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Player Features and Ideas Discussion

 
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Station Takeovers

Author
joebro1060
Brutor Tribe
Minmatar Republic
#1 - 2012-02-14 06:57:30 UTC
Ok so here a little bit of info to chew on for a while. I feel like CCp should quit sinking so much time and energy into making DUST and game unto itself. Instead they should incorporate it into eve null sec. When one alliance comes to take sov in a system and has to pop a station, it should do just that , blow up to all smithereens. But there should be a work around. If the conquering alliance wants to keep the station they should have to dock their ships and board the station and kill all the dug in clones inside in DUST style first person shooter. I know every eve players has dreamt about strolling around in station, hiding behind crates of Quafe Ultra, shooting through large groups of exotic dancers, and killing fellow capsulers. This would be a great way to still come out with that type of game and work it into eve. Plus, we need to introduce somE amount of risk with player built statins. Prety soon there will be some really stupid named station in every null sec system.

Sorry for the brief explanation and bad typing but fat ass fingers don't work well on an iPod. Any interesting comments on how u. Think the station should be taken over? If the defenders could dockup, or just clone jump to a clone in station then fight. Attackers could dock u and "takeover" an empty clone or something likethat. if they get killed they lose their current clone and have to fly back. All ships that at docked will be treated just like regular ships that get stuck in null when opposition takes over your station. Plus while fighting occurs maybe the market should be inscribe because of turmoil.

PS I'm wearing my anti-troll draws so ur flaming won't affect me
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2012-02-14 13:53:03 UTC
I'm here to play eve, not counterstrike.

No.