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CCP! Please clarify the future plans for WiS!

First post
Author
St Mio
Imperial Academy
Amarr Empire
#3041 - 2012-02-17 06:19:53 UTC
CCP karkur wrote:
why can't we just all be friends? Smile

We don't take kindly to friendzoning 'round these parts mister
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#3042 - 2012-02-17 06:22:29 UTC
Doc Fury wrote:
Issler Dainze wrote:
Doc Fury wrote:
Issler Dainze wrote:


My theory about folks not playing Eve because of not being able to leave their ships in any meaningful way is based on actual facts.


Still waiting to see these facts of yours, ones I and others can verify. Please try not to evade this time by trying to shift the onus to me and just admit you have nothing but what you *believe* to be true.

I can believe you might have filed a patent for a company as a clerk or paper-pusher someplace, but you were never responsible for creating any patentable IP unless it was for shoveling BS around.

But please do go on, while we're at it I'd like to introduce you to my wife, Morgan Fairchild.

Roll






I most definitely contributed considerable IP to the DX shader model and am listed as an inventor for four of the patents, present at several major technical conferences about the standards I helped develop and assisted virtually every hardfware company making compatible hardware comply with the DX9 standards and even recieved several quite nice bonuses when the patents were granted, but I expect you enjoy Morgan more than I enjoyed what I did with the money....

Also contributed to patents at Compaq and Motorola in the 35 years I've been an engineer in the PC space.... but again, your imaginary spouse is very impressitve....

So what do you do for a living, does it involve fast food fryers??

Issler


Still waiting to see those facts you claim to have.. Your attempts to distract from that via irrelevant chest-beating notwithstanding.







What it must be like in your head.....
Doc Fury
Furious Enterprises
#3043 - 2012-02-17 06:26:50 UTC
Issler Dainze wrote:
Doc Fury wrote:
Issler Dainze wrote:
Doc Fury wrote:
Issler Dainze wrote:


My theory about folks not playing Eve because of not being able to leave their ships in any meaningful way is based on actual facts.


Still waiting to see these facts of yours, ones I and others can verify. Please try not to evade this time by trying to shift the onus to me and just admit you have nothing but what you *believe* to be true.

I can believe you might have filed a patent for a company as a clerk or paper-pusher someplace, but you were never responsible for creating any patentable IP unless it was for shoveling BS around.

But please do go on, while we're at it I'd like to introduce you to my wife, Morgan Fairchild.

Roll






I most definitely contributed considerable IP to the DX shader model and am listed as an inventor for four of the patents, present at several major technical conferences about the standards I helped develop and assisted virtually every hardfware company making compatible hardware comply with the DX9 standards and even recieved several quite nice bonuses when the patents were granted, but I expect you enjoy Morgan more than I enjoyed what I did with the money....

Also contributed to patents at Compaq and Motorola in the 35 years I've been an engineer in the PC space.... but again, your imaginary spouse is very impressitve....

So what do you do for a living, does it involve fast food fryers??

Issler


Still waiting to see those facts you claim to have.. Your attempts to distract from that via irrelevant chest-beating notwithstanding.







What it must be like in your head.....


Nice try to distract again, but where are those facts of yours?

There's a million angry citizens looking down their tubes..at me.

Sirius Cassiopeiae
Perkone
Caldari State
#3044 - 2012-02-17 09:43:28 UTC
Issler Dainze wrote:
Doc Fury wrote:
Issler Dainze wrote:
Doc Fury wrote:
Issler Dainze wrote:


My theory about folks not playing Eve because of not being able to leave their ships in any meaningful way is based on actual facts.


Still waiting to see these facts of yours, ones I and others can verify. Please try not to evade this time by trying to shift the onus to me and just admit you have nothing but what you *believe* to be true.

I can believe you might have filed a patent for a company as a clerk or paper-pusher someplace, but you were never responsible for creating any patentable IP unless it was for shoveling BS around.

But please do go on, while we're at it I'd like to introduce you to my wife, Morgan Fairchild.

Roll






I most definitely contributed considerable IP to the DX shader model and am listed as an inventor for four of the patents, present at several major technical conferences about the standards I helped develop and assisted virtually every hardfware company making compatible hardware comply with the DX9 standards and even recieved several quite nice bonuses when the patents were granted, but I expect you enjoy Morgan more than I enjoyed what I did with the money....

Also contributed to patents at Compaq and Motorola in the 35 years I've been an engineer in the PC space.... but again, your imaginary spouse is very impressitve....

So what do you do for a living, does it involve fast food fryers??

Issler


Still waiting to see those facts you claim to have.. Your attempts to distract from that via irrelevant chest-beating notwithstanding.







What it must be like in your head.....



@ Issler Dainze
the more this 2 ppl attack you for the last few pages, and don't accept any logic argument, the more and more i like you because of your responses.
(not only the quoted one... this was just the last one Smile )
Rek Seven
University of Caille
Gallente Federation
#3045 - 2012-02-17 09:50:29 UTC  |  Edited by: Rek Seven
Doc Fury wrote:
Elanor Vega wrote:
This thread passed 3000. post... Big smileBig smileBig smile



Brought to you by the same dozen players who post here!


Whatever dude. We represent a percentage of the community as do you and your views. It's just that the rest of the community isn't vocal on the forums... As to what percentage we represent, who knows.

Issler please ignore all the off topic troll posts about your election campaign. This isn't the place.
DeMichael Crimson
Republic University
Minmatar Republic
#3046 - 2012-02-17 11:47:57 UTC
Jita Alt666 wrote:
Way to take an innocent question generated through a desire to see WIS on the agenda for CSM7 and twist it into a mindless show of aggression.

Yeah, right. First of all, it's not aggression. But hey, please portray it that way if it makes you feel better.

Secondly, whoever a person votes for is their own private business. I don't see you proclaiming who you're going to vote for, only see you asking if others are going to vote for Issler.

If you really care about seeing WiS on the agenda for CSM7, try asking all the players currently campaigning for CSM7 in Jita Park forum what their viewpoint is about WiS.



Cearain wrote:

These stats tend to show not many agree with his position no matter how you want to put it:

Just because all 187 of you tend to give eachother a bunch of likes doesn't mean there are more than 187 of you.

Just because it might be the same 187 people viewing this page over and over doesn't mean there are more than 187 of you.

Just because it is the same 187 of you replying to eachothers posts and getting upset at people who disagree with you, doesn't mean there is more than 187 of you.


You see the point is you guys have bumped this to the front page of the most frequented eve forum since october of 2011 and only 187 people like the original post. That tends to show that very few people agree with him.


lol, seems you don't like the idea of a thread staying active for very long. By the way, you're running down a Two Way Street. The same thing can be said about the amount of 'Likes' the Anti-WiS replies received. So going by your logic, then there's even less people that disagree with the OP since the 'Likes' for Pro-WiS replies vastly out-number the 'Likes' for Anti-WiS replies in this thread.

Actually, it's sad because the 'Likes' don't mean diddly squat and FYI - this thread also get's bumped to the top by Anti-WiS replies. Truth be known, if they had just ignored this thread, it probably would have slowly died out a long time ago.



CCP karkur wrote:
why can't we just all be friends? Smile

Hello CCP karkur, thanks for dropping by.
Hopefully you meant 'friends with benefits'.
Blink
On second thought, it almost looks like you're issuing a warning, like a prelude to a lock.



Berke Negri wrote:

oh sorry feel free to resume acting like a child and throwing a fit towards devs who aren't even involved in WiS development then

I think you have me confused with someone else. I definitely didn't throw a fit nor did I make a statement that they were involved with WiS development.
Cearain
Plus 10 NV
#3047 - 2012-02-17 12:04:12 UTC
DeMichael Crimson wrote:
Jita Alt666 wrote:
Way to take an innocent question generated through a desire to see WIS on the agenda for CSM7 and twist it into a mindless show of aggression.

Yeah, right. First of all, it's not aggression. But hey, please portray it that way if it makes you feel better.

Secondly, whoever a person votes for is their own private business. I don't see you proclaiming who you're going to vote for, only see you asking if others are going to vote for Issler.

If you really care about seeing WiS on the agenda for CSM7, try asking all the players currently campaigning for CSM7 in Jita Park forum what their viewpoint is about WiS.



Cearain wrote:

These stats tend to show not many agree with his position no matter how you want to put it:

Just because all 187 of you tend to give eachother a bunch of likes doesn't mean there are more than 187 of you.

Just because it might be the same 187 people viewing this page over and over doesn't mean there are more than 187 of you.

Just because it is the same 187 of you replying to eachothers posts and getting upset at people who disagree with you, doesn't mean there is more than 187 of you.


You see the point is you guys have bumped this to the front page of the most frequented eve forum since october of 2011 and only 187 people like the original post. That tends to show that very few people agree with him.


lol, seems you don't like the idea of a thread staying active for very long. By the way, you're running down a Two Way Street. The same thing can be said about the amount of 'Likes' the Anti-WiS replies received. So going by your logic, then there's even less people that disagree with the OP since the 'Likes' for Pro-WiS replies vastly out-number the 'Likes' for Anti-WiS replies in this thread.

Actually, it's sad because the 'Likes' don't mean diddly squat and FYI - this thread also get's bumped to the top by Anti-WiS replies. Truth be known, if they had just ignored this thread, it probably would have slowly died out a long time ago..



I don't think I ever posted in a thread that I didn't read the original post. Not reading the original post and posting in a thread is rude because you may not even be on topic. But I definitely haven't read all the posts in this thread, I'm sure very few have.

As for who kept bumping this thread I have a decent idea. Somewhere early on I tagged this thread so I could argue against CCP making the horrible mistake of going back to the days when all their resources were spent on wis. Now I can't find the post to uncheck it and I get flags every time someone posts. Your name, oldbutfeelingyoung and isslers name are almost always flagged as posting here. I usually know I can ignore that flag.

I don't know how many times you guys posted here but its allot. And you of course have had plenty of people to respond to because not only is your topic not very popular. Allot of people are so against it that they don't just ignore it they actually post against it.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Roime
Mea Culpa.
Shadow Cartel
#3048 - 2012-02-17 13:25:06 UTC
The elephant in the room is combat.

To fully fit into the world of EVE, fully open WiS simply needs to involve the ability to fight another player. This presents obvious problems and major, MAJOR questionmarks dealing with fundamental lore and game design issues- forced biomassing being the biggest. If you are not in your capsule, and get killed, you die "true death".

I don't know how they intended to approach this, perhaps some new technical advancement in clone-transfer technology?

The current WiS gfx engine can't handle multiplayer combat, with weapons, explosions and what not. Who knows when it can.

Corridor-camping, body-blobbing (stations have physical volume limits), griefing, squad combat interface, station environment destruction, agression mechanics, stray bullets, CONCORD... the list is very long, I'm afraid.

Enabling combat brings also the requirement to defend yourself, which leads to skills. Whole new core skills and weapon system trees, and these would make career advancement terrible for new characters, as they would be forced to train both FiS and WiS skills.

So what about WiS without combat?

It would be limited to peaceful interaction emphasizing the social aspects, which seems to be a big issue to some players. I personally see it would just make the world richer, not everything has to involve gameplay. Realistic worlds do have "meaningless" things and functions, hell, our real lives are mostly meaningless :D

What I would like to see:

- Docking & undocking, unique to every station and POS type (also viewable from inside Ship Maintenance Bay)
- Fully walkable Ship Maintenance Bays (imagine the rows of battleships, complete with your alliance/corp logos)
- Corp War Rooms, where corp members can all see the same info at the same time (interactive fitting tool, new strategic map and new corp performance reporting tools) - basically just give corp members more "flesh" and sense of belonging together. I live in wspace, and my corpmates are just ships floating in a bubble and text in a chat window, voices without bodies
- Some new form of trading directly between characters, maybe to avoid tax? To smuggle items from one faction space to another?

My #1 wish would be to focus (not only WiS) development on Player Owned Structures. Let corps and alliances build fortresses and cities in the stars that they can call their own. Modular, customisable, destroyable :)

Currently the most common POS, that non-interactive stick with a bubble around it is hardly inspiring, hard to call "home".

.

Shepard Book
Underground Stargate
#3049 - 2012-02-17 16:08:33 UTC
Can someone please point out any answer from CCP to WIS development questions? The new forums have some nice features but trying to find a dev reply out of a many page thread is not one of them.
Nova Fox
Novafox Shipyards
#3050 - 2012-02-17 16:22:35 UTC
Shepard Book wrote:
Can someone please point out any answer from CCP to WIS development questions? The new forums have some nice features but trying to find a dev reply out of a many page thread is not one of them.


Its repeated every 5 pages about.

CCP has a very small team of 5 developers on WiS.

Thier main goal is to put in the rest of the half finished cut features from incarna which they hinted at wasnt that many that got started on.

Expect no real incarna improvements for the next year of any sort.

Blog soon(tm)

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Astrid Stjerna
Sebiestor Tribe
#3051 - 2012-02-17 16:24:30 UTC
Doc Fury wrote:

Issler's argument is: "folks [are] not playing Eve because of not being able to leave their ships in any meaningful way"


You ARE playing EVE, so your argument is non-sequitur, and a poor attempt at white-knighting for Issler.

If you only re-subbed because you thought CCP was going to deliver on "ambulation" and compelling, meaningful content for it any time soon, I hope you brought your own Vaseline.


And you are deflecting a valid argument, as well as not paying attention to the whole of my post.

I played Wing Commander: Privateer, years and years ago. It allowed the pilot to get out of his ship, but again -- it was an empty experience, because the 'stations' you could visit were nothing more than a glorified menu screen and the other people were computer programs, devoid of any real personality.

Still -- it drew me in, because it was more than just a 'flight sim'. And I want EvE to be mroe than just a flight sim. Ambulation offered that potential, and still does.

EvE won me back because of what it could be, and I'm glad CCP was (however briefly) on the same wavelength.

I can't get rid of my darn signature!  Oh, wait....

Doc Fury
Furious Enterprises
#3052 - 2012-02-17 16:44:38 UTC
Astrid Stjerna wrote:
Doc Fury wrote:

Issler's argument is: "folks [are] not playing Eve because of not being able to leave their ships in any meaningful way"


You ARE playing EVE, so your argument is non-sequitur, and a poor attempt at white-knighting for Issler.

If you only re-subbed because you thought CCP was going to deliver on "ambulation" and compelling, meaningful content for it any time soon, I hope you brought your own Vaseline.


And you are deflecting a valid argument, as well as not paying attention to the whole of my post.

I played Wing Commander: Privateer, years and years ago. It allowed the pilot to get out of his ship, but again -- it was an empty experience, because the 'stations' you could visit were nothing more than a glorified menu screen and the other people were computer programs, devoid of any real personality.

Still -- it drew me in, because it was more than just a 'flight sim'. And I want EvE to be mroe than just a flight sim. Ambulation offered that potential, and still does.

EvE won me back because of what it could be, and I'm glad CCP was (however briefly) on the same wavelength.



Cool story bro, but you are playing EVE and the argument is that people are not playing because of teh lack of avatar-based gameplay.

Glad you found something to do that interests you enough to pay a sub.

There's a million angry citizens looking down their tubes..at me.

Nova Fox
Novafox Shipyards
#3053 - 2012-02-17 16:46:54 UTC  |  Edited by: Nova Fox
I am going to assume all of the new videos we are getting are acutally going to wind up in captains quaters.

http://www.youtube.com/watch?v=Uc0Xx3MZ4I4
http://www.youtube.com/watch?v=aI4VkO6qr0U
http://www.youtube.com/watch?v=nJKcK-Fv80I

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

CCP karkur
C C P
C C P Alliance
#3054 - 2012-02-17 17:06:02 UTC
DeMichael Crimson wrote:

CCP karkur wrote:
why can't we just all be friends? Smile

Hello CCP karkur, thanks for dropping by.
Hopefully you meant 'friends with benefits'.
Blink
On second thought, it almost looks like you're issuing a warning, like a prelude to a lock.
Hi there... and no, that's not what I meant .... at all! Lol
I'm not about to lock this thread (I don't even have the power to do that)Smile

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Vincent Athena
Photosynth
#3055 - 2012-02-17 17:29:38 UTC
CCP karkur wrote:
why can't we just all be friends? Smile


CCP karkur, you may have noticed that this thread got alot friendlier right after the first post by team Avatar. Then it slowly degenerated again.

So maybe the reason we cannot all be friends is too little attention from CCP and team Avatar.

Know a Frozen fan? Check this out

Frozen fanfiction

oldbutfeelingyoung
Perkone
Caldari State
#3056 - 2012-02-17 17:44:38 UTC
Vincent Athena wrote:
CCP karkur wrote:
why can't we just all be friends? Smile


CCP karkur, you may have noticed that this thread got alot friendlier right after the first post by team Avatar. Then it slowly degenerated again.

So maybe the reason we cannot all be friends is too little attention from CCP and team Avatar.



indeed ,maybe a memo to TA with the questions ,When ? promised? and now what?

But anyway nice to know this thread is followed by CCP ,i hope that TA does the same

R.S.I2014

CCP karkur
C C P
C C P Alliance
#3057 - 2012-02-17 17:57:56 UTC
oldbutfeelingyoung wrote:

indeed ,maybe a memo to TA with the questions ,When ? promised? and now what?

But anyway nice to know this thread is followed by CCP ,i hope that TA does the same

I am on Team Avatar Smile and we have been paying attention to this thread Smile
There is a devblog on the way from us, so be patient, and keep being friendly P

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

oldbutfeelingyoung
Perkone
Caldari State
#3058 - 2012-02-17 18:03:16 UTC
CCP karkur wrote:
oldbutfeelingyoung wrote:

indeed ,maybe a memo to TA with the questions ,When ? promised? and now what?

But anyway nice to know this thread is followed by CCP ,i hope that TA does the same

I am on Team Avatar Smile and we have been paying attention to this thread Smile
There is a devblog on the way from us, so be patient, and keep being friendly P


lol sorry for not seeing that ,so nice to know TA is following this.
and i try to keep friendly as possible ofcourse

R.S.I2014

Elessa Enaka
Doomheim
#3059 - 2012-02-17 18:11:32 UTC
Roime wrote:
The elephant in the room is combat.

To fully fit into the world of EVE, fully open WiS simply needs to involve the ability to fight another player. This presents obvious problems and major, MAJOR questionmarks dealing with fundamental lore and game design issues- forced biomassing being the biggest. If you are not in your capsule, and get killed, you die "true death".

I don't know how they intended to approach this, perhaps some new technical advancement in clone-transfer technology?

The current WiS gfx engine can't handle multiplayer combat, with weapons, explosions and what not. Who knows when it can.

Corridor-camping, body-blobbing (stations have physical volume limits), griefing, squad combat interface, station environment destruction, agression mechanics, stray bullets, CONCORD... the list is very long, I'm afraid.

Enabling combat brings also the requirement to defend yourself, which leads to skills. Whole new core skills and weapon system trees, and these would make career advancement terrible for new characters, as they would be forced to train both FiS and WiS skills.

So what about WiS without combat?

It would be limited to peaceful interaction emphasizing the social aspects, which seems to be a big issue to some players. I personally see it would just make the world richer, not everything has to involve gameplay. Realistic worlds do have "meaningless" things and functions, hell, our real lives are mostly meaningless :D

What I would like to see:

- Docking & undocking, unique to every station and POS type (also viewable from inside Ship Maintenance Bay)
- Fully walkable Ship Maintenance Bays (imagine the rows of battleships, complete with your alliance/corp logos)
- Corp War Rooms, where corp members can all see the same info at the same time (interactive fitting tool, new strategic map and new corp performance reporting tools) - basically just give corp members more "flesh" and sense of belonging together. I live in wspace, and my corpmates are just ships floating in a bubble and text in a chat window, voices without bodies
- Some new form of trading directly between characters, maybe to avoid tax? To smuggle items from one faction space to another?

My #1 wish would be to focus (not only WiS) development on Player Owned Structures. Let corps and alliances build fortresses and cities in the stars that they can call their own. Modular, customisable, destroyable :)

Currently the most common POS, that non-interactive stick with a bubble around it is hardly inspiring, hard to call "home".


I believe that the highlighted things are being worked on, they are called "DUST514".

If they could port that stuff to Eve purely for purposes of in-station combat, I think it would go a long way to making things a little more friendly (at least here on the forums).

Imagine being able to not only hire Dust Mercs to invade planets for you, but also orbital structures (Outposts, POCO's, POS Towers), I would absolutely love to see that get implemented.

Devour to survive, so it is, so it's always been Eve is a great game if you can get past all of the asshats....

Nova Fox
Novafox Shipyards
#3060 - 2012-02-17 18:53:52 UTC  |  Edited by: Nova Fox
Combat is a loose term in Eve. If you play outside the space ship game you think it is.

From what you squabbeled out though I have to belive that you have had zero combat experince outside the space ship currenlty in eve or at least very inexperinced in it. I do say utterly crushing your opponent outside of spaceship is by far much more damaging than you can possibly comphened. To one point almost every major war in eve has ended becuase of out of ship combat. All that shooting outside the station is background noise, real combat is when you cause your opponent to turn on each other, crush them with your wallets, make them think its end of thier world and there is nothing they can do to stop it.

If WiS where to introduce combat I peferr more of less gun pointing and more devious manners instead.

How would you like to use a hacker obtained codes and software to use in short personal range of your target. To hack thier neo com and steal thier information. Alter thier plans. Inplant listening devices. Funnel some of thier isk.

How about setting up an underground contract to arrange things underhandedly that wont be seen by the API but increases assurance of done deals?

How about a spy that managed to get into the outpost and have him hack the entire station's decoration software to show that of the attacking allaince.

I currently play these sort of games and you have no idea how satisfying it is to utterly crush somone who thought they where entirely safe in a station.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.