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Player Features and Ideas Discussion

 
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Buff risk in high-sec to match reward

First post
Author
Evei Shard
Shard Industries
#1 - 2012-02-09 01:49:51 UTC
High sec, especially since incursions, has far to much reward for far too little risk.

I propose the following change in order to fix this, for the benefit of all Eve players, as it will bring true balance to the game in regards to risk vs. reward.

For each 10mil isk lost, 10 hours of subscription time is taken off that players account.

This would do heavy damage to botters and incursion farmers, as when they lose their bots and farming ships, they would be getting several days cut off of their account time. If they want it back, they can pay for it. Botters could effectively be kicked out of the game by other players who refuse to let that sort of activity ruin high-sec.

The time lost should also scale with the system security status, to where there is no time lost if the security status off the system the loss takes place in is less than 0.5

Profit favors the prepared

Mara Rinn
Cosmic Goo Convertor
#2 - 2012-02-09 02:08:16 UTC
Evei Shard wrote:
For each 10mil isk lost, 10 hours of subscription time is taken off that players account.


So if someone ganks my officer-fit Golem in a 0.9 system, I lose half a month of subscription time, but the gankers get to pay for their next month using PLEX after selling the loot I dropped? Who loses the subscription time when someone wardecs my corp and blows up my faction tower?

Do the wardeccers lose subscription time because they're continually paying wardec fees? Do suicide gankers lose their subscription time for being blown up by CONCORD?

If I get stung by a scam contract that cost 500M ISK, do I lose 50 hours of game time?

If I transfer 500M ISK to a different account, do I lose 50 hours of game time?

Evei Shard wrote:
The time lost should also scale with the system security status, to where there is no time lost if the security status off the system the loss takes place in is less than 0.5


Ah, so if the botters move to 0.5 systems, they'll be making more profit and be immune to losing game time when they're ganked?

So this is actually a stealth bot buff?
McOboe
Viscosity
#3 - 2012-02-09 03:25:06 UTC
If you want to balance the ISK/risk ratio, it'd be a lot easier to simply reduce various ISK faucets in high-sec. Quick fixes- scale bounties based on system security level. Bounties in 0.5 space would be higher than those in 1.0 space, but significantly lower than what is found in nullsec. As it takes roughly 25-30 secs for CONCORD to respond in 0.5 space, I could see a boost in ISK flow for that security level, but overall there should be a reduction in ISK faucets in high-sec.
Misanthra
Alternative Enterprises
#4 - 2012-02-09 03:26:59 UTC
I do love an empire bot whine troll. Botting never ever ever happens in 0.0 Roll. Hell its safer, macro's can key in non alliance/fleet contacts. Empire....damn near most of the server should be grey to you.

Points for what could be a newish troll though (haven't seen this before at any rate).

Hi sec incursions do need a fix....this is not it though.
Tidurious
Blatant Alt Corp
#5 - 2012-02-09 04:16:16 UTC
Evei Shard wrote:


For each 10mil isk lost, 10 hours of subscription time is taken off that players account.



Are you ******* kidding me? THIS is your solution? If I like to PvP, should I lose time off my account for losing a ship in actual combat? What about if I wardec someone or they wardec me, should we lose time off our accounts? How about falling for a scam, should I lose time off my account?

What the hell has to be coursing through your veins to come up with an idea this blatantly stupid? You pay RL money for the game - you shouldn't lose that money just because you're not very good at the game, or get ganked, or... the list goes on and on.

Please, for the benefit of the entire EVE community, biomass yourself at the earliest opportunity. No good will come of you.
reaver2145
Satanic Lobster Buttplug With Hidden Unicorn.
#6 - 2012-02-09 04:20:16 UTC
Ok now we should also make nullsec more risky to balance the reward

Free Intel in local for 0 effort while you run your plexs and faction/officer spawns,intel channels for the next region so if any reds appear in your free Intel channel you pos/dock up safe i dont think so.

Remove local in nullsec and make your alliance's/pets make a effort to police there space to keep you safe instead of getting "free" riskless intel 24/7
Montevius Williams
The Scope
Gallente Federation
#7 - 2012-02-09 04:29:35 UTC
There should never be any mechanic in any game that takes off subscription time after you've already paid it. You will have alot of pissed off customers and lost subscriptions. This is a horrible idea, just horrible.

If I paid for 30 days game time, I damn well better get 30 days game time. Period.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Tidurious
Blatant Alt Corp
#8 - 2012-02-09 04:31:25 UTC
Montevius Williams wrote:
There should never be any mechanic in any game that takes off subscription time after you've already paid it. You will have alot of pissed off customers and lost subscriptions. This is a horrible idea, just horrible.

If I paid for 30 days game time, I damn well better get 30 days game time. Period.



This is damn right ^^
Evei Shard
Shard Industries
#9 - 2012-02-09 07:08:07 UTC
Misanthra wrote:
I do love a troll.


Fixed for accuracy, can I get a 10/10?

I actually don't support the idea I posted. I posed it because the current forum climate is populated heavily with people who espouse similar beliefs on how game play mechanics should be. I figured they'd be all over this idea like flies on ****, because it would be yet another way to extend the "tear extraction". Hulks and freighters would become measured not in isk loss, but in actual dollars lost. Same game mechanics, but I put hard currency on the line.

Reading the replies here, however, it's nice to know some people around here still have souls.

Profit favors the prepared

Misanthra
Alternative Enterprises
#10 - 2012-02-09 09:47:57 UTC
Evei Shard wrote:
Misanthra wrote:
I do love a troll.


Fixed for accuracy, can I get a 10/10?



sure....may even get more empire peeps to whine.


Simi Kusoni
HelloKittyFanclub
#11 - 2012-02-09 13:12:53 UTC
Evei Shard wrote:
Fixed for accuracy, can I get a 10/10?

I actually don't support the idea I posted. I posed it because the current forum climate is populated heavily with people who espouse similar beliefs on how game play mechanics should be. I figured they'd be all over this idea like flies on ****, because it would be yet another way to extend the "tear extraction". Hulks and freighters would become measured not in isk loss, but in actual dollars lost. Same game mechanics, but I put hard currency on the line.

Reading the replies here, however, it's nice to know some people around here still have souls.


I think the problem was that you assumed those that are against making Eve easier, in terms of providing complete safety or high ISK rewards in high sec, are merely doing it in the spirit of "tear extraction". The reality is that we simply like Eve being a difficult game, even when those difficulties negatively effect us too.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Caliph Muhammed
Perkone
Caldari State
#12 - 2012-02-09 16:10:12 UTC  |  Edited by: Caliph Muhammed
I agree and i'm a Jita rat. I love the market. But the risk in HISEC is minimal. Far too strict and way to much of a safety net. Fix wardecs for starters. And when I say fix them, I mean make them worth spending money on, far less escapable without corp joining/recruiting consequences.

Corps closing down in this game is like destruction for the economy. It frees players up to join other corporations which can grow to contest larger alliances. Forcing it isn't the solution but allowing it to occur naturally through attrition should be a priority. Without it, things grow stagnant.

The only thing in EVE you should be entitled to is logging in. Everything else is what you build, take or defend.

Note that im not endorsing losing sub time, that's ridiculous, just the need for HISEC risk.
Xolve
GoonWaffe
Goonswarm Federation
#13 - 2012-02-09 17:37:41 UTC
reaver2145 wrote:
Ok now we should also make nullsec more risky to balance the reward

Free Intel in local for 0 effort while you run your plexs and faction/officer spawns,intel channels for the next region so if any reds appear in your free Intel channel you pos/dock up safe i dont think so.

Remove local in nullsec and make your alliance's/pets make a effort to police there space to keep you safe instead of getting "free" riskless intel 24/7


You know.. as a Null-sec resident, sure I have access to all the 'blue' regions intel channels, and then the general campaign intel channels, then the alliance channels, and squad channels, and local and all that- in Nullsec do you have any idea how easy it is to not pay attention to local? Even with the new condensed list, its easy to miss a neutral flying through system.

Null-sec is risky aside from the free-intel you get from local (this is such a bullshit argument); just because someone is announced in an intel channel doesn't force anyone to dock, and in most times, theres just as many people looking for kills as there are people running anoms/mining/POShumping/Incursioning. It is kind of displeasing that since the anomaly nerf, the 'average player' in null sec makes about 60-70m an hour, when a High Sec incursion runner makes what? 90-120m per hour? Without a single care in the world.

High sec needs to have its rewards lowered to match the relative safe haven that it is. You can't be wardec'd if you don't want to be, suicide ganking is going to happen anyway if you make yourself a target, and other then that your free to do, pretty much whatever boring excuse for entertainment you do in Empire.

In before some asshat says that casuals can't play in Nullsec, which is utter trash. Find a stable alliance, and enjoy.
Skydell
Bad Girl Posse
#14 - 2012-02-09 18:23:20 UTC
As some have pointed out in a round about way, Null sec PvE risk is zero. The only risk is a player will come in and I-Win ewar you to the point of impotence while the PvE grind away at you but the chance a PvE battleship fleet will kill you in Null is as low as a Lv. 4 will in high sec. Sure, CCP could nerf high sec (again) and gimp it to the point where you would need to farm ISK 23/7 just to pay rent on an Office but do you really think that would be fun?

CCP Phantom
C C P
C C P Alliance
#15 - 2012-02-09 20:02:45 UTC
Trolling is not allowed on our forums.

Thread locked.

CCP Phantom - Senior Community Developer