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W-space signature / anomaly 'number-plate' patterns: Initial observations

First post
Author
Substantia Nigra
Polaris Rising
Goonswarm Federation
#1 - 2012-02-15 22:48:24 UTC  |  Edited by: Substantia Nigra
Wall-of-text warning ... proceed at your own risk.





if you're not into numbers, patterns of numbers, or have a short-attention-span then you should stop now and go to the incursion-hating posts in C&P forums. This will not be a thread for you.





You have been warned ....



IDK if this observation is useful to anyone else ... but it has saved me some scanning time recently. I don't even know for sure that it's an actual pattern, but figured I'd throw it up here for y'all to think about. Perhaps I just spend too much time scanning and am starting to 'see' patterns where none exist. Yeah, and I like numbers and their patterns anyways :-)

Since noticing this I have managed some pretty major reductions in my system scanning times. Rather than rescanning previous BMs to confirm locations I am now increasingly just scanning the few new sigs ... because I can identify which ones are new from their number-plates, whether they're in-sequence or not.

Start situation

If you scan a w-system where nothing new has spawned since DT you will have a semi-consecutive series of 'number-plates'. For example those locations may be something like:
ABC-NNN ... Ladar cosmic signature type-X;
BBC-NNN ... Your static wormhole;
CBC-NNN ... Cosmic Anomaly type-Y;
DBC-NNN ... Radar cosmic signature type-Z.
(Where 'NNN' can be pretty much any string of three digits)

After next DT - Option 1

If you wait 24-hours, over the next DT, and nothing despawns and nothing new spawns, you will have something like this:
DYZ-NNN ... Ladar cosmic signature type-X;
EYZ-NNN ... Your static wormhole;
FYZ-NNN ... Cosmic Anomaly type-Y;
GYZ-NNN ... Radar cosmic signature type-Z.
(Where 'NNN' can be pretty much any string of three digits, usually not the same digits as in previous example)

The pattern / observation here is that the new number-plates will be in the same alphabetical order as the previous bunch. So, without scanning further, you know that DYZ-NNN is the same Ladar location as ABC-NNN.

After next DT - Option 2

If after that next DT you have five sites, they will have number-plates in one of two orders.

DYZ-NNN ... Ladar cosmic signature type-X;
EYZ-NNN ... Your static wormhole;
FYZ-NNN ... Cosmic Anomaly type-Y;
GYZ-NNN ... Radar cosmic signature type-Z;
HYZ-NNN ... Cosmic Anomaly type-W.

or

DYZ-NNN ... Ladar cosmic signature type-X;
EYZ-NNN ... Your static wormhole;
FYZ-NNN ... Cosmic Anomaly type-Y;
GYZ-NNN ... Radar cosmic signature type-Z;
LMN-NNN ... Cosmic Anomaly type-W.

In the first of these the 'type-W' anom spawned prior to that last DT and has been incorporated into the sequential numbering pattern for the system at DT. In the second of these examples the 'type-W' anom has spawned after the last DT and so has been allocated an out-of-sequence numberplate.

Note, in the first example here, that the numberplates have kept their same alphabetical order with the new site being tacked on at the end. If you're stocktaking your system here you only need to scan-down the new site and, even after DT, you know which one it is. You only need to scan down HYZ to complete a stocktake of your system.

In the second example here, it's much more obvious. The new site has an out-of-sequence number-plate and all the others are still there, in the same alphabetical order. Again, you only need to scan down LMN to complete the stocktake of your system.

More complicated systems

I've been in systems with many sites and they have two or three alphanumeric number-plate sequences: ABC-NNN => ZBC-NNN; SYZ-NNN => ZYZ-NNN; and XMN-NNN => ZMN-NNN. I've not watched their changes with time but suspect that much the same happens.

Hypotheses

The alphanumeric number-plates, applied to cosmic anomalies and signatures, are allocated in an alphabetically 'sequential' pattern at DT. The oldest sites* are allocated the closest-to-AAA number-plate and the rest follow in chronological order.
Sites that spawn after DT are allocated an out-of-sequence number-plate, depending on where the database is up to at the time they spawn. Those sites are brought into sequence at the next DT.


Go for it. Shoot me down, lolwut the time wasting number cruncher, add to these observations, completely disprove them ... whatever, I offer this information for your entertainment and eve advancement :-)


* I may have this one reversed with older being closer to ZZZ, but you get the idea.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

drdxie
#2 - 2012-02-15 23:35:12 UTC
I have not paid this much attention to the way they now do the sig tagging. But I can say that they have made it easier for us to get our static out as it normally spawns a few hours after DT and it will be the only sig out of sequence, well most times anyway, sometimes we get a new sig(ladar, grav, etc) too. Obviously this only works if we, or someone else, doesn't close it and mess with the timings. We will only close the wh if our wh or the static next door has no anoms for us to plunder Evil
That said, we normally don't have many sig's around for long as we run/mine them pretty quickly.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

mxzf
Shovel Bros
#3 - 2012-02-15 23:38:08 UTC
Question: Are you always dropping your probes from the same spot? I'm theorizing that if you're always dropping probes from the same spot, and you have your probing window sorted by Strength (which I do to keep all the un-probed sigs at the top, but IDK what others do), maybe the sigs are in the same order because of their respective strengths (even when the difference is too small to be seen in the two significant digits, it might be looking at the float value instead).

As to the similar names, that sounds like an extension of the bug/feature that was around post-crucible for a while where sigs that stayed in a system over DT would have predictable names.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#4 - 2012-02-15 23:53:25 UTC
Sig-strength is not an issue for this discussion. I have made no observation that suggests that sig-strength in any way influences what alphanumeric numberplate is allocated to a sig/anom.

Like drdixie I tend not to have an awful lot of sites, but sometimes they stackup to a dozen or more ... and this does seem to save me a heap of scanning time.

I use the column headers to sort, depending on what I am doing. When I want to note the details I will usually sort by number-plate. When I want to stocktake anoms to run first I sort by type. When I am actively scanning down sites I usually sort by strength so the next easiest one is there waiting for me.

as for the sequential number-plates being a bug/feature ... I'm just trying to point out how that 'feature' can be employed to save us timne spent scanning. Assuming there's some merit to my observation and subsequent postulates.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

mxzf
Shovel Bros
#5 - 2012-02-16 00:15:16 UTC
Substantia Nigra wrote:
as for the sequential number-plates being a bug/feature ... I'm just trying to point out how that 'feature' can be employed to save us timne spent scanning. Assuming there's some merit to my observation and subsequent postulates.


Well, in the shortly-post-Crucible days, the fact that all sigs spawned pre-DT had similar IDs could be used to target the more valuable sites. Since WH, Grav, Ladar, and some Radar/Mag sites would get ignored due to less desirability, the non-ordered IDs would contain more valuable sites, such as combat sites, more often than not (because they are run and respawn more quickly than others).

Now, I don't know how this could be used in a WH, but I do know that it was handy when it was happening with k-space sigs and you were looking for the shiny new 3/10s and 4/10s.
Bibosikus
Air
#6 - 2012-02-16 00:48:00 UTC
mxzf wrote:
...

Now, I don't know how this could be used in a WH, but I do know that it was handy when it was happening with k-space sigs and you were looking for the shiny new 3/10s and 4/10s.



SSSH!

Eagles may soar, but weasels don't get sucked into jet engines.

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#7 - 2012-02-16 00:48:47 UTC
Sounds feasible if you are that determined but I'm fairly certain this is simply an extrapolation of that bug that was introduced recently. A bug that was identified by CCP but has obviously yet to be fixed.

Enjoy it while you can I guess. Actually you probably needn't worry about it getting "fixed" any time soon given CCP's track record with minor bug fixes.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#8 - 2012-02-16 00:50:23 UTC
absolutely!

I am not sure how much benefit or mileage ppl can make of this. It does save me a fair bit of stocktake scanning ... the bane of any w-space resident's life ... so I like it.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Mnemosyne Gloob
#9 - 2012-02-16 09:54:45 UTC
Emperor Salazar wrote:
Sounds feasible if you are that determined but I'm fairly certain this is simply an extrapolation of that bug that was introduced recently. A bug that was identified by CCP but has obviously yet to be fixed.

Enjoy it while you can I guess. Actually you probably needn't worry about it getting "fixed" any time soon given CCP's track record with minor bug fixes.



Yeah when was it - Crucible? IIRC they said the fixed it and for a while it looked like it, but i have been noticing those patterns pop up (again?) lately, too.

Many people probably see this as a 'feature' (same as "hey angels do not have a 6/10, so a-types in 4/10 are okay"), but seeing how easy scanning already is those patterns in the IDs are just wrong.
St Mio
Imperial Academy
Amarr Empire
#10 - 2012-02-16 12:27:28 UTC
Emperor Salazar wrote:
Sounds feasible if you are that determined but I'm fairly certain this is simply an extrapolation of that bug that was introduced recently. A bug that was identified by CCP but has obviously yet to be fixed.

Enjoy it while you can I guess. Actually you probably needn't worry about it getting "fixed" any time soon given CCP's track record with minor bug fixes.


B-but they locked the gates in my Gurista 5/10s :(((
Eikelhaven
Native Freshfood
Minmatar Republic
#11 - 2012-02-16 19:26:24 UTC
The new sig ID behavior patterns have been confirmed by CCP and are apparently not a bug that will be fixed, from a CCP Dev in a wormhole topic in General Discussion:

CCP Greyscale wrote:
Scrapyard Bob wrote:
Oxandrolone wrote:


Sig id's are obviously broken, if they all spawn at the same time (ie after server restart) they all end in the same letter, eg

DEA
FEA
ECA
GCA
LPA
OPA

so when a new sig spawns (usually a wh) its so easy to spot, this makes it very easy to scan wh chains in a hurry but its not working as intended obviously.


Issues like this generally indicate that a PRNG is not being seeded properly.


It's not supposed to be random any more Big smile



http://forums.eveonline.com/default.aspx?g=posts&t=64131&p=3
Substantia Nigra
Polaris Rising
Goonswarm Federation
#12 - 2012-02-16 21:20:56 UTC
As far as this particular w-space scanner is concerned, that is good news.

Now I just hope that all those greater-minds-than-mine out there can identify ways to further capitalise on these features and make our arduous w-space lives simpler ... and more profitable Big smile

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#13 - 2012-02-16 22:05:35 UTC  |  Edited by: Emperor Salazar
Lack of content

Thank you,
Kreul Intentions


My post wasn't irrelevant you troll mod.

Its a dumb feature. It makes exploration easier. Things that make the game easier are dumb.

Good to see your reading comprehension is fantastic.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#14 - 2012-02-17 03:43:07 UTC
This was actually an unintended change since the most recent expansion.

They plan on changing it in the future so that signature IDs are NOT in fact so close to each other.

It is nice though because if everything is ABC, BBC, CBC and so on you can pick out the new signatures when they spawn as ZZZ or some such.


Director of Frozen Corpse Industries.

Mnemosyne Gloob
#15 - 2012-02-17 08:25:32 UTC
a feature huh? lets just make complexes static again... Shocked
Roime
Mea Culpa.
Shadow Cartel
#16 - 2012-02-17 10:53:18 UTC
Sort of counter-intuitive from a w-space inhabitant, but I don't like this feature at all.

Bring the random back!

.

Ajita al Tchar
Doomheim
#17 - 2012-02-17 22:13:56 UTC
Roime wrote:
Sort of counter-intuitive from a w-space inhabitant, but I don't like this feature at all.

Bring the random back!



I have to agree with this. It's been convenient, but it sure does feel like the system has been dumbed down rather than simply cleaned of unnecessarily annoying elements. In wormholes, even the smallest signature that can appear in w-space can be scanned down by a character with terrible scanning skills. I'm against making things too complicated for no reason whatsoever, but really, at this point you might as well just start putting up beacons for sites on the overview. If you can't be bothered with something as easy and minor as scanning for sigs in wormholes without having your hand held by various easymode game mechanics, gtfo, time to take a break from wormhole living and all of its aspects. L4's are nice and predictable, try those.
Tabernack en Chasteaux
Phoibe Enterprises
#18 - 2012-02-17 22:27:02 UTC
Ajita al Tchar wrote:
In wormholes, even the smallest signature that can appear in w-space can be scanned down by a character with terrible scanning skills.


Every other profession requires a certain amount of skilling that serves as a barrier to entry, on a sliding scale of profitablility. Where's ours?
Elisa Fir
Luminoctis
#19 - 2012-02-18 13:03:05 UTC  |  Edited by: Elisa Fir
Tabernack en Chasteaux wrote:
Ajita al Tchar wrote:
In wormholes, even the smallest signature that can appear in w-space can be scanned down by a character with terrible scanning skills.


Every other profession requires a certain amount of skilling that serves as a barrier to entry, on a sliding scale of profitablility. Where's ours?

This ^^

In combination with the boost to the Sisters Probe Launcher from 5% to 10% (4.76% increase in overall Base Scan Strength) and now using 8 probes for detemining reported signal strength instead of 4 (+/-15% increase in reported signal strength) has made it significantly more easy (and faster) to get signatures to 100% Signal Strength.


Right now, exploration has been reduced to 'press the find button'.
Amthala
Pator Tech School
Minmatar Republic
#20 - 2012-02-18 14:06:16 UTC
Ive been in whs for a very long time and these sort of things come up all the time.
this is very similar to the argument for usign a deep space probe to narrow down sigs you are after but tbh, ive always found that the best solution to any sort of probing is to just get good at it.
and by good i dont just mean being able to probe any sig, any idiot can do that, i mean actually knowing how to setup probes and having the right skills and equipment for it.
if you want to be good at probing, learn how to do it.
talk to probers you see that are better than you about how they do it. (be aware that many won't tell you.)
don't rely on a crappy bug, that will hopefully be fixed, to make your life easier.

as an example, i fully probed a 52 sig system with my maxed out prober on friday in ~13minuts.
here's what my first scan looked like:

http://img710.imageshack.us/img710/3103/20120217114132.jpg

there is also a 100% ladar up higher for a total of 19 IDd sigs in 1 scan. personal best for me.

tl;dr: lrn2probe
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