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Nerf BCs Across the Board

Author
Zarnak Wulf
Task Force 641
Empyrean Edict
#21 - 2012-02-11 01:47:16 UTC
CSM minutes from December - page 21 of 44 on my iPhone. CCP is going to revisit and rebalance T1 frigate's and cruisers as well as tier one BC. Get R' Dun.
Ahrieman
Codex Praedonum
Divine Damnation
#22 - 2012-02-11 01:53:37 UTC
Zarnak Wulf wrote:
CSM minutes from December - page 21 of 44 on my iPhone. CCP is going to revisit and rebalance T1 frigate's and cruisers as well as tier one BC. Get R' Dun.


Yep. With that coming down the pipes, I think time is better spent focusing on how to make that rebalancing work.

As for BC's, cost efficiency after insurance is a good option without neutering (what I beleive to be) a well balanced ship class.

Solo Rifter since 2009

Liang Nuren
No Salvation
Divine Damnation
#23 - 2012-02-11 03:44:31 UTC
Noisrevbus wrote:
The OP is both right and wrong.

Yes, this is a problem that encompass all of the BC, not just the one or two most appearant examples.

No, the answer is not to individually, time-consumingly, tweak and balance each ship. They are quite well balanced in-class and among classes looking at sheer on-grid performance.

The real problem resides in the fact that despite the ships cost almost 10x as much as a Cruiser, with insurance, they cost essentially the same as a Cruiser (and the added training-time is negliable). Incidentally, that also mean they cost next to nothing in the larger scheme of things.

People fly them due to cost-efficiency, not kp-efficiency (kp- stands for kill-per, by the way). The things that are meant to beat "Drakes", they beat them until you begin to factor in scalability and numerical advantages rooted in cost-efficiency.

The best way to nerf all the BC is to nerf their resource-return and nerf the incentive to put as many as possible of them in any given system.

Nerf the disease, not the symptoms.


If I haven't mentioned it yet, you've become one of my favorite posters recently. I don't 100% agree with you all the time, but you definitely put a lot of thought into your positions and aren't throwing out total nonsense.

-Liang

I'm an idiot, don't mind me.

Ahrieman
Codex Praedonum
Divine Damnation
#24 - 2012-02-11 04:27:43 UTC  |  Edited by: Ahrieman
Liang Nuren wrote:
Noisrevbus wrote:
Good Stuff


If I haven't mentioned it yet, you've become one of my favorite posters recently. I don't 100% agree with you all the time, but you definitely put a lot of thought into your positions and aren't throwing out total nonsense.

-Liang


That's a lot coming from Liang, but then again what do I know? Confirming I am Liang's least favorite forum warrior since all I do is shart-sperg all over every thread I touch, and he's not sure how/when to bm me since I'm in corp.

Solo Rifter since 2009

Darthewok
Perkone
Caldari State
#25 - 2012-02-11 10:00:44 UTC  |  Edited by: Darthewok
When is CCP going to overhaul the ship insurance system?
It is pretty arbitrary how ship insurance is really poor for T2 ships compared to T1 ships.

Far as I can tell, the only reason T2 insurance is poor is that it is harder to factor in invention costs rather than simply base it off raw mineral costs.
This is not a good enough reason, as there is ample data available to do the calculations.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Alara IonStorm
#26 - 2012-02-11 10:12:23 UTC
Darthewok wrote:
When is CCP going to overhaul the ship insurance system?
It is pretty arbitrary how ship insurance is really poor for T2 ships compared to T1 ships.

Far as I can tell, the only reason T2 insurance is poor is that it is harder to factor in invention costs rather than simply base it off raw mineral costs.
This is not a good enough reason, as there is ample data available to do the calculations.

Your right it is time to fix insurance. By removing it for anyone over 3 months old.
Aestivalis Saidrian
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#27 - 2012-02-11 10:47:16 UTC
Alara, normally you have reasonable posts but that one just... bleh. Not even mad, just bad taste in my mouth.


The problem between T1 and T2 Battlecruisers, and by extension, Cruisers is this:

You can, in my opinion, favorably compare T2 Battlecruisers to the Main Battle Tanks of Today. They're fast, can take hits and keep going, and have a gun that has the ability to kill or destroy another modern Main Battle Tank. They also have the ability to mow down a lot of smaller opponents and lighter armored vehicles with near impunity.

T2 Battlecruisers such as the Drake and Hurricane fulfill this role of "Main Battle Tank." well. I don't know much about the Myrmidon then "Bees with shield tank and auto cannons."

But where does this leave Cruisers. Cruisers, in our modern example, are light tanks, specialized tanks. They go find stuff. They support infantry, etc. But you can't expect something like a BMP, Bradley or Stryker to stand up to an M1A3 or T-92 or Challenger II. The lighter armored vehicle will get its **** pushed in.

But where do T1 battlecruisers fit? Well, you can think of them as older, more outdated Main Battle Tanks. So, rather then trying to nerf the MBTs of today, why not update T1 BCs?

Cruisers, won't be left alone, of course. If anything, the Tech1 Cruisers should get a looking at in terms of fittings and slots, within reason. Gunboats such as the Thorax and Omen should be looking at mounting medium guns, rather then the heavy guns that BCs put on. In exchange, they should get better agility, speed, and perhaps 55% of the HP of a Battlecruiser.

EWAR cruisers not named the Blackbird should get better CPU and powergrid in the attempt to make them viable picks for small gangs wanting Ewar. T1 Logistics should be viable picks. Right now, somebody looks at a T1 Logistics, and then you're short a T1 Logistics.

Its late, I probably rambled but that's my 2 cents

tl;dr:
T2 Battlecruisers are MBTs
T1 Battlecruisers should be updated.
Cruisers are IFVs and Light Tanks.
All Cruisers should get better agility and speed.
Alara IonStorm
#28 - 2012-02-11 10:55:48 UTC  |  Edited by: Alara IonStorm
Aestivalis Saidrian wrote:
Alara, normally you have reasonable posts but that one just... bleh. Not even mad, just bad taste in my mouth.



What you mean the Insurance thing?

If so I am just not a fan of the mechanic. When I was a newbe it was helpful but now that I know I won't loose a Ship in PvE unless I am being dumb (Happens, my fault) and only fly what I can afford to loose in PvP it just seems a little to hand holding.

Some people like the Safty Net and I am not frothing at the mouth yelling HTFU but I just don't like it. Ugh
Aestivalis Saidrian wrote:

You can, in my opinion, favorably compare T2 Battlecruisers to the Main Battle Tanks of Today. They're fast, can take hits and keep going, and have a gun that has the ability to kill or destroy another modern Main Battle Tank. They also have the ability to mow down a lot of smaller opponents and lighter armored vehicles with near impunity.

They are the MBT of EVE but I don't think they should be.

I would prefer Cruisers had the mix of DPS, Tank and Speed to make them the MBT's of EVE while Battlecruisers are just Heavier, Slower better Tanked versions and Tier 3's as Inaccurate but almost as fast Hammers like Tank Destroyers with the big forward facing oversized guns.

I think I would prefer PvP moved to the middle while Battlecruisers should Shine in area's of less mobility like Blockades and Bigger Fleets. T1 Cruisers to me should be more viable as a Skirmish option then the Cane.
Ahrieman
Codex Praedonum
Divine Damnation
#29 - 2012-02-11 11:59:06 UTC
Aestivalis Saidrian wrote:

But where do T1 battlecruisers fit? Well, you can think of them as older, more outdated Main Battle Tanks. So, rather then trying to nerf the MBTs of today, why not update T1 BCs?

T2 Battlecruisers are MBTs
T1 Battlecruisers should be updated.
Cruisers are IFVs and Light Tanks.
All Cruisers should get better agility and speed.


I disagree with your point that T1 BC's need a buff/fix. The only T1 BC that deserves a look, if any, is the prophecy. Not because it's bad, but just because the harbinger pretty much beats it in every regard. I realize it has the armor resist bonus that many Amarr ships get, but imho, it's too similar to the Harbinger with a worse slot layout. Another low or mid slot would be a nice consideration, but enough of my rambling.

Aestivalis, you should consider whether your use of analogies is helping or hurting your cause. The one thing that is pretty much guaranteed when analogies like this get used is that in an effort to create an analogy that simplifies things, the analogy does not accurately describe all circumstances and your argument fails. Not because your argument is invalid, or even weak, just because your analogy breaks down at a point.

IIRC, this game isn't about modern battle tanks, old battle tanks, IFV's, or anything else that you mentioned. Your analogy is now interfering with the ability to compare the merits of your argument and stay on topic in this discussion.

Let me ask you, what Tier 1 and 2 BC's have you flown? What is/was wrong with them when compared to their racial relatives? Is that difference a bad thing?

In most cases, the trade off between Tier 1 and 2 is a matter of tank vs gank. Speed and agility also come into play as well as ability to project damage and the like. Active cyclone can easily outank a hurricane (and an active hurricane just makes me laugh). It also has a larger drone bay. It can also be fit for insane amounts of gank for a minnie ship that size (BC) or smaller. So which tier 1 BC's are the problem?

Solo Rifter since 2009

HaloufEtPastis GodMode
Doomheim
#30 - 2012-02-11 12:21:18 UTC
Lyrrashae wrote:
OP:

You are an idiot.

Please biomass ASAP, you'll be doing yourself a favour.


This
Zarnak Wulf
Task Force 641
Empyrean Edict
#31 - 2012-02-11 12:22:55 UTC
The Ferox is the most cited problem child for tier 1 BC. What is your opinion on it?
Jerick Ludhowe
Internet Tuff Guys
#32 - 2012-02-11 14:57:44 UTC
Buzzmong wrote:
Any issues with tier 2 BC's being too good is down to the tier system itself.

Tier 1 BC's vs Cruisers aren't too bad (ignoring the fact only 4/5 cruisers are worth flying), but CCP in their great wisdom decided instead of making the new BC's just take on different roles, they decided to stick with the tiers and buff their EHP, slots and fitting as well.

The only way to really solve the balance issues now would be to homogenise the entire class stats-wise, and simply differentiate with roles (bonuses/hardpoints etc).

Thankfully, they somewhat sidestepped doing that for the tier 3's (although, they're too capable and step on BS's shoes. They should have been PG/CPU limited to not fit a full rack of top tier guns, or been hard point limited to 5/6 guns).


You hit the nail on the head with this post my friend.

It's true that both tier 2 and 3 BCs are probably the worst balanced ships in the entire game when compared to other classes of ships. This of course does not mean that they are unstoppable... However the increase in performance when going from tier 1 to tier 2 is probably the greatest performance jump between ship class tiers in the entire game... It's been broken since implementation over 5 years ago...

The problem becomes blatantly obvious when comparing tech 2 BCs to tier tech 1, tier 2 counterparts... For example the Drake has 1 more slot than a NH, higher base hp (not ehp), and has a much easier time fitting practically anything. With heavily nerfed t2 resists and probably the smallest performance increase from t1 to t2 it's rather obvious as to why you almost never see Commands compared to other t2 ships. Factor in the 250-300mil isk t2 fit price tag and the very sp intensive skill requirements and this comparison becomes even more ridiculous...


Not really going to go in depth about tier 3 BC however I will let it be known that I think the introduction of these ships was one of the dumbest blunders CCP has ever made...
mama guru
Yazatas.
#33 - 2012-02-11 15:14:50 UTC
The problem is not BC's. The problem is that cruisers and battleships lack a defined role.

Three simple changes could solve this quite fast:

1) Cruisers get more speed and damage (via increased fittings and proper bonuses), so they work as the hit and run ships they should be.

2) Battleships stay where they are but get a signifigant EHP increase.

3) Nerf titan tracking/Super EWAR immunity. Titan tracking is one of the main reasons for the decline of battleships in PVP in recent times. Untill it gets changed it will only get worse. IMO just change the immunity to a 75% reduction in EWAR effects and massively buff Supers sensor strength.

Dont limit anti super ewar to electronic attack frigates or something equally stupid. If you do don't blame me for skipping out on a scorpion/arbitrator.


That and CCP keeps adding specialized ships with more clear roles than a battleship without ever adapting BS's to these changes. THIS is the main reasons why BC's are so popular, CCP simply forgot about the rest.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Jerick Ludhowe
Internet Tuff Guys
#34 - 2012-02-11 15:40:34 UTC
Aestivalis Saidrian wrote:


tl;dr:
T2 Battlecruisers are MBTs
T1 Battlecruisers should be updated.
Cruisers are IFVs and Light Tanks.
All Cruisers should get better agility and speed.


Are you really comparing eve online Cruisers and BCs to real life 20th and 21st century tanks and armored fighting vehicles?

Oh and btw, no such thing as an m1a3 yet...


tl;dr: 7/10 if this is a troll post, 0/10 + biomass if u serious bro.
mama guru
Yazatas.
#35 - 2012-02-11 15:49:08 UTC  |  Edited by: mama guru
Liang Nuren wrote:
Sprite Can wrote:
@Zhilia Mann: I'm even sure how to acknowledge that.

@Lyrrashae: Would you like to give some reasons as to why I might be incorrect, rather than (poorly) attempting to insult me?


They say a picture says a thousand words. I figure a video ought to say more, so here's a video of me raping BCs in AFs: https://vimeo.com/35642474

-Liang


Roll

@ OP see my above post.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

ITTigerClawIK
Galactic Rangers
#36 - 2012-02-11 16:33:34 UTC
in my opinion i belive that its the Tech 1 cruiser that are the problem and need revamping rather than the currant battlecruisers, ok the drake also needs some balance changes, but nothing as drastic as some folks are suggesting.
Lyrrashae
Hellstar Towing and Recovery
#37 - 2012-02-11 22:05:14 UTC  |  Edited by: Lyrrashae
Sprite Can wrote:
@Zhilia Mann: I'm even sure how to acknowledge that.

@Lyrrashae: Would you like to give some reasons as to why I might be incorrect, rather than (poorly) attempting to insult me?



Once again, I'll say the same thing I say to all you know-nothing screeching, faeces-throwing howler-monkeys as regards the "need" for BC nerfs:

And no, I'm not going to moderate my tone or wording: This is complete ******* bullshit, and you all bloody well know it. Tier 2 BCs have been the way they are for many, many years now, and until the last ca. 6 months, no-one has ever screamed for across-the-board nerfs.

It wasn't too long ago, in fact, that if you even mentioned "Drake" and "PvP" in the same sentence, you'd get laughed right out of EVE. (Although, I might add, some of us always "got it." You, OP, clearly, do not, and just want your refusal to adapt excused...IOW: Butthurt over getting urp-sploded by a Drake in a fight you probably never should have fought, methinks?)

...But why now? Why, all of a sudden, now? Could it be that maybe....people have come up with new tactics for them? Tactics to which you've refused to try and adapt? I think yes!

Do I get to whine that what you pants-on-head retards are using mob-rule to try and destroy the gameplay of potentially tens of thousands of pilots across all levels, from the three-month-old newb just starting level 3s who just got his "Passive Shield Tanking: Standard" certificate all the way up to veteran PvP'ers and PvE'ers?

Where do I go to whinge about that, I think I've some right to. Roll

Now, then:

How do the systemic deficiencies of one class, intrinsic to that class only, necessitate the nerfing of another, different class?

How will gimping one class into uselessness "fix" the fact that half the cruisers that exist can't be fitted for their nominal roles?

Nerfing a thing that's good to make a thing that's bad look better will not fix the latter, it will still be just as bad as it always was.

Oh, and any 2-3 combat-fitted war-cruisers (Thorax, Rupture, Arbitrator) will, if properly fitted and flown rip any Tier 2 BC to shreds, and one of them can solo a BC if the latter's pilot isn't paying attention, is poorly fitted, and/or a newb.

E: Note that I didn't mention the Omen in the war-cruiser example: That's because it simply sucks--no where near the fitting capacity needed that the other three races have--but even still, it can shoot right into the Drake's main resist-hole. Nerfing the Drake/Cane/Binger/Myrm will not make the Omen, to name just one, better.

For ****'s sakes...RollRollRoll

Ni.

Lyrrashae
Hellstar Towing and Recovery
#38 - 2012-02-11 22:37:21 UTC
Liang Nuren wrote:
Sprite Can wrote:
Buffing Cruisers might be a better option. Cost is the only thing separating BCs from Cruisers atm, and to any player with a steady income it's a very negligible difference when the vast superiority of the BCs is taken into consideration.


I would love to see some fitting buffs to cruisers.... :D

-Liang


The Omen needs serious help, wouldn't you agree?

Ni.

Ahrieman
Codex Praedonum
Divine Damnation
#39 - 2012-02-11 23:05:43 UTC
Jerick Ludhowe wrote:
Aestivalis Saidrian wrote:


tl;dr:
T2 Battlecruisers are MBTs
T1 Battlecruisers should be updated.
Cruisers are IFVs and Light Tanks.
All Cruisers should get better agility and speed.


Are you really comparing eve online Cruisers and BCs to real life 20th and 21st century tanks and armored fighting vehicles?

Oh and btw, no such thing as an m1a3 yet...


tl;dr: 7/10 if this is a troll post, 0/10 + biomass if u serious bro.


Damn! I got trolled :facepalm:

Solo Rifter since 2009

Aestivalis Saidrian
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#40 - 2012-02-11 23:09:03 UTC
Ahrieman wrote:

Let me ask you, what Tier 1 and 2 BC's have you flown? What is/was wrong with them when compared to their racial relatives? Is that difference a bad thing?


Hurricane, Prophecy, Drake, Ferox (It looked sexy. >.>), Harbinger

Out of those 5 BCs, the Drake and Hurricane felt 'fine.'
The Harbinger I don't know how to fit well. So I can't give an honest opiniong about it.
The Ferox gave me more headaches in fitting then the Drake and 'Cane, while the Prophecy felt like an oversized Maller.


Ahrieman wrote:

In most cases, the trade off between Tier 1 and 2 is a matter of tank vs gank. Speed and agility also come into play as well as ability to project damage and the like. Active cyclone can easily outank a hurricane (and an active hurricane just makes me laugh). It also has a larger drone bay. It can also be fit for insane amounts of gank for a minnie ship that size (BC) or smaller. So which tier 1 BC's are the problem?


Of course. I haven't touched a cyclone because my active shield tank skills are not high at all and I'm leery about using cap boosters because I'm afraid I'll be a moron and screw up using them.

As for the MBT vs Light tank analogy, It was late. Also, M1A3 is in development but you're right in that it isn't in service.


As for the Omen: QUIT ******** putting Heavy guns on it! Fit Focused Mediums and its fine!
Yes. It needs help.