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Battling the Blob...

Author
Astrid Stjerna
Sebiestor Tribe
#21 - 2012-02-16 20:58:04 UTC
Xolve wrote:

How about learning to dictate range, fly with a friend, or use an alt to scout.


Okay -- you dictate range when every single ship with a scram has you moving as fast as a rock.

Flying with a friend -- good idea, but we're still vastly outnumbered.

Using an alt to scout -- that's great for general travel, but when you're in a system with no stations to dock in and a blob camping the only way out, what then?

My original point still stands: the only effective way to fight off a blob is to be a blob (guns and armor and friends to fly with are only effective if you can live long enough to use them, folks) and I think CCP should take a long, hard look at potential counter-balances to 'blobbing' tactics.

I can't get rid of my darn signature!  Oh, wait....

HELLBOUNDMAN
Aliastra
Gallente Federation
#22 - 2012-02-16 21:17:44 UTC  |  Edited by: HELLBOUNDMAN


lol, that's awesome

Edit...

On the other hand, that amount of bombers could also be considered a blob. While not as big a blob, the initial damage output from the bombs would very much be considered a blob of bombs.

P.S.

The only type of blob that I can reasonably give a suggestion for is tengu and drake blobs...Why?

Well, because they use the same missile size, then you could introduce something like missile feed back where so many missiles trying to track their target and their originating ship, then their signals could possibly interfere with each other causing them to be less accurate and/or possibly even accidentally explode before they reach their target.
Xolve
State War Academy
Caldari State
#23 - 2012-02-16 21:32:31 UTC
Astrid Stjerna wrote:
Okay -- you dictate range when every single ship with a scram has you moving as fast as a rock.


Dual Prop? Learn to Nano-***? Fly Cloakies? Get Better?

Theres a multitude of things you can do to offset 'the blob', especially in Empire/LowSec. Learn to seperate the idiots from the disciplined types and pick them off, stay out of scram range (hell stay more then 10km away always, nasty things happen there, webs, neuts, scrams).

I do- look at my Ships & Weapons on this toon, all my kills are with Cynabals, Vagabonds, Nano-Drakes or Recons (sometimes AHACs).

I mean you could always push F10, look at map statistics and sort by Occupancy/Jumps Per Hour; to see how populated a system is if you're too lazy to try any of the above mention tactics. It sounds to me like your in a small, inexperienced PvP corp, and thats more then likely the problem.

Simply put, make better friends.


Quote:
Flying with a friend -- good idea, but we're still vastly outnumbered.


Make more friends. This is a social game, I tend to fly with about 10 people just because I like flying with them, normally giving my enemies/hostiles an advantage disadvantage isn't a concern; I just fly with people I like flying with (we also from time to time attempt to die gloriously for great justice).

Quote:
Using an alt to scout -- that's great for general travel, but when you're in a system with no stations to dock in and a blob camping the only way out, what then?


Crash the gate. Bounce between safes, bounce between planets/customs offices at mixed ranges if you don't have safes; in LowSec/Empire theres nothing stopping you from landing at 0 on a gate; if you have a bit of a tank, wait until they aggress first, dont get bumped and jump out, if the ones that follow you are slow to lock, warp away, if not wait til a few aggress jump back through and burn back to the gate again.

Quote:
My original point still stands: the only effective way to fight off a blob is to be a blob (guns and armor and friends to fly with are only effective if you can live long enough to use them, folks) and I think CCP should take a long, hard look at potential counter-balances to 'blobbing' tactics.



Your original point DOES NOT stand, you just simply refuse to adapt ways to overcome the situation. I again, think its based on you being relatively inexperienced at PvP, and with a small or not really active corp (this is your decision, the game will never adapt to you, you MUST adapt to it).

Plenty of people engage far outnumbered (similar to the battlereport I linked beforehand) and come out successful, Pod Liberation Authority, Genos Occidere, The Tuskers, The Ankou, and various other entities make their numbers count; hell there are people in this game that specifically go solo against superior numbers, Hera Darkthorne, Prometheus Exenthal, Garmon...

Learn to get better, stop blaming the game and learn.
Xolve
State War Academy
Caldari State
#24 - 2012-02-16 21:35:33 UTC
HELLBOUNDMAN wrote:
On the other hand, that amount of bombers could also be considered a blob. While not as big a blob, the initial damage output from the bombs would very much be considered a blob of bombs.


Bombers follow the rule of 7, only 7 bombers can launch bombs from the same perch at the same time, without the damage killing bombs numbering more then 7.

That run took some preparation, during that particular fight, both sides had 700+ people in system. This didn't happen in Empire or Low-Sec, Fighting over strategic resources in Nullsec takes numbers (or 50 titans).
HELLBOUNDMAN
Aliastra
Gallente Federation
#25 - 2012-02-16 21:41:19 UTC
My definition of blobing

I would consider 15 or less a small gang, 15-30 a large gang, 30-50 overcompensating for a lack of efficiency somewhere else, and over 50 is a blob...

Unless you're in null sec.... In which case all bets are off and the larger the number of people in the fleet just means you're attempting to ensure the safety of your assets and/or sov.
HELLBOUNDMAN
Aliastra
Gallente Federation
#26 - 2012-02-16 21:45:23 UTC
Xolve wrote:
HELLBOUNDMAN wrote:
On the other hand, that amount of bombers could also be considered a blob. While not as big a blob, the initial damage output from the bombs would very much be considered a blob of bombs.


Bombers follow the rule of 7, only 7 bombers can launch bombs from the same perch at the same time, without the damage killing bombs numbering more then 7.

That run took some preparation, during that particular fight, both sides had 700+ people in system. This didn't happen in Empire or Low-Sec, Fighting over strategic resources in Nullsec takes numbers (or 50 titans).



The major thing about that battle you linked is that when you scroll down, for a couple of scrolls there all you see is a wall of drakes.
Which brings me back to only really knowing how to battle drake and tengu blobs

myself wrote:
The only type of blob that I can reasonably give a suggestion for is tengu and drake blobs...Why?

Well, because they use the same missile size, then you could introduce something like missile feed back where so many missiles trying to track their target and their originating ship, then their signals could possibly interfere with each other causing them to be less accurate and/or possibly even accidentally explode before they reach their target.
Xolve
State War Academy
Caldari State
#27 - 2012-02-16 22:08:11 UTC
myself wrote:
The only type of blob that I can reasonably give a suggestion for is tengu and drake blobs...Why?

Well, because they use the same missile size, then you could introduce something like missile feed back where so many missiles trying to track their target and their originating ship, then their signals could possibly interfere with each other causing them to be less accurate and/or possibly even accidentally explode before they reach their target.
[/quote]

Blobbing isn't broken, and nerfing it reduces the social aspect of EvE.

People blob with just about anything they can get in mass quantities in null sec.. Abaddons, Nano Ships, Armor HACs, Drakes, RifterSwarm, Vexors, Hurricanes, Maelstroms, Drakes, Bombers, Recons, Carriers, SuperCarriers, Titans...

This thread is in reaction to a Blob, not nerfing game mechanics to make them not possible. There is nothing broken mentioned here, just an inexperienced badposter that can't overcome superior numbers that would rather threadnaught the hell out of a poorly worded whine then play the game, and get better.

HELLBOUNDMAN
Aliastra
Gallente Federation
#28 - 2012-02-16 22:11:05 UTC  |  Edited by: HELLBOUNDMAN
Xolve wrote:

Blobbing isn't broken, and nerfing it reduces the social aspect of EvE.

People blob with just about anything they can get in mass quantities in null sec.. Abaddons, Nano Ships, Armor HACs, Drakes, RifterSwarm, Vexors, Hurricanes, Maelstroms, Drakes, Bombers, Recons, Carriers, SuperCarriers, Titans...

This thread is in reaction to a Blob, not nerfing game mechanics to make them not possible. There is nothing broken mentioned here, just an inexperienced badposter that can't overcome superior numbers that would rather threadnaught the hell out of a poorly worded whine then play the game, and get better.



Appart from all the negative talk towards the OP, I'll agree that blobing is part of eve.

The only problem I ever have with it is that it essentially means, unless you're in one of the large established alliances, you're pretty much boned at trying to stake claims in null sec.
Feligast
Brutor Tribe
Minmatar Republic
#29 - 2012-02-16 22:12:11 UTC
Remember, it's only a blob when you lose.

When you win, it's "good fleet composition"
HELLBOUNDMAN
Aliastra
Gallente Federation
#30 - 2012-02-16 22:13:12 UTC  |  Edited by: HELLBOUNDMAN
Feligast wrote:
Remember, it's only a blob when you lose.

When you win, it's "good fleet composition"


lol, it's funny cause it's true

You wanna see something else funny?

http://eve-kill.net/?a=kill_detail&kll_id=12405684

CCP made them give back the Enigma and only gave them a plex each for it...Too bad some people don't play by their own rules
Astrid Stjerna
Sebiestor Tribe
#31 - 2012-02-16 22:31:05 UTC  |  Edited by: Astrid Stjerna
Xolve wrote:

This thread is in reaction to a Blob, not nerfing game mechanics to make them not possible. There is nothing broken mentioned here, just an inexperienced badposter that can't overcome superior numbers that would rather threadnaught the hell out of a poorly worded whine then play the game, and get better.


Don't just love a good 'ad hominem'?

I've never once said that I wanted blobs to be 'impossible' or that here was something 'broken' about blobs (reading comprehension FTL, mate).

All I've said is that blobs are becoming extremely popular, and with that popularity comes the risk that blobs might eventually become all that EvE contains if they're left entirely unchecked.

Given a choice between the quick and easy path, or the path that requires more effort (but will still ultimately lead to victory), the average person will, in 90% of cases, choose the former over the latter. Blobs are an example of that 'quick and easy path'. I'm concerned because I don't want to see the PvP in this game reduced to nothing more than a matter of who can field the bigger blob.

Now, if you're quite finished complaining about something you can't be bothered to read properly, I'd like to get back to the discussion at hand.

I can't get rid of my darn signature!  Oh, wait....

Xolve
State War Academy
Caldari State
#32 - 2012-02-16 22:48:37 UTC
Astrid Stjerna wrote:
[Don't just love a good 'ad hominem'?

I've once said that I wanted blobs to be 'broken'.

I've said that blobs are becoming extremely popular, and with that popularity comes the risk that blobs might eventually become all that EvE contains if they're left entirely unchecked. Blobs are an example of that 'quick and easy path'. I'm concerned because I don't want to see the PvP in this game reduced to nothing more than a matter of who can field the bigger blob.


I too can take quotes out of context space-friend, I wasn't replying to you at all in the tidbit I blurbed previously; I'm sure your original post would be not only edgy but witty about 4 years ago but now, YOU sound like another instant gratification type that wants hiscookiesANDpie right ******* now.

I was merely stating that several times in this thread I've given you multiple ways/suggestions/ideas to pique your inner-drive to increase your personal PvP viability; in response you chose to ignore them, several times now. You can lead a horse to water and all that, mate.
Xolve
State War Academy
Caldari State
#33 - 2012-02-16 22:50:10 UTC
Astrid Stjerna wrote:

...the average person will, in 90% of cases, choose the former over the latter.


stop being so damn average then
Astrid Stjerna
Sebiestor Tribe
#34 - 2012-02-16 23:24:08 UTC  |  Edited by: Astrid Stjerna
Xolve wrote:
Astrid Stjerna wrote:
[Don't just love a good 'ad hominem'?

I've once said that I wanted blobs to be 'broken'.

I've said that blobs are becoming extremely popular, and with that popularity comes the risk that blobs might eventually become all that EvE contains if they're left entirely unchecked. Blobs are an example of that 'quick and easy path'. I'm concerned because I don't want to see the PvP in this game reduced to nothing more than a matter of who can field the bigger blob.


I too can take quotes out of context space-friend, I wasn't replying to you at all in the tidbit I blurbed previously; I'm sure your original post would be not only edgy but witty about 4 years ago but now, YOU sound like another instant gratification type that wants hiscookiesANDpie right ******* now.

I was merely stating that several times in this thread I've given you multiple ways/suggestions/ideas to pique your inner-drive to increase your personal PvP viability; in response you chose to ignore them, several times now. You can lead a horse to water and all that, mate.


....Do you even know what an 'ad hominem' is?

In any case, you're going from being mildly constructive to verbally abusive, so I'm pretty much done with you.

Good night, space-friend.

:Edit:

Now that I'm a bit more relaxed:

Aside from the obvious (training up, flying with a friend, joining a nullsec alliance), what do you think could be done about the blob? Is it something that CCP should deal with? If so, what suggestions do you have?

I can't get rid of my darn signature!  Oh, wait....

Xolve
State War Academy
Caldari State
#35 - 2012-02-17 00:03:05 UTC
Astrid Stjerna wrote:
Aside from the obvious (training up, flying with a friend, joining a nullsec alliance), what do you think could be done about the blob? Is it something that CCP should deal with? If so, what suggestions do you have?


I don't really see anything vitally wrong with 'Blobbing'; I just see it as a defeated fleets excuse for well, being defeated.

To put some perspective into things. I'm a big small gang PvP fan (for the killboard researchers out there, yeah, I have been in 800 man multi-fleets before, its a Sov Thing.. it happens) and have been for quite some time. Typically when I log on, if theres nothing pinged in Jabber, me and my corp will form up whatever random fleet composition we feel like flying at that given time, and if we're short (when we form up) we ask in alliance for more bro's to come with us on our quest to die hilariously.

At this point the Fleet Advert is open to the alliance, and a few people trickle in. We bolster our numbers a bit, and typically by the time we take the JB network to wherever we are headed to, I have between 5-30 people join the fleet; TEST is especially tolerant of NewBros (newbies) and they are welcome on just about any fleet (read: Learning/Mentoring).

By the time we get to wherever we set out to, we have run several gate camps, killed a few things, and generally already had a good time. Its just the culture of my alliance, despite what the haters might say. We don't really ever open more then 3 squads, and once they are full, it tends to plateau around there (unless we run into a huge gang somewhere, then we ask for more).

Its just the nature of things, sometimes you have more ships, sometimes you have more skill. Losing ships as a pilot and/or an FC is just part of the learning process. I don't see how this is a bad thing, everybody makes mistakes, and in EvE they can typically be more expensive then others.
Tinu Moorhsum
Random Events
#36 - 2012-02-17 00:50:58 UTC
Astrid Stjerna wrote:


As it is now, you jump into a hafway-prepared blob and you're almost instantly locked down and under fire. No way to get away, no way to fight back, and even if you can escape the scrams and webs, you're still facing nearly-impossble odds by way of the amount of sheer firepower a blob can bring to bear.

Like I said, I have no problem going down in a fireball to a blob -- it's just a far more satisfying experience, for me and them, if I have a chance to do more than just sit in a pile of scrams waiting to die.


Yes, we call that "dying in a fire". We've all been there.

All it means is that the other guy was prepared and you were not and it happens from time to time.

One of the subtle things about this game is that the more you play it, the more PVP becomes something you can "choose" to engage in and can avoid if you want to. Dying to a blob, especially in low-sec is almost completely avoidable. It may mean that you have to blue-ball some fights because the other guys came with a better fleet than yours but the choice about how much risk you want to take can be made consciously.

The nice thing about low-sec is that nobody can take away your stations or "make" you do anything you don't choose to do. Worst case, you can always dock up and wait it out.

Being patient helps. Being well informed via intel channels and competent scouts helps and gaining a gut feeling for when a potential target is baiting helps. The rest is fairly consensual, actually.

T-
Misanthra
Alternative Enterprises
#37 - 2012-02-17 03:45:41 UTC
Feligast wrote:
Remember, it's only a blob when you lose.

When you win, it's "good fleet composition"



qft



there will never be a silver bullet for blob.

You have your basic human nature to group up. especially in MMO's. Its friday, you been ratting all week and jsut can't stand another night of it. See a fleet advert pop up...and the x's roll in. Most will say screw it, see what comes of it and yet another x goes up in fleet. there is a reason we play mmo's like eve. to run with people. Otherwise we'd be playing single player games.


And you have your cut and dry rules of pvp corps that says you are out there in 0.0 to run ops more than rat. So an op/roam comes up. Someone like me who has iffy playtimes at times will jsut join in to get me that big ole checkmark in the yes I pvp column whenever I could. PArtly because I liked pvp when out in 0.0. Partly because it got leadership not riding my ass to be on ops. It could have been a roam or thrown together op with way more people than it needed. Still would hop on it jsut to keep the books balanced at the minimum.

Well that and structures. Man I'll' be + 1 to the hate the blob train. Up until its a bash op. For those I am all about the blob. 200 BS and 10 supers is all good in my book. 300 bs and 20 supers even better. Quicker this bash op over quicker this bash is over lol.
Marlona Sky
State War Academy
Caldari State
#38 - 2012-02-17 05:46:51 UTC
Asuka Solo wrote:
How to fix the Blob and lag at the same time:

Bring back AoE doomsdays!


Besides ECM; AoE doomsday was by far the dumbest ******* mechanic ever.
HELLBOUNDMAN
Aliastra
Gallente Federation
#39 - 2012-02-17 05:59:27 UTC
Marlona Sky wrote:
Asuka Solo wrote:
How to fix the Blob and lag at the same time:

Bring back AoE doomsdays!


Besides ECM; AoE doomsday was by far the dumbest ******* mechanic ever.


but they looked sooo pretty
Meditril
Hoplite Brigade
Ushra'Khan
#40 - 2012-02-17 14:07:22 UTC
Blobs can only be make inefficient if you introduce the "Line of Sight" concept. For example, modules should deactivate if there is any ship in between of the firing ship and the target. This would automatically make it harder for large blobs to focus all of its fire on one target. This would result in large blobs splitting up into smaller chunks which is exactly what we need. (This would also allow to protect ships by putting your own ship into the line of fire, which would be a great enrichment to EVE.)

Unfortunatelly, from the programming perspective I would expect that an implementation of "Line of Sight" concept is very expensive with regards to CPU need... but I would be happy if someone can prove me wrong on this.