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What hardware do I need to eliminate -client side- lag ffs? (re: OP9Z-I 2000 Pilot battle yesterday)

Author
Professor Alphane
Les Corsaires Diable
#21 - 2012-02-12 20:47:08 UTC
Damn forum ate my post so here we go again .. briefly

Your GPU vs a 5770

Benchmarks of 5770 <

note sli and cf named cards are 2 card setups

I'd skimmed your specs and assumed you had something fairly modern to complement your i7

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Professor Alphane
Les Corsaires Diable
#22 - 2012-02-12 20:58:27 UTC
Also I would say Chillis advice on GPU's is a little outdated

He advices a 5770 for ~£100

why not this, condsidering benchmark previously linked, for the same price

6850

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Aranial
Empyrean Warriors
#23 - 2012-02-12 21:24:17 UTC
Also try overclocking both the CPU and GPU, always helps.
Ryunosuke Kusanagi
#24 - 2012-02-12 21:37:01 UTC  |  Edited by: Ryunosuke Kusanagi
I was in said fight...

I crashed 3 times myself. I have questions for CCP myself.

what kind of memory does a standard / reinforced node run on. What kind of memory usage does a 10% (maxed) Tidi system/node run on? What kind of Memory does one need in such a fight?

"A node is a single EVE server process. This is the lowest level of granularity within the cluster. Each of EVE's 5000+ star systems is loaded to such a node. Many low-load solar systems can be operated by a single node. The server process uses approximately 30 megabytes of RAM without any loading. Each blade contains 4 Gb of RAM (as of 2007)." - Tranquility server, Evelopedia.

*edit* Is it possible to reinforce a node on the fly now? or somehow... strengthen it when it gets to a certain tidi percentage, say 25% or so?
Tyslas
Garoun Investment Bank
Gallente Federation
#25 - 2012-02-12 23:25:29 UTC
"CCP Veritas" wrote:
Right then. Going to chalk this up firmly in the “win” column. Next up – we’re hitting the client! Expect some pretty bigtime improvements there in the coming months.


Fingers crossed for this I guess.
Soldarius
Dreddit
Test Alliance Please Ignore
#26 - 2012-02-13 00:30:49 UTC
I run a Asus M4A89GSD USB3/PRO w/Phenom II x4 965 proc, 4GB RAM, and an ATI Radeon HD4890 (1GB) and never have issues with all brackets on all effects/graphics at max settings until the kinds of conditions you describe. That being said, the GPU you're using was never much better than the 4890, and cost a hell of a lot more. The 58xx is a better choice if you wanted to go with the 5xxx series at all, considering that ATI is already in the 6xxx series.

tl;dr: upgrade your graphics card to a 6xxx series. Match your graphics card to your mobo for best/fastest data transfer rate. Won't matter how fast your GPU is if your mobo northbridge can't handle it.

Also, getting some bench marks never hurts.

http://youtu.be/YVkUvmDQ3HY

Myrkala
Royal Robot Ponies
#27 - 2012-02-13 02:06:54 UTC
One thing I've been wondering about as a way to improve overview performance is to use primitives to draw the brackets instead of using textures (I am assuming CCP is atm using textures for overview/in-space brackets.)

Though I'm not sure what would be less taxing on a system with a gfx card.


  • A one or two-polygon primitive with a 15x15 pixel texture.

  • vs

  • A few polygons (replacing the image shapes) colored by a simple shader....
Cyzlaki
BRAWLS DEEP
HYPE-TRAIN
#28 - 2012-02-13 02:24:04 UTC
SSD hard disks are a must for big fleet fights.
supersexysucker
Uber Awesome Fantastico Awesomeness Group
#29 - 2012-02-13 04:53:38 UTC
5670 rofl, SUCKS... wtf.

POS.
Xystance
Caldari Provisions
Caldari State
#30 - 2012-02-13 05:35:52 UTC  |  Edited by: Xystance
Professor Alphane wrote:
No expert though I've played with various things to optimize multiple clients on an old rig, my advice would be

Turn down your res as much as your comfortable with - rendering less pixels is a good thing

Run your 2 clients in full screen mode and 'windows key' between them - my old rig could run 4 clients fullscreen but struggled with 2 windowed What?

Hope this helps some Smile


oOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooo

This is the first thing anyone's suggested that I haven't already addressed above. I will try this. Thank you. :)


Also, to all of you that suggested different variations of the graphics card replacement / benchmarks... thank you.

I was looking to hear that, I didn't want to spend money on a new graphics card and not have it make a difference. :)

Vote Dovinian for CSM 7. http://i.imgur.com/XxcuR.jpg www.dovibus.com

Ammatar IV
Viziam
Amarr Empire
#31 - 2012-02-13 06:19:55 UTC  |  Edited by: Ammatar IV
Ati is already in the 7xxx series mate. The graphics card will make a huge difference. If you're really into spending big bucks on EvE, why not get all the way up to date with a 7970? (~$500). Although, I can tell you that I run a 2500k with 16gb 1600mhz ram and an Nvidia gtx 570, and that card handles conditions like what you described without much fuss. So anything equivalent would be more than enough. If you're an Ati guy, then this should put EvE in its place for a while to come: http://www.google.com/products/catalog?rlz=1C1CHMO_enUS470US470&q=amd+6970&um=1&hl=en&bav=on.2,or.r_gc.r_pw.,cf.osb&biw=1280&bih=923&ie=UTF-8&tbm=shop&cid=14887740486418499614&sa=X&ei=bqo4T7DIC4SxiQKizNmiCg&ved=0CG0Q8wIwAA

BTW Xystance: www.overclock.net One of the biggest gaming/performance PC communities. Also has an EvE thread and ingame channel. Ask in the video card section, and people there will likely narrow it down to specific model, retailer, price, and SKU according to the needs you describe P And on a more serious note will likely save you money, if say an SLi/CF of two older cards would work better on your specific setup running EvE than a single cutting edge card, etc.

Oh also: MSI Twin Frozr for life!!!
Ciar Meara
PIE Inc.
Khimi Harar
#32 - 2012-02-13 10:23:10 UTC  |  Edited by: Ciar Meara
you had drones on and brackets on two clients?

Do you even dare to calculate how many drones that is on your screen? Did you have shadow on also Lol.

In addition I'd also recommend professor Alphane suggesting of a better GPU.

I personally have an 6950 and it performs very, very well.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Solstice Project
Sebiestor Tribe
Minmatar Republic
#33 - 2012-02-13 11:17:49 UTC  |  Edited by: Solstice Project
Myrkala wrote:
One thing I've been wondering about as a way to improve overview performance is to use primitives to draw the brackets instead of using textures (I am assuming CCP is atm using textures for overview/in-space brackets.)

Though I'm not sure what would be less taxing on a system with a gfx card.


  • A one or two-polygon primitive with a 15x15 pixel texture.

  • vs

  • A few polygons (replacing the image shapes) colored by a simple shader....


I could tell a few ways from the top of my head of how to actually achieve this in a fast way, like ...

Single triangle covering the whole screen using a stencil buffer to cut the overlap,
where all brackets are drawn onto this triangle in a single pixel shader.
If the stencil buffer is no option, two triangles covering the screen as a cube work as well.

Same would work for the tactical overlay, which seems to be actual geometry,
instead of a simple billboard ... but there probably are issues with this i don't imagine.

Could also improve performance of planets this way, at least from the distance.
Up close planets and moons are real geometry, which makes sense.

That's in contrast to the sun, which IS a billboard (a square with a sphere drawn onto it) ...
you can notice that by moving close to it and it still looks like it's far away,
compared to planets/moons where one really can dive into and see the edgy surface from close.

The really bad performance brackets had before probably was because
they made a single drawcall for every single one of them.
I don't know that for sure, but it sounds highly probable.

Same thought goes for the overview,
where every single line got updated separately,
instead of all at once.

Anyway, these are all just assumptions based on observation.
Can't even imagine the mess their code must be ... xD
2bhammered
Cyberpunk 2077
#34 - 2012-02-13 11:29:39 UTC  |  Edited by: 2bhammered
So I see a lot of good information in this thread to increase performance and the OP seems eager to buy new flashy graphics cards, now can someone answer me why?

It seems obvious to me that the OP needs to change his overview, chat & tabs etc and not waste cash on hardware?!

http://i.imgur.com/6JMHX.jpg

That was the OPs picture, what a mess.
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#35 - 2012-02-13 12:27:54 UTC
Buying all the best\most expensive stuff doesn't always equal the best perfomance.

Firstly,
It's a 2000 bod fight, it's going to lag, it's going to grind to a hault, TiDi is rather new and it's clearly going to need some time\updates to work awesomesauce.

Go with what the others have said, drop settings to perfomance, drop everything you don't need including chat channels etall,

Secondly,
Those screen shots, as lovely as seeing your fleet fight goes, don't tell us what the PC was doing.
Task manager\perfmon will show you where the bottlenecks were which will then show you what you should get more of.
Hell, it could be disk queue for all we know (it's probably not but I'm making a point) in which case getting a small SSD just for eve would solve the problem.

That said,
I've got an i5, 4gb of ram and a 6750.
Nothing too special and I spent maybe £600 on the machine total.
It's all specific parts though and it's all over OCD tuned\overclocked and kicks the **** out of a friends i7\12gb\2x 6950 PC
Xystance
Caldari Provisions
Caldari State
#36 - 2012-02-15 03:17:46 UTC
2bhammered wrote:
So I see a lot of good information in this thread to increase performance and the OP seems eager to buy new flashy graphics cards, now can someone answer me why?

It seems obvious to me that the OP needs to change his overview, chat & tabs etc and not waste cash on hardware?!

http://i.imgur.com/6JMHX.jpg

That was the OPs picture, what a mess.



I'm trying to tell you, almost everything in that picture I need to see.

wrecks, I need. Cans, I need, Hostiles, I need, Friendlies, I need. If I don't have instant visualization of everything it's harder to thread the needle in the client that doesn't have all the brackets on.

I'll admit, I could have gotten rid of some chat windows though. I was taking a picture in the heat of the battle though vOv

My settings are already at their lowest possible setting. If I can do this and still see everything I need without buying a new video card I'm in.

Vote Dovinian for CSM 7. http://i.imgur.com/XxcuR.jpg www.dovibus.com

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