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So, why aren't there ships that can carry other pilots?

Author
Akirei Scytale
Okami Syndicate
#41 - 2012-02-16 00:37:45 UTC
Vito Tattaglia wrote:
I think it would be a very good industry if people could carry other pilots. Like, for example, a businessman has to go deep into null-sec, but is worried about getting podded. So he contracts out the services, and is shuttled to the destination.


Because the day those get introduced, I'll buy one, load it up with victims, and never let them off.

Also, when ships like covops frigates exist, there is literally no reason to ever feel worried about travelling somewhere alone. Its basically impossible to die in one, even if you take a gate into a 500 man 20 bubble gate camp.
Fredfredbug4
The Scope
Gallente Federation
#42 - 2012-02-16 02:55:39 UTC
It probably will never be implemented just because of all the ways things could go terribly wrong.

1. Ship gets suicide ganked killing everyone on board
2. Pilot self destructs
3. Pilot is a dumbass and goes somewhere dangerous getting everyone killed
4. Pilot goes AFK
5. Pilot logs out while you are still in his ship, trapping you there.
6. Pilot takes all the passengers somewhere far away and just leaves them there.
7. Pilot refuses to let passengers go
8. Pilot some how does an action to get him CONCORDed killing everyone
9. Pilot accidentally jettisons you
10.Pilot is carrying something illegal and causes everyone to get in trouble.

Ten ideas off the top of my head of how this could back fire terribly.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Tekashi Kovacs
Golfclap Inc
#43 - 2012-02-16 13:28:45 UTC  |  Edited by: Tekashi Kovacs
Fredfredbug4 wrote:

1. Ship gets suicide ganked killing everyone on board
2. Pilot self destructs

They would be launched out in their pods after his ship gets on 50%(adjustable) structure or after selfdestruct was initiated.

Fredfredbug4 wrote:

3. Pilot is a dumbass and goes somewhere dangerous getting everyone killed
4. Pilot goes AFK
5. Pilot logs out while you are still in his ship, trapping you there.
6. Pilot takes all the passengers somewhere far away and just leaves them there.

They can freely jump off with their pods.

Fredfredbug4 wrote:

7. Pilot refuses to let passengers go

What.

Fredfredbug4 wrote:

8. Pilot some how does an action to get him CONCORDed killing everyone

He gets destroyed, passengers gets "catapulted" as always?

Fredfredbug4 wrote:

9. Pilot accidentally jettisons you

So you reenter if you want.
Mnengli Noiliffe
Doomheim
#44 - 2012-02-16 14:14:42 UTC  |  Edited by: Mnengli Noiliffe
I think this could be made possible as a part of the Incarna, so you could just be a guest in a ship in some kind of small CQ-like crew cell for the duration of the flight (and die with the rest of the crew if the ship gets blown up)

but since Incarna got yanked it's unlikely to be implemented any time soon
Steve Celeste
Doomheim
#45 - 2012-02-16 14:40:32 UTC
I would love to see ships that need multiple people to pilot them.
Jenn aSide
Worthless Carebears
Test Alliance Please Ignore
#46 - 2012-02-16 14:44:02 UTC  |  Edited by: Jenn aSide
I think it would be really cool to be able to "dock" in carriers and super carriers (they are CARRIERS aren't they :) ). No limit on numbers of people a carrier could hold, just however many ships the ship hanger could hold.

Imagine the cool sight of a cyno going up, a lone carrier jumping in and spewing RIFTERS at the enemy, screw a titan bridge lol....

EDIT: if not regualr carriers and super carriers, CCP please consider doing this for a new titan sized carrier....called a MOTHERSHIP :) .
Jenn aSide
Worthless Carebears
Test Alliance Please Ignore
#47 - 2012-02-16 14:49:38 UTC
Utremi Fasolasi wrote:
Vito Tattaglia wrote:
I think it would be a very good industry if people could carry other pilots. Like, for example, a businessman has to go deep into null-sec, but is worried about getting podded. So he contracts out the services, and is shuttled to the destination.


This breaks the Second Rule of EVE after Don't fly what you can't afford to lose: Trust no one.


I just want to hold real people hostage in my cargo hold. Is that too much to ask? :)
TheButcherPete
NaCl For Sale
Brotherhood of Spacers
#48 - 2012-02-16 15:26:33 UTC
You do understand that when inside a ship, you are bound to your capsule, right? Your pilot cannot simply walk around, or **** in the corner. No flirting with the Requisitions officer, only being surrounded by a strange, salty fluid in your pod.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Vera Algaert
Republic University
Minmatar Republic
#49 - 2012-02-16 17:14:30 UTC  |  Edited by: Vera Algaert
Seleia O'Sinnor wrote:
a carrier would actially become a carrier. its just lame that you cant pick up other pilots. even wow introduced mounts for more than one character.

even in wow (!) people abuse this to carry the player (whom they had offered a ride) towards the edge of the map, drop him into the sea and laugh as the poor guy dies from exhaustion.

.

Jenn aSide
Worthless Carebears
Test Alliance Please Ignore
#50 - 2012-02-16 18:21:52 UTC
Vera Algaert wrote:
Seleia O'Sinnor wrote:
a carrier would actially become a carrier. its just lame that you cant pick up other pilots. even wow introduced mounts for more than one character.

even in wow (!) people abuse this to carry the player (whom they had offered a ride) towards the edge of the map, drop him into the sea and laugh as the poor guy dies from exhaustion.


Which could be fixed in eve with "Transportation Contracts" that, like couriers, allow for collateral.
Xonus Calimar
CaeIum Incognitum
#51 - 2012-02-16 19:27:44 UTC  |  Edited by: Xonus Calimar
Jenn aSide wrote:

Which could be fixed in eve with "Transportation Contracts" that, like couriers, allow for collateral.


Could just use the existing courier contracts too.

Imagine:

1. Right Click on Jump Clone -> "Unplug"
2. Makes an item called "[yourname]'s Clone"
3. Create Courier Contract
4. Item gets transported, stolen, destroyed, etc
5. If it arrives, finish contract
6. Right Click on item -> "Install Clone"
7. Functions like a normal Jump Clone after that


edit: The "Jump Clone" items would probably have to somehow count as a Jump Clone as far as Infomorph Psychology is concerned. Otherwise someone could just have a bunch of "unplugged" clones everywhere, without limit.
Bugsy VanHalen
Society of lost Souls
#52 - 2012-02-16 19:33:56 UTC
I am sure that eventually after DUST 514 gets going and walking in stations gets more interactive you will be able to dock in say a super carrier and hang out in a pilots lounge rather than getting ejected to your pod.
Evei Shard
Shard Industries
#53 - 2012-02-16 21:46:31 UTC
At the least it would be nice to see with maintenance bays be able to carry ships that have pilots in them. It would turn carriers into real carriers.

It would, of course, make it much easier to gank miners by flying in an Orca with pilots loaded up in their gank ships of choice.

Mechanics that might need to be implemented to prevent using hangars to get around certain current mechanics:

1. Security status of the pilot of the carrier is subject to the lowest sec status of those being carried. This would be to retain the limited freedom of travel that people with -5.0 or lower currently have to deal with.
2. The overview icons would need to be changed to indicate a ship is carrying pilots (side note: this would *not* be indicated on d-scan, and the overview would not indicate the number of pilots)
3. Carrier ship pilots would have settings they could put in place which would allow them to prevent other pilots from docking based on things like security status, GCC, etc. This is to prevent someone from "getting a ride" with a carrier, un-docking, getting GCC, then re-docking instantly in order to gank the carrier pilot.

There are all sorts of bad things people could do with this sort of feature, but I would think that for alliances and corporations, it would make a huge difference.
FC's would have more control for jumping a small squad all at once.
This could, potentially, increase the production of Orcas intended for use as cargo ships in low-sec. Dock up a couple pilots which can defend if needed. Smaller corps could also venture into low and bring two hulks with them to mine the belts.

Oh, and leave maintenance hangars un-scannable. That way they know, by the overview, that you have pilots on board, but they don't know how many, and they don't know what said pilots are flying. This would make fleet composition very difficult to determine, and allow for strategies to be developed by FC's to shoot for the element of surprise.

tl;dr: supported.

Profit favors the prepared

OldMan Gana
Deep Core Mining Inc.
Caldari State
#54 - 2012-02-16 22:04:47 UTC
Only decent response is the one above mine. Always the same round here, someone asks something and it's always a combination of- Why it can't be done, why it shouldn't be done, troll, spam, more troll and back to why it can't be done.
Very rarely read a post that contains How could we make it happen.

Love United- Hate Glazer

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#55 - 2012-02-16 22:05:46 UTC
You used to be able to scoop pods into cargohold and the person would be trapped.

Led to hilarious griefing Lol

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

baltec1
Bat Country
Pandemic Horde
#56 - 2012-02-16 22:08:45 UTC
Whats with all the lazy people these days?
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