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Player Features and Ideas Discussion

 
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Changes to T3's

Author
Mary Mercer
Doomheim
#1 - 2012-02-10 21:22:16 UTC
Maybe I'll get flamed for this, maybe I won't. But how about attaching rigs on the t3's to one of the sub systems? Often when swapping out a setup the rigs need to be changed as well it would be great to see them attached to the offensive sub for example. Or perhaps the defensive sub?

I don't know, the only real reason I have for this desire is further versatility of the ship. I love the concept of a ship that can change roles with a few clicks of a button and this one hitch really is fail.

Is something like this possible or does it create an imbalance some how?
mxzf
Shovel Bros
#2 - 2012-02-10 21:51:18 UTC
Which rig would go with which subsystem? Should rigs be tied to the Defensive subs? Or Offensive? Or Electronics? Or Engineering? Or Propulsion? You see the issue there? There's no way to have them fixed to one type of subsystem.

And I do sympathize with you, but there's no reasonable solution here. Rigs are designed to be permanent, so being able to remove them at will. And there's no way to decide what subsystems they would detach with.

The best solution seems to be to leave them as-is, tied to the hull, since no other solution can change things without breaking one of the core properties of rigs.

Fortunately, medium rigs are fairly cheap, so it's not overly painful to just delete them and get new ones most of the time. Maybe it's not the perfect solution some people want, but I don't see any other way to handle it.
Nikk Narrel
Moonlit Bonsai
#3 - 2012-02-10 22:22:03 UTC
mxzf wrote:
Which rig would go with which subsystem? Should rigs be tied to the Defensive subs? Or Offensive? Or Electronics? Or Engineering? Or Propulsion? You see the issue there? There's no way to have them fixed to one type of subsystem.

And I do sympathize with you, but there's no reasonable solution here. Rigs are designed to be permanent, so being able to remove them at will. And there's no way to decide what subsystems they would detach with.

The best solution seems to be to leave them as-is, tied to the hull, since no other solution can change things without breaking one of the core properties of rigs.

Fortunately, medium rigs are fairly cheap, so it's not overly painful to just delete them and get new ones most of the time. Maybe it's not the perfect solution some people want, but I don't see any other way to handle it.

Subsystems already have slot assignments to them, how about different types also include one or more rig slots, that would be specific and remain with the subsystem?
(A tooltip could ID the slot, or something similar)

OR, just have a subsystem set just for the rigs.

There are some pretty pricey rigs, once you hit tech 2 level on medium. I gotta figure people would be more likely to buy these expensive rigs, if they thought they could swap them out with other subsystems. That sounds good.
Mary Mercer
Doomheim
#4 - 2012-02-10 22:35:20 UTC
mxzf wrote:
Which rig would go with which subsystem? Should rigs be tied to the Defensive subs? Or Offensive? Or Electronics? Or Engineering? Or Propulsion? You see the issue there? There's no way to have them fixed to one type of subsystem.

And I do sympathize with you, but there's no reasonable solution here. Rigs are designed to be permanent, so being able to remove them at will. And there's no way to decide what subsystems they would detach with.

The best solution seems to be to leave them as-is, tied to the hull, since no other solution can change things without breaking one of the core properties of rigs.

Fortunately, medium rigs are fairly cheap, so it's not overly painful to just delete them and get new ones most of the time. Maybe it's not the perfect solution some people want, but I don't see any other way to handle it.


Umm it really makes no difference which sub they attach too does it? I mean if you want to swap sub setups and use the same type of sub with different rigs you just would have to have multiple versions of that sub.

So far your reasoning is really weak for why we can't attach attach them to one of the sub types.

As far as being cheep, I beg to differ. If you're swapping tengu setups a few times a day rigs would get expensive. I typically just deal with the wrong rigs for a couple setups but i would love to just own two of the same sub.
mxzf
Shovel Bros
#5 - 2012-02-10 22:55:05 UTC
@Nikk Narrel, your ideas are pretty far out there, there's no need to try to go through drastic measures

@Marcy Mercer, well, it would make a difference in some situations, and there's no logical thing for them to tie to other than the hull (where they are now). And have you considered buying a second T3 hull then? Then you can have a rig setup on each hull and simply switch back and forth between the two hulls with their different rigs.

I'm mostly just trying to point out that there are ways to work around the current system and that anything else would likely be either broken or weird shoe-horning.

And on top of all that, I don't think that modules (or rigs) have the ability to have anything linked to them. It would require some wizardry to allow you to bind rigs to a subsystem (if it's even possible) and could lead to some new market shenanigans too.
Xolve
GoonWaffe
Goonswarm Federation
#6 - 2012-02-10 23:01:16 UTC
T3 Sub's are usually just Trimarks/Shield Extender Rigs, or resistance plugs, maybe an ambit extension. If you're serious about flying T3's you probably have more then one of them, just saying.
Alxea
Unstable Pirate Sharks Of The Damed Sea
#7 - 2012-02-11 15:02:05 UTC
Mary Mercer wrote:
mxzf wrote:
Which rig would go with which subsystem? Should rigs be tied to the Defensive subs? Or Offensive? Or Electronics? Or Engineering? Or Propulsion? You see the issue there? There's no way to have them fixed to one type of subsystem.

And I do sympathize with you, but there's no reasonable solution here. Rigs are designed to be permanent, so being able to remove them at will. And there's no way to decide what subsystems they would detach with.

The best solution seems to be to leave them as-is, tied to the hull, since no other solution can change things without breaking one of the core properties of rigs.

Fortunately, medium rigs are fairly cheap, so it's not overly painful to just delete them and get new ones most of the time. Maybe it's not the perfect solution some people want, but I don't see any other way to handle it.


Umm it really makes no difference which sub they attach too does it? I mean if you want to swap sub setups and use the same type of sub with different rigs you just would have to have multiple versions of that sub.

So far your reasoning is really weak for why we can't attach attach them to one of the sub types.

As far as being cheep, I beg to differ. If you're swapping tengu setups a few times a day rigs would get expensive. I typically just deal with the wrong rigs for a couple setups but i would love to just own two of the same sub.

If you really think a few mil isk is a lot then you are a poor cat mate. XD