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More Destroyers

Author
Herbatrix
Brutor Tribe
Minmatar Republic
#1 - 2012-02-15 22:20:58 UTC
Am I the only person who thinks it'd be a good idea for CCP to bring in another set of Thrashers? It's one of few groups of ships that only have 1. I'd love to see a missile destroyer, for example.
mxzf
Shovel Bros
#2 - 2012-02-15 22:38:18 UTC
Why? The idea has been posted a few times, but I've never ever seen any solid reasons why it would be a good thing.
Herbatrix
Brutor Tribe
Minmatar Republic
#3 - 2012-02-15 22:40:27 UTC
Why not?
So SuiMe
CRlMINAL
Fraternity.
#4 - 2012-02-15 22:45:30 UTC
MOAR DESTROYERS
mxzf
Shovel Bros
#5 - 2012-02-15 23:12:41 UTC
Herbatrix wrote:
Why not?


Because there is no need for them in the game. Because the game is already balanced without them. Because it's more development work with no real purpose.


"Why not?" Isn't a reason, it's a complete lack of reason. It can also be written "I don't have any reason at all, but I still want what I want and that's all I care about" without the meaning changing at all.
Belthazor4011
Battle BV Redux
#6 - 2012-02-16 00:00:16 UTC
To quote myself from another thread:

Too little choice too little EHP.

-vs frigs it’s too good so they'll stay away from you
-vs destroyers it has too much DPS and too little EHP in a matter of seconds and few shots it’s over. The battle is more about luck and tracking (hence why the Thrasher is still the best) then skill or good flying.
-vs cruisers you lack the EHP to take them on

Possible fixes.
-Simply have more destroyers, there are tons of frigs and cruisers and there are even 3 BCs by now. Would a 2nd T1 destroyer per race really be that hard to do?
-Give the Destroyers more EHP so they can have good battles among themselves or actually take on a cruiser and have a chance. I mean I know this means frigs stand even less of a change against them but seriously who is taking a frig to a destroyer anyways?

Those two can obviously be combined make new destroyers the tier 2 kind and give those the extra EHP I mean even T2 destroyers don’t get resist bonuses. Destroyers are simply tied down in ability by their EHP.

And please don’t reply by saying I once killed a destroyer with a frig or I killed a cruiser in a destroyer. Exceptions happen, but in general neither of these fights is a good idea.
Radelix Cisko
JUMP DRIVE ACTIVE
#7 - 2012-02-16 01:25:06 UTC
Because they can behave like pocket cruisers. I can buy 100 of them for a pittance and lose them all day long. Instead of new ones, can we get a resist buff or hp buff.


...i'll be going

Despite my posting prowess I really am terrible at this game

Zarnak Wulf
Task Force 641
Empyrean Edict
#8 - 2012-02-16 02:49:45 UTC
The small ship class is probably the most crowded of the ship classes. There is alot wrong with it too. T1 frigates need buffing. EAF are still sad in the pants. Faction frigates might need a revisit. And on top of that people seem to want T3 frigates and more destroyers. Roll

If new ships are added they need to have a very niche role. Giving intel on a system as a replacement of local. Or seeking out cloaked ships. Tank and gank and tackle are all taken care of.
RougeOperator
Sebiestor Tribe
Minmatar Republic
#9 - 2012-02-16 04:54:27 UTC
I wouldnt mind haveing more destroyer hull type ships.

They Dont have to have combat bonuses only or they could be focused roles like neuts or webs or Drones.


A gallente drone destroyer that can put out 5 light drones. or 2 med and 3 light.

A Caldari destroyer with light missile bonuses. Not rockets mind you but light missiles. So people might actually use them pvp.

A minnie one with no weapon bonus just a bonus to Shield boosting or something lame since the Minnieone is already good.

A Amarr one with a bonuse to Neuts or something.

There are lots of interesting things that could be done with the class of ships. That give you more options and make them interesting.

And not all of them have to be good. Just having options is nice sometimes.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Tanya Powers
Doomheim
#10 - 2012-02-16 05:48:45 UTC
mxzf wrote:
Why? The idea has been posted a few times, but I've never ever seen any solid reasons why it would be a good thing.



Because those are weak and T2 versions are not interesting for other reason then if it's someone else who fly them?
T3 version of those, nullified, cloacking hunters covert cyno capable etc, this would be awesome and a good reason to train destroyers to 5 other than just try to get in "that" corp/alliance because you can fly dictors or scimitars/guardians.
Balkor Wolf
Doomheim
#11 - 2012-02-16 13:03:19 UTC  |  Edited by: Balkor Wolf
One idea I heard when there were discussions about nerfing super caps either on the forums or just a chat with the Corp is that super carriers should have to use a special type of Cyno which can only be activated by one specific ship so its obvious that supers are about to be dropped on you.

I rekon a new T2 destroyer with something like this implemented would be a nice addition
Herbatrix
Brutor Tribe
Minmatar Republic
#12 - 2012-02-16 13:14:56 UTC  |  Edited by: Herbatrix
RougeOperator wrote:
I wouldnt mind haveing more destroyer hull type ships.

They Dont have to have combat bonuses only or they could be focused roles like neuts or webs or Drones.


A gallente drone destroyer that can put out 5 light drones. or 2 med and 3 light.

A Caldari destroyer with light missile bonuses. Not rockets mind you but light missiles. So people might actually use them pvp.

A minnie one with no weapon bonus just a bonus to Shield boosting or something lame since the Minnieone is already good.

A Amarr one with a bonuse to Neuts or something.

There are lots of interesting things that could be done with the class of ships. That give you more options and make them interesting.

And not all of them have to be good. Just having options is nice sometimes.



This was basically what I was thinking, Destroyers that are more focused on the factions different skills, at the moment they're all very similar.

Another unrelated idea would be to make a destroyer similar to how the T3 BCs work, in that you allow them to fit medium sized guns at the expense of EHP. Obviously theres a lot of balancing that'd have to be done in this regard, though it'd be interesting to see these fly around as at the moment I very rarely see cruisers in pvp.

And for those asking why is it needed - 'why not' is quite the adequate answer. Would you have been happy just to have 1 cruiser, 1 frigate, 1 type of battlecruiser, etc. with no others? Variety prevents stagnation.
Herbatrix
Brutor Tribe
Minmatar Republic
#13 - 2012-02-16 13:29:33 UTC  |  Edited by: Herbatrix
Accidentally hit 'quote' instead of 'edit', ignore this post.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#14 - 2012-02-16 15:10:19 UTC
Why don't we start by fixing cruisers aside from T3 they are a rare lot, before we make more ships that make them even more obsolite.
Balkor Wolf
Doomheim
#15 - 2012-02-16 15:17:20 UTC
Mike Whiite wrote:
Why don't we start by fixing cruisers aside from T3 they are a rare lot, before we make more ships that make them even more obsolite.


I generally see a lot of cruisers around tbh, sure not many compared to other ship types but they are far from a rare sight.
Luba Cibre
Global Song Setup
#16 - 2012-02-16 15:22:21 UTC
Balkor Wolf wrote:
Mike Whiite wrote:
Why don't we start by fixing cruisers aside from T3 they are a rare lot, before we make more ships that make them even more obsolite.


I generally see a lot of cruisers around tbh, sure not many compared to other ship types but they are far from a rare sight.

You fly cruisers because you want fights, not because they're especially good.

"Nothing essential happens in the absence of noise." 

Jafit
Caldari Provisions
Caldari State
#17 - 2012-02-16 15:45:41 UTC  |  Edited by: Jafit
Herbatrix wrote:
Another unrelated idea would be to make a destroyer similar to how the T3 BCs work, in that you allow them to fit medium sized guns at the expense of EHP


Now that's a great idea. A fragile destroyer sized ship that can use cruiser guns. We shall call these new ships.... cruisers.

We have plenty of small t1 ships that don't get used as it is.

Currently the destroyers work as follows:

Thasher - high alpha-strike, good for suicide ganking in empire
Catalyst - high DPS, good for suicide ganking in empire
Coercer - rainbow laser disco ship
Cormorant - meh
Balkor Wolf
Doomheim
#18 - 2012-02-16 15:49:55 UTC
Jafit wrote:
Herbatrix wrote:
Another unrelated idea would be to make a destroyer similar to how the T3 BCs work, in that you allow them to fit medium sized guns at the expense of EHP


Now that's a great idea. A fragile destroyer sized ship that can use cruiser guns. We shall call these new ships.... cruisers.

We have plenty of small t1 ships that don't get used as it is.

Currently the destroyers work as follows:

Thasher - high alpha-strike, good for suicide ganking in empire
Catalyst - high DPS, good for suicide ganking in empire
Coercer - rainbow laser disco ship
Cormorant - meh


Made me smile =)
Batelle
Federal Navy Academy
#19 - 2012-02-16 17:25:06 UTC  |  Edited by: Batelle
a new tier of destroyers would basically obselete the current tier of destroyers, which are already are already surpassed by the thrasher. Giving them a new role might be interesting, but imo there's not much room for new roles that aren't covered by EAFs, AFs, or t1 cruisers. Taking RogueOperator's idea's as an example. For gallente, a drone-destroyer wouldn't do anything better done in an ishkur or nano'd vexor. Similarly, the Caldari that want an effective and inexpensive light missile platform already have the assault-launcher caracal. An active shield boosting destroyer is stupid idea, and assault frigs are much more suited to this anyway. and a small fast neuting platform is solidly the domain of the sentinel and cruor, and on the cruiser level the arbitrator. My point is anyone that needs ships for these things can do them now much better than a new destroyer could. The game doesn't need a new set of ships that no one has a reason to fly.

oh, and medium guns on a destroyer is a role already covered by t1 gank-fitted cruisers. They've got plenty of mobility and damage.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Cyniac
Federal Navy Academy
Gallente Federation
#20 - 2012-02-16 17:31:26 UTC  |  Edited by: Cyniac
The way this could work is if you made them non-gunnery related only ships...

Say for example ship class which would have a bonus to racial smartbomb bonus - I can see that as being highly situational but very bad news for frigates (and yeah dessies are anti frig platforms!)

I love dessies, I wanted to be a focussed Catalyst pilot when I was a week old. Took my catalyst everywhere, squeezed every little last bit of joy out of that machine, flew nothing else for months. I flew them in missions, in fleets, in highsec, in lowsec, in wormholes, everywhere!

I used them in combat, as miners, salvagers, scouts whatever. Really... I would love more dessies, but I just struggle to find a niche for them...

But yeah... didn't take too long to really reach the limits of what you can do with a dessie.

Having said that - a covops dessie would make me salivate with joy.
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