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[Proposal] Removal of Tier system

Author
SHAD00
Native Freshfood
Minmatar Republic
#1 - 2012-02-14 11:00:39 UTC
Remove the "Tier" system that cripples frigates, cruisers, and battlecruisers.

Rebalance them so they are a viable alternative to the highest tier ship in its class (e.g. Rifter/Rupture/Hurricane).
CynoNet Two
GoonWaffe
Goonswarm Federation
#2 - 2012-02-14 11:11:05 UTC
ITT Jogyn reveals his alt-posting account.
Vertisce Soritenshi
The Scope
Gallente Federation
#3 - 2012-02-14 13:50:44 UTC  |  Edited by: Vertisce Soritenshi
God...this again? There is nothing wrong with the Tier system. Some ships are better than others. They just introduced Tier 3 Battlecruisers...

Get over it.

Hell...I don't even pay attention to the Tier system. It does not effect my decision to use a ship. A ships stats and it's usefulness in combat does.

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Drake Draconis
Brutor Tribe
Minmatar Republic
#4 - 2012-02-14 15:40:41 UTC
SHAD00 wrote:
Remove the "Tier" system that cripples frigates, cruisers, and battlecruisers.

Rebalance them so they are a viable alternative to the highest tier ship in its class (e.g. Rifter/Rupture/Hurricane).



What the hell does tiers have to do with balance?

Tiers are labels..they accomplish nothing but categorizing the ship..and the majority of them don't indicate strength as it is.

Learn to think before you post.

And post with your main nooblet.

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Jaketh Ivanes
Rigorous Rivals
#5 - 2012-02-15 12:59:02 UTC
I agree that the tier system should be updated a bit, they have already changed the ships so tiers doesn't match much.
Best example is the cruisers. Each "tier" of cruiser has a role, but role should be enough define the cruiser.

Amarr Cruisers
- Maller, the tank ships
- Omen, the glass cannon
- Arbitrator, the e-war ship
- Augorere, the support ship.

Frigs follow this a bit aswell, with a prober ship and an interceptor ship. I would like for CCP to primarily define the ships on their roles. An Augorere doesn't have to have bad slot layouts,hp,speed and so forth, because it's a tier below Omen, its slot layout should match its role. I think it would be perfect for the Augorer to have bad sensor strength, so easy to jam and adding a weakness. Instead it should have CPU/Grid/Cap enough to fit and run 3 or 4 medium cap transfers. Specifics is not the idea here, just concept.

Frigs could fulfill these roles
- Scout, a probe ship.
- Interceptor, for tackling
- DPS, frig DPS is good

Battleships
- Sniper, the Apoc fits this role nicely
- Cannon, Armageddon could fill this role.
- Brick, Abbadon should fill this role, if it's damage bonus was change to a cap bonus (no, not a suggestion, just an ilustration)

Destroyers remain anti-frigate but Battlecruiser I don't really have interresting roles for. Could be just a tank and a spank, kinda like they are now.

Tanks could also be speed tanks, so Minmatar remain speedy but with lower hp. The phoon would be the Minmatar brick, in it has a lot of staying power through speed.
Then CCP could introduce Tiers within each role. So you could have a 2 "Apocs", one slightly better than the other but also more expensive. Not the best example, but you get the idea.

Hope I got the concept through, I know it would require a lot of work but CCP are already halfway there.
Mechael
Tribal Liberation Distribution and Retail
#6 - 2012-02-20 09:21:35 UTC
This needs to happen. All that's important are the roles.

Whether or not you win the game matters not.  It's if you bought it.

Mallak Azaria
Caldari Provisions
Caldari State
#7 - 2012-02-23 03:33:59 UTC  |  Edited by: Mallak Azaria
SHAD00 wrote:
Remove the "Tier" system that cripples frigates, cruisers, and battlecruisers.

Rebalance them so they are a viable alternative to the highest tier ship in its class (e.g. Rifter/Rupture/Hurricane).


When was the last time you saw a heap of Hyperions in a fleet?

Now, when was the last time you saw a heap of Domi's or Megathron's in a fleet.

My guess is you're having trouble with the first one whilst realising it's a Tier 3 BS.

EDIT; When I really think hard, I can't find a reason why a silly 'Tier' system would cripple another ship. It's really just a state of mind.

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Voith
Republic Military School
Minmatar Republic
#8 - 2012-02-23 04:21:10 UTC
Mallak Azaria wrote:
SHAD00 wrote:
Remove the "Tier" system that cripples frigates, cruisers, and battlecruisers.

Rebalance them so they are a viable alternative to the highest tier ship in its class (e.g. Rifter/Rupture/Hurricane).


When was the last time you saw a heap of Hyperions in a fleet?

Now, when was the last time you saw a heap of Domi's or Megathron's in a fleet.

My guess is you're having trouble with the first one whilst realising it's a Tier 3 BS.

EDIT; When I really think hard, I can't find a reason why a silly 'Tier' system would cripple another ship. It's really just a state of mind.
You're wrong.

Tier matters, take a look at PG/CPU, even the number of total slots can differ.