threads of justifications followed by a "Please don't hate me!" is about as pathetic as crying and whining about some big meanie trampeling down one's precious ISK-vomiting sandcastle.


"Hey all. This massive carebear from incursions wants us to join his fleet so we can help him kill the incursions."

Sounds legit to me.
Sturmwolke
#124 - 2012-02-17 08:42:31 UTC  |  Edited by: Sturmwolke
Ammzi wrote:
I and many others from the incursion community have been contacted by the CSM in regards to our ideas and solutions/fixes to incursions and we have given those to CCP. While this is great and extremely appreciated I feared that CCP would simply de-prioritize incursions in relation to other features and that a proper iteration/fix/patch wouldn't be seen until late spring. Thus I began plotting and planning. I knew that thousands of pilots participate in incursions every week and if their main activity was promptly shut down it would create an outcry loud enough to catch CCP's attention and especially if the threat of a continuing interdiction was implied upon.


Interesting, I've been off for a few months and read out you're now a bad guy. Big smile
Typical Hegelian tactic.

That's a rather flimsy rationale for motivation. You're basing your actions on your own fears, which if you look at from the greater perspective, is simply your own interpretation of what it should be and how it should be done. For anyone running incursions, once they get themselves into the proper grooves, there really isn't that much of a major issue/complaints - just minor quibbles (as what you'd normally expect after years of playing EVE). Your reasoning for trying to avoid "de-prioritization" is really a red herrring. The real motivator(s) is impatience/boredom/need to prove something and perhaps a few minor industry related reasons.

While you may or may not treat EVE as a game, it DOES reflect, to degree, on your core personality.
The major red flag here is that you're capable of ruthlessness in an environment that _you know_ will have people with different playstyles, where some will take it more seriously than others. Heard of "Don't do undo others, things that you don't want to be done unto yourself"? Yes, there's an obvious exit clause for that saying ... however, it's self-incriminating.

Since this is EVE, players have very long memories.
Was it worth it?
Ammzi
Dreddit
Test Alliance Please Ignore
#125 - 2012-02-17 16:28:13 UTC  |  Edited by: Ammzi
Sturmwolke wrote:


That's a rather flimsy rationale for motivation. You're basing your actions on your own fears, which if you look at from the greater perspective, is simply your own interpretation of what it should be and how it should be done. For anyone running incursions, once they get themselves into the proper grooves, there really isn't that much of a major issue/complaints - just minor quibbles (as what you'd normally expect after years of playing EVE). Your reasoning for trying to avoid "de-prioritization" is really a red herrring. The real motivator(s) is impatience/boredom/need to prove something and perhaps a few minor industry related reasons.

......
......

Since this is EVE, players have very long memories.
Was it worth it?


Well I explicitly did say it was _my_ fears. Yes, however the "much needed improvements" I am not alone on.
While there isn't one final solution that everyone is agreeing upon there is a general consensus among a majority of long-running incursion runners that they are in need of a change. I personally believe the opinions of those who have used a certain feature for a long time are quite more valuable than those who have only used the feature once or twice.

While the _fear_ of CCP not prioritizing incursions were mine personally alone - the balancing of incursions I am most certainly not alone about. Just like some claim that incursions need no changes some say changes are needed.

____________

If it was worth it? Yes and No. While I love the feedback thread (which is a direct result of this) has reached almost 400 replies (?) with amazing and fantastic detailed ideas on an iteration of incursions I am quite sorry for betraying those who were close to me.
If incursions are changed for the better of everyone involved in such a way that is pleases the masses due to the replies in the feedback thread I'll still say "no, it wasn't worth it" if my relationship with certain people can't be redone.

Oh and, good to see you're still around Sturm!
Meridith Akesia
Deep Core Mining Inc.
Caldari State
#126 - 2012-02-18 08:08:41 UTC
And I am not giving a ****
Patient 2428190
DEGRREE'Fo'FREE Internet Business School
#127 - 2012-02-18 10:25:52 UTC
The funniest thing in this thread and really the whole interdiction in general is you thought you could force CCP to change something they already forgotten about.

Feature abandonment is pretty much the cornerstone of their company and their entire business model.
Ammzi
Dreddit
Test Alliance Please Ignore
#128 - 2012-02-18 12:03:40 UTC
Patient 2428190 wrote:
The funniest thing in this thread and really the whole interdiction in general is you thought you could force CCP to change something they already forgotten about.

Feature abandonment is pretty much the cornerstone of their company and their entire business model.


Aw, no need to pout. Here I've got something that will cheer you up.


CCP Spitfire wrote:
Hello everyone,

In the interest of keeping the forum a bit less cluttered, I suggest keeping all feedback on the recent Brick Squad campaign in this thread (its title has been changed accordingly to provide a little extra clarity). I'd like to stress that this is not an attempt to censor the discussion or sweep things under the rug, but rather to maintain General Discussion in a more or less healthy state.

I have already sent the feedback on the whole "turbo-running incursions" situation to our developers and hope they will be able to pitch in here soon. Consolidating the conversation in one thread will allow them to read all the arguments more easily and provide their own thoughts in a single place.

We appreciate the concern of both parties involved and will definitely take all feedback into consideration.

Ninja edit: Please keep in mind that all forum rules are still in effect, and failure to adhere to them may result in warnings and/or bans.


About 20 hours later Sunday -> Monday:

CCP Greyscale wrote:
Hi,

I'm making this thread on behalf of CCP Bettik, who is a very shy and retiring dev and doesn't like to post much on the forums Smile

As mentioned in the CSM minutes, we're looking into making various adjustments to Incursions in the coming months.

This thread is primarily to collect suggestions for "little things"-style fixes we can make to Incursions to make the user experience better.

Additionally, if you have any especially well thought-out feedback about the feature as a whole, and particularly about specific things you feel are wrong with the current implementation, go ahead and share those too!

CCP Bettik will be reading every single page of this thread in the coming weeks, but he doesn't like to make the posts - don't worry if there's a lack of visible dev presence in the thread, your opinions will be heard regardless Smile

Thanks for listening,
-Greyscale


Patient 2428190
DEGRREE'Fo'FREE Internet Business School
#129 - 2012-02-19 03:41:11 UTC
Aww you fell for the ::words::

Dynamic mission content, more epic mission arcs and finishing COSMOS content are among some of the promises and :words: CCP has mentioned over the years in regards to PvE content.
GF07M8
#130 - 2012-02-19 05:47:29 UTC
Bavo for using a position of influence for causing chaos, that much I can appreciate. However, incursions, as with all scripted pve content, will be boring at some point and they will burn people out who obsessively farm them. The idea CCP can sort incursions and make them immune to grinding status is a laugh and I hope you of all people understand the futility here.

I think CCP will do something about incursion payouts in raw cash, but my doubts are quite significant about them iterating on it any other way. I mean, in the grand scheme of things CCP could be working on, that one is laughably unimportant. Players are not running incursions for "fleet experience," and all that horseshit propaganda. They are running incursions for easy isk, in bulk.
Tallian Saotome
Nuclear Arms Exchange Inc.
#131 - 2012-02-19 15:11:35 UTC
GF07M8 wrote:
Players are not running incursions for "fleet experience," and all that horseshit propaganda. They are running incursions for easy isk, in bulk.

This.

If the experience was the issue, there would be no tears about lost income.

Inappropriate signature removed, CCP Phantom.