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Legion Mission Runner

Author
Master Shawn
24th Imperial Crusade
Amarr Empire
#1 - 2012-02-16 01:26:03 UTC
I want to use a Legion to run missions. I know Battleships and Tengus run them faster, that advice is useless to me. What I am looking for is input on this fitting along with any real tips/ advice people who use the Legion for missions have.

How much tank do I need ? Is it easy to overcome tracking disruptors and kill the warp scrambling frigs on missions, how much risk is there to dying to this combination? My budget is roughly 1bill including the ship. Most fits I have come up with hover around that number. I dont think that upgrading to the best dead space after burner will help that much for the money, also faction tracking comps dont seem worth the price.

Legion Defensive - Nanobot Injector
Legion Electronics - Dissolution Sequencer
Legion Engineering - Augmented Capacitor Reservoir
Legion Propulsion - Fuel Catalyst
Legion Offensive - Liquid Crystal Magnifiers

Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,

Republic Fleet 10MN Afterburner
Tracking Computer II, Optimal Range
Tracking Computer II, Tracking Speed
Tracking Computer II, Tracking Speed

Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Centum C-Type Medium Armor Repairer
Armor EM Hardener II
Armor Thermic Hardener II

Medium Ancillary Current Router II
Medium Energy Locus Coordinator I
Medium Energy Locus Coordinator II

Damage:
- Scorch 520 @ 50km+6.5km 0.125 tracking ( should hit frigs without a web)
- IN MF 654 @ 16.6km+6.5km 0.166 tracking
- Conflag 730 @ 16.6km+6.5km 0.117 tracking

Tank:
260 dps vs Sanshas/Bloods
480 dps vs angels - switch resists to kin hardener + IN ENANM
280 dps vs Serps/guristas - switch resists to therm and kin hardeners

goes 737m/s
cap is +28 -37 lasts 4min with everything running, or stable if a TC is replaced with a cap recharger


Again, is the tank enough? I can upgrade to A type rep for a little more tank if needed. I have tried going with a Large cap Battery and a Powergrid sub system. It gets all the same stats except less cap stability. I am using this ship because I think it looks great and I love amarr. Please don't suggest other ships i could care less.

Kaanchana
Tax-haven
#2 - 2012-02-16 02:23:50 UTC
Your tank will be enough if you don't get webbed and keep moving.

I'd suggest exchanging one of the tracking TC for a faction web or even two of them for webs. The reason is, Heavy pulse tracking is good for all the lvl4 missions you will face in amarr space. But if u get webbed by spider drones, you can't kill them before you pop. In that case, webs are more important than tracking.

there are some missions where you can't avoid it like in the second room of that mercenaries one (don't remember the name) where you warp in to the middle of the groups and get webbed by at least 4 merc frigs. I am not sure about your tank in those situations mate. otherwise you are golden if u manage aggro and keep moving.

I guess its a simple mistake but T2 hardeners? WHy not faction? Will save you some cap.
Master Shawn
24th Imperial Crusade
Amarr Empire
#3 - 2012-02-16 02:41:46 UTC
Thanks for the info about the webs, will take that into account. I'll probably swap em out depending on the mission.

As far as the hardeners go, faction( dark blood , sansha , imperial navy) and tech II are identical except for cpu usage. Yes , even cap usage is identical for them. The only way to save cap on those would be to use Domination hardeners but they only give 50% resist.

I could go with a A type rep and A type hardeners and up the tank to 360 dps for em/therm.Would be like 800mill just for the tank, but if that's what it takes, hell , why not.

Is there any situation where dropping a heat sink for another resist would be warranted?
Kaanchana
Tax-haven
#4 - 2012-02-16 02:50:17 UTC
not for a ship as small as legion, no. You'd need more resists in a battleship to sit and accept the whole room damage. But in tengus and legions (both of which i use) you can never tank them like a bs. You can avoid damage which is a different thing and this tank is good for that.

If you start getting hit for full volley damage from ups, then its too late anyway. One more hardener won't save it. But if u can get A type tank, its good. Too expensive, but good.

Also, in this age of alpha tornados, i'd advise you to be real careful. Even using 10 tornados will finally net them a profit.
GF07M8
#5 - 2012-02-16 06:41:38 UTC
Master Shawn wrote:

I could go with a A type rep and A type hardeners and up the tank to 360 dps for em/therm.Would be like 800mill just for the tank, but if that's what it takes, hell , why not.


Because it literally takes one elite scram/web frigate too many to put a massive dent in your wallet and set you back some skill training all in one fel swoop.

Honestly I like the legion for quite a number of things (wormholes, incursions, pvp), but em/therm missions are not its forte. On an easy BR/Sansha mission it's simply inefficient, on harder ones (I shudder to think of it on the amarr epic arc) it is downright frail due to it's native resistances.

If you really want to make a mission ship of a legion, throw HAMs on it and use it against rats with heavy explosive/kin damage profiles where it's native resistance is a strength and not a weakness. Unfortunately, this just turns it into a rather low-dps armor tanking tengu.
bldyannoyed
Sebiestor Tribe
Minmatar Republic
#6 - 2012-02-16 08:42:34 UTC  |  Edited by: bldyannoyed
While I've never used a Legion I have used every turret type in missions.

The thought of going in with no drones would make me feel distinctly nervous. With a pair of webs and your AB (even webbed yourself) you'd be able to manage transversal well enough to hit even the tight orbiters, but once you've dropped 2TC's to do it your range is gonna be pretty gimped which hurts your ability to kill everything else.

A HAM setup might not be a bad idea as HAM's dont need TC's so you can fit a web and painter to smash frigs and still deal decent enough damage to everything else. Course the problem is that you'll need to fit 3 range rigs (hyd thruster II/Hyd ThrusterI/Rocket partition II) and you're still only gonna manage a 30km range.

Or i suppose theres the drone su.......oh wait nvm.

Basically, anyway you fit the Legion to run missions is gonna involve some compromises but you simply cannot use a setup that cant effeiciently deal with tacklers ESPECIALLY when your tank relies almost purely on mobility.


EDIT: A HAM setup would actually be really good if not for the fact that some genius at CCP tied the extra launcher to Power Grid Aug sub leaving you with 50% of your PG left over and bugger all cap life. Nice one.


[Legion, New Setup 1]
Centum C-Type Medium Armor Repairer
Dark Blood Armor EM Hardener
Dark Blood Armor Thermic Hardener
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Republic Fleet 10MN Afterburner
Republic Fleet Target Painter
Fleeting Propulsion Inhibitor I
Large Capacitor Battery II

Heavy Assault Missile Launcher II, Mjolnir Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Assault Missile

Medium Hydraulic Bay Thrusters II
Medium Hydraulic Bay Thrusters I
Medium Rocket Fuel Cache Partition II

Legion Offensive - Assault Optimization
Legion Defensive - Nanobot Injector
Legion Electronics - Tactical Targeting Network
Legion Engineering - Power Core Multiplier
Legion Propulsion - Fuel Catalyst

Tight fit on cpu hence the named/faction stuff. Same tank as your original (i.e. not much) 7 minutes of cap life, 550 ish dps with t1, 700 odd with with rage (get some implants, they help). Feck all range ofc , lucky to hit 30km with T1 missiles, maybe 45 with javelins.

Of course if efficiency doesnt bother (which obvioulsy it doesnt) you could chuck the missile range rigs altogether and get flare catalaysts, more tank, cap or whateevr. Probably best not to fit too many that'll slow you down tho.
Blitzalpha Khurelem
Royal Amarr Institute
Amarr Empire
#7 - 2012-02-17 06:27:34 UTC  |  Edited by: Blitzalpha Khurelem
Try this ... not sure of the dps ect .. but it gets me by no worries

but webwebwebwebwebweb asap on that fit

get armour rigging to 4/5 when possible for that little bit more speedtank speed

[Legion]
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Corpum A-Type Medium Armor Repairer

Tracking Computer II, Tracking Speed
Cap Recharger II
Republic Fleet 10MN Afterburner
Federation Navy Stasis Webifier

Heavy Pulse Laser II, Multifrequency M
Heavy Pulse Laser II, Multifrequency M
Heavy Pulse Laser II, Multifrequency M
Heavy Pulse Laser II, Multifrequency M
Heavy Pulse Laser II, Multifrequency M
Heavy Pulse Laser II, Multifrequency M

Medium Nanobot Accelerator II
Medium Auxiliary Nano Pump II
Medium Ancillary Current Router I

Legion Defensive - Nanobot Injector
Legion Electronics - Tactical Targeting Network
Legion Propulsion - Fuel Catalyst
Legion Offensive - Liquid Crystal Magnifiers
Legion Engineering - Augmented Capacitor Reservoir


this is a Legion fit ... tis all you ever need ... swapout faction for T2 ... not a massive difference

multi's are showing but scorch is the norm btw

the trick is to web what webs you if need be while tanking the rest

regards
Elistea
BLUE Regiment.
#8 - 2012-02-17 09:18:50 UTC
Master Shawn wrote:
I want to use a Legion to run missions. I know Battleships and Tengus run them faster, that advice is useless to me. What I am looking for is input on this fitting along with any real tips/ advice people who use the Legion for missions have.

How much tank do I need ? Is it easy to overcome tracking disruptors and kill the warp scrambling frigs on missions, how much risk is there to dying to this combination? My budget is roughly 1bill including the ship. Most fits I have come up with hover around that number. I dont think that upgrading to the best dead space after burner will help that much for the money, also faction tracking comps dont seem worth the price.

Legion Defensive - Nanobot Injector
Legion Electronics - Dissolution Sequencer
Legion Engineering - Augmented Capacitor Reservoir
Legion Propulsion - Fuel Catalyst
Legion Offensive - Liquid Crystal Magnifiers

Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,
Heavy Pulse Laser II,

Republic Fleet 10MN Afterburner
Tracking Computer II, Optimal Range
Tracking Computer II, Tracking Speed
Tracking Computer II, Tracking Speed

Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Centum C-Type Medium Armor Repairer
Armor EM Hardener II
Armor Thermic Hardener II

Medium Ancillary Current Router II
Medium Energy Locus Coordinator I
Medium Energy Locus Coordinator II

Damage:
- Scorch 520 @ 50km+6.5km 0.125 tracking ( should hit frigs without a web)
- IN MF 654 @ 16.6km+6.5km 0.166 tracking
- Conflag 730 @ 16.6km+6.5km 0.117 tracking

Tank:
260 dps vs Sanshas/Bloods
480 dps vs angels - switch resists to kin hardener + IN ENANM
280 dps vs Serps/guristas - switch resists to therm and kin hardeners

goes 737m/s
cap is +28 -37 lasts 4min with everything running, or stable if a TC is replaced with a cap recharger


Again, is the tank enough? I can upgrade to A type rep for a little more tank if needed. I have tried going with a Large cap Battery and a Powergrid sub system. It gets all the same stats except less cap stability. I am using this ship because I think it looks great and I love amarr. Please don't suggest other ships i could care less.



My love for Legion is immense. Sadly only real use for Legion atm is in incursions.Sad
But if u insist on running missions with it - so be it.
Your fit is solid. However weapon consumption alone will drain your cap within minutes. Try to use your armor rep and AB and ur out of cap in less than minute.
You need some cap sustain.
3 TCs for missions are pure overkill. Switch 2 of them for True Sansha Web and Cap Booster.

Good hunting.