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Community HATES thought of FtP but their actions push CCP that way

First post
Author
Ai Shun
#81 - 2012-02-14 01:19:14 UTC
Micheal Dietrich wrote:
This model would require a ton of restrictions. Without the restrictions any average Joe with a couple of pc's could make about 30 mining accounts and field some massive ore mining expeditions granted there is any ore left in high sec when everybody jumps on this bandwagon. Scam alts would become a dime a dozen as well. Once the scam is done just create a new alt and move along (not to mention the fact you could be leading a dozen scams in a dozen systems at one time)

What would all those restrictions be? Inability to trade with subscription accounts? Can only train up to T1 cruiser and limited to L2's? Restricted to .8 -1.0 systems? Advanced skills a no go?

I think this is part of what I enjoy about Plex now. CCP still gets their money, one player gets isk quick to fund his lifestyle, and another player essentially plays for free with all the equalities as the next man. It's a win-win-win for everybody.


I fully agree. I think the current system CCP has works for the game. I do not see a need to change it to some bastardised system.
Taiwanistan
#82 - 2012-02-14 03:31:46 UTC
ftp will never work, you'd have to be a god damn fool to think players will buy enough spacepants/vanity crap to sustain operations.
anything that the players would actually pay for would be game breaking and turn into pay-to-win

personally i have never plexed, i just make enough isk to cover lost ships, and pve is suicide-inducingly boring trust me just pay them the goddamn $12 a month per account and set yourself free.

op is just bitching because he got griefed, and felt the need to do another eve is dying post

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Taiwanistan
#83 - 2012-02-14 04:16:02 UTC
Ranger 1 wrote:
To expand, the only time since it went live in 2003 where subscriptions dipped was when MT was introduced. While I am not against MT, or even against a FTP format, it does go to show that the "general attitude" in game is not the reason why it experienced that small dip.

Your premise is based on the fallacy that EVE is decreasing in player base, and that the reason players leave is because people are cut throat in this game... neither of which is fact.

The surest way for EVE to self destruct would be to change the rules to enforce "civilized behavior".


read the above post again op,

and consider the example of the ganker and the miner,
for every miner that got ganked, there are many more that didn't
meanwhile mineral prices spike,
miners shrug and write off gank losses as "operating costs" and continue to mining, enjoying the higher prices
industry guys make a killing supplying ganking ships and mods,
market guys scramble to eat up the volume battling other other market guys

and it looks like the only victims are the whiners like you.

don't be a victim, don't whine

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Montevius Williams
The Scope
Gallente Federation
#84 - 2012-02-14 04:34:58 UTC
baltec1 wrote:
Vincent Athena wrote:
One thing that has always struck me as odd is why CCP thinks making a game that encourages griefing and driving people away is a good business model. Maybe they did not realize the magnitude of the issue and thought they would get sufficient subscriptions in any case. Maybe they are satisfied with the current level of subscriptions, and are simply not looking for Eve to be a multimillion player game. Or maybe they think having sufficient employees to police a "no griefing" policy would be so costly that it would not pay off despite increased subscriptions.


EVE is the only MMO to reach this age and still be growing. I'd say they are getting it right.


I love EVE, but when you dont even have 500k subs, its easy to say you're growing. I mean, its no knock on EVE, but a piece of **** MMO can come out tomorrow and launch with 500k subs and one with hype can top a mil easy.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

haysis
Imperial Shipment
Amarr Empire
#85 - 2012-02-14 04:58:35 UTC
Montevius Williams wrote:
baltec1 wrote:
Vincent Athena wrote:
One thing that has always struck me as odd is why CCP thinks making a game that encourages griefing and driving people away is a good business model. Maybe they did not realize the magnitude of the issue and thought they would get sufficient subscriptions in any case. Maybe they are satisfied with the current level of subscriptions, and are simply not looking for Eve to be a multimillion player game. Or maybe they think having sufficient employees to police a "no griefing" policy would be so costly that it would not pay off despite increased subscriptions.


EVE is the only MMO to reach this age and still be growing. I'd say they are getting it right.


I love EVE, but when you dont even have 500k subs, its easy to say you're growing. I mean, its no knock on EVE, but a piece of **** MMO can come out tomorrow and launch with 500k subs and one with hype can top a mil easy.


Yeah, but the thing is after 8 years Eve is still growing, even tho that might be slow. Those other mmos that have sky high hype 9/10 end up sucking and going FtP after a year or 2. Eve has proven it has the staying power, and is IMO worth the $15 a month.

The biggest thing eve has going for it self is the fact its one of if not the only Sandbox left in the mmo market.
Riley Moore
Sentinum Research
#86 - 2012-02-14 05:02:02 UTC
If eve ever went FTP, I'm opening 50+ accounts full of market alts, cyno alts, spy alts, scam alts, you name it.

Large volumes of highly researched Ammo, drones, charges and ship bpo's. Biggest BPO store in EVE! https://forums.eveonline.com/default.aspx?g=posts&m=445524#post445524

Valei Khurelem
#87 - 2012-02-14 06:38:28 UTC  |  Edited by: Valei Khurelem
Quote:
39k online says that EVE is a niche product.


No, 39k online with how much was it last announcement? 200,000 subscribers? ( correct me if I'm wrong on that number but that's the last report I remember ) Says this is an unpopular game, if CCP had devoted themselves to this type of game and making EVE as good as it can be rather than going for get rich quick schemes or pissing away their time on unknown MMORPGs and games they'd have far more people playing than people just subscribing.

I judge a game's success not by how many sales they make but by whether they're still playing it years later, the numbers actually being active in this game have gone up and down over the years but it still remains pretty low compared to the amount of subscribers there are.

There should be 200,000 players lagging this server up daily and causing queues to show me this is a popular game people enjoy, but that just isn't happening, even on the weekends and those are the facts, if this game was so awesome then why are their so many accounts just sitting about being unused?

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Ranger 1
Ranger Corp
Vae. Victis.
#88 - 2012-02-14 06:45:09 UTC
EVE is dying..... still..... Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

FeralShadow
Tribal Liberation Force
Minmatar Republic
#89 - 2012-02-14 07:12:15 UTC
I'm a casual player, and I pvp for the social aspects of the game. Nothing I like more than logging in, go chatting and joking with some buds, and blow up some people.

So you can't say that casuals all act the same way you do :)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Xen Solarus
Furious Destruction and Salvage
#90 - 2012-02-14 08:08:39 UTC  |  Edited by: Xen Solarus
As a wise player once said, the forums are full of dicks! They certainly shouldn't be taken as the opinion of eve.

But on the most part i agree. Where-as people that truely love eve should do everything in their power to improve and expand its playerbase, most pvp players seem set upon paths that achieve the opposite of that. Mostly so they can all farm wonderful tears. I don't think they can ever understand that some people just want to sit in empire doing all the things they've labled as boring, almost to the point where they feel they are justified in doing whatever they like to them as a result.

Eve is great because of its diversity. Personally i think that empire should be a safe place where newer players can start the journey on the epic learning curve without risk of random death. Though it seems that war has been declared on the players of high-sec. This does not encourage them to leave, as in time they should do, and so in general griefers are harming eve's full potential.

Though these forums aren't likely the best place to view such opinions, as you're likely just to bring a rain of trolls and griefers upon you.

....and no, i don't live in high-sec. Big smile Just have plenty of friends that do. And if they want to mine for hours (Boring), or do loads of missions (so boring), or make spreadsheets for the things they make with their "free" minerals (omg so boring), then i say we let them!

Everyone gets from eve what they want! Thats why its so awesome!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Lexmana
#91 - 2012-02-14 08:15:35 UTC  |  Edited by: CCP Phantom
Valei Khurelem wrote:
There should be 200,000 players lagging this server up daily and causing queues to show me this is a popular game people enjoy, but that just isn't happening, even on the weekends and those are the facts, if this game was so awesome then why are their so many accounts just sitting about being unused?


For the same reason not everyone is riding a Ferrari.

Edit: Inappropriate language removed, CCP Phantom
knobber Jobbler
State War Academy
Caldari State
#92 - 2012-02-14 08:39:17 UTC
2bhammered wrote:
Razin wrote:
Hunng Ibruin wrote:
I've started following the forums lately and I've come to a few conclusions regarding the eve community of the forums and elsewhere.

They all state their steadfast hatred against free to play and the revenue model that accompanies it.

I have yet to see any proof that f2p model could have any hope of exceeding or even approaching the current subscription model in revenue amount. Where are the numbers?

Also, eve is dieing.



http://www.pcgamer.com/2011/11/22/dc-universe-online-700-increase-in-daily-revenue-since-going-free-to-play/

Who knows?

Also League of Legends which is F2P is the most played online game and their revenue is massive. Hence why DOTA 2 is most likely becoming Valves most expensive and invested project ever etc.


Dc universe online didn't have any customers to begin with. Most of the subscription games which have gone free to play have been near deaths door and for the most part are not as complex as eve.

It all needs to be put in context. Look at city of heroes; it had been selling items for years and not just vanity items either. It also had very few players to complain and no in game economy or any real pvp system to break.

League of legends was always designed as f2p. World of tanks is pay to win/premium. Guildwars was a simple game (a good one though!) done on the cheap supported by a vanity and merch store.

Eve is just not easily transformed into a different payment model.
Roime
Mea Culpa.
Shadow Cartel
#93 - 2012-02-14 09:45:11 UTC  |  Edited by: Roime
Hunng Ibruin wrote:
I've started following the forums lately and I've come to a few conclusions regarding the eve community of the forums and elsewhere.


I've been on these forums for a year, and what you claim to be reality is exactly hyperbole, and nothing more than your very narrow subjective point of view.

EVE community consists mostly of rather intelligent, helpful people in my experience, who on the other hand do not hesitate to troll when given a chance. There are two topics (that include all your points) that will surely bring the trolls like moths to a flame:

- increasing hisec security
- imbalance of risk vs reward

Why trolling? Because people who have played this game for years are TIRED of new players whining for more security, and disrespecting the prevailing playstyle as something that needs to be changed. 100% security simply is not what this game is about, 100% insecurity is. We don't understand what is so difficult about this to understand.

As what comes to the "facts" you listed, I've never read a single serious post stating anything like what you described. People don't want to drive miners out of game, some people just like easy kills and have found ways to make profit out of ganking miners. Most players don't have huge respect for suicide gankers, but accept it as a part of the game. People certainly don't want industrialists out of game, I don't have any idea where you pulled that from. People don't want Incursion runners out of the game, but the rewards need to be balanced. Some Incursion runners have acted like asshats, and tarnished the reputation of all Incursion runners. People don't want WH dwelllers out of their holes, ABC nerf was suggested for risk/reward reasons by someone not exactly familiar with WH life, and that suggestion never took off in any serious way.

But in one point you are correct- people do want carebears out of EVE. In this context "carebear" is a person who wants to change the game rules to protect him/her, instead of using the existing game mechanics to protect himself.

Quote:
This community is incredibly self-destructive and loathsome. If it isn't in your hands it deserves to be blown up/stolen/griefed/etc. until the person who has it gives up. War decks, can flipping, suicide, gatecamps, theft are all tools to accomplish this goal. In the end you post for the "tears" and could care less how the other person feels or if they leave the game; in-fact most of you will cheer even louder if you cause someone to quit the game.


In my opinion the virtual universe of New Eden is a dangerous, hostile place. I enjoy overcoming the risks, outwitting and outgunning opponents who will use any means available to stop me.

Quote:
I'm not calling anyone out nor making a judgment pass. I do not intend to offend and my tone isn't one of accusation but just clam reflection. If you think I am wrong in my assessment please discuss why. I am hopeful we can maybe do some self assessment as a community. However, I am also a realist and know what will occur instead.


Still you did exactly that, laid judgment and used hyperboles and in an accusative tone.

EDIT: CONSORTIUM UNIVERSALIS is an alliance of freelancers, and neither my or OP's posts reflect any kind of official view of the alliance - there are as many outlooks of EVE as there are members.

.

Valei Khurelem
#94 - 2012-02-14 09:46:45 UTC

Quote:
On a personal note I'm not perfectly comfortable with the fact that you also represent our alliance with that OP.


So being in a corporation means you're not allowed to have an opinion of you're own on a game forum? Sure does explain a lot.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Roime
Mea Culpa.
Shadow Cartel
#95 - 2012-02-14 09:53:02 UTC
If you stopped to read and made an effort to comprehend, you would perhaps realize that I only expressed my personal opinion about him posting stuff like that.

I'm not in any position to deny him anything, and wouldn't deny even if I was.

We are freelancers, and as such I'm also free to remark that I'm not happy to see our alliance connected with such opinions.

.

Liang Nuren
No Salvation
Divine Damnation
#96 - 2012-02-14 10:02:25 UTC  |  Edited by: Liang Nuren
Hunng Ibruin wrote:
Now we must add some more reality to this: EVE subs are stagnant at best, this is no longer a growth title.


You're wrong. You're so wrong that the Euro population is up 11% since the last patch, the US population is up 17% and the AUS TZ is up 45% (at an all time high in fact).

Of course, its easy to post good patch over patch numbers when your last patch was an epic failure, but this one's doing damn well. :)

-Liang

Sources:
- http://wp.me/p1WQ0O-4i
- http://bit.ly/z55dg6

I'm an idiot, don't mind me.

Brainless Bimbo
Pator Tech School
Minmatar Republic
#97 - 2012-02-14 10:32:25 UTC  |  Edited by: CCP Phantom
CCP doesn´t need growth as envisioned by OP, in fact such growth would kill eve because of the technicial limitations, i.e. its one cluster, get too many ppl in and its laged to death, even with TiDi it would in places become unplayable.

CCP model is fine, they tried to change it and got smacked by the player base, its a game made by griefers for griefers if the OP would spend the time to learn eve´s history.

Edit: Off topic part removed, CCP Phantom

already dead, just haven´t fallen over yet....

Lexmana
#98 - 2012-02-14 10:43:24 UTC
Liang Nuren wrote:
Hunng Ibruin wrote:
Now we must add some more reality to this: EVE subs are stagnant at best, this is no longer a growth title.


You're wrong. You're so wrong that the Euro population is up 11% since the last patch, the US population is up 17% and the AUS TZ is up 45% (at an all time high in fact).

Of course, its easy to post good patch over patch numbers when your last patch was an epic failure, but this one's doing damn well. :)

-Liang

Sources:
- http://wp.me/p1WQ0O-4i
- http://bit.ly/z55dg6


Damn nice work! And good numbers too.
Liang Nuren
No Salvation
Divine Damnation
#99 - 2012-02-14 10:44:04 UTC
Valei Khurelem wrote:
Quote:
39k online says that EVE is a niche product.


No, 39k online with how much was it last announcement? 200,000 subscribers?


According to these articles[1][2] your average SWTOR server can expect to have somewhere between 1400 and 2700 people. This includes both the shards and the "sharded zones" that have different people running on the same map. Thus, we could say (for example) that 39k people online is the equivalent of 14 and 27 servers. Split the difference and call it 21.

So lets assume that SWTOR is representative of all sharded MMOs and note that Rift has 16 US TZ servers and 18 EU TZ servers[3]. Noting that only one of those server sets really comes into play at a time, we can safely say that on average that Eve has ~15% more people playing than Rift does.

Now, one might argue that its terrible if Eve is merely as popular as Rift - afterall, Rift just went half free to play! However, the situations are quite distinct. Consider:
- Eve has long since been turning a profit, and is continuing to turn quite a pretty penny in profit. Enough to outright pay for the development of at least one extra game.
- Eve's sub graph doesn't look like Rift's[4].
- Eve's sub graph has a high correlation to its population graph. Consider the server metrics [5][6] as well.

Basically: while 39k seems like its "really low"... its actually not.

-Liang

[1] http://www.eurogamer.net/articles/2012-01-03-swtor-has-350-000-peak-concurrent-users-report
[2] http://www.swtor.com/community/showthread.php?t=240117
[3] http://www.riftstatus.com/
[4] http://users.telenet.be/mmodata/Charts/Subs-2.png
[5] http://wp.me/p1WQ0O-4i
[6] http://bit.ly/z55dg6

I'm an idiot, don't mind me.

Gordon Fell
School of Applied Knowledge
Caldari State
#100 - 2012-02-14 11:08:25 UTC
Liang Nuren wrote:


...



Oh dear. Facts, arguments, CITATIONS?!

(seems a lot of effort to whack the obvious troll)