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Titans Nerf :) must see this :)

Author
Andski
Science and Trade Institute
Caldari State
#101 - 2012-02-14 00:40:13 UTC
let's face it the whole "noooo don't nerf them they are expensive" boat sailed long ago

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

baltec1
Bat Country
Pandemic Horde
#102 - 2012-02-14 00:40:32 UTC
Reilly Duvolle wrote:


Nobody. I think I have said 2 or 3 times in this thread allready that the titans used en-mass is a problem. What we disagree on is the solution.

Your "enable small alliances to conquer nullsec" argument is pretty cute comming from a goon. The goons have played this power game with skill for the last 6 years. Im sure you havent suddenly developed an acute considreation for the small unproven highsec alliance wanting to conquer null on its own lol. So forgive me once more when I call bullshit.


6 years ago, goons were a small unproven high sec alliance that set out to conquer o.o on its own. Every single 0.0 powerhouse started in the exact same way. So yes, I argue for this to continue.

Now answer my question.
Akirei Scytale
Okami Syndicate
#103 - 2012-02-14 00:44:46 UTC
Akrasjel Lanate wrote:
Titans aren't the problem, blobs of titans are. One titans can do much thats why they use them as blob and eventualy one of them has to hit.


Tracking fit titans have significantly better tracking than Alphafleet Maelstroms.
Reilly Duvolle
Hydra Squadron
#104 - 2012-02-14 00:45:34 UTC
baltec1 wrote:


Now answer my question.


I did, actually. You need to actually read answers before hitting the reply button.

So there we have it. The only acceptable solution (because it will help the little guy wink wink) is incidentally the same solution that will strip the Goons enemies of their power to stop the goon blob advancing.

I think that sums it up.
Ohanka
#105 - 2012-02-14 00:47:19 UTC
well this thread was a waste of my time.

maybe if i smash my teeth out i'll get a hamster.

North Korea is Best Korea

Alara IonStorm
#106 - 2012-02-14 00:50:24 UTC
Ohanka wrote:

maybe if i smash my teeth out i'll get a hamster.

Put them under your pillow and you might have enough to buy a Hamster.
Reilly Duvolle
Hydra Squadron
#107 - 2012-02-14 00:50:41 UTC
Akirei Scytale wrote:
Akrasjel Lanate wrote:
Titans aren't the problem, blobs of titans are. One titans can do much thats why they use them as blob and eventualy one of them has to hit.


Tracking fit titans have significantly better tracking than Alphafleet Maelstroms.


Lies dont get true even if they get repeated you know.

For your benefit, i link you the EVE tracking formula so you can have a look yourself. Enjoy.
baltec1
Bat Country
Pandemic Horde
#108 - 2012-02-14 00:51:02 UTC
Reilly Duvolle wrote:
baltec1 wrote:


Now answer my question.


I did, actually. You need to actually read answers before hitting the reply button.

So there we have it. The only acceptable solution (because it will help the little guy wink wink) is incidentally the same solution that will strip the Goons enemies of their power to stop the goon blob advancing.

I think that sums it up.


I see you have no answer to counter titans then. Therefore I must assume you are either clueless or an alt of one of the titan heavy blocks.
Akirei Scytale
Okami Syndicate
#109 - 2012-02-14 00:56:51 UTC
Reilly Duvolle wrote:
Akirei Scytale wrote:
Akrasjel Lanate wrote:
Titans aren't the problem, blobs of titans are. One titans can do much thats why they use them as blob and eventualy one of them has to hit.


Tracking fit titans have significantly better tracking than Alphafleet Maelstroms.


Lies dont get true even if they get repeated you know.

For your benefit, i link you the EVE tracking formula so you can have a look yourself. Enjoy.


I said tracking.

And I do hope you realize that the sig res on capital turrets is pretty moot when a glancing blow can essentially cripple nearly any subcap.
Reilly Duvolle
Hydra Squadron
#110 - 2012-02-14 01:01:49 UTC
baltec1 wrote:


I see you have no answer to counter titans then. Therefore I must assume you are either clueless or an alt of one of the titan heavy blocks.


I have the solution. I have told you twice. That you refuse to acknowledge the wisdom of actually building on the game instead of retracting from it just proves what you really are. You see what you want to see. And right now, the only solution you see is the one that will benefit Goonswarm the most.

Coinicidence? I dont think so. Throughout this thread you have acted exactly lke I said you would in the beginning, refusing to see any other solution that the one that would benefit Goons. Which is the very definition of a lobbyist.

Sorry fellas, but discussing game design with lobbyist for interest groups is pretty moot anyways. So I'll call it a day. Have fun.
Akirei Scytale
Okami Syndicate
#111 - 2012-02-14 01:13:34 UTC  |  Edited by: Akirei Scytale
Reilly Duvolle wrote:
baltec1 wrote:


I see you have no answer to counter titans then. Therefore I must assume you are either clueless or an alt of one of the titan heavy blocks.


I have the solution. I have told you twice. That you refuse to acknowledge the wisdom of actually building on the game instead of retracting from it just proves what you really are. You see what you want to see. And right now, the only solution you see is the one that will benefit Goonswarm the most.

Coinicidence? I dont think so. Throughout this thread you have acted exactly lke I said you would in the beginning, refusing to see any other solution that the one that would benefit Goons. Which is the very definition of a lobbyist.

Sorry fellas, but discussing game design with lobbyist for interest groups is pretty moot anyways. So I'll call it a day. Have fun.


What you fail to realize is that currently, Titans are stupid broken. The metagame made sure of that. What needs to be done is a redefinition of the roles of all capital ships. As is, there are the borderline pointless (dreads), the confused stepchild that got overnerfed (supercarriers), and the facerolling OP (titans). none have clearly defined roles, because their initial roles are essentially outdated and all of the changes made had no clear direction or goal.

If CCP can redefine said roles, then what will happen is change, not buffs nor nerfs. Titans are too strong right now, and supercarriers too weak relative to them (IMO). Dreads need a ground-up overhaul. Give these ships something to specialize in, make them *very good* at this role, and give them the vulnerabilities necessary to balance it all out.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#112 - 2012-02-14 01:32:10 UTC
New fleet doctrine; "Derp-cats"

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Alavaria Fera
GoonWaffe
#113 - 2012-02-14 02:40:04 UTC  |  Edited by: Alavaria Fera
Someone said all the goons need to to is mass tons of Titans, then everyone will want them nerfed. And then we can go back to our real main characters and have fun.

And then Titans are the new rifter and we can argue about how overpowered Gargantuans (death to all Megacaps) are. All hail the tracking of Mega sized turrets.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#114 - 2012-02-14 02:49:06 UTC  |  Edited by: Alavaria Fera
The CCP Spaceship Issue Mega Capital class "Abomination" is the glory of all major universe powers. With a full array of no less than NINE Mega sized turrets and the ability to deploy the Fighter Bomber Nuker battleship sized drones, this amazing mix of super carrier and titan, upsized 100x is the staple of all "real" warfare.

Its reinforced systems give it more durability than a POS, immunity to all forms of propulsion jamming, electronic warfare while allowing all beneficial effects though. Additionally, each Mega turret is able to reaching out to 250KM with deadly pinpoint accuracy.

All for the low low price of 1trillion isk, this beauty's armor is made of pure Tears and Tech. It is said a techmoon's worth of tech is needed just to lay the structure, but currently approximately 100x of these exist, compared to the number of techmoons in existance.

P.S. It also needs a lot of Tritanium for various things. About 500billion for the hull and more for its modules.

Capable of fitting the Mega Invulnerability Shield
Capable of fitting the Old-Skool Doomsday device
Capable of fitting Mega turrets
Capable of fitting sniper-accuracy module
Capable of fitting hyper-tracking module
20% shield resistances per level of Minmatar Mega Capital
20% armor resistances per level of Minmatar Mega Capital
-90% capacitor use of all modules


EDIT: opps, that wasn't an edit.

EDIT: Not to be outdone in guns, the Minmatar, seeing the rise of the turret titan, decided that a massive structure, comparable to a moon, could be "lightly tanked" and fitted with the mind boggling number of Nine guns. They decided that the 7x1000m repeating Mega artillery weapon would be a suitable candidate. With each turret having 7 staggered artillery cannons, it was capable of shooting a 1km shell every 1 second on average for each of its 9 groups.

The second empire to construct a Mega Capital size ship were the Amarr, who as a matter of course built theirs with about ten times the armor of the Minmatar.

The Gallente settled for a shorter range after realizing shooting their railguns (with optimal of 500km) beyond 250km was oddly impossible. The short range Mega Blasters achieved a respectable 150km range.

The Caldari never made one as pirates never warranted it.


baltec1 wrote:
6 years ago, goons were a small unproven high sec alliance that set out to conquer o.o on its own. Every single 0.0 powerhouse started in the exact same way. So yes, I argue for this to continue.

Seeing new people to blow up would be fine, we're on BoB IV now and sheesh they love their elite pvp supercaps.
Reilly Duvolle wrote:
So there we have it. The only acceptable solution (because it will help the little guy wink wink) is incidentally the same solution that will strip the Goons enemies of their power to stop the goon blob advancing.

I think that sums it up.

Just wait until The Mittani starts using our massive stockpiles of mined Tritanium, built up over the last few years. Then you'll see the power of the miningbee in action, delivering Extra Large explosions right to your face.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?