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THIS JUST IN CCP IS KILLING THE BLOB!!!

First post
Author
Valei Khurelem
#21 - 2012-02-18 20:02:36 UTC  |  Edited by: Valei Khurelem
Buff smartbombs and I'll be going back to 0.0 space for some action :D


Quote:
then your lying scumtrash. The people do not want large fleets gone, it won't be changed.



LOL even if the OP is lying, it's still funny seeing people like this rage.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Indahmawar Fazmarai
#22 - 2012-02-18 20:06:17 UTC
MeBiatch wrote:
i cant disclose the source of this game changing information, as the person i got this information from is romantically involved with a senior developer at CCP... and has personally asked me not to reveal who they are... but rest assured this will all be confirmed at fanfest...


So, you are essentialy cheating a CCP developer with his/her special one? How mean of you! X
Roll Sizzle Beef
Space Mutiny
#23 - 2012-02-18 20:08:27 UTC
Indahmawar Fazmarai wrote:
MeBiatch wrote:
i cant disclose the source of this game changing information, as the person i got this information from is romantically involved with a senior developer at CCP... and has personally asked me not to reveal who they are... but rest assured this will all be confirmed at fanfest...


So, you are essentialy cheating a CCP developer with his/her special one? How mean of you! X


It's only expert metagaming.
Naela Ambramotte
Doomheim
#24 - 2012-02-18 20:09:53 UTC
Alara IonStorm wrote:
Naela Ambramotte wrote:

Ok, but how does it work exactly? Whats this stacking?

Stacking is diminishing returns. There are a bunch of Modules that stack in the Game, Damage Mods like Mag Field Stabilizers, Hardeners and Tracking Modules for example.

With each extra Module used on your ship by your ship or another ship the effect is lessened by an amount.

1 100%
2 87%
3 57%

So if you have 3 Heat Sinks which boost Laser Damage and and Rate of Fire the first will give you 100% of the stated amount while the second will give you 87% and the third 57%/

Which modules give the higher % is sorted by effectiveness. If one of them is a Tech 2 Heat Sink and the other 2 are Tech 1 then the Tech 2 Heat Sink will be the one that gives you 100% and the others effects will be diminished.


Ok so in other words if 3 logistics reps a ship, the third logistic will will only rep at 57% of its potential?
Zleon Leigh
#25 - 2012-02-18 20:11:50 UTC
Ohanka wrote:
what a bullshit change if true.

Down with pathetic solo small gang warfare, big fleets are better in every way


Until they get so stupid big that they break the game. oh wait - that's happened...

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Alara IonStorm
#26 - 2012-02-18 20:12:45 UTC
Naela Ambramotte wrote:

Ok so in other words if 3 logistics reps a ship, the third logistic will will only rep at 57% of its potential?

Yes.
Terajima Kazumi
Perkone
Caldari State
#27 - 2012-02-18 20:14:26 UTC
Blobs would still dominate. Instead of having one primary they'd just have [fleet size]/[optimal number of attackers per target] primary targets. Instead of a blob quickly killing a few of a smaller gang's ships while the others escape, they'll immediately tackle and engage all of the smaller gang's ships.
Naela Ambramotte
Doomheim
#28 - 2012-02-18 20:16:14 UTC
Alara IonStorm wrote:
Naela Ambramotte wrote:

Ok so in other words if 3 logistics reps a ship, the third logistic will will only rep at 57% of its potential?

Yes.


Thank you for clearing that upSmile
JitaPriceChecker2
Doomheim
#29 - 2012-02-18 20:16:53 UTC
Well obviously OP is a troll ( no source ) but i think that would be a fun change.
Ohanka
#30 - 2012-02-18 20:19:12 UTC
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.

North Korea is Best Korea

fukier
Gallente Federation
#31 - 2012-02-18 20:33:30 UTC
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


yes it would
At the end of the game both the pawn and the Queen go in the same box.
Valei Khurelem
#32 - 2012-02-18 20:34:15 UTC  |  Edited by: Valei Khurelem
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


For you, but I'd be in hysterics over it, especially if a ton of videos started coming out of alliances like Goonswarm getting their asses beaten by far more organised people.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Destination SkillQueue
Doomheim
#33 - 2012-02-18 20:35:18 UTC
fukier wrote:
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


yes it would

No it wouldn't.
JitaPriceChecker2
Doomheim
#34 - 2012-02-18 20:35:39 UTC
fukier wrote:
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


yes it would


no it wouldn't !
... Oh wait ...
Jowen Datloran
Science and Trade Institute
Caldari State
#35 - 2012-02-18 20:42:15 UTC
Destination SkillQueue wrote:
fukier wrote:
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


yes it would

No it wouldn't.

Yes it wouldn't

Mr. Science & Trade Institute, EVE Online Lorebook 

Roll Sizzle Beef
Space Mutiny
#36 - 2012-02-18 20:50:30 UTC
Jowen Datloran wrote:
Destination SkillQueue wrote:
fukier wrote:
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


yes it would

No it wouldn't.

Yes it wouldn't

No it wouldn't not
Degren
The Scope
Gallente Federation
#37 - 2012-02-18 20:50:56 UTC
Jowen Datloran wrote:
Destination SkillQueue wrote:
fukier wrote:
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


yes it would

No it wouldn't.

Yes it wouldn't


Would it not?

Hello, hello again.

David Estarra
Starside Lost
#38 - 2012-02-18 20:52:23 UTC
Jowen Datloran wrote:
Destination SkillQueue wrote:
fukier wrote:
Ohanka wrote:
JitaPriceChecker2 wrote:
Well obviously OP is a troll ( no source ) but i think that would be a fun change.


no it wouldn't.


yes it would

No it wouldn't.

Yes it wouldn't


Isn't Panto season over?

He's behind you!!

[IMG]http://go-dl1.eve-files.com/media/corp/ChrisW73/DSigFinal.jpg[/IMG]

Miss Whippy
Native Freshfood
Minmatar Republic
#39 - 2012-02-18 20:59:26 UTC
Would be nice if true, but it isn't.

[URL="https://forums.eveonline.com/default.aspx?g=posts&t=82348"]UI Iteration isn't enough, we need to start from scratch[/URL]

rodyas
Tie Fighters Inc
#40 - 2012-02-18 21:04:53 UTC
Nice, someone seduced Hilmar and got alot of secrets from him. This change would be interesting to watch. Now just go seduce Hilmar again and get them to change active armor tanking for pvp or neuting.

Signature removed for inappropriate language - CCP Eterne