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EVE Online ITERATIONS: Re-elect Seleene to CSM 7

First post
Author
Roime
Mea Culpa.
Shadow Cartel
#41 - 2012-02-11 08:05:23 UTC
Phigmeta,

next expansion has already been confirmed to be war-centric, and from what I've gathered there will be strong focus on vitalizing nullsec sov by shaking up power structures somehow. Nobody wants a stale status quo, most boring thing to happen in any game is to become invincible. As what comes to those supercap blobs, I see it more of a resource issue tbh - alliances have too much capital in relation to supercap expenses, ruining the original idea of titans. Obviously those with actual supercap experience might have more educated views, but imho fleets like that devaluate the spirit of titans, no matter what is means in power balance.

I see Crucible and perhaps this spring not so much as focusing on iteration, but a company working through their neglected backlog.

Still, on a personal note, I don't feel it's CCP's primary function to provide content. They should maintain the balance, and add a trinkle of new ships, items and perhaps even some new gameplay every now and then*- but the real beef of a virtual sandbox is emergent gameplay. What we do with others and to others, is the biggest reason I think we keep on playing.

EVE rewards initiative <3

* I sometimes dream of a more volatile economy. Instead of the steadily climbing expansion, it would be interesting to have recessions and depressions. These would need CCP intervention to happen, perhaps in the form of Empire borders. Different empires would have different taxes and customs fees, perhaps substitute different areas of industry and then make changes to these with the purpose of creating economic imbalances. In a pretty much uniform economy with endless, stable resources the market is not likely to ever crash.

.

paik
H A V O C
Fraternity.
#42 - 2012-02-11 09:59:11 UTC
Yes please of course!
Trip Switch
Republic Military School
Minmatar Republic
#43 - 2012-02-11 10:28:54 UTC
Hello there - i voted for you last time and would like to ask a few questions this time - i have not chosen who to vote for this time.

What difficulties did you find in the early 1/2 of this last year. EVE was going to a very dark place, especially with the introduction of Aurum and the whole microtransaction saga. Clearly eve has turned for the better, but what did you do to try and stop this, along with the rest of CSM.

Secondly, while people talk about improving sov warfare, and lo-sec what would you like to see implemented in the future to provide additional content for those who dwell in empire and play the game for industry, missioning and mining. There appears to be a lot of focus on 'total hell-death', but if you are to be 'balanced' in this you surely must have some views over what empire is other than a 'shopping mall' for 0.0 players.

Also i read Phigmata's post and i to would also like to know where the game is heading with regards to titans. That screenshot he posted is insane. With that many titans, surely Supercarriers will become redundant?

Thank you.
Kokochu Korguz
Body Count Inc.
Mercenary Coalition
#44 - 2012-02-11 10:45:32 UTC
Seleene is not only passionate about EVE but he's a stubborn S.O.B. when not given the answers he believes the players deserve to hear. +1
Jowen Datloran
Science and Trade Institute
Caldari State
#45 - 2012-02-11 14:07:30 UTC
Seleene wrote:

Not everyone seems to think so - Lowsec Survey – First Impressions

Those "everyone" appears to have come up with the same conclusion as me: Hans is the man to vote for in this round.

Mr. Science & Trade Institute, EVE Online Lorebook 

Phigmeta
Aliastra
Gallente Federation
#46 - 2012-02-11 15:42:27 UTC
Roime wrote:
Phigmeta,

next expansion has already been confirmed to be war-centric, and from what I've gathered there will be strong focus on vitalizing nullsec sov by shaking up power structures somehow. Nobody wants a stale status quo, most boring thing to happen in any game is to become invincible. As what comes to those supercap blobs, I see it more of a resource issue tbh - alliances have too much capital in relation to supercap expenses, ruining the original idea of titans. Obviously those with actual supercap experience might have more educated views, but imho fleets like that devaluate the spirit of titans, no matter what is means in power balance.

I see Crucible and perhaps this spring not so much as focusing on iteration, but a company working through their neglected backlog.

Still, on a personal note, I don't feel it's CCP's primary function to provide content. They should maintain the balance, and add a trinkle of new ships, items and perhaps even some new gameplay every now and then*- but the real beef of a virtual sandbox is emergent gameplay. What we do with others and to others, is the biggest reason I think we keep on playing.

EVE rewards initiative <3

* I sometimes dream of a more volatile economy. Instead of the steadily climbing expansion, it would be interesting to have recessions and depressions. These would need CCP intervention to happen, perhaps in the form of Empire borders. Different empires would have different taxes and customs fees, perhaps substitute different areas of industry and then make changes to these with the purpose of creating economic imbalances. In a pretty much uniform economy with endless, stable resources the market is not likely to ever crash.



Good points, allow me to retort

Some people do in fact want the status quo

Cruicble is the CCP equivlent of Windows 7 .... really just a large service pack of Vista

CCP's fuction IS to provide content .... untill you can make you own ships and items this will continue to be what they do
(the very idea that eve is a pure sandbox is laughable ... your "sandbox" abilites are severly limited)

your last point is contridictory to a sandbox.... you do know this yes?

As a note .. THE GREATEST acheivement of CCP was the market ....this IS the best example of a "sandbox" that the game has to offer. What? you don't think the playerbase can change the market

ask Mittens :)

Oh and OOK OOK
Jennylicous
Doomheim
#47 - 2012-02-11 17:21:45 UTC
I was feeling a tone in the candidates statement for re-election that the CSM were the ones that got CCP to get off the pot and work on more 'grass root' changes in Eve. I would say it wasn't the CSM, but basically the Eve community which put CCP on the right track. By the protests in game and cancellation of accounts, that's what put CCP on a better track for the future. So any mention by a previous CSM representative that they led (as a group) any type of charge and corrected CCP on it's path is just delusional.
MeBiatch
GRR GOONS
#48 - 2012-02-11 17:38:16 UTC
i will vote for you if you drop the STUPID infinity point in Super Carriers idea... total WTF about that one and if you support some of these ideas:

What I am looking for a candidate is for them to:

1. support some sort of casual pvp via a contract system
2. enhance WIS
3. upgrade the mission system
4. make PI more like sim city
5. push to open up story lines for jove (possible WH expansion)
6. make FW include pirate missions like (kill so many people in system A)
7. make referendums for important CSM decisions… (if its real important we should all vote for it) this would be for major game changing things such as refocus and such
8. eliminate clone costs for players over 4 years old (to encourage pvp for old vets)
9. gethe fith subsystem for Tech III ships
10. kill all super caps (as in a real counter to them not this crap that I will only fly super caps now so give me back my sp cuss I cant use drones sh*t)
11. a way to integrate PI and ship crews and have an effect on your ships performance

Basically a CSM who represents the old vet casual pve/pvper

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Kossaw
Body Count Inc.
Mercenary Coalition
#49 - 2012-02-11 17:46:20 UTC
Jennylicous wrote:
I was feeling a tone in the candidates statement for re-election that the CSM were the ones that got CCP to get off the pot and work on more 'grass root' changes in Eve. I would say it wasn't the CSM, but basically the Eve community which put CCP on the right track. By the protests in game and cancellation of accounts, that's what put CCP on a better track for the future. So any mention by a previous CSM representative that they led (as a group) any type of charge and corrected CCP on it's path is just delusional.


I'd disagree - I don't think you can say it was one thing or the other.

Shooting at the statue in Jita was a great symbol of player frustration, but it isn't what made Hilmar write an apology letter. Falling subscription numbers and rising player discontent meant that the CSM was flown to Iceland for an "Emergency Summit" where CCP heard first hand from experienced players that Eve was in serious trouble.

Without CSM6 our protests would not have been heard. Without our protests, CSM6 would not have been listened to.

WTB : An image in my signature

Jennylicous
Doomheim
#50 - 2012-02-11 18:06:12 UTC
Kossaw wrote:
Jennylicous wrote:
I was feeling a tone in the candidates statement for re-election that the CSM were the ones that got CCP to get off the pot and work on more 'grass root' changes in Eve. I would say it wasn't the CSM, but basically the Eve community which put CCP on the right track. By the protests in game and cancellation of accounts, that's what put CCP on a better track for the future. So any mention by a previous CSM representative that they led (as a group) any type of charge and corrected CCP on it's path is just delusional.


I'd disagree - I don't think you can say it was one thing or the other.

Shooting at the statue in Jita was a great symbol of player frustration, but it isn't what made Hilmar write an apology letter. Falling subscription numbers and rising player discontent meant that the CSM was flown to Iceland for an "Emergency Summit" where CCP heard first hand from experienced players that Eve was in serious trouble.

Without CSM6 our protests would not have been heard. Without our protests, CSM6 would not have been listened to.



I guess we can agree to disagree...believe me if you're a CEO of a RL corporation and you see your monthly revenues drop significantly almost overnight you'll start to freak out a bit. You just simply have to visit the posts of folks flaming on the forums about what you're doing wrong to figure it out. Either way, CSM or no CSM, CCP would of been put on the right path.


One last note not related to the above exchange...how could the CSM really propose destroyable player stations in Eve. That is purely a step in the direction for larger coalitions to wreak havoc through nullsec like locusts destroying everything in sight because they have all the muscle and hang the little guys out to dry. That was an obvious attempt to get more 'e-peen' value from Eve for their respective coalitions. Just look at the majority of members in the CSM right now.

Pod pilots should try to mix in members not part of large coalitions in the game.
Seleene
Body Count Inc.
Mercenary Coalition
#51 - 2012-02-11 18:27:15 UTC
Phigmeta wrote:
Lots of stuff


Okay, slow down m8. I can see where you're going with this. First off, yeah I've got this little ~iteration~ buzzword and, yes, I want CCP to keep finishing and fixing the stuff that's in the game now. It only makes sense that they prioritize that before adding a bunch of NEW stuff. Now, that being said, I have zero issues with new content being developed in parallel to CCP fixing the associated mechanics. My mantra on this is born out of years of frustration from watching CCP reach beyond thier means in terms of manpower, finances, you name it.

Phigmeta wrote:
Cruicble is the CCP equivlent of Windows 7 .... really just a large service pack of Vista


This is actually a very good analogy. I've often referred to Crucible as the easy to pick, low hanging fruit.

Phigmeta wrote:
CCP's fuction IS to provide content .... untill you can make you own ships and items this will continue to be what they do (the very idea that eve is a pure sandbox is laughable ... your "sandbox" abilites are severly limited)


Ah, THE DREAM! I remember going to FanFest in 2005 (CCP was still barely 60 people at that point) and there was rampant chatter about things like Tech 3 modular guns (yes, the concept dates back that far). Like, what if you could build a 1400mm that gave you an EM resist bonus in exchange for a small tracking nerf, etc...

What you seem to want (and who wouldn't?) would be the ability to literally LEGO ships and mods into wherever your imagination might take you. That's a great thing to want, but how could you possibly balance such a thing? We're still playing a game and there still needs to be rules / limits. I think the closest thing you're going to see like what you want would be a massive iteration on modular construction.

The 'good news' is that after the events of last year, CCP is actually in a position to not only think big but actually produce results. Suggestions that might have previously fallen on deaf ears now receive attention and may finally see the light of day. I'd submit to you that new content is coming, it's just a matter of time.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Henry Haphorn
Killer Yankee
#52 - 2012-02-11 18:31:13 UTC
+1 Vote for Seleene.

The fact that you already have a well-established history with both CCP Games and the CSM is a plus for me. It's not just that, but also how you represented the desires of the player base.

But I have a question for you.

Since your platform is about iterating on old, incomplete features, what do you think about the mining profession at large? I understand already that the CSM6 has already got the ball rolling on the mineral distribution part regarding drone droppings and loot so that mining can be a little more profitable, but what about the other aspects of the mining profession?


  • A lot of people, during my 3+ years of playing Eve Online, have pointed out that mining is a 'boring profession' and that's it's not as interactive as compared to other professions. How hard will you push for the iteration of the mining profession on the fun aspect of it?
  • Bots are also another big issue. Will you bring up this issue during the CSM7? Also, what do you say to those who think that CCP is under some kind of conspiracy with the botters (the tin-foil hat wearers)?
  • Finally, there is buff/nerf debate regarding mining ships and their aggressors (gankers). Some say to buff the tank, others say to nerf it, and others say neither a buff or nerf should ever happen. What do you think?

Adapt or Die

Hesperus Vanderbeets
The Greater Goon
#53 - 2012-02-11 18:37:12 UTC
are you a girl?
Seleene
Body Count Inc.
Mercenary Coalition
#54 - 2012-02-11 18:40:35 UTC
Jennylicous wrote:
Kossaw wrote:
Jennylicous wrote:
I was feeling a tone in the candidates statement for re-election that the CSM were the ones that got CCP to get off the pot and work on more 'grass root' changes in Eve. I would say it wasn't the CSM, but basically the Eve community which put CCP on the right track. By the protests in game and cancellation of accounts, that's what put CCP on a better track for the future. So any mention by a previous CSM representative that they led (as a group) any type of charge and corrected CCP on it's path is just delusional.


I'd disagree - I don't think you can say it was one thing or the other.

Shooting at the statue in Jita was a great symbol of player frustration, but it isn't what made Hilmar write an apology letter. Falling subscription numbers and rising player discontent meant that the CSM was flown to Iceland for an "Emergency Summit" where CCP heard first hand from experienced players that Eve was in serious trouble.

Without CSM6 our protests would not have been heard. Without our protests, CSM6 would not have been listened to.


I guess we can agree to disagree...believe me if you're a CEO of a RL corporation and you see your monthly revenues drop significantly almost overnight you'll start to freak out a bit. You just simply have to visit the posts of folks flaming on the forums about what you're doing wrong to figure it out. Either way, CSM or no CSM, CCP would of been put on the right path.


No, m8, you're trying to sell water to a drowning man. I won't claim that it was ALL the CSM that helped turn things around, but I will say that without the CSM there really is no telling what path toward righting the boat CCP would have taken. I won't write more walls of text to support this because those already exist. I've blogged and posted extensively on the effect the CSM has had on CCP, both as a Dev and as a player. I'm not the only Dev that has acknowledged this. I guess it boils down to what I said in my original post - I'm a busy man and so are several of the other CSMers. I'm not looking for e-fame and I've been to Iceland plenty of times. I wouldn't be doing this if I thought it was a waste of my time. Take that as you will. Smile

Jennylicous wrote:
One last note not related to the above exchange...how could the CSM really propose destroyable player stations in Eve. That is purely a step in the direction for larger coalitions to wreak havoc through nullsec like locusts destroying everything in sight because they have all the muscle and hang the little guys out to dry. That was an obvious attempt to get more 'e-peen' value from Eve for their respective coalitions. Just look at the majority of members in the CSM right now.


E-peen? No, I just think it's stupid that there's something player-made in EVE that can't be destroyed. Simple as. The 'little guys' position wouldn't change much at all as those same coalitions already dictate who owns what now. v0v

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Tango Zulu
GoonWaffe
Goonswarm Federation
#55 - 2012-02-11 19:20:48 UTC
Cuisinar
Eternal Silence Ltd.
#56 - 2012-02-11 19:47:31 UTC
Tango Zulu wrote:


funny ... im pretty much convinced that's mitanzes voice
Seleene
Body Count Inc.
Mercenary Coalition
#57 - 2012-02-11 19:53:29 UTC
MeBiatch wrote:
i will vote for you if you drop the STUPID infinity point in Super Carriers idea... total WTF about that one


Sorry m8, I think it's a simple thing that would go a long way to helping the damn things die. Letting supers catch each other = more super deaths. Tell me why you don't like this.

MeBiatch wrote:
and if you support some of these ideas:

What I am looking for a candidate is for them to:

1. support some sort of casual pvp via a contract system
2. enhance WIS
3. upgrade the mission system
4. make PI more like sim city
5. push to open up story lines for jove (possible WH expansion)
6. make FW include pirate missions like (kill so many people in system A)
7. make referendums for important CSM decisions… (if its real important we should all vote for it) this would be for major game changing things such as refocus and such
8. eliminate clone costs for players over 4 years old (to encourage pvp for old vets)
9. gethe fith subsystem for Tech III ships
10. kill all super caps (as in a real counter to them not this crap that I will only fly super caps now so give me back my sp cuss I cant use drones sh*t)
11. a way to integrate PI and ship crews and have an effect on your ships performance

Basically a CSM who represents the old vet casual pve/pvper


1.) That would be the last feature I worked on before I left CCP - TREATIES, but it was sidelined due to PI. It would (and still could) revamp aspects of the standings system, allow for mercenary contracts, industrial trade agreements, etc... I NEVER SHUT UP ABOUT THIS ONE. I want this in the game NOW. RIGHT ******* NOW.

2.) Hats. Pirate eye patches. Got it.

3.) Improved NPC interaction. I've talked a lot about this.

4.) Spaceville would be cool. Anything would be better than what it is now.

5.) Jove finish wiping out the Amarr. Check.

6.) Anything that makes it to where I get rewarded for doing the stuff I'm supposed to be doing for my faction = good.

7.) That would work if CCP knew what they were going to do more than 2-3 weeks ahead of time.

8.) Clone costs make me rage pretty hard. This came up at the last summit and they need to be cut down or just murdered with a chainsaw.

9.) How about we get what we have balanced well first? Do we really need this?

10. ) You mean like get rid of them completely, refund my money and skill points n' stuff?

11.) Ship crews is another ~dream~ thing that I'd fully support if it was done smartly and well balanced.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Seleene
Body Count Inc.
Mercenary Coalition
#58 - 2012-02-11 19:54:29 UTC
Cuisinar wrote:
Tango Zulu wrote:


funny ... im pretty much convinced that's mitanzes voice


Nope, that's Suas. He also sang to me in the Nordica hotel lobby at FanFest in 2007. It was pretty magical.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Seleene
Body Count Inc.
Mercenary Coalition
#59 - 2012-02-11 19:57:39 UTC
Hesperus Vanderbeets wrote:
are you a girl?


No, but I can lie about it if you want to give me stuff?

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

1Of9
A Blessed Bean
Pandemic Horde
#60 - 2012-02-11 20:00:54 UTC
Quote:
The Mittani made another astonishing statement showing that: "the CSM can wield a frightening level of influence if someone of sound mind and a knack for political manipulation is in charge."… "I will once again be running for the Chairmanship, and we will be fully mobilizing to ensure that the voice of the people (ie, our people, and everyone of like mind to us) is heard". (Quote from the Mittani – CEO Update).While we can not deny that the CSM had a positive influence on the decisions that led to so many improvements of the game, The Mittani starts claiming here that all merits for the positive changes were practically his alone. He further states and admits that he manipulated and will continue to politically manipulate the CSM in order to reach what he believes to be his agenda for the future development of the game.


source: goonnews24

Obviously, when he say's "our people" he actually means goonz, how can YOU that is not a goon be complacent with this ?

If you don't think there's something wrong with that ....... you must be delusional.

Seriously, think about it, read it again if needed, how cant you see that Seleene is not just the best candidate to take our voice, mine, yours, and everyone that loves this game, into the table at CCP, but he's the only candidate in the best possible position able to do so ?