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Player Features and Ideas Discussion

 
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Low Sec Feature: Bring your own Faction Police at cost of LP

Author
Gevlin
Pator Tech School
Minmatar Republic
#1 - 2012-02-06 20:37:47 UTC
Low sec: a place where chaos rains and no power can take a firm hold to police the area. You are your own law and your are on you own.

Current Problems:
Pirates can't find anyone out side of insta log off bots
and Resource collectors can't work in this area because of the pirates

Proposed solution:
remove the notion of a pirate getting an easy kill in low sec.
Allow player to spend loyalty point on hiring faction protection while in low sec. They would react like concord but have the strength of the faction police in High sec.
Advance this by allow player to buy and fit ships with equipment, limiting it to a type of faction ship. Allow the player to choose the type of AI (buying a crew for the ship) and how it will act during battle. (ie targeting a class of ship first or a an act that will draw the attention of that ship)
These ships will drop loot. Note: These forces only defend like concord.
Pirates should have their own “Pirate” Faction forces to use in Low sec that will assist with the aggression of the Pirate, though they will have to grind LP in Faction NPC space. These will act like assisting fighters though the Pirate can purchase “crews” to give flavor to the AI programing



This option would be only allowed in low sec. First and may expand this to NPC null sec if the player works for the local NPC faction.

This would not work in High sec as you already have Concord , and Null sec has its own roaming forces guarding its territory.

This should help populate low sec and also develop an LP sink.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

ShahFluffers
Ice Fire Warriors
#2 - 2012-02-06 21:17:57 UTC
No. If you want safety and security... make your own. Giving people the ability to "hire" NPCs does not encourage "teamwork" with other players... it encourages people to farm more LP.
Mag's
Azn Empire
#3 - 2012-02-06 21:23:28 UTC
ShahFluffers wrote:
No. If you want safety and security... make your own. Giving people the ability to "hire" NPCs does not encourage "teamwork" with other players... it encourages people to farm more LP.
This.

Counter proposal: Bring your own friends, at the cost of sharing the rewards.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Kahega Amielden
Rifterlings
#4 - 2012-02-06 22:48:02 UTC  |  Edited by: Kahega Amielden
The primary problem with lowsec as a whole is that it just isn't that much better than hisec from an ISK perspective. Survival in lowsec is actually pretty easy as it is.
Tidurious
Blatant Alt Corp
#5 - 2012-02-06 23:16:53 UTC
This idea already exists. It's called either making or paying "friends" to protect you.

problem solved.
Gevlin
Pator Tech School
Minmatar Republic
#6 - 2012-02-06 23:24:18 UTC
if you bringing your friends then you are most likely going to go to null sec.

Low sec should be a place to allow smaller groups or individuals an opportunity to increase my risk for a hire reward.

Sorry but no player wants to "guard" a mining op for any length of time. After 3 hours 50% of these people start shooting the miners.... this is from past experience.


Eve needs to support different occupations in low sec, so that it seems less dangerous.
Resource gatherers need to feel safe before they are coming near a Pirates watering hole.

With hired body guards floating around me, I am not going to panic and warp off if I see a new nuetral in Pocket. A Pirate in a cloaky ship can easily scan me down, Book mark my location, see what protection I have and make an attack plan accordingly.

Cover hot drop me, or Bring in friends after your harden ship has me tackled. Will my body guards destroy or jam the tackler before others arrive. Will they last long enough to take down some of the pirates before I go down. What body guard ship have I lost, What loot from my ship and my body guard ships have the Pirates gained.

How would you bring more targets in to Low sec?





Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Gevlin
Pator Tech School
Minmatar Republic
#7 - 2012-02-06 23:25:59 UTC
ShahFluffers wrote:
No. If you want safety and security... make your own. Giving people the ability to "hire" NPCs does not encourage "teamwork" with other players... it encourages people to farm more LP.



Farming LP = more targets for Pirate, that is the purpose of my proposal


Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Axium Cog
Grand Solar Trinity
Grand Inquisitors Federation
#8 - 2012-02-07 01:16:55 UTC
Hiring NPC's def not. We dont need anything that discourages grouping.

What if you could spend LP to temporarily buff the sec status of a system? Perhaps FW pilots only have that option. Idk im one for making the map a little less static.
Wolodymyr
Breaking Ambitions
#9 - 2012-02-07 07:59:16 UTC
Kahega Amielden wrote:
The primary problem with lowsec as a whole is that it just isn't that much better than hisec from an ISK perspective. Survival in lowsec is actually pretty easy as it is.

Yeah pretty much this.

Right now highsec is just way too profitable and way too safe. Even before incursions there was just no real reason to go out into lowsec.

I know it'll **** off a lot of carebears but I think highsec should be this bleak wasteland of **** poor rewards and very little difficulty. While lowsec is this land of treasure and manliness.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Simi Kusoni
HelloKittyFanclub
#10 - 2012-02-07 14:26:21 UTC
Gevlin wrote:
Current Problems:
Pirates can't find anyone out side of insta log off bots
and Resource collectors can't work in this area because of the pirates

Posting to confirm pirates can't find targets in low sec.

I only really PvP'd in low sec for a month or two, but it's the most target rich environment in Eve. In those few months I got three or four Orcas, a rorqual (which I didn't get on the KM for despite podding the guy straight after. Fuuuuuuuuuuu CCP) and about 300 other ships from freighters (including one with an outpost in it) to battleships, T3s and faction cruisers.

If you can't find targets you're doing it wrong.

Kahega Amielden wrote:
The primary problem with lowsec as a whole is that it just isn't that much better than hisec from an ISK perspective. Survival in lowsec is actually pretty easy as it is.

Buy a cloak-fitted T3, go around doing the pith/gisti 5 and 6/10 rated sites. You can get 2-3b from a single drop in them, and you can find them a couple of times a day if you systematically search a region for them. The maximum possible payout from them is higher than that of the 10/10, and you don't have to split it with anyone since it's easily to do solo.

Failing that, raid WHs out of low sec. You can clear an entire WH, make 500m-1.5b depending on the number of sites, then just go hunt for another one straight after.

Or if you want to mine, go do it in an out of the way system, warp to station/POS when a new local comes in. Problem solved. Low sec is one of the profitable places in Eve, in my experience even more so than null sec especially for a solo player.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Kahega Amielden
Rifterlings
#11 - 2012-02-08 02:13:23 UTC  |  Edited by: Kahega Amielden
Quote:
Buy a cloak-fitted T3, go around doing the pith/gisti 5 and 6/10 rated sites. You can get 2-3b from a single drop in them, and you can find them a couple of times a day if you systematically search a region for them. The maximum possible payout from them is higher than that of the 10/10, and you don't have to split it with anyone since it's easily to do solo.


CAN get. Exploration is random. You could get billions a day or you could get ****. Regardless, exploration is rather well-balanced, I'd agree, it's the other parts of lowsec that need love.


Quote:
Failing that, raid WHs out of low sec. You can clear an entire WH, make 500m-1.5b depending on the number of sites, then just go hunt for another one straight after.


You could do the same thing from hisec...The only difference is you might find a class 3 slightly faster.


Quote:
Or if you want to mine, go do it in an out of the way system, warp to station/POS when a new local comes in. Problem solved. Low sec is one of the profitable places in Eve, in my experience even more so than null sec especially for a solo player.


You have got to be joking. Warp out whenever a new person shows up in local? There are only a few pockets of lowsec dead enough that is even remotely feasible, and mining in lowsec is only worth barely more than hisec. If you want to make any reasonable amount of ISK mining in lowsec you need to be in a grav site mining 0.0 ore.
Simi Kusoni
HelloKittyFanclub
#12 - 2012-02-08 09:41:08 UTC
Kahega Amielden wrote:
CAN get. Exploration is random. You could get billions a day or you could get ****. Regardless, exploration is rather well-balanced, I'd agree, it's the other parts of lowsec that need love.

It is random, but the chances of getting a decent drop are pretty high. Granted getting the DG invuln, a-type invuln and booster in one go is pretty rare, but the average drop is still going to be a few hundred million at least.


Kahega Amielden wrote:
You could do the same thing from hisec...The only difference is you might find a class 3 slightly faster.

C3s spawn mostly in low sec, it isn't "slightly" faster lol. The hardest part to running them is finding one that is empty of people and full of signatures, in low sec it's pretty trivial. Although you'll still have to abandon the WH mid-site every now and then because the WH turns out not to be empty Big smile

Kahega Amielden wrote:
You have got to be joking. Warp out whenever a new person shows up in local? There are only a few pockets of lowsec dead enough that is even remotely feasible, and mining in lowsec is only worth barely more than hisec. If you want to make any reasonable amount of ISK mining in lowsec you need to be in a grav site mining 0.0 ore.

This is the point where I have zero experience in terms of payouts, but in terms of feasibility I know plenty of dead end systems that are constantly empty. In that respect there is barely any more risk than mining in high sec. It's not like someone is going to be able to warp in, warp to station and bubble it if you aren't fast enough.

My main concern with blindly buffing mining in low sec would be that botters would just move into those dead end systems, with auto-warp to station/POS enabled. The only net effects would be botter's yields increasing, and mineral prices dropping as a result. Maybe increasing the frequency with which grav sites spawn in low would work without helping botters? And it might mean they spawn in less populated systems more often.

Anyway, I do agree mining, for your average player, is pretty pointless in low sec. But buffing it would benefit botters far more than it would benefit miners.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

ShahFluffers
Ice Fire Warriors
#13 - 2012-02-08 10:39:04 UTC
Simi... as much as I would enjoy you bashing heads with Kahega I must point out that the "rewards difference" between high-sec and low-sec, while relevant, are somewhat of a side issue.

The main reason this is a bad idea is (as I stated before) that it dissuades people from teaming up with other players and encourages them to gather up (see: "farm") as much LP as possible to "blob" the enemy with NPCs. Never mind tactics or anything... just tank your ship up, equip scrams and webs, point someone who aggros you, "summon" the horde, and just sit/laugh.

It just seems kinda pointless to work with others when you can get NPCs to do a similar task with none of the drama. Not to mention that it flies in the face of what an MMO basically is in my humble opinion (which is a world to play WITH others, against others).
Simi Kusoni
HelloKittyFanclub
#14 - 2012-02-08 10:55:12 UTC
ShahFluffers wrote:
Simi... as much as I would enjoy you bashing heads with Kahega I must point out that the "rewards difference" between high-sec and low-sec, while relevant, are somewhat of a side issue.

The main reason this is a bad idea is (as I stated before) that it dissuades people from teaming up with other players and encourages them to gather up (see: "farm") as much LP as possible to "blob" the enemy with NPCs. Never mind tactics or anything... just tank your ship up, equip scrams and webs, point someone who aggros you, "summon" the horde, and just sit/laugh.

It just seems kinda pointless to work with others when you can get NPCs to do a similar task with none of the drama. Not to mention that it flies in the face of what an MMO basically is in my humble opinion (which is a world to play WITH others, against others).

Oh christ yeah, the OP's idea is terrible. Sorry, I completely forgot what the original proposal was and just got into a side tracked discussion on the profitability of low sec lol.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]