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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
4lex V3sc
Research Enterprise Ltd
#81 - 2012-02-11 16:01:56 UTC
Zifrian wrote:
4lex V3sc wrote:
Hi all,

I would like to use the soft but I'm encountering odd behavior when I update the manufacturing part.
The thing after having imported the prices, I unchecked (into the manufacturing part this time), the Tech 2 and tech 3 abilities and click on Preview Item List and after that on Calculate.
I get all the column SVR empty.

I think I did not miss a thing when creating my API key (I checked all the radio button), so if you have an idea about why I'm not able to update my SVR column, I would be pleased to hear about that :).

Thanks.

The API you enter doesn't affect SVR data.

I get data from these locations for these purposes:

  • EVE API - Skills, Standings, Assets and Industry Jobs
  • EVE Central - Price data in the Update Prices Tab
  • EVE Marketeer - Average sales data for SVR


Right now the EVE Marketeer is having an issue so your updates will be spotty. Sometimes it works and sometimes it doesn't. I've made a small change that will improve the data returned and should help a little but I won't be able to do much else until the problem is fixed from EVE Marketeer.



Hi,

Sorry for my late answer and retest after the deployment you made.
Actually it works now, so I think the modification you made allow me to access the data I need.

Thank you very much.
Zifrian
The Frog Pond
Ribbit.
#82 - 2012-02-11 21:05:01 UTC  |  Edited by: Zifrian
James Bolivar DeGriz wrote:
First, I'm new at this industry stuff.

I'm having trouble figuring out how your program is calculating isk per hour for reactions.

So I update the prices for Jita. I have an alt in there. I write down the prices. They don't match from the program but they're pretty close. Figure it's lag regarding the market uploader thing.

I flip over to the reactions tab. I select advanced. I say to build basic compounds for components. I assume this means I plan to buy the raw materials, react them into processed materials, and react those into components.

It says I can make approx 10mil per hour if I make nano transmitters so I do the math.

NT take 100 each of sulferic acid, platinum technium or whatever, and neo merchurium or whatever. It makes 1500 NT.

Each of these takes 100 of a raw material and makes 200.

I add up the cost of one unit of each raw material I need to make all the above. It adds up to approx 150k.

Since I get 2 per 1 and for each one of those I get 15, I figure 1 of each raw mat = 30 NT. (1 => 2. 1 of 2 => 15. 1 = = > 30)
My real cost divided by 30 is approx 5k. NT cost approx 6k. Thus I make 1k for each unit I produce.

Multiply this by 3000 (to get the absolute max out of my mats) I get more like 3mil per hour, way below 10mil. Where did I go wrong? How many complex reactors does it assume you are running? 2 seems like a lot already. Is there some way to make them produce more?

Thanks for bringing this up, I did find an error and made the update. Let me know if this looks correct.

Patch notes:

Build 2.0.4424.13591

  • Reactions that built Basic Compounds for Advanced Moon Materials and Complex Biochemical Reactions were incorrectly calculating IPH resulting in a much higher than normal value. This has been fixed.
  • Users can now enter in the number of POSs they are using for reactions. This value multipled by the fuel cost will now be the total cost of running the reactions.
  • Clicking on a Reaction will now show a list of the materials used to make the final item with options selected and the quantity used.

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Jas Dor
Republic University
Minmatar Republic
#83 - 2012-02-12 04:56:12 UTC
Zifrian wrote:
Jas Dor wrote:
The .msi file still says it's for 2.0. Is this the most up to date install?

Yes. I only change the number for significant updates but I always rebuild the install and binary files when I commit any minor build changes.


Is that perhaps why I the autoupdater isn't running on Vista machines? (Also it wants me to uninstall everything and do a reinstall to manually update to the current version, I'm not adverse to doing this but don't want to have to reenter all my BP data).
James Bolivar DeGriz
Chaos Delivery Systems
#84 - 2012-02-12 07:44:17 UTC
Zifrian wrote:
James Bolivar DeGriz wrote:
First, I'm new at this industry stuff.

I'm having trouble figuring out how your program is calculating isk per hour for reactions.

So I update the prices for Jita. I have an alt in there. I write down the prices. They don't match from the program but they're pretty close. Figure it's lag regarding the market uploader thing.

I flip over to the reactions tab. I select advanced. I say to build basic compounds for components. I assume this means I plan to buy the raw materials, react them into processed materials, and react those into components.

It says I can make approx 10mil per hour if I make nano transmitters so I do the math.

NT take 100 each of sulferic acid, platinum technium or whatever, and neo merchurium or whatever. It makes 1500 NT.

Each of these takes 100 of a raw material and makes 200.

I add up the cost of one unit of each raw material I need to make all the above. It adds up to approx 150k.

Since I get 2 per 1 and for each one of those I get 15, I figure 1 of each raw mat = 30 NT. (1 => 2. 1 of 2 => 15. 1 = = > 30)
My real cost divided by 30 is approx 5k. NT cost approx 6k. Thus I make 1k for each unit I produce.

Multiply this by 3000 (to get the absolute max out of my mats) I get more like 3mil per hour, way below 10mil. Where did I go wrong? How many complex reactors does it assume you are running? 2 seems like a lot already. Is there some way to make them produce more?

Thanks for bringing this up, I did find an error and made the update. Let me know if this looks correct.

Patch notes:

Build 2.0.4424.13591

  • Reactions that built Basic Compounds for Advanced Moon Materials and Complex Biochemical Reactions were incorrectly calculating IPH resulting in a much higher than normal value. This has been fixed.
  • Users can now enter in the number of POSs they are using for reactions. This value multipled by the fuel cost will now be the total cost of running the reactions.
  • Clicking on a Reaction will now show a list of the materials used to make the final item with options selected and the quantity used.


Thanks!
Zifrian
The Frog Pond
Ribbit.
#85 - 2012-02-12 11:51:13 UTC
Jas Dor wrote:
Zifrian wrote:
Jas Dor wrote:
The .msi file still says it's for 2.0. Is this the most up to date install?

Yes. I only change the number for significant updates but I always rebuild the install and binary files when I commit any minor build changes.


Is that perhaps why I the autoupdater isn't running on Vista machines? (Also it wants me to uninstall everything and do a reinstall to manually update to the current version, I'm not adverse to doing this but don't want to have to reenter all my BP data).

I'm not sure why the updater won't run on Vista. Are you talking about upgrading from version 1.3 to 2.0? If so, that is correct. You'll need to uninstall the old version and install the new. I switched Database versions so people wouldn't have to install another file just to run it, plus I couldn't get it to work with 64 bit office users.

I understand you'll lose your BPs entered but there isn't a work around for that. Sorry. I'm adding some functionality to 2.0 that will allow backups of BPs and the ability to import them from csv files, etc so this won't be an issue in the future.

If you don't want to uninstall the old version, download the binary files and just run it from a separate folder.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

wallenbergaren
Garoun Investment Bank
Gallente Federation
#86 - 2012-02-12 16:26:49 UTC  |  Edited by: wallenbergaren
Gah
Forum ate my post

Short version, advanced reactions with the "build basic.." checkbox ticked still doesn't work because it's calculating the profit based on two complex reactors running (twice the output material). It creates really misleading ISK / hr figures when you factor in POS fuel.

edit: the specific reaction I was looking at was Ferrogel

Also, a suggestion:
It would be convenient if we could see and edit the prices of items in the reactions tab, without having to go to the "update prices" tab every time
Jas Dor
Republic University
Minmatar Republic
#87 - 2012-02-12 17:20:00 UTC
Zifrian wrote:
Jas Dor wrote:
Zifrian wrote:
Jas Dor wrote:
The .msi file still says it's for 2.0. Is this the most up to date install?

Yes. I only change the number for significant updates but I always rebuild the install and binary files when I commit any minor build changes.


Is that perhaps why I the autoupdater isn't running on Vista machines? (Also it wants me to uninstall everything and do a reinstall to manually update to the current version, I'm not adverse to doing this but don't want to have to reenter all my BP data).

I'm not sure why the updater won't run on Vista. Are you talking about upgrading from version 1.3 to 2.0? If so, that is correct. You'll need to uninstall the old version and install the new. I switched Database versions so people wouldn't have to install another file just to run it, plus I couldn't get it to work with 64 bit office users.

I understand you'll lose your BPs entered but there isn't a work around for that. Sorry. I'm adding some functionality to 2.0 that will allow backups of BPs and the ability to import them from csv files, etc so this won't be an issue in the future.

If you don't want to uninstall the old version, download the binary files and just run it from a separate folder.


Nope this is upgrading from one version 2.x to another version of 2.x. I finally bit the bullet last night an uninstalled.
Zifrian
The Frog Pond
Ribbit.
#88 - 2012-02-12 18:17:44 UTC
wallenbergaren wrote:
Gah
Forum ate my post

Short version, advanced reactions with the "build basic.." checkbox ticked still doesn't work because it's calculating the profit based on two complex reactors running (twice the output material). It creates really misleading ISK / hr figures when you factor in POS fuel.

edit: the specific reaction I was looking at was Ferrogel

Also, a suggestion:
It would be convenient if we could see and edit the prices of items in the reactions tab, without having to go to the "update prices" tab every time

Hmm, ok can you do the math for me? I'm double checking it and not seeing an issue. Appreciate your help in getting it correct.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Zifrian
The Frog Pond
Ribbit.
#89 - 2012-02-12 18:20:03 UTC
Jas Dor wrote:
Nope this is upgrading from one version 2.x to another version of 2.x. I finally bit the bullet last night an uninstalled.

OK that's an issue. I'll do some research on vista. Not having issues with Win 7 and XP. Does it give a specific error or just "can't update?"

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Ten Bulls
Sons of Olsagard
#90 - 2012-02-12 21:29:46 UTC  |  Edited by: Ten Bulls
Zifrian wrote:
Jas Dor wrote:
Nope this is upgrading from one version 2.x to another version of 2.x. I finally bit the bullet last night an uninstalled.

OK that's an issue. I'll do some research on vista. Not having issues with Win 7 and XP. Does it give a specific error or just "can't update?"


I was having problems upgrading under Win 7, i forget the error description, but i just went to check, this time it downloaded and installed the update and its stuck at the opening graphic showing program name and version. (ill reinstall)

You might find it useful to add a minor version number for bugfixes, so 2.0.x, that way people can tell you more precisely what version they are reporting bugs in.

EDIT: It became unstuck, it gave an error message "unable to update character data", so not really a bug.

EDIT2: 2nd time starting it up and after it froze, it crashed, this wont be much use though.

An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please copy the data below for sending to developer.

Source: EVE Isk per Hour
Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Object reference not set to an instance of an object.

Also, please fill out the following information as appropriate:

Operating System:
Screen or Tab where Error Occurred:
Steps to reproduce the Error:
-----
Ten Bulls
Sons of Olsagard
#91 - 2012-02-12 21:36:49 UTC  |  Edited by: Ten Bulls
Zifrian wrote:
[quote=Ten Bulls]
On the total volume of stuff in Shopping List, it should be there now. Is it not working? I've been relying on this number for some time.


Oh yea my bad, its there, i didnt see it straight away.

Another idea for this screen...

The orca is great for hauling (as im sure you know). Specifically, the good thing about it is its unscannable corp hanger.
It has 40k unscannable, ~30k scannable, when hauling using the orca it makes sense to put the most value stuff in the corp hanger, and the cheaper stuff in the regular cargo hanger.

To work out what should go in the corp hanger, it needs to be calculated and sorted on an ISK/m3 basis, put highest ISK/m3 in corp hanger, rest in normal hanger.

An ISK/m3 column would fit nicely on that shopping list page.

EDIT: ISK/m3 is also information traders like to know when buying cheap in one location, and selling higher somewhere else.
wallenbergaren
Garoun Investment Bank
Gallente Federation
#92 - 2012-02-12 22:39:50 UTC  |  Edited by: wallenbergaren
Zifrian wrote:
Jas Dor wrote:
Nope this is upgrading from one version 2.x to another version of 2.x. I finally bit the bullet last night an uninstalled.

OK that's an issue. I'll do some research on vista. Not having issues with Win 7 and XP. Does it give a specific error or just "can't update?"


Sure
I can't be bothered to write the prices of each individual material here, it's just messy, but get the prices from EVE-Central and they should be very similar to mine.

Set POS fuel cost to zero
Select the Advanced reactions and tick "Build basic compounds for advanced materials"
For me that puts the Ferrogel reaction at about 3.7m / hr.

The reaction produces 400 units of Ferrogel per cycle (which takes 1 hour) and Ferrogel sells for about 9600 ISK. 3,700,000 / 400 = 9250 ISK profit per unit. It's pretty obvious that this is an unreasonable figure, even before POS fuel. When comparing with my spreadsheet I found that the 3.7m ISK / hr figure comes if you let 800 units of Ferrogel be produced per reaction.

I can understand why the program does this, because if you look at the box "Required materials for selection" it lists seven materials, all at 100 units except for one which is at 200, for a total of 800. If you want to run the full reaction chain this is indeed how much materials you will need. However, each simple reaction outputs 200 units of -whatever- which is twice as much as is needed of that material in the complex reaction. 800 units of intermediate materials is enough for two complex reaction cycles, but the program assumes all 800 units is spent per cycle (and that an equivalent amount of advanced materials are produced).
Jas Dor
Republic University
Minmatar Republic
#93 - 2012-02-13 00:05:18 UTC
Zifrian wrote:
Jas Dor wrote:
Nope this is upgrading from one version 2.x to another version of 2.x. I finally bit the bullet last night an uninstalled.

OK that's an issue. I'll do some research on vista. Not having issues with Win 7 and XP. Does it give a specific error or just "can't update?"


It gives an error that says something like this program already exists (something about uninstall). To make things even stranger the most recent version of EPH does not generate the error (I went from version 2.0 to the new one).
Super Whopper
I can Has Cheeseburger
#94 - 2012-02-13 00:27:58 UTC  |  Edited by: Super Whopper
Problems have been fixed.
Ten Bulls
Sons of Olsagard
#95 - 2012-02-13 00:50:23 UTC
Super Whopper wrote:

It's a nice programme but these problems make it useless to those who want to manufacture EMP L, Trauma and actually think the update price function works.


I think its difficult for the program to be at fault for bad prices.

What settings where you using... did you check the programs prices against eve-central... did you consider using eve-centrals 'upload prices' program to make sure they are in sync ?
Ovavo
The Scope
Gallente Federation
#96 - 2012-02-13 00:54:53 UTC
Zifrian wrote:
Ovavo wrote:
Sorry if this is already answered some where but I notice there is a place for corp blueprints. is there a way for it to auto grab this information? for all the corp blueprints available?

Go to Edit, Manage Blueprints. In there you will find a button to Scan for Corp Assets. You will need a corp key input into the program that has access to Assets.

Let me know if you have any issues.




Where do you get this corp key?
Zifrian
The Frog Pond
Ribbit.
#97 - 2012-02-13 02:14:38 UTC
Super Whopper wrote:
I haven't read the entire thread but here are my observations:

- Mineral prices aren't correct as they are undervalued by several ISK.
- Some BP's aren't in the database e.g. Trauma Heavy, EMP S & L
- Under Bluepring, Type Selection Heavy Missiles doesn't exist

It's a nice programme but these problems make it useless to those who want to manufacture EMP L, Trauma and actually think the update price function works.

I haven't gone through the entire BP list but it's interesting these are missing.


  • The mineral prices are from eve central. You can also set them manually. There is more flexibility in EVE IPH for updating prices than many other industry tools so I don't necessarily agree with you on that.
  • I see Trauma heavy, EMP, etc in the list. If you don't see them, please link a screenshot.
  • Type selection for heavy missiles isn't on the blueprint screen but is on the blueprint management and manufacturing tab. Both have Heavy Missiles listed. Again, link a screenshot if you can't find them.


Finally, make sure you are using version 2.0.4424.13591. Version 1.3 is no longer supported.

Thanks

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Zifrian
The Frog Pond
Ribbit.
#98 - 2012-02-13 02:16:29 UTC
Ovavo wrote:
Zifrian wrote:
Ovavo wrote:
Sorry if this is already answered some where but I notice there is a place for corp blueprints. is there a way for it to auto grab this information? for all the corp blueprints available?

Go to Edit, Manage Blueprints. In there you will find a button to Scan for Corp Assets. You will need a corp key input into the program that has access to Assets.

Let me know if you have any issues.


Where do you get this corp key?

When you build your API, if you have the correct rights to see assets for your corp, you can build a corp key. If you don't have that option, then you will have to see your CEO and have them either build a key for you to use or give you access. Not something I can control.

Hope that helps.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Zifrian
The Frog Pond
Ribbit.
#99 - 2012-02-13 02:21:23 UTC
Ten Bulls wrote:
Zifrian wrote:
Jas Dor wrote:
Nope this is upgrading from one version 2.x to another version of 2.x. I finally bit the bullet last night an uninstalled.

OK that's an issue. I'll do some research on vista. Not having issues with Win 7 and XP. Does it give a specific error or just "can't update?"


I was having problems upgrading under Win 7, i forget the error description, but i just went to check, this time it downloaded and installed the update and its stuck at the opening graphic showing program name and version. (ill reinstall)

You might find it useful to add a minor version number for bugfixes, so 2.0.x, that way people can tell you more precisely what version they are reporting bugs in.

EDIT: It became unstuck, it gave an error message "unable to update character data", so not really a bug.

EDIT2: 2nd time starting it up and after it froze, it crashed, this wont be much use though.

An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please copy the data below for sending to developer.

Source: EVE Isk per Hour
Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Object reference not set to an instance of an object.

Also, please fill out the following information as appropriate:

Operating System:
Screen or Tab where Error Occurred:
Steps to reproduce the Error:
-----

Yeah, I'll add the build number to the startup again. Looks nicer not having it but more useful to have it Smile I do have it on the About screen though.

Let me know if you are still getting errors. If it hangs up at the beginning, it's probably an API issue. That first error is from not being able to load the API. I'm not having any issues, but I'll test a few different API versions to see if it's a particluar area.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Zifrian
The Frog Pond
Ribbit.
#100 - 2012-02-13 02:23:42 UTC  |  Edited by: Zifrian
Jas Dor wrote:
Zifrian wrote:
Jas Dor wrote:
Nope this is upgrading from one version 2.x to another version of 2.x. I finally bit the bullet last night an uninstalled.

OK that's an issue. I'll do some research on vista. Not having issues with Win 7 and XP. Does it give a specific error or just "can't update?"


It gives an error that says something like this program already exists (something about uninstall). To make things even stranger the most recent version of EPH does not generate the error (I went from version 2.0 to the new one).

OK. How are you trying to update? Do you go to About and 'Check for Updates' or do you have it set up to run it from start up? I have no idea why it would say you already have this program unless you weren't trying to run the installer again.

wallenbergaren, thanks for the numbers. I'll go over them tomorrow night and double check it, then get back to you.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder