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Why are there no blueprint originals or skillbooks for sale by NPCs in 0.0?

Author
Valei Khurelem
#1 - 2012-02-10 10:23:36 UTC
I've been wondering about this issue for some time but one of the reasons I suspect the markets are so dead in 0.0, why are there no blueprint originals or skillbooks on sale at pirate NPC stations?

Surely even vets must be bloody frustrated at having to go all the way to low sec or pay for a courier contract just to get something incredibly basic, if you don't want them to be spawned in stations for sale ( for whatever reason that might be ) why not at least make it so in 0.0 you can manufacture them?

This is just another one of those situations where I shake my head at the design of this game since it would be incredibly easy to fix, I'm telling you if you supplied basic blueprint originals and skillbooks like in high sec people would be a lot more active because they could manufacture things and train in 0.0 rather than being forced to go all the way back.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Tchulen
Trumpets and Bookmarks
#2 - 2012-02-10 14:55:51 UTC
I think the point is that it's supposed to produce a player market for those items in nullsec. I get the impression that CCP's policy regarding null sec markets is that it's predominantly/completely player controlled.

Perhaps if there are people complaining about this you could make a killing by shipping a load into nullsec and selling them at inflated prices.



Reppyk
The Black Shell
#3 - 2012-02-10 15:00:10 UTC
Valei Khurelem wrote:
I've been wondering about this issue for some time but one of the reasons I suspect the markets are so dead in 0.0, why are there no blueprint originals or skillbooks on sale at pirate NPC stations?
Drug manufacturing.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Valei Khurelem
#4 - 2012-02-10 15:13:13 UTC
What if you want ships and equipment? You can't do anything without them and there's hardly anything in 0.0 there should be a player market, but when CCP don't even give players the means to create what they need then the idea is completely pointless.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Serge Bastana
GWA Corp
#5 - 2012-02-10 15:31:37 UTC
The idea behind living in 0.0 is 'do it yourself', CCP have provided the tools to make things happen in null, you just have to figure out how to use them to achieve what you want to do. Thing is with null logistics it tends to need cooperation between players to set up a market out there.

What you seem to want is someone to do it for you so that you can take advantage of their hard work, there is a thriving player market you can use in high sec. If you want a market out there and there isn't one, either do it yourself or don't, it's your choice.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Simi Kusoni
HelloKittyFanclub
#6 - 2012-02-10 15:43:35 UTC
Valei Khurelem wrote:
What if you want ships and equipment? You can't do anything without them and there's hardly anything in 0.0 there should be a player market, but when CCP don't even give players the means to create what they need then the idea is completely pointless.

There is a market in most null sec areas :/ And in places where there isn't a market, get stuff out there yourself and make some ISK selling everything at twice jita price.

Asking for NPC skill books, BPOs etc. in null sec is like asking for stations in WHs, it isn't going to happen and it defeats the point.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Valei Khurelem
#7 - 2012-02-10 15:47:35 UTC  |  Edited by: Valei Khurelem
I love the way people jump to conclusions, so let me get this straight.

According to you, me wanting to have blueprints and skillbooks so I can manufacture stuff in 0.0 space properly because there are already tools that don't exist out there for me to use and create items with means I'm someone who's taking advantage of their work even though it's something that I've specifically stated I want NPCs to sell because that means anyone can get these items like in high sec.

Why do you people even bother posting? You can't do anything in 0.0 space if you have the tools to use them. Do you even fly in 0.0 space? There are alliances that have skill books for sale on the open market but then they keep the stations locked so no one can purchase them, 0.0 space just isn't working as it is now because it lacks even the basics players need to get started in EVE which is why there are far more active players in high sec than 0.0.

Quote:
Asking for NPC skill books, BPOs etc. in null sec is like asking for stations in WHs, it isn't going to happen and it defeats the point.


People like you claim to want 0.0 to be more active and to get more players exploring, or you want them to take part in it, yet you constantly do everything in your power to try and discredit any ideas that would actually make people go out there and fly in 0.0 space, you have no point.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Temmu Guerra
Viziam
Amarr Empire
#8 - 2012-02-10 16:13:11 UTC
Of course stations are locked out to people who are not in the alliance (like yourself) to prevent people from docking up and being market pvpers. Hell I know some alliances that dont even bother with open market orders and do everything on contracts.

If you want to go into 0.0 you are going to need to work with players, I know that might be difficult however it is do-able. There are reasons why people do logistics and organization for alliances, as well as why 0.0 systems near the edge of highsec and sought after to make logistics somewhat easier.

Until you understand that... Jita ---->
Temmu Guerra
Viziam
Amarr Empire
#9 - 2012-02-10 16:15:30 UTC
Valei Khurelem wrote:


People like you claim to want 0.0 to be more active and to get more players exploring, or you want them to take part in it, yet you constantly do everything in your power to try and discredit any ideas that would actually make people go out there and fly in 0.0 space, you have no point.


Sadly this idea will not help people get out there. The point that you are trying to make with this statement is really wrong. People want 0.0 to be more active by having more smaller alliances. Not the random hobo char like yourself.
Valei Khurelem
#10 - 2012-02-10 16:39:42 UTC  |  Edited by: Valei Khurelem
It would get people more active, the only problem is obviously it isn't going to get people active that you want playing which seems to be a very select few that only you or your alliance likes. It doesn't surprise me anymore why the amount of subscribers for EVE isn't rising, it's nothing to do with this being a niche game, it's mass douchebaggery.

As for working with players, you'd had numerous posts being made lately about how ridiculous it is trying to get into any of these alliances and the crazy amount of information they require before they even look at you, how do you expect anyone neutral to trade or bargain with them?

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Simi Kusoni
HelloKittyFanclub
#11 - 2012-02-10 17:38:38 UTC  |  Edited by: Simi Kusoni
Valei Khurelem wrote:
I love the way people jump to conclusions, so let me get this straight.

According to you, me wanting to have blueprints and skillbooks so I can manufacture stuff in 0.0 space properly because there are already tools that don't exist out there for me to use and create items with means I'm someone who's taking advantage of their work even though it's something that I've specifically stated I want NPCs to sell because that means anyone can get these items like in high sec.

You can get them, from high sec. Getting resources to and from high sec is part of what makes null fun, it's a logistical challenge. If you aren't up to the task you shouldn't be in null sec in the first place.

Valei Khurelem wrote:
Why do you people even bother posting? You can't do anything in 0.0 space if you have the tools to use them. Do you even fly in 0.0 space? There are alliances that have skill books for sale on the open market but then they keep the stations locked so no one can purchase them, 0.0 space just isn't working as it is now because it lacks even the basics players need to get started in EVE which is why there are far more active players in high sec than 0.0.

Herpin the derp, asking people in large null sec alliances whether or not they fly in null sec. The deductive reasoning is strong in this one. As for "getting started" in Eve, you don't get started in Eve in null sec, you end up there when you're ready.

Valei Khurelem wrote:
People like you claim to want 0.0 to be more active and to get more players exploring, or you want them to take part in it, yet you constantly do everything in your power to try and discredit any ideas that would actually make people go out there and fly in 0.0 space, you have no point.

I don't really want 0.0 to be more active, I'd like it to be more dangerous and more profitable relative to high sec. As it stands it's pretty safe, and it isn't that much better in terms of ISK generation when compared to certain high sec activities. Your threads are based around the idea of making it high sec 2.0.

Valei Khurelem wrote:
It would get people more active, the only problem is obviously it isn't going to get people active that you want playing which seems to be a very select few that only you or your alliance likes. It doesn't surprise me anymore why the amount of subscribers for EVE isn't rising, it's nothing to do with this being a niche game, it's mass douchebaggery.

As for working with players, you'd had numerous posts being made lately about how ridiculous it is trying to get into any of these alliances and the crazy amount of information they require before they even look at you, how do you expect anyone neutral to trade or bargain with them?

The number of active subscribers for Eve is rising. This is the latest data available, since they switched to yearly economic newsletters: https://docs.google.com/viewer?url=http%3A%2F%2Fcdn1.eveonline.com%2Fcommunity%2FQEN%2FQEN_Q4-2010.pdf

It shows a negative blip in the player base with the release of incarna, and then a return to slowly gaining in numbers.

As for it being hard to get into "these" alliances, I've never seen any threads on this issue. For someone with a good combat record, or demonstrable skill in industry and logistics, which can be built up in smaller alliances if you're a skilled pilot, it should be trivial to get into even the largest.

I think your problem is that you aren't a skill combat pilot, and that you don't have any demonstrable capacity for advanced logistics or industry. Which probably explains why you're having trouble getting stuff out to null sec.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Xolve
GoonWaffe
Goonswarm Federation
#12 - 2012-02-10 18:00:25 UTC
Valei Khurelem wrote:
According to you, me wanting to have blueprints and skillbooks so I can manufacture stuff in 0.0 space properly because there are already tools that don't exist out there for me to use and create items with means I'm someone who's taking advantage of their work even though it's something that I've specifically stated I want NPCs to sell because that means anyone can get these items like in high sec.


There are skillbooks and blueprints seeded in NPC Nullsec, in fact some ships like the Hulk, and Noctis, and several of the pirate ship BPC's can be purchased for ISK/LP if you have the right standings with those factions. Most regions in Sov-Null have markets and infrastructure, sometimes there are even multiple markets.

Maintaining a market in 0.0 takes alot of player activity, logistics, and planning. The larger alliances have thousands of ships and mods on the market, and 0.0 is not nearly the barren wasteland you make it out to be.


Valei Khurelem wrote:
Why do you people even bother posting? You can't do anything in 0.0 space if you have the tools to use them. Do you even fly in 0.0 space? There are alliances that have skill books for sale on the open market but then they keep the stations locked so no one can purchase them, 0.0 space just isn't working as it is now because it lacks even the basics players need to get started in EVE which is why there are far more active players in high sec than 0.0.


Actually there are more active players in nullsec, especially right now with all the moon income driven wars going on. You can do anything in Nullsec that you can do in Empire, just with more risk. Stations are locked to people that are not allies of the people that own the station, this is a strategic asset, and not allowing your opponents to dock forces them to remain in space.

Larger alliances have multiple outposts, with a mulitude of station services available. I live in Fountain and probably have 200 ships scattered about the area (including the Deklein region in allied space).


Valei Khurelem wrote:
People like you claim to want 0.0 to be more active and to get more players exploring, or you want them to take part in it, yet you constantly do everything in your power to try and discredit any ideas that would actually make people go out there and fly in 0.0 space, you have no point.



We actually want 0.0 to be more active, and have smaller entities living in it. Which they do, a constant source of pvp is a good thing for null residents; the danger keeps things fun, without that, its just like living in empire; that being said, Null-sec is not nearly as scary as you would think it is, you just have to get in with the right people.

Many of the alliances in 0.0 (including TEST and GoonSwarm) have extensive newbie training programs and are more then willing to help new players out. Hell in TEST if you say you're a newbro in alliance, you will get half a dozen people send you ISK. Search around for something that fits you and go with it, but please stop judging Null residents when its obvious you've never stepped foot out there.
Valei Khurelem
#13 - 2012-02-10 21:02:13 UTC  |  Edited by: Valei Khurelem
Quote:
but please stop judging Null residents when its obvious you've ever stepped foot out there.


And that last line good sir is why I don't pay attention to your posts anymore, you say for me not to judge null residents yet you're judging me with absolutely no evidence whatsoever, I've actually been in nullsec and I'm mission running there, I'm not about to yell out my position and give you my alt. name so you can fly in with a fleet and station camp me like I know you would however.

Knowing you lot you're going to try and spin that around and claim I'm just lying anyway.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Sephiroth CloneIIV
Brothers of Tyr
Goonswarm Federation
#14 - 2012-02-10 21:16:25 UTC  |  Edited by: Sephiroth Clone VII
Considering the shear quantity, the low turn around, and high cost of certain books and BPO, its impractical to ever invest in them to stock 0.0 markets, for all but the largest of largest alliances.

Most people just clone to empire, get skills, come back.

So the ideas of some oddball cool thing to happening, player driven experience is not, you just get people going to empire.

And... what is the point, payers can't produce the stuff anyway, you have to buy it from NPC's so why would you bring it? Add to the obscene numbers its worth it just to import what you need for yourself for BPO's and inject books.

If they want people to be self sufficent, permit it to happen, allow players to create or find own BPOs or books without having to go to NPC station.

Changing this is the best idea, what people are expecting as some justification for keeping it has not happened in years of implementing player owned stations.
Danika Princip
GoonWaffe
Goonswarm Federation
#15 - 2012-02-10 23:06:25 UTC
If you want books and BPOs in 0.0, take them in yourself. Or use black frog. or make some friends who can do it.

I have a 0.0 manufacturing alt, with piles of blueprints, and I've never had a problem getting more.

Exactly what is a 'crazy amount of information' anyway? Do you mean an API key? Because that's really not crazy at all.
Simi Kusoni
HelloKittyFanclub
#16 - 2012-02-11 00:29:56 UTC
Danika Princip wrote:
Exactly what is a 'crazy amount of information' anyway? Do you mean an API key? Because that's really not crazy at all.
I'm guessing he means the null sec corporations that require you to thoroughly explain odd behavior in your corp history, like corp hopping or what your exact role was in certain corps that might be/have been red to them.

Valei Khurelem wrote:
And that last line good sir is why I don't pay attention to your posts anymore, you say for me not to judge null residents yet you're judging me with absolutely no evidence whatsoever, I've actually been in nullsec and I'm mission running there, I'm not about to yell out my position and give you my alt. name so you can fly in with a fleet and station camp me like I know you would however.

Knowing you lot you're going to try and spin that around and claim I'm just lying anyway.

I think most of us believe you that you've been to NPC 0.0, judging from your past threads. I think it's also safe after reading the threads you've created to say that you've had quite a bit of difficulty operating there, which is kind of my point when I say that you want 0.0 to be high sec 2.0.

The issue isn't with how difficult it is to get things 0.0, or with how unfair bubbles are, or with how little tank/combat capacity industrials have. It's that you're operating solo in 0.0, without the resources to really function there without difficulty. This is not a bad thing, it is working as intended.

Null is not meant to be somewhere you can just fly into and do what you want, it takes effort, skill and (if you want to do it solo) high SP alts to operate there properly. Making null sec easier and less dangerous may encourage more people to move there, but it will leave older more experienced players bored out of their minds.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]