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Nerf The Tengu.

Author
Fredfredbug4
The Scope
Gallente Federation
#21 - 2012-02-08 23:05:51 UTC
I think measuring how balanced something is shouldn't be based on how easily it can kill other stuff, but how easily other stuff can kill it.

From my experience, the 100mn Tengus seem to be the hardest to deal with, if only because by the time a tackler has gotten in range, the Tengu would have either destroyed it or have been able to escape.

HOWEVER with the advent of Tier 3 Battlecruisers I did notice that these 100mn guys have been much easier to take on. Why? As the the Tengu tries to outrun the tackler(s), it is decreasing it's transversal velocity from said Sniper fit Tier 3 BC thus making it easier to hit.

I think the Tengu is fine and is being used how it's supposed to be, as an extremely expensive specialist ship. The specialty being taking on unprepared people.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Hans Zwaardhandler
Habitual Euthanasia
Pandemic Legion
#22 - 2012-02-08 23:51:40 UTC
After hearing complaints of people accusing CCP of preparing/already having neutered a large amount of Caldari ships... in all seriousness, if that happens, the Tengu is fine as it is. Only people not happy with the Tengu are the people not flying it. Big smile
Liang Nuren
No Salvation
Divine Damnation
#23 - 2012-02-09 00:32:57 UTC
Fon Revedhort wrote:
Dztrgovac wrote:

100MN ab Tengu (and missile Legion with similar fit) are broken like old nano was broken. Missiles ignore your own speed and so avoid causing problems to your own tracking that gun nano ships have to work with. They can engage and disengage when and who they want; without really committing to fights. Nano age didn't have that much solo pimp ships raping gang after gang, it was mostly nano gangs doing the raping. And extreme availability of T3 booster alts now also gives you ability to tackle people from 50km and laugh at them, being able to disengage whenever you want.

Pretty much this.

You can't cram in a 100mn ab into HAC or CS and get away with that. The same should apply for tech3. Atm penalties for fitting 100mn ab into tech3 cruisers are just insufficient.


Nah, you're doing it wrong. 100mn T3 cruisers are pretty easily catchable and killable... in fact I kinda wish more would roll through Amamake so I can sqoop their delicious lewtz.

-Liang

I'm an idiot, don't mind me.

Lyrrashae
Hellstar Towing and Recovery
#24 - 2012-02-09 01:06:51 UTC  |  Edited by: Lyrrashae
EDIT: Oops, responded to fedFredbug's post, not the OP. The OP actually gets a +1.

Oh, look, yet another "Nurf Tnegoo bcuz I can't fly/kill it111!!!!" post.

Ever flown a 100MN T3? (Yeah, I know...rhetorical question, obviouslyRoll)

They may have the speed of a runaway freight-train, but they also accelerate and turn like one. Use this--and a Rapier or two!--to your advantage.

Or better yet, accept that you are bad at EVE, biomass, and send all your ISK and stuffs to me.

For ****'s sake...UghRoll

Ni.

Lyrrashae
Hellstar Towing and Recovery
#25 - 2012-02-09 01:19:18 UTC  |  Edited by: Lyrrashae
Pinky Denmark wrote:
I dislike the overpowered resists on those babies...
Nerf them plz - Isk alone should not make these ships so difficult to kill...

Strategic Cruisers should be good because of the versatility, not their abilities to tank like a commandship, do damage like a battleship while dodging like a cruiser and being unable to counter with anything but a blob.


How the Hell is a base EM resist of--wait for it--zero, which needs at least 1 mid slot and/or rig slot to even hope to plug over-powered (Tengu + Caldari shield-tanks in general--yes, the Drake too)?

How is a Kinetic hole in the shield--weak to one race's heavily bonussed damage-type, and half+ the damage of hybrids, a main weapon of another race, recently buffed--overpowered (Minmatar shield-tank)?

How is two race's weakest resists--Explosive--on two races worth of tanks that needs slots given over to filling it overpowered (Gallente and Minmatar armour-tanks, secondary weakness of Caldari and Minmatar shield-tanks)

How is yet a fourth race's weakness to the general "do-it-all" damage type overpowered when one can switch to other damage types, plus that race is extremely vulnerable to neut'ing? (Amarr armour-tanks)?

The point:

Every strength in a single ship has a corresponding weakness, and outside of own-ship/own-class balance, there exist many, many counters to those strengths.

Stop whinging and try playing the game, first.

E: Yes, I know a number of Caldari ships get a shield-resist bonus from the ship-skill. But they are still weakest to EM even with the bonus.

Ni.

Mfume Apocal
Brutor Tribe
Minmatar Republic
#26 - 2012-02-09 01:30:32 UTC
Pinky Denmark wrote:
I dislike the overpowered resists on those babies...


They get the same resists as their T2 counterparts, unless you use resist bonus subs...

...which 100MN Tengus don't.
Fon Revedhort
Monks of War
#27 - 2012-02-09 02:04:10 UTC
Liang Nuren wrote:

Nah, you're doing it wrong. 100mn T3 cruisers are pretty easily catchable and killable... in fact I kinda wish more would roll through Amamake so I can sqoop their delicious lewtz.

-g

You clearly don't know who I am, do you?

Drakes are easily catchable and killable, too. It doesn't make 'em balanced.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Lyrrashae
Hellstar Towing and Recovery
#28 - 2012-02-09 04:42:49 UTC
Fon Revedhort wrote:
Liang Nuren wrote:

Nah, you're doing it wrong. 100mn T3 cruisers are pretty easily catchable and killable... in fact I kinda wish more would roll through Amamake so I can sqoop their delicious lewtz.

-g

You clearly don't know who I am, do you?

Drakes are easily catchable and killable, too. It doesn't make 'em balanced.


Actually, yes, it does.

As well: I can't speak for Liang, but I for one, couldn't care less, and I'm sure I'm not the only one.

Next!

Ni.

Heun zero
MAYHEM BOYZ
#29 - 2012-02-09 10:08:38 UTC
Rancyin wrote:
Pointless post in a pointless thread.




there is a paradox in your post
Pinky Denmark
The Cursed Navy
#30 - 2012-02-09 10:38:36 UTC
Why do I think the T3 ships needs a little adjustment? Because despite costing a fortune people still swear to them because they rarely lose them... They cost a lot but if you are smart they are pretty much "SAFE" to fly.

In 0.0 Tengu and Loki are super popular for a reason. You can catch them if you have the right tools ready but dammit it's not easy for most of the people running into them at it still requires some luck. Stating it's fine because tier 3 battlecruisers can kill them is wrong because those ships have some retardedly overpowered stats themself.

In Empire and lowsec The Legion and Proteus seems popular for pvp. Capable of nice dps/tank setups pilots are able to pick their fights and have such an evil tank/buffer they can usually kill someone and still disengage and dock/jump before exploding if they get caught in a bad situation. And if you get some Fleet boster and/or logi going it takes a lot of firepower to fight against T3 ships.
There is a reason why people don't even bother fighting back against wardecs in empire - a few strategic cruisers with backup requires a disproportionate amount of people if you don't want to use them yourself. Rather pointless and discouraging for the new people of Eve.

At least remove some powergrid from those ships to avoid the 100mn fits, dual plates etc... Yes it would ruin something many guys like but those people got other options and you can do amazing things even without 100mn AB and dual plating.
Wyte Ragnarok
#31 - 2012-02-09 11:49:50 UTC
Lyrrashae wrote:
Fon Revedhort wrote:

You clearly don't know who I am, do you?!111!!!one!!

As well: I can't speak for Liang, but I for one, couldn't care less, and I'm sure I'm not the only one.


Posting to confirm we don't care about your name.
Craterius
Symple Onez
#32 - 2012-02-10 22:12:14 UTC
My first reaction was that it was great that a pilot with max relevant skills, and skilled at PvP, and willing to shell out 2-3 billion isk, should be able to field a ship that could take on the average small gang - with their (one) tackler, max dps ships, and lol throwaway Blackbird, or the like.

However, take a look at these statistics for one Tengu pilot, who posted a 48 minute video of his exploits on youtube, "xBOPOHx1":

This is a pilot about 41/2 years old, so about 55 milion SP or so. He probably has maxed relevant skills.

Until Tengu came out, he had a slightly above average killboard.

However, since then, look at this:

kills losses
Nov 2011 160 1
Dec 2011 149 0
Jan 2012 251 4
Feb 2012 78 1

His current efficiency: 99.95%

Chance of enemy survival: 1.27%

Most of these kills were with Tengus, although about 10% of them were in other ships.

These statistics make me a bit uneasy about my first reaction. Not all these small gangs were unprepared, below average, or lol fitted.

I'm sorry, but no pilot in EvE should have a 99.95% efficiency because of the neat ship he is flying.

Robertson Nolen
Caldari Provisions
Caldari State
#33 - 2012-02-10 23:16:49 UTC
5/10 docked 5 because you actually needed to tell us you were trolling. It was quite obvious.
Liang Nuren
No Salvation
Divine Damnation
#34 - 2012-02-10 23:26:09 UTC
Fon Revedhort wrote:
Liang Nuren wrote:

Nah, you're doing it wrong. 100mn T3 cruisers are pretty easily catchable and killable... in fact I kinda wish more would roll through Amamake so I can sqoop their delicious lewtz.

-g

You clearly don't know who I am, do you?

Drakes are easily catchable and killable, too. It doesn't make 'em balanced.


I actually DO know exactly who you are. :)

-Liang

I'm an idiot, don't mind me.

Liang Nuren
No Salvation
Divine Damnation
#35 - 2012-02-10 23:26:57 UTC
Craterius wrote:
My first reaction was that it was great that a pilot with max relevant skills, and skilled at PvP, and willing to shell out 2-3 billion isk, should be able to field a ship that could take on the average small gang - with their (one) tackler, max dps ships, and lol throwaway Blackbird, or the like.

However, take a look at these statistics for one Tengu pilot, who posted a 48 minute video of his exploits on youtube, "xBOPOHx1":

This is a pilot about 41/2 years old, so about 55 milion SP or so. He probably has maxed relevant skills.

Until Tengu came out, he had a slightly above average killboard.

However, since then, look at this:

kills losses
Nov 2011 160 1
Dec 2011 149 0
Jan 2012 251 4
Feb 2012 78 1

His current efficiency: 99.95%

Chance of enemy survival: 1.27%

Most of these kills were with Tengus, although about 10% of them were in other ships.

These statistics make me a bit uneasy about my first reaction. Not all these small gangs were unprepared, below average, or lol fitted.

I'm sorry, but no pilot in EvE should have a 99.95% efficiency because of the neat ship he is flying.



Yeah, he drops great loot. Wish he'd come back to Amamake and visit me again. :)

-Liang

I'm an idiot, don't mind me.

Noisrevbus
#36 - 2012-02-10 23:28:04 UTC  |  Edited by: Noisrevbus
Craterius wrote:

However, take a look at these statistics for one Tengu pilot, who posted a 48 minute video of his exploits on youtube, "xBOPOHx1":

This is a pilot about 41/2 years old, so about 55 milion SP or so. He probably has maxed relevant skills.

Until Tengu came out, he had a slightly above average killboard.

However, since then, look at this:

These statistics make me a bit uneasy about my first reaction. Not all these small gangs were unprepared, below average, or lol fitted.


Would this have been an issue if the Tengu was released in Nov 2011? Probably not, as statistics is nothing more but statistics. For the vast majority of time the Tengu has been around Bopoh have not had awesome stats. Considering Fon and Prom pioneered the 100mn AB stuff in the summer of 2010, you can't really attribute that trend to his statistics either. I have no idea when the pilot in question began flying Tengus or why his activity and performance has peaked over the past few months, but nore do you. Selective statistics and all that - it's a fabrication of data to support your argument, not the other way around, an argument based on the data.

What we do know, is the important bit here...

... that 100mn AB setups (not the simpleton conclusion that it's "Tengus") are very strong for roaming PvP. Whoever referred to them as "the new nano" did a much better summary of this discussion than what was intended, i imagine. That is also the crunchpoint here, when the discussion starts being interesting, and where i am likely to be of a different oppinion than say, for example, Fon.

See, i was a supporter of the old nano nerf and alot of positive outcomes can still be traced back to those changes (more fluency in engagement ranges and a better rock-paper-scissor that has manifested itself quite well on the small-medium scale). Unlike most of you however, i also remember the discussion back then, and that i among alot of other people understood the nano nerf positive on the backdrop that a counter-balancing of numbers was necessary and iterated upon over the foreseeable future. It never was.

That's also why i have changed my stance a bit over the past few years, from an idealistic one to a more realistic one, regarding the balance of ships. I don't own a Titan or Mothership myself, nore do i currently own a Tengu (though i fly all races Tech III), but for whatever issues some resource-heavy concepts may have, they act as a balancing factor (some of the diminishing few) against the number-game that usurps all potential balance obtained after the nano nerf.

Have we had a better balance among ships? sure, but interactive roaming and emergent (small-scale) action has taken a much greater toll and the game has become worse. That also means, that if these cards are kept being dealt, i regret supporting the positive sides of the nano nerf. The existance of emergent roaming action is far more important than my ability to counter Drakes with Gallente - when numbers become the deciding factor and no one will fly Gallente anyway.

I see the same problems with this discussion tbh., and whatever re-balance is argued necessary should be understood against the backdrop of the current content context.

Rather one guy in an expensive Tengu than one hundred guys in inexpensive Hurricanes.

I wonder if this forum is capable enough to handle this side of the discussion - will anyone bite, and do so in an informed manner? In short, the interesting discussion at hand is the balance of small gang Tech III in trend of large gang BC.
Tanya Powers
Doomheim
#37 - 2012-02-12 00:13:20 UTC  |  Edited by: Tanya Powers
Mfume Apocal wrote:
Pinky Denmark wrote:
I dislike the overpowered resists on those babies...


They get the same resists as their T2 counterparts, unless you use resist bonus subs...

...which 100MN Tengus don't.



What this sir said and what most of you guys don't even try to admit.

You can't catch the nullified/cloacky Tengu?

Ho wait guys you can't neither catch the Proteus/Loki/Legion Cloaky/nullified ones. Dammit !

Resists:

Stop doing melting pots of everything and give perfect examples because those who fly 'it like me can tell you guys "blahblah" about tengus, it's the weakest of them all if you ever use a single neuron to figure out his weak point. So hard indeed.

Buffer? -Hell he's far from those 450K slaved Proteus and about 1B with all bonus/bossts (included double titan etc), hell do you see that much those in pvp?
yes some crazy guys like raiden use them most probably for fun factor and maybe because of the EHP for an heavy tackle but you cant push max ehp and dps+ top tackle at the same time, you need to sacrifice something just like Tengus.

I don't know that much Legions but I do know Lokis adn also what Loki+Claymore bonus does to my faction point in my Lachesis "I pin you from there". Lokis are everywhere in null sec, probably the best of them all for nullsec in whatever field they fit for.

Lets get back to that poor Tengu extracting that much tears from cry babies:

You get either strong resists with a stupid bonus for shield remote repair -awesome right?- and different high slot layout (focused utility instead of dps) OR 10% SHIELD EHP per level (and not both like you guys just blahblah all the time)
Plus, the regular Tengu is T2 fitted with probably 1 or 2 faction mods (web/disruptor for range) and it's absolutely not the loot pinata at 2.4B some guys for whatever reason had the guts to use to kill noobs/nerds not knowing what to do with their hulls (we even see a carrier gtfo in that vid...seriously?)

So Tengu's versatility makes a lot of guys cry because he is the king of the hill of pve after: nightmares, machariels, vindicators, vargurs...

And: because you can pvp in that Tengu making a lot of DPS/tank sacrifices just to be able to perma run some faction 100MN AB

Wau ! -you guys never crossed any armor tanked double bonused web Loki did you? -because those crying about Tengu in pvp would feel ridiculous after that.

Move on, adapt or die.
Jesus Rambo
Criterion.
Pandemic Legion
#38 - 2012-02-12 03:10:08 UTC
I don't think the tengu is overpowered, I just think the other T3s need a little bit of buff.

I'd like to see the Loki be able to push a bit more DPS. Not sure what the other two really need, maybe a little more active tank on the proteus and less buffer.
Adelas
Doomheim
#39 - 2012-02-15 00:25:32 UTC
Why is it that whenever something is seen as capable or OP it needs a nerf ? - not everything needs to be the same.
Liang Nuren
No Salvation
Divine Damnation
#40 - 2012-02-15 01:03:41 UTC
Jesus Rambo wrote:
I don't think the tengu is overpowered, I just think the other T3s need a little bit of buff.

I'd like to see the Loki be able to push a bit more DPS. Not sure what the other two really need, maybe a little more active tank on the proteus and less buffer.


I wouldn't object to a stronger active tank on the Proteus, but it needs a bigger cargo bay in that configuration.

-Liang

I'm an idiot, don't mind me.

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