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Eve versus Star Trek

Author
icantseeshidtcaptain
The Scope
Gallente Federation
#1 - 2012-02-05 21:52:04 UTC
Hey all,

Is there any info on how the Eve ships compare technologically versus the Star Trek stuff? I like that kind of comparison stuff as it's usually quite interesting!
Alara IonStorm
#2 - 2012-02-05 21:59:53 UTC  |  Edited by: Alara IonStorm
EVE Ships are incredibly slow for Space Travel and Weapons are effective to ridiculously short range. Without Star Gates their Warp Drive is slow and needs to recharge after every activation for long range Warps.

EVE would not fare well in Battle against pretty much anything in space with the Ships Speed and Effective Range.

If someone were to calculate more realistic Speeds and Ranges for EVE Ships things would be different but the game is Balanced around Gameplay needs and not RL Physics.

You won't get a very accurate answer.
icantseeshidtcaptain
The Scope
Gallente Federation
#3 - 2012-02-05 22:09:48 UTC
that is a shame - I always found it strange that the eve ships don't move much faster than airliners, despite being in space.......
Umega
Solis Mensa
#4 - 2012-02-06 02:03:04 UTC
icantseeshidtcaptain wrote:
that is a shame - I always found it strange that the eve ships don't move much faster than airliners, despite being in space.......


How fast would you want to go when you got to lineup your weapon's delivery bay system upon another moving target? Where split fraction of a second translate into increased/decreased angles that turn meters into miles the faster you get.

As far as moving vast distances.. ST wins.. until they get cyno 'hot dropped' by an s-cap fleet.

And I swear.. every ST episode I seen where there is a problem with their warp core.. the ship is on threat to blow up or atleast radiate the inside of the ship. So.. all that might simply happen is EVE warp points/scrams makes ST ships go boom, or kill off the cloneless engineering crew. 'Commander, the fleet is approaching some sort of large bubbl...' snap crackle.. pop. And if their shields are powered by their warp core.. all those hurled projecticles the size of Vdubs and buses loaded with some sort additional element of pain are going to hurt. A lot.

Besides.. what really is going to happen is John Doe makes admiral, and then steals all the blueprints on ST ships as well as cycle the shield frequency to EVE FCs that in turn allow Amarrian warships to completely bypass ST shield tech and slam their hulls directly on first shot. Cause that's how we f'in roll here!
stoicfaux
#5 - 2012-02-06 03:18:19 UTC
Yeah, ST ships can travel at very high sub-light speeds and fire accurately when doing so, so Eve ships would be sitting ducks with no chance to retaliate. Plus ST sensors can actually warp/fly to things that they detect on their hugely ranged sensors.

Never mind that ST weapons have ranges in the thousands of kilometers while Eve weapons cap at 250km. And Eve weapon damage is pretty pathetic.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Alara IonStorm
#6 - 2012-02-06 03:30:34 UTC
stoicfaux wrote:

Never mind that ST weapons have ranges in the thousands of kilometers

Hundreds of Thousands to Millions.

Photon Torpedoes are Warp Capable.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#7 - 2012-02-06 03:35:20 UTC
Alara IonStorm wrote:
stoicfaux wrote:

Never mind that ST weapons have ranges in the thousands of kilometers

Hundreds of Thousands to Millions.

Photon Torpedoes are Warp Capable.


Templars are warp capable Blink

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

W1rlW1nd
WirlWind
#8 - 2012-02-06 03:53:39 UTC
Surfin's PlunderBunny wrote:
Alara IonStorm wrote:
stoicfaux wrote:

Never mind that ST weapons have ranges in the thousands of kilometers

Hundreds of Thousands to Millions.

Photon Torpedoes are Warp Capable.


Templars are warp capable Blink



Templar would equate to a DeltaFlyer, both warp capable and deployable "fighters".

Torpedoes are another thing. . .

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#9 - 2012-02-06 06:04:30 UTC
W1rlW1nd wrote:
Surfin's PlunderBunny wrote:
Alara IonStorm wrote:
stoicfaux wrote:

Never mind that ST weapons have ranges in the thousands of kilometers

Hundreds of Thousands to Millions.

Photon Torpedoes are Warp Capable.


Templars are warp capable Blink



Templar would equate to a DeltaFlyer, both warp capable and deployable "fighters".

Torpedoes are another thing. . .



Templars are amarr fighter drones deployed by carriers, deltaflyer is the suck Blink

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

baltec1
Bat Country
Pandemic Horde
#10 - 2012-02-06 09:30:51 UTC
Every ST fight I have seen has taken place way within range of blastersStraight

Alara IonStorm
#11 - 2012-02-06 10:42:01 UTC
baltec1 wrote:
Every ST fight I have seen has taken place way within range of blastersStraight


Their are a bunch that don't. The close range point blank fight was created for TNG. In the TOS they showed a ship fire and then switched to show another get hit leaving range ambiguous. Some scenes in TNG, DS9 and Voy showed the long range potential of weapons. For cinematic reason most fights were shown at close range though.
baltec1
Bat Country
Pandemic Horde
#12 - 2012-02-06 11:02:29 UTC  |  Edited by: baltec1
Alara IonStorm wrote:
baltec1 wrote:
Every ST fight I have seen has taken place way within range of blastersStraight


Their are a bunch that don't. The close range point blank fight was created for TNG. In the TOS they showed a ship fire and then switched to show another get hit leaving range ambiguous. Some scenes in TNG, DS9 and Voy showed the long range potential of weapons. For cinematic reason most fights were shown at close range though.


So that means ST tactics will bring them into range of my megathon which will pummel them with 7 huge chunks of antimatter every few seconds at close to the speed of lightTwisted
Alara IonStorm
#13 - 2012-02-06 11:10:51 UTC
baltec1 wrote:

So that means ST tactics will bring them into range of my megathon which will pummel them with 7 huge chunks of antimatter every few seconds at close to the speed of lightTwisted

Warp me closer so I can hit them with my Sword!
W1rlW1nd
WirlWind
#14 - 2012-02-06 12:54:23 UTC
Surfin's PlunderBunny wrote:


Templars are amarr fighter drones deployed by carriers, deltaflyer is the suck Blink



Not that I am a ST geek or anything:p. . . but you do realize that the Delta Flyer has integrated Borg technology, upgraded advanced shields, advanced armor, phasers and photonic missile launchers, can go warp 6 and can be fitted with a transwarp drive, and is deployed by a carrier ship?

You might not be a fan of the DF, but I imagine its Borg weapon system would at least be a match for the Templar if not better.





Jhagiti Tyran
Caldari Provisions
Caldari State
#15 - 2012-02-06 15:57:17 UTC
EVE ships wouldn't fare well against real life weapons let alone anything from most sci fi. Current missiles are faster and have bigger yields as well as having multiple warheads, artillery technology surpassing the destructive power of most EVE weapons was abandoned in the 1950s. FFS EVE ships don't even have point defence technology, even the RADAR fitted to modern Naval ships is better. EVE ships couldn't track the rotation of a basket ball from over 500km away.
Grimpak
Aliastra
Gallente Federation
#16 - 2012-02-06 16:04:24 UTC
Alara IonStorm wrote:
baltec1 wrote:

So that means ST tactics will bring them into range of my megathon which will pummel them with 7 huge chunks of antimatter every few seconds at close to the speed of lightTwisted

Warp me closer so I can hit them with my Sword!


http://gamersguild.co/blog/wp-content/uploads/2010/12/drive_me_closer_i_want_to_hit_them_with_my_sword.png



goddamnit CCP, I want [IMG] tags for ****'s sake!Evil

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

nate555
Caldari Provisions
Caldari State
#17 - 2012-02-07 22:06:48 UTC
Nonsense, the infinitive gun would work well.
Merin Ryskin
Peregrine Industries
#18 - 2012-02-07 22:33:31 UTC
W1rlW1nd wrote:
Not that I am a ST geek or anything:p. . . but you do realize that the Delta Flyer has integrated Borg technology, upgraded advanced shields, advanced armor, phasers and photonic missile launchers, can go warp 6 and can be fitted with a transwarp drive, and is deployed by a carrier ship?


Not that I am an EVE geek or anything, but you do realize that the Templar has integrated Amarr, upgraded advanced shields, advanced armor, lasers and electromagnetic missile launchers, can go 3AU/s and, and is deployed by a carrier ship?

(Because quoting meaningless technobabble is better than having to learn the math to do a proper comparison.)

Jhagiti Tyran wrote:
EVE ships wouldn't fare well against real life weapons let alone anything from most sci fi. Current missiles are faster and have bigger yields as well as having multiple warheads, artillery technology surpassing the destructive power of most EVE weapons was abandoned in the 1950s. FFS EVE ships don't even have point defence technology, even the RADAR fitted to modern Naval ships is better. EVE ships couldn't track the rotation of a basket ball from over 500km away.


Err, lol? You do realize that an EVE weapon is capable of hitting a target 200km away effectively instantly, which is inconceivably beyond the speed any modern artillery weapon, right? And that the kinetic impact alone would cause more damage? And that EVE fire control systems (sensors, NOT the physical rotation of the turret which is what tracking represents) are capable of maintaining a 100% accurate lock on a target moving many times faster than even the fastest real-world aircraft?
Merin Ryskin
Peregrine Industries
#19 - 2012-02-07 23:11:04 UTC
FFS CCP FIX YOUR FORUMS

I just wrote a huge post explaining exactly how and why EVE trashes Star Trek in the shortest "war" in the history of conflict, but the forums ate it. So, I'll just give the short version:


EVE has equal or better firepower, speed, etc, but one key advantage: complete lack of ethical standards. While the Federation sits around discussing how horrible it is that there will be a war and how there must be a diplomatic solution, the EVE factions will send diplomats to stall the Star Trek factions until fleets arrive in orbit around each of their homeworlds and major planets. When those fleets open fire on the civilian populations below, surrender and submission to disarmament and eternal slavery will occur immediately.
Alara IonStorm
#20 - 2012-02-07 23:30:18 UTC
Merin Ryskin wrote:

EVE has equal or better firepower, speed, etc, but one key advantage: complete lack of ethical standards. While the Federation sits around discussing how horrible it is that there will be a war and how there must be a diplomatic solution, the EVE factions will send diplomats to stall the Star Trek factions until fleets arrive in orbit around each of their homeworlds and major planets. When those fleets open fire on the civilian populations below, surrender and submission to disarmament and eternal slavery will occur immediately.

Minmatar Republic and Gallente Federation side with the Federation. They receive Warp Drive that does not need a Beacon to Function, Sensors that can detect Ships Light Years away, Lock them in the Millions of Kilometers and Torpedoes that can be Fired at Warp Speed.

Gallente and Minmatar quickly defeat all the inferior enemies and keep close ties with the Federation whose ideology they share.

Much more accurate. It would not even be a fight if Minmatar and Gallente had those Engines and Torpedoes. They would never side with Caldari or Amarr over a technologically superior force who shares their ideals.
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