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Increase lowsec rewards.

Author
Shazzam Vokanavom
Doomheim
#41 - 2012-02-07 00:09:55 UTC  |  Edited by: Shazzam Vokanavom
Ai Shun wrote:
Dinsdale Pirannha wrote:
Velicitia wrote:
Nerf Hisec.


Brilliant idea!
I am sure that the 67.6% of Eve players who live in high sec (CCP's numbers) will be thrilled and when they respond by nerfing Eve's subscription base, that will just peachy for you.


Can you please get your facts straight. It is characters, not players according to the CCP data. You can see CCP Diagoras'original image from his tweet here. (https://twitter.com/#!/CCP_Diagoras/media/slideshow?url=pic.twitter.com%2Fr8lRlvtg)

Not all players have a single character and there are several reasons for people who predominantly fly in less secure areas to have alternate characters in more secure areas.

Unless, of course, you have an alternative source from CCP but to the best knowledge I have they have only released data for 18th January 2012 with 5,000,000 or more SP.

Edit: Apologies for the terrible link, but even using the URL option from the editing menu won't allow me to link it directly - BBCODE errors.


It also ignores what is likley a vast majority of helper alt chars or trading alt chars who are likley to be in HS but won't neccesarily have trained to the 5 mill SP point. So it would be interesting to see the proportion below this figure. But i realise the extra problems with introducing those numbers. But I'm pretty convinced that due to the need for higher SP characters to be effective in low and null sec, that the vast majority below 5 mil SP are High sec chars. So as much as the arguments and figures are useful, I think its important to remember what the figures are based on. As I imagine the complete percentage of HS chars to be actually higher.

I do agree however that it isn't clear to afford any assumptions about how the subscription base would be affected as a result.
Ai Shun
#42 - 2012-02-07 00:13:26 UTC
Shazzam Vokanavom wrote:
It also ignores what is likley a vast majority of helper alt chars or trading alt chars who are likley to be in HS but won't neccesarily have trained to the 5 mill SP point. So it would be interesting to see the proportion below this figure. But i realise the extra problems with introducing those numbers. But I'm pretty convinced that due to the need for higher SP characters to be effective in low and null sec, that the vast majority below 5 mil SP are High sec chars. So as much as the arguments and figures are useful, I think its important to remember what the figures are based on.

As a result it isn't completley clear to afford any assumptions about how the subscription base would be affected.


Indeed, which is why work should not focus on CONCORD security status but on activities that characters engage in. I'd much rather see what % of characters were engaged in combat, missions, industry, mining, etc. as that would give one a better gauge of what systems in EVE needs attention and needs to be either boosted or reworked.

This whole obsession with security status is just dumb. People who harp on about it should go back to their PvE server What?
Skydell
Bad Girl Posse
#43 - 2012-02-07 00:13:40 UTC
Vincent Athena wrote:
How many people move to low sec or even null sec so they can make more money? Sure a few do, but most look on those areas and see so many roadblocks to paying the bills they just stay in high. Even people who live in low or null will have a high sec alt to make money. That somehow seems backwards.

The reason to stay in high sec should be because you dislike PvP combat. It should not be because its the fastest way to get rich. People should not be opting out of low or null because they cannot make the numbers work.

Now, oddly on paper low is richer than high. Mission rewards are higher, incursions pay 50% more, there are better roids, you can build stuff you cannot build in high, exploration sites have better drops, and there are level 5 missions. So why so few people? Maybe its not rich enough. Maybe you spend so much time with making up for the lack of CONCORD that you end up making less than a typical high sec dweller.


This.

None of the rewards systems in EVE are based on loss. That's true in all 3 sec groups.

Lose a couple of T2 light drones in a Lv. 3 in high sec and you are doing the mission for free.
Lose a "cheap" ship in low sec and a days work goes down the toilet.
Null, the same thing.

We call it "hard" to be forced to grind our guts out making ISK at a 5000% rate to what we lose it. It's an old discussion, beaten to death. EVE puts all the Asian grinder games to shame. It's 1000 times worse than any Level 90 grind, it's worse than any RnG grind for gear in some of the most insane RnG grinds because in EVE the ISK grind is never ending. If that's all it takes to make EVE hard, Aion has EVE all beat to hell in hard. You spend months grinding off RnG sockets in a PvP zone with .25% chance of it actually going up in stat. It's also due to go free to play in Europe this month because nobody plays it either.


Kessiaan
Sebiestor Tribe
Minmatar Republic
#44 - 2012-02-07 00:51:12 UTC
Boosting lowsec mission / exploration payouts will never work. It practically rains money in nullsec once you know what you're doing, but requires connections that take time to cultivate, as well as a willingness to warp away from whatever you're doing to go pvp when a roam starts or hostiles show up. Nevermind the fact that nullsec life is considerably easier than lowsec life - I was a -10 pirate for years before I joined by current corp and headed to Stain, and I can rat, anom, and explore away for hours at a time when things are slow; in lowsec I made all my money from wormholing because constant neut traffic made doing anything else unfeasible, I could make more money sitting on a gate shooting people.

People who can't or are unwilling to handle that kind of an environment are much better served in highsec. Lowsec was envisioned to be a kind of middle ground but as it stands right now there's no reason not to just head to nullsec - they're called nullbears for a reason you know :D.

The best thing that could happen to low is to give it a unique purpose. Factional warfare was a step in the right direction, as was PI in my opinion (which is actually possible in lowsec and more profitable than highsec). I've seen plenty of good suggestions on these boards as well.
Shazzam Vokanavom
Doomheim
#45 - 2012-02-07 00:56:46 UTC
Kessiaan wrote:
The best thing that could happen to low is to give it a unique purpose


^^ QFT, + 1
Micheal Dietrich
Kings Gambit Black
#46 - 2012-02-07 01:44:23 UTC
De-motivational poster, courtesy of my pets.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Velicitia
XS Tech
#47 - 2012-02-07 15:19:44 UTC
Shazzam Vokanavom wrote:
Kessiaan wrote:
The best thing that could happen to low is to give it a unique purpose


^^ QFT, + 1


agreed.

I think *some* of that purpose is already there for the industrial/miner types ... it's just that it is easier (read: safer) to get the stuff in hisec. The only thing that lowsec truly adds for industry types is Zydrine (ignoring the obvious grav sites in 0.5).

so, mix that up a bit. Remove the "easy" sources of Mexallon and Isogen from hisec.

I'm not saying that there need to be things that "force" people into low -- but rather that they're enticed to go out there and start working together...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Nuela
WoT Misfits
#48 - 2012-02-07 17:30:48 UTC  |  Edited by: Nuela
Vincent Athena wrote:
How many people move to low sec or even null sec so they can make more money? Sure a few do, but most look on those areas and see so many roadblocks to paying the bills they just stay in high. Even people who live in low or null will have a high sec alt to make money. That somehow seems backwards.

The reason to stay in high sec should be because you dislike PvP combat. It should not be because its the fastest way to get rich. People should not be opting out of low or null because they cannot make the numbers work.

Now, oddly on paper low is richer than high. Mission rewards are higher, incursions pay 50% more, there are better roids, you can build stuff you cannot build in high, exploration sites have better drops, and there are level 5 missions. So why so few people? Maybe its not rich enough. Maybe you spend so much time with making up for the lack of CONCORD that you end up making less than a typical high sec dweller.



I am one that tried lowsec for the possibility of making more money. Heck, I still have a base of operations and a jump clone out there that I use from time to time.

However, while the rewards for missioning are higher in lowsec...they really aren't when you factor in everything.

First of all, you can't mission in your hi-end, pimped out pimp ship....the one that deals huge amounts of DPS to specific rats. A Drake is probably your best 'low-end' isk-wise ship to do lvl 4's. However, A Drake has issues as well...it is slow to jump and very easy to scan down. Therefore, A Tengu is your best bet...but if you lose it...it is expensive while a cheap drake fully insured is much cheaper. Because you are not missioning in a pimped out mission runner, your mission completion rate will be slower and your bounty will be lesser making it comparable to hisec.

Second, you must constantly spam your dscanner and watch local. This takes effort and so could detract from your efficiency. You must ALWAYS be paying full attention...no watching "The Walking Dead" while missioning. This can be fun but it wears on you more so you mission less...cutting your income.

Third, the market is usually slim and so you must bring in stuff like ammo. Not a big deal but it is still a distraction/loss of efficiency.

Fourtth, you will lose ships. Not as many as you think but it will happen from time to time...lessening profits plus you need to logistics replacements.

Fifth, traveling to and from mission sites/systems takes more time as you need to be careful. Still a loss of efficiency.

Sixth, salvaging is lessened. Just not worth it usually.

Seventh, you really need a stealth alt to watch for gate camps. You can't just go jumping through gates...you have to know what is on other side.

Next, you can get pinned from time to time meaning you can't mission. Some times a group just takes a liking to you and messes with you so you have to play another toon until they go away (you don't log off as then they know when you come back...best to bore em to death camping your toon while you play another toon.

I;m sure I'm missing some, but you get the idea. The greater rewards of losec are pretty much eaten up by less efficiency. IME, I can make about the same as hisec...maybe a bit more...but from a pure isk-analytic cost/benefit analysis it doesn't pay for the increased risk.

I don't dual acct when missioning in hisec...but many do. I imagine this would be MUCH more difficult in losec...and so people that do this in hisec find this makes losec even less attractive isk-wise.

I still do it from time to time but more for the variety/spice than the isk.

I've tried lvl 5's...but they always seem to be camped. However, I haven't REALLY tried to give lvl 5's a shot so maybe there are agents out there not perma-camped.
Hedoran Jaynara
Cromwell Holdings
#49 - 2012-02-07 19:03:19 UTC
It all boils down to the purpose of lowsec. The purpose should be that although a bit more dangerous, it should reward you in some ways. This is something all seem to agree upon.

Now we need to find out what that "special" thing would be. Never will every carebear move to lowsec, but I'm certain quite a few would if they would feel it is worth it.

We've discussed the possibilty of nerfing hisec in some way. Decreased mission rewards??

Anyway, I'm glad I brought up this matter, because I feel there is potential in lowsec.
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