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[Proposal] Turn incursions into faction warfare

Author
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#1 - 2012-02-09 16:58:47 UTC  |  Edited by: Krios Ahzek
Look, by now Sansha Kuvakei has noticed that his plans are constantly foiled by this ragtag band of teenage capsuleers, it's about time he asks for help from the other evil space alliances in town.

Force Incursion runners to join the war on the side of CONCORD in order to run incursions and give other players the ability to ally with Sansha's Nation.

Each faction would be a valid war target to the other in incursion systems. Yes, even in Highsec. Anyone who shoots a Sansha ship in an incursion system should be flagged as a valid target for the Sansha allies, who gain standings and LP for every enemy they kill.

This fixes incursions instantly without nuking the payout.

 Though All Men Do Despise Us

King Rothgar
Deadly Solutions
#2 - 2012-02-09 17:30:46 UTC
Supported. It will completely destroy high sec incursions as an isk farming method, but that's a good thing for the game overall imho.Cool

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#3 - 2012-02-09 17:34:05 UTC
Added thought:

If CONCORD can adequately defend the highsec incursions from infinite capsuleer pirates, why can't they wipe out the incursion themselves?

Hence, CONCORD should not defend those who run incursions.

 Though All Men Do Despise Us

Tekashi Kovacs
Golfclap Inc
#4 - 2012-02-09 18:09:52 UTC
If CONCORD can adequately defend the highsec, why not move them to defend 0.0 as well? 80 (or was that 90?) percent of playerbase sits in empire doing pve, why not to expand it to 0.0?

Think, and be happy that CCP priorities doesnt make sense, else 90% of systems would be hi-sec and you would be crying even more.


Magnificent Beast
School of Applied Knowledge
Caldari State
#5 - 2012-02-10 02:15:16 UTC
if we start bringing logic into this game, theres no end to how boring it would get
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#6 - 2012-02-10 04:40:39 UTC
Magnificent Beast wrote:
if we start bringing logic into this game, theres no end to how boring it would get



I am certain that adding a PVP component to the highest paying activity in the game would make it boring.

 Though All Men Do Despise Us

Xorv
Questionable Acquisitions
#7 - 2012-02-10 06:06:27 UTC
I think quite a lot of players thought Incursions would be very much like what the OPer suggests when we first heard about them. Instead we got crappy group PvE raids for shinny loot, content that belongs in a themepark game rudely inserted into EVE. It's a travesty to everything EVE ought to be.
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#8 - 2012-02-10 06:10:43 UTC
There is literally no good argument against this change.

 Though All Men Do Despise Us

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#9 - 2012-02-10 06:17:02 UTC
I want to shoot at ISK pinatas risk free is not a good argument.

 Though All Men Do Despise Us

jodaan
True Remorse
#10 - 2012-02-10 07:41:36 UTC
I agree, but I may be biased.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#11 - 2012-02-10 13:22:37 UTC
Nerf high sec incursion rewards

CEO of Lanate Industries

Citizen of Solitude

Wolodymyr
Breaking Ambitions
#12 - 2012-02-11 18:04:19 UTC
Yeah we all thought incursions were going to be cooler than they actually are.

I originally thought they were going to be pvp trainers with npc pirates warping around with advanced AI that makes them behave like small roaming gangs.

I also thought that incursions would turn off concord.

So yeah the current raiding mechanic is better than just solo running L4 missions but it could be a lot more amazing.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

King Rothgar
Deadly Solutions
#13 - 2012-02-12 03:35:54 UTC
On a related note, I've been waiting to join the blood raider convent for 2 years now. Mmm, delicious, purified capsuleer blood.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

ceyriot
Empyrean Academy
Empyrean Edict
#14 - 2012-03-24 03:57:46 UTC
I would be so down for this change. From what I know, incursion fits look a lot like PvP fits (just without points because its lame PvE), so it wouldn't even be that unfair. I also can't honestly think of a reason to not do this chage...

Also, it would give me even more incentive to fly my shiny Sansha ships!

But could you only join one faction? What if I want to join Amarr FW and Sansha FW? Seems illogical, but I want all the pew-pew I can get!

Not Flyinghotpocket's alt. At all.

Faction Warfare is like Fight Club. But with spaceships.

Rico Minali
Federal Navy Academy
Gallente Federation
#15 - 2012-03-24 16:12:53 UTC
This would make sense. Make incursions happen in lowsec. Lets face it if you want some sensible storuline, Concord would dive in and wtfpwn every incursion in hisec...

Trust me, I almost know what I'm doing.

Joyelle
SludgeSlingers
#16 - 2012-03-25 22:07:57 UTC
It made sense until I read it again. There's no way CCP is going to implement a mechanic where a highsec system suddenly acquires low/nullsec system characteristics; there are more than enough low/nullsec systems that way ----> so simply use the currently available wardec system, if you must fight in highsec; suicide ganking is also another option.
Besides, the social benefits of incursions over weighs any other reason for a possible pvp environment to be considered, especially in highsec, imo.
Xorv
Questionable Acquisitions
#17 - 2012-03-25 22:30:02 UTC  |  Edited by: Xorv
I think Incursions should both drop sec status and be subject to Faction War type mechanics of CONCORD aligned vs Sansha aligned players. However, an easier approach from CCPs perspective might be just to restrict Incursion participation to those in player corps/alliances and with the new Wardec system allow players and the Sandbox to sort out the rest on their own.
knobber Jobbler
State War Academy
Caldari State
#18 - 2012-03-26 13:58:06 UTC
Signed!

Xorv wrote:
I think quite a lot of players thought Incursions would be very much like what the OPer suggests when we first heard about them. Instead we got crappy group PvE raids for shinny loot, content that belongs in a themepark game rudely inserted into EVE. It's a travesty to everything EVE ought to be.


I agree, I thought it would be a half way between PVE and PVP, an attempt to get people to fleet up and work together.

But its not, its nothing like PVP fleets, its utterly predictable, its completely risk free and it can be multiboxed & botted.

Its WoW raids in space and it gives out to much money for no risk.
Sephiroth Clone VII
Brothers of Tyr
Goonswarm Federation
#19 - 2012-03-26 22:00:40 UTC  |  Edited by: Sephiroth Clone VII
Krios Ahzek wrote:
Added thought:

If CONCORD can adequately defend the highsec incursions from infinite capsuleer pirates, why can't they wipe out the incursion themselves?

Hence, CONCORD should not defend those who run incursions.


Loltroll

Yea concord can instapop tech 2 and faction players any part in space that they shot eachother, but never touch those rats seen in regular missions. By that logic should highsec missions be abolished while everyone just watches god concord NPCS one shot wave after wave of invading NPC rats before players ever get a chance to get a bounty. The bounty money concord should get just like any player, is used to get more concord ships, concord should be controlled by a sentient AI that desires to take over the universe, and secure all important resources for itself to maintain security and universal peace.

Concord will be the game.
Xorv
Questionable Acquisitions
#20 - 2012-03-27 18:26:49 UTC
Sephiroth CloneIIV wrote:
By that logic should highsec missions be abolished while everyone just watches god concord NPCS one shot wave after wave of invading NPC rats before players ever get a chance to get a bounty.


Essentially yes, either that or CONCORD's omnipresent god like power in High Sec gets knocked down several notches.