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Warfare & Tactics

 
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Military PvP VS Economic PvP

Author
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#1 - 2011-09-19 22:14:39 UTC
This is a post from my website

http://heartsandmindsalliance.org

Interesting that many players of EVE do not even know that economic PvP exists.

To the player who actually sees the game as a whole, industrial players are just doing economic pvp. The marketplaces are a snake pit where they'll cut your throat for .01 ISK. If you can't produce military ordinance faster and cheaper than the opposition they are a big step closer to winning.

I've see the effects in nullsec of overlooking this nagging little detail. Prices soar. People get more and more cautious about losing their ships in the face of the simple truth that they can no longer be sure that there is a replacement waiting in the marketplace. A vicious cycle ensues where loss of logistic pipelines leads to lack of CTA participation leads to more loss of logistic pipelines. This is in fact exactly the kind of situation that our competition management services are geared to start and cultivate.

When I hear a military pvp player making his case as to why his version of the game is more important, or the industrial player holding forth about how they'd have no ships if it wasn't for him and blah blah blah, I'm delighted if its opponents spouting this ego aggrandizing and pointlessly divisive nonsense, and impatient and worried if its an ally wasting my time and energy with this.

Of course you are superior. So am I. But CCP doesn't think so. They designed a game with not just one but three kinds of pvp: economic and military, but also counterintelligence. We train our agents to distract, confuse, and conceal this truth from the leaders of enemy organizations at every opportunity.

You wonder how people intelligent enough to play the game at all allow themselves to fall for such arrant foolishness. Then you remember the section in the Neurotechnicon about self importance, and how ego out the wing wang enables you to ignore any yin yang in its service. Then it makes perfect sense.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Xan So'Sarian
Deep Core Mining Inc.
Caldari State
#2 - 2011-09-19 23:09:39 UTC
The above man is insane.
Jude Lloyd
Native Freshfood
Minmatar Republic
#3 - 2011-09-19 23:19:31 UTC
Market PVP is not exciting.











Stop trying to pretend it is.

I'm back!

Miss Madison
Doomheim
#4 - 2011-09-20 00:49:53 UTC
Yea lets just all play Number Cruncher 2000: Cubicle Edition.
ElQuirko
University of Caille
Gallente Federation
#5 - 2011-09-20 18:43:43 UTC
Praxis Astra wrote:
This is a post from my website

http://heartsandmindsalliance.org

Interesting that many players of EVE do not even know that economic PvP exists.

To the player who actually sees the game as a whole, industrial players are just doing economic pvp. The marketplaces are a snake pit where they'll cut your throat for .01 ISK. If you can't produce military ordinance faster and cheaper than the opposition they are a big step closer to winning.

I've see the effects in nullsec of overlooking this nagging little detail. Prices soar. People get more and more cautious about losing their ships in the face of the simple truth that they can no longer be sure that there is a replacement waiting in the marketplace. A vicious cycle ensues where loss of logistic pipelines leads to lack of CTA participation leads to more loss of logistic pipelines. This is in fact exactly the kind of situation that our competition management services are geared to start and cultivate.

When I hear a military pvp player making his case as to why his version of the game is more important, or the industrial player holding forth about how they'd have no ships if it wasn't for him and blah blah blah, I'm delighted if its opponents spouting this ego aggrandizing and pointlessly divisive nonsense, and impatient and worried if its an ally wasting my time and energy with this.

Of course you are superior. So am I. But CCP doesn't think so. They designed a game with not just one but three kinds of pvp: economic and military, but also counterintelligence. We train our agents to distract, confuse, and conceal this truth from the leaders of enemy organizations at every opportunity.

You wonder how people intelligent enough to play the game at all allow themselves to fall for such arrant foolishness. Then you remember the section in the Neurotechnicon about self importance, and how ego out the wing wang enables you to ignore any yin yang in its service. Then it makes perfect sense.



Riiight.

Dodixie > Hek

Mr Bigwinky
The Scope
Gallente Federation
#6 - 2011-11-03 17:09:43 UTC
I lol'd P
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
March rabbit
Aliastra
Gallente Federation
#7 - 2011-11-03 17:12:11 UTC
market pvp is simply too brain-requiring for the most of a Eve players....

The Mittani: "the inappropriate drunked joke"

Derath Ellecon
University of Caille
Gallente Federation
#8 - 2011-11-03 17:41:01 UTC
March rabbit wrote:
market pvp is simply too brain-requiring for the most of a Eve players....



It's called capitalism.
Sage Revinour
Only Fools or Horses
#9 - 2011-11-03 18:20:42 UTC
March rabbit wrote:
market pvp is simply too brain-requiring for the most of a Eve players....


"Too brain-requiring"?!?!!

Yeah, stick to pew pew there, skippy...
Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#10 - 2011-11-03 18:29:24 UTC
So the TL:DR version:

There are two kinds of PVP, pew pew and industry. I think that industry is important and people who pew pew think too highly of themselves. Oh and then there is counterintelligence PVP, which I didn't put in my title but I call it PVP in my post randomly.

Hi, I'm a player and I like to point out that EVE is complicated.





Seriously, there isn't a point to this.

Member of the Pink Pony Killboard Padding Alliance

Astenion
University of Caille
Gallente Federation
#11 - 2011-11-03 20:19:13 UTC
Miss Madison wrote:
Yea lets just all play Number Cruncher 2000: Cubicle Edition.


Real life lolz here. LolLolLol
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#12 - 2011-11-03 20:26:13 UTC
I know traders who have ended up in actual spaceship fights with other traders over market shenanigans.

It's pretty funny.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#13 - 2011-11-03 20:48:38 UTC
Tah'ris Khlador wrote:
Seriously, there isn't a point to this.



LOL!! And the 'point' to EVE would be ... ?

I see OP as being correct, and it's something that lots of people have previously discussed and argued in the forums ... along party-lines as you'd expect. I've not played any other MMOG but it strikes me that EVE is large and complex and that we players compete, collaborate, or just play with ourselves in different ways at different times throughout our time-in-eve.

Some of us diversify more, at the risk of becoming a mile wide and a millimetre thick, while others stick more or less to a small selection of activities, tending to become very expert in that arena and not having many clues elsewhere. Some of us, by our very nature, are more live-for-the-moment while others enjoy working on complicated long-term goals. We are all different and many of us enjoy different aspects of eve, and that is (IMHO) one of the great things about the game.

Unfortunately some of this diversity results in tribalism. I am all-too-often tempted to think uncharitable thoughts about those I consider as the "short-attention-span" set who seem to fly around hollering "yaaawwwrrr" and "moar" and "pew pew" into the vacuum of space, for they are generally not of my 'tribe' in that they don't always do the same things I do or enjoy the same things I enjoy. Similarly, people who do not enjoy the market and industry elements of eve tend to deride people like the OP, who do enjoy those aspects.


Yes, there are Player-versus-player opportunities in every corner of eve. I guess I **could** claim to be PvPing by focussing my lasers on the last arkonor roid so no-one else can get it ... but I won't. I think I will recognise that fact but keep the term 'PvP' mainly for use in talk about 'pew pew' ship destruction efforts, after all we need self-spelling words like PvP so the inarticulate short-attention-span set are able to discuss their hearts' desires Big smile

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Ruah Piskonit
PIE Inc.
Khimi Harar
#14 - 2011-11-04 01:17:54 UTC
Economic PvP used to matter more before PLEX. By blowing up lots of their ships, you force either the corp/alliance to start providing ships, or force players to PvE more. Today, this kind of warfare does not really work because of global inflation and PLEx.

Killstealing
Brutor Tribe
Minmatar Republic
#15 - 2011-11-04 08:44:59 UTC
economic warfare: buying up all the t2 warriors then relisting them for 5m a pop

looking at you test
Thomas Eto
Caldari Provisions
Caldari State
#16 - 2011-11-06 16:50:30 UTC
Well, he is kinda right in a way. The market is pretty bloodthirsty, and if you look at price trends for certain items in Jita, (Ice stuffs.) it's fairly easy to see how the PVP makes the market and (gasp) the market makes the PVP.

It really isn't as much fun in the short term as shooting people. It just happens to make you ISK off the tears of other players.
Skarned
Inroads
#17 - 2011-11-06 20:25:55 UTC
I remember using and abusing regional markets before Jump Freighters existed. You're totally right, that was a cool part of the game.