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WH Gas harvesting Reactions vs Gas Profit

Author
Scanbot Alpha
Garoun Investment Bank
Gallente Federation
#1 - 2012-02-08 22:00:09 UTC
Hey im gonna start doing Gas harvesting in a WH soon.

Im wondering what gives more profit harvest gas and do reactions (Polymers) and sell or just sell the Gas raw.


According to my calculations Raw gas gives more profit than reactions.
My calc is based on that you need for example 100 c32 and 100 c320 to make 8 Carbon-86.

Both gas types have the same volume/unit aka takes the same amount of time to harvest.

C320 is worth more than twice the C32 in its raw form ?..

Seams like harvesting 200 C320 is better than 100 of each end then do reactions that wont give as much isk as the 200 C320.


Does this make sense ? Can anyone confirm this. Feels like i have missed something and i suck at math



Also new at this Gas thing when in a Ladar site do once choose what to harvest? Sites contain 2 dif types of gas can i pick one and leave the other or is the yield random?
Substantia Nigra
Polaris Rising
Goonswarm Federation
#2 - 2012-02-09 01:50:10 UTC
Scanbot Alpha wrote:

Hey im gonna start doing Gas harvesting in a WH soon.
Im wondering ...
Also new at this Gas thing ...


Gas!? I like gas! I pass a lot of gas. I'll try answer your questions, not necessarily in order of asking, and also some questions you haven't asked :-)

If you're new to this then it's not terribly likely that C320 or C540 are gonna be part of the equation for some time yet. You will only find those in C5 and 6 w-space systems.

In lower level w-systems the best gas sites you will find are 'vast', containing C28 and C32. It's been a while since I've checked but I think a 'vast' is worth 100 - 150M isk ... and the high-end ladar sites are worth five times that.

Those fullerene gases are found in ladar cosmic signatures in w-space. Each site is guarded by a spawn (sometimes two) of sleepers. The sleepers do not spawn immediately, but wait until 10 - 15 minutes after the first warp onto-grid is commenced. The one exception to this is the 'ordinary' site that is guarded by Sirius 'platforms' - they're there from the start.
Sometimes I get a second spawn, during or immediately after, my clearing of the first. I have never had another spawn happen later, in a delayed fashion, even if DT has occurred in between.

Each ladar site contains two gas clouds, roughly 100km apart, and the WIP is approximately mid-way between them.

In general terms the more valuable ladar sites have smaller scanning signatures, are guarded by nastier sleepers, and are slower to harvest - makes sense really. You can choose to harvest only one of the gases, if you wanted, but there's not much point. Once someone has commenced a warp onto the grid of the ladar site it will despawn, usually in 3 days, even if you do not harvest the gas. If you harvest the gas the site will despawn shortly after all ships have departed the grid.

I haven't checked for a longtime, but when I started w-space gas mining it was pretty clearly more profitable to sell the polymers rather than the gases. That may have changed but it doesn't make much sense to me. Anyways we always react the gases and take the resultant polymers out to hisec. If nothing else this results in a bigtime reduction in the volume of stuff you're having to haul to empire.

Skills?

Taking the gas harvesting skill to lvl5 is, IMO, the best return you get on levelling-up any skill in eve. It lets you fit five harvesters and it lets you fit T2 harvesters ... that's almost double (15/8) the rate of gas harvesting from your ship, for one measly skill-level jump :-)

Ships?

I use hurricanes, but any ship that can fit and run the five T2 harvesters and has a reasonable hold space, will be fine. Hurricanes (MWD) are reasonably fast between the clouds, relatively agile for GTFO purposes, can carry a few security-blanket-psychological jammer drones, and are relatively inexpensive to lose ... which hasn't happened yet.

I usually have two harvester hurricanes at the ladar site and a booster/hauler orca in the POS. Gas harvesting is not for the attention-span-challenged, it's slow, so every little bit of a harvesting speed boost is usually appreciated.

Method?

Everyone is different but here's my approach.

- Bookmark ladar sites as they arrive, but don't warp to any. Keep the bookmarks until I feel like harvesting gas.
- warp my scout / scanner guy to each site in sequence - to spawn the sleepers.
- sort out fleet and ships etc.
- send a combat ship around the sites to clear the sleepers, and follow with a noctis to pickup the pieces (you can sometimes get decent amounts of melteds ... although ratting the grav sites seems to be better). Combat ship grabs corp bookmarks for each gas cloud as he goes round.
- setup orca and get boost modules running.
- warp hurricanes in and start gas harvesting. Jet-can the gas and make corp bookmark. When cloud is finished power to the other one and repeat process.
- while hurricanes moving to other cloud orca uses corp bookmark and warps-in to empty the jet-can.

The hurricanes aligned while they're harvesting and close enough together to fill the one jet-can. Some clouds sare mall enough volume to be held in the cargo-hold of the 'canes, so can be dropped in the can when you're clearing the second cloud.

I then stockpile at the POS until I have enough to warrant starting up the gas-processing assembly. For me that involves offlining a couple of POS-defence modules to provide the necessary powergrid. I then run this for a few days and store the polymers in the POS until my next logistics runs to empire space.

w-space gas can generate a reasonable income boost but IMO it's third or fourth in isk-per-effort, after ladar / mag signatures, and cosmic anomalies. It is better than w-space mining ... which is pretty darn good as mining goes. Not sure where I'd rate it against PI. PI is more income but way more click-fest tedium.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Zifrian
The Frog Pond
Ribbit.
#3 - 2012-02-09 02:01:31 UTC
As far as figuring out what makes you more isk, download IPH in my sig and play around with the reactions tab.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Scanbot Alpha
Garoun Investment Bank
Gallente Federation
#4 - 2012-02-09 07:16:58 UTC
Thx alot for the long helpful response.


I have talked to some corpmates and they say that I can warp to a Ladar site in a pod or whatever ship i can get away with to activate the site, then warp away and wait 30min or so and all sleepers have despawned.

Is this true?


I live in a C5 atm usually there should not be a problem to get help clearing a site but u never know. Or is every site doable solo in a T3 or tanky pve drake?



Zifrian thx I have IPH great tool!
iNFoRMaLiTY11
Viziam
Amarr Empire
#5 - 2012-02-09 10:03:06 UTC  |  Edited by: iNFoRMaLiTY11
Ill do something that usually is not done in eve-o forums and give you straight answer while telling you l2spreadsheet:

https://docs.google.com/spreadsheet/ccc?key=0Ani7JiIZRXAidGtvMDR4TmVKNXgwMEMzUWl5SHpzTkE

Everything should be selfe explanatory. 1st tab shows how much every site in wh is worth if you sell gas without sell order i.e. your in Jita and you right click sell hit ok.

2nd tab shows you whether it is profitable to sell raw gas or reacted parts. I.e. will you make more money just gas mining and then selling or will the reacted stuff sell for more. Prices same according to right click sell i.e. highest buy order.

3rd tab is just xml api pull to get eve-central prices. Ignore that.

Now ofc there is one more spreadsheet. The one that shows how much is the difference between using buy orders to get gas and selling with sell order and if/which reactions make money but go L2Spreadsheet and make your own for that. Im not sharing mine.
Zifrian
The Frog Pond
Ribbit.
#6 - 2012-02-09 12:15:31 UTC
Subs post is good. Only thing I would add is that if you don't have an orca boost you could train and fit for the mining ganglink on your BC and fleet with someone to get the bonus. It all helps.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Obax Bannon
Caldari Provisions
Caldari State
#7 - 2012-02-09 12:22:32 UTC
Some nice posts there with some great info.
What a nice bunch us WH dwellers are Big smile
Scanbot Alpha
Garoun Investment Bank
Gallente Federation
#8 - 2012-02-09 13:37:01 UTC
iNFoRMaLiTY11 wrote:
Ill do something that usually is not done in eve-o forums and give you straight answer while telling you l2spreadsheet:

https://docs.google.com/spreadsheet/ccc?key=0Ani7JiIZRXAidGtvMDR4TmVKNXgwMEMzUWl5SHpzTkE





If i could i would make löve to that one. Good stuff thx m8 :)
Salcon Cliff
Zephyr Corp
#9 - 2012-02-09 15:04:37 UTC
I have not crunched the numbers in a while, but we used to figure in the cost of fuel vs. profit when converting to polymer. That is no longer a consideration since all fuel is maxed out now.

We used to have a spreadsheet that would look at all the gasses we had in inventory and tell us what the best combination of polymers to make. Not sure where that resides now, though, would have to see if I could find it. Would also need to remove the fuel component.

We live in a C4, so requirements are different, but the ladar sites are generally treated as combat sites by solo/lower skilled members. A hurricane can clear out the grav/ladar sites in a C4, generally, but the return on investment is usually not worth harvesting to most folks. There are some sites that are worthwhile, but I don't keep up with them (our mining guru does), so can't tell you what they are. You probably do have a lot more of those in a C5, though.

PI and nanoribbons make our world go around, with a medium dose of mining. Ladars are done if they are the only leftovers around, although most people opt for using their HS alt for a while, instead.
Messoroz
AQUILA INC
Verge of Collapse
#10 - 2012-02-09 16:30:00 UTC
Scanbot Alpha wrote:
Thx alot for the long helpful response.


I have talked to some corpmates and they say that I can warp to a Ladar site in a pod or whatever ship i can get away with to activate the site, then warp away and wait 30min or so and all sleepers have despawned.

Is this true?


I live in a C5 atm usually there should not be a problem to get help clearing a site but u never know. Or is every site doable solo in a T3 or tanky pve drake?



Zifrian thx I have IPH great tool!


Gas site sleepers don't despawn unless you kill them or the whole site despawns. They only spawn 20 minutes after the first warp in anyone does after downtime.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#11 - 2012-02-09 21:58:09 UTC
Scanbot Alpha wrote:
... I can warp to a Ladar site in a pod or whatever ship i can get away with to activate the site, then warp away and wait 30min or so and all sleepers have despawned.


Nope, that is not correct. If you warp to a ladar site (that has not previously been cleared of sleepers) and then come back 30-minutes later, you will find that the sleeper guards for that site have spawned ... at the warp-in point.

Those guards will stay there until either they are killed, or the site despawns 'naturally' in 2 - 3 days. IDK if the site despawns if you harvest the gas but don't kill the sleepers, but assume it would if anyone really wanted to try.


Scanbot Alpha wrote:

I live in a C5 atm usually there should not be a problem to get help clearing a site but u never know. Or is every site doable solo in a T3 or tanky pve drake?


I have not yet played ladars above C4 but everything in C4 and below is easily cleared by a solo tengu. From the ease I assume, but have not tested, a decent drake would also have no trouble.

I doubt a solo drake would be ok in the two high-end gas sites, although a tengu would have no trouble with at least the instrumental.

The 'instrumental' is listed as spawning two sleepless sentinel elite battleships. They are fast and fairly nasty with neuts, scrams, and webs. A decent tengu can tank and kill four of these guys, provided it doesn't get neuted into oblivion.

The 'vital' is listed as spawning two emergent keepers (elite sleeper frigates - reppers and neuts) and two sleepless keepers (elite sleeper battleships - neuts) ... although the C5 sites I checked last nite in SISI had twice that complement of sleepers. I reckon that a decent tengu could solo survive and kill the 4 + 4 spawn but I would probably want to seriously kite them to survive - and am planning to check that theory tonight. I don't think I'd bother trying a solo drake.


I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Mia Restolo
Royal Amarr Institute
Amarr Empire
#12 - 2012-02-13 18:36:48 UTC
Scanbot Alpha wrote:
Thx alot for the long helpful response.


I have talked to some corpmates and they say that I can warp to a Ladar site in a pod or whatever ship i can get away with to activate the site, then warp away and wait 30min or so and all sleepers have despawned.

Is this true?


I live in a C5 atm usually there should not be a problem to get help clearing a site but u never know. Or is every site doable solo in a T3 or tanky pve drake?



Zifrian thx I have IPH great tool!


No, the sleepers will hang around. I believe they despawn at down time but will pop up again following the regular mechanics. You can cause the site to spawn by just initating warp and cancelling, but to scout it going in a pod works.

The high end sites were made way tougher recently and your drake or tengu will probably be popped solo.
Mal Nina
The Red Circle Inc.
Ministry of Inappropriate Footwork
#13 - 2012-02-13 18:46:16 UTC
if you harvest the gas in a site before the sleepers spawn and stick around the sleepers will spawn... the moment you leave though the entire site despawns even if the sleepers are active. you can remove all the gas in some smaller sites before the sleepers ever end up on grid, but then you miss out on the MNR lottery.

the higher end sites are not soloable in your drake, nor in a T3 or BS. go ahead and try, but you have been warned. Polymers are for the most part worth it, if nothing else the compress the gas for you, so until that rorqual has the option of compressing gas it might be the best way to get your gas out of the WH.

Tau Cabalander
Retirement Retreat
Working Stiffs
#14 - 2012-02-13 23:23:07 UTC
Scanbot Alpha wrote:
I have talked to some corpmates and they say that I can warp to a Ladar site in a pod or whatever ship i can get away with to activate the site, then warp away and wait 30min or so and all sleepers have despawned.

Is this true?

No.

Scanbot Alpha wrote:
I live in a C5 atm usually there should not be a problem to get help clearing a site but u never know. Or is every site doable solo in a T3 or tanky pve drake?

No. C5 LADAR spawns will spank you hard.

I used to do them with two remote rep Tengu fitted with passive resists (ship cost: 1.2b each), and a third max skill and siege warfare mindlink booster also in a Tengu. I could have easily lost a ship, but my strategy was enough to counter them: warp in first Tengu and get agro, then warp in second Tengu and start repping the first Tengu. All the Sleeper neuts would be on the first Tengu long enough to kill about half the spawn. Getting both Tengu neuted would have been disaster.

That was before LADAR site spawns were made harder! They are much tougher now. I wouldn't do them with less than 3-4 ships.
Tyslas
Garoun Investment Bank
Gallente Federation
#15 - 2012-02-13 23:31:13 UTC
Obax Bannon wrote:
Some nice posts there with some great info.
What a nice bunch us WH dwellers are Big smile


More like he more people gas mining there are.....well the more people there are gas mining who can be hunted down.
Twisted
Substantia Nigra
Polaris Rising
Goonswarm Federation
#16 - 2012-02-14 00:32:54 UTC  |  Edited by: Substantia Nigra
Tyslas wrote:
Obax Bannon wrote:
Some nice posts there with some great info.
What a nice bunch us WH dwellers are Big smile


More like he more people gas mining there are.....well the more people there are gas mining who can be hunted down.
Twisted


LOL. I guess there is always someone who will say something like this, and reckon that suggestion derives from Ty's imagination more than anywhere else.

W-space gas harvesters are not terribly attractive targets. We are flying not-very-expensive ships without costly equipment, and operating inside cosmic signatures 50 - 100km from the WIP. To catch us you hafta firstly want to, kinda scraping the bottom of the barrel there, and then you either need a pre-scanned BM to the sig or you need to deploy some probes. If the w-space gas harvester is not asleep or entirely brain dead then they're gonna see the probes and safe-up for a period that exceeds the wannabe PvPers attention span ... like about 30 seconds.

Truth is likely more along the lines that Obax suggests. Someone asks a vaguely sensible question, in S&I, and ppl trying to be genuinely helpful. Thankfully S&I still have a reasonable proportion of helpful folk with not-way-too-many trollers ... unlike some other regions of the forums.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Tyslas
Garoun Investment Bank
Gallente Federation
#17 - 2012-02-14 01:47:22 UTC  |  Edited by: Tyslas
Substantia Nigra wrote:
[

LOL. I guess there is always someone who will say something like this, and reckon that suggestion derives from Ty's imagination more than anywhere else.


Big smile

The effort put into shooting gas miners directly scales with how bored people are.

But as you said, if you know what you're doing its pretty hard to get caught gas mining. If doing it in your own hole, squad warp everyone back to the pos when probes start closing in. However most people get caught on the wh by a cloaked hic when mining in the static. If you've jumped straight into a gang, well, you're dead, tough luck. If the rest of the gang is waiting 1 hole away then you might be able to escape. Don't panic and jump again back into the static, overload your mwd and burn out of the bubble straight to your pos. If there's a kspace exit in the static, then split up, some jumping back and the rest burning for the pos. The HIC then has to choose which targets to follow and half should stay alive.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#18 - 2012-02-14 03:13:06 UTC
Hmmm, ninja-harvesting ladars via your static. Do many people do this? It's not something I'd be likely to recommend ... factoring the time required and the volumes that need to be shifted into any risk:reward considerations would, IMHO, just blow it out of the air.

Before I settled in w-space I tried mining raids into w-systems from hisec. I think we came close to 100% incidence of getting caught. Luckily quite a few of the T3s that tackled us just laughed at our brash idiotic noobness and sent us packing back to hisec ... a few killed us.

If I were to ninja-harvest gas I would setup my scanner-dude, with a deep space probe deployed, near my chosen exit WH. He'd tell us if any other ships entered or logged-on into the system. As soon as a stranger's ship appeared I guess we'd hot-foot it to our near-WH approach point and then thru the WH back to the (relative) safety of home.

The chance of a single hostile ship discovering us, and our entry K162, in time to bubble the wormhole and display hostile intent ... before we GTFOd ... is quite miniscule. We would see his ship in system, and then his probes, well before he was able to actually do anything. Even if a hostile PvP fleet jumped or logged in they would still come to our notice quickly and it'd be a while before they found our K162. By that time we'd be back at our home POS telling war stories about how bravely we ran away.
Despite that, I still don’t think I'd go round recommending ninja-harvesting.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Mal Nina
The Red Circle Inc.
Ministry of Inappropriate Footwork
#19 - 2012-02-14 04:18:16 UTC
If it is in a WH and not of your corp it needs to die, class and cost of ship does not matter. Though some of use still have a small heart and feel bad about ganking the T1 scanning frigate on the 2 week old character, but we get over it quick enough. Its the thrill of the hunt and taking out those gas ships that weren't paying attention that is all the fun! Smile And I am the carebear... just think what the others must be thinking as your gas ship sucks away blissfully unaware of the malice about to be wrought on him/her.