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eve and the market

Author
Samantha Utama
Caldari Provisions
Caldari State
#41 - 2012-02-07 06:06:17 UTC
Played for 5 year, still haven't got a clue.

On the bright side, I means you're special.
BeforetheStorm90
The Scope
Gallente Federation
#42 - 2012-02-07 06:46:05 UTC
Chip Flux wrote:
And this is the best the eve community can come back with?

It is pathetic beyond belief.

This is not an idea.

I played eve every day of my 5 odd years

I have an OPINION

And this is where it belongs, where people might actually read it



I think part of your problem is that your posts are painful to read. Compared to everyone else's the differences are striking. Its hard to take you serious.

The almost completely player driven economy in Eve is one of its more ground breaking and important features. To remove it would destroy Eve's soul. Removing the market is not the answer to moving more people to low/null sec, shifting and creating resources/isk sinks are.

Furthermore, if you honestly think rewords are too low, you are either way too greedy, or incredibly bad at gaining such rewards. There are plenty of things in Eve that can be gained quite easily. Yes, many items, ships, what have you, are also challenging to acquire and use. However, is that not part of the attraction these things provide?
Chip Flux
Center for Advanced Studies
Gallente Federation
#43 - 2012-02-07 08:29:28 UTC
ok smartass
why is the population huddled in highsec whilst lowsec is relatively unused, if its not through lack of rewards?
Valei Khurelem
#44 - 2012-02-07 08:31:53 UTC  |  Edited by: Valei Khurelem
Chip Flux wrote:
ok smartass
why is the population huddled in highsec whilst lowsec is relatively unused, if its not through lack of rewards?


Because PvP is a blatantly rigged part of the game and anyone with half a brain recognises that and stays in high sec where they can earn ISK consistently without losing lots of it.

Case in point, I just tried to do a simple distribution mission in blood raider space, about four people saw me show up in local, then station camped me and when I tried getting out with my package they ganked me instantly and I was just in a noob minmatar ship.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Chip Flux
Center for Advanced Studies
Gallente Federation
#45 - 2012-02-07 08:35:29 UTC
yes that is true
but there is a point where the risk is worth it


Eve does not even come close to rewarding effort, with more than tears
Valei Khurelem
#46 - 2012-02-07 08:38:04 UTC  |  Edited by: Valei Khurelem
I agree with you on that point, they need to vastly increase the ISK you get in 0.0 to cover the losses, this is why people stay in high sec so much as well, it's worth suffering a slightly lower profit if it means you aren't going to get ganked instantly any time you leave the station.

I make much more progress and ISK in this game being a carebear noob than I ever did trying to go into 0.0 space to earn ISK, the idea that you earn more by being there is a complete lie, to even be remotely safe in 0.0 you need to have a huge alliance behind your back or you are fair game even if you're nowhere near their sovereignty.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Chip Flux
Center for Advanced Studies
Gallente Federation
#47 - 2012-02-07 08:42:45 UTC
reward is what makes this game fun
and ccp are tight fisted misers

in the name of the market

they cannot give us a reward for our efforts because it would destroy the market.

they say

But it is company policy to deprive us

The more they starve us, the more plex we have to buy
Valei Khurelem
#48 - 2012-02-07 08:48:39 UTC
They make ISK and items from thin air readily available to certain groups of people so that logic doesn't make any sense, I'd seriously question the position of anyone in CCP who thinks like that and then puts in incursions.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Chip Flux
Center for Advanced Studies
Gallente Federation
#49 - 2012-02-07 08:56:57 UTC
incursions were a desperate attenpt to hold onto a waning population

but yes you are right, they are completely out of character for ccp

they try to buy players with the incursion grind

no imagination, just throw isk at them desperately

Destination SkillQueue
Doomheim
#50 - 2012-02-07 09:09:23 UTC  |  Edited by: Destination SkillQueue
Chip Flux wrote:
ok smartass
why is the population huddled in highsec whilst lowsec is relatively unused, if its not through lack of rewards?


Because people start in highsec, it has a great deal of things to do, it is the central hub of the universe and some people in general are risk averse/incompetent(They aren't the same, but the safety of highsec is comforting for both.). Highsec being a starter area is significant for obvious reasons. It's everyones first home and unless you specifically want to avoid staying there, it's what everyone gets familiar with first. It's also the place every alt not needing to be somewhere else will be at. Since it is also the hub of the universe where everyone comes to do business, almost everyone needs to maintain some kind of presence there. Point being highsec numbers will always be inflated no matter what happens.

Highsec also offers easy access to most of the different types of content the game offers or provides a base for short incursion in to other areas. Naturally there are differences when changing security areas, but the basic nature of the content doesn't change in the case of lowsec. The NPCs are just as ********(with more annoying neut towers), PI works the same and sites spawn just like in highsec. So if you make enough rewards to get by, there isn't that much incentive in moving just for the increased rewards, especially if you are risk averse. Naturally the increased rewards would be nice, but since you're hardly losing any ships in highsec anyway, the increased reward isn't that great of an incentive for everyone. I would suspect, that most players move because they want to live in different type of risk/reward environment or want to experience gameplay simply not available/possible in highsec.

Buffing the rewards of existing content would be nice, but I think ultimately such an approach won't be really effective. Reason being that lowsec is in the middle ground, so people who value safety will always choose highsec, while people who value high rewards will choose 0.0 or wormholes. Even the risk averse will be better of in 0.0 by joining an existing power block. So instead of fidling with the rewards, it's better and more productive to focus giving lowsec unique gameplay opportunities and a unique risk environment. Improving on faction warfare, focusing drug manufacturing there and keeping/creating restrictions like no bubbles are things I'm talking about. Try to create interesting gameplay, content and mechanics, that you can only experience in lowsec.
Bischopt
Sebiestor Tribe
Minmatar Republic
#51 - 2012-02-07 10:26:20 UTC
Rewards?

Sounds like OP just wants more shiny stuff from grinding missions / killing belt rats. I want dozens of naked women covered with baby oil to serve my every need. Everyone wants something.
Unfortunately in EVE you make your own rewards, much like real life. For most people that means staying safe and doing business.
But you already know this, right? That's why you want CCP to go around, throwing chunks of gold on the ground so everyone would be forced to move in order to pick it up.

Lets take some sheep and put them in a safe area.
Now lets take some wolves and put them outside that safe area.
The grass in the safe area is green and will never run out.
The grass outside the safe area is greener and will never run out.

Will the sheep leave the safe area to eat the (greener) grass?
No, because they're sheep
and I'm waiting for them to step out of the safe area.

Nerfing highsec / buffing lowsec will just make those who already live there poorer / richer because wolves and sheep cant live in the same place at the same time.
Well the wolves can! obviously. But the sheep cant.
baltec1
Bat Country
Pandemic Horde
#52 - 2012-02-07 10:34:10 UTC
Chip Flux wrote:
incursions were a desperate attenpt to hold onto a waning population

but yes you are right, they are completely out of character for ccp

they try to buy players with the incursion grind

no imagination, just throw isk at them desperately



Yes, our player retention is so bad we are the only MMO to still be growing even after 9 years.
Sasha Azala
Doomheim
#53 - 2012-02-07 10:49:27 UTC
Chip Flux wrote:
CCP cannot put reward out there as it will upset the market
Its quite simple

They fuss around with stuff like metal scraps cos they believe its important.

Do you realise how exciting loot drops could be if it wasnt for the precious market?



Sounds like you want an epic sword to drop from a bear. Maybe you're playing the wrong game?
Chip Flux
Center for Advanced Studies
Gallente Federation
#54 - 2012-02-07 10:51:41 UTC
you are completely wrong about what I want
as you would know if you bothered to read.

I NEED to do lvl4 missions in highsec to support my game, or sell plex.

That or incursion grinding is it.

I am sick of missions

I want more sigs out there
I want a proper bounty system
I want lowsec to be a lucrative place that everyone wants to take a chance on.
I want ccp to hire someone with some imagination
And announce eves exciting future
Im sick of just stagnation
And devs fiddling with stuff they have no idea about
baltec1
Bat Country
Pandemic Horde
#55 - 2012-02-07 10:54:31 UTC
Chip Flux wrote:
you are completely wrong about what I want
as you would know if you bothered to read.

I NEED to do lvl4 missions in highsec to support my game, or sell plex.

That or incursion grinding is it.

I am sick of missions

I want more sigs out there
I want a proper bounty system
I want lowsec to be a lucrative place that everyone wants to take a chance on.
I want ccp to hire someone with some imagination
And announce eves exciting future
Im sick of just stagnation
And devs fiddling with stuff they have no idea about


So go get a probe laucher and go into low sec and 0.0
Jacob Stiller
The Scope
Gallente Federation
#56 - 2012-02-07 10:55:56 UTC
If you want an isk generating alternative to missioning, why don't you play the market? Oh, wait . . .
Sasha Azala
Doomheim
#57 - 2012-02-07 11:03:01 UTC
Chip Flux wrote:
you are completely wrong about what I want
as you would know if you bothered to read.

I NEED to do lvl4 missions in highsec to support my game, or sell plex.

That or incursion grinding is it.

I am sick of missions

I want more sigs out there
I want a proper bounty system
I want lowsec to be a lucrative place that everyone wants to take a chance on.
I want ccp to hire someone with some imagination
And announce eves exciting future
Im sick of just stagnation
And devs fiddling with stuff they have no idea about




If you're sick of missions, do something else as well.

I agree with you on the bounty system, it's totally crap as it is.

Low-sec is not lucrative because of the low-sec players, don't see how you will change that as long as gates are the only entry point to systems (excluding chance WHs).

Someone's imagination might not comply with your vision and playstyle. So you might stll be complaining if they did hire someone.

The game was stagnant at one point, but at least they're now working on it again.
Sasha Azala
Doomheim
#58 - 2012-02-07 11:14:15 UTC
Chip Flux wrote:
I say ignore the market CCP, let it go haywire.
EvE comes first , the market will have to just get on with it





They can't ignore the market because the market is a core element of EVE.

I'm one of those players that believes items in EVE should be player built so the market and market prices are very important.




What would EVE be like without a worthwhile market, probably not worth playing.
Buruk Utama
Science and Trade Institute
Caldari State
#59 - 2012-02-07 11:21:12 UTC
Chip Flux wrote:
you are completely wrong about what I want
as you would know if you bothered to read.

I NEED to do lvl4 missions in highsec to support my game, or sell plex.

That or incursion grinding is it.

I am sick of missions

I want more sigs out there
I want a proper bounty system
I want lowsec to be a lucrative place that everyone wants to take a chance on.
I want ccp to hire someone with some imagination
And announce eves exciting future
Im sick of just stagnation
And devs fiddling with stuff they have no idea about


Devs make some dumb moves but I'm sure they know more about what they are tinkering than you do Roll

As for low sec? Its profitable and decisively more than high sec. Mission rewards higher, more sites, more anoms, better bounties, better pi, better loot from sites including loot that isn't even available in high sec. What is keeping you from reaping all that? Oh wait that's right, its the population of rabid dogs that hurdle headlong at anything that moves in space that keeps you from doing reaping all the rewards there.

Until the mental population of low sec changes from kill everything in sight to lets build something together it will remain empty as it is now. No reason to go from high to low, better to go from high to null as both play almost the same except the market in null is very clustered and you do have to CTA from time to time.

The market will efficiently adjust to change changes in loot and what not. Look at the recent changes in PI, the change was everyone increased prices and it spiked but leveled out. Same with fuel blocks and the AB changes, the market adjust for it and people either start or stop producing non-profitable goods.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#60 - 2012-02-07 12:48:28 UTC
@Op

You want your standings displayed according to your earlier post today. They're no longer there so you want to take other stuff out of EvE, starting with the market.

That's like taking all the spaceships out of EvE.

I can't wait to read what other suggestions you have.