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Customer Support lifting previous restrictions regarding war decs

First post First post First post
Author
Poetic Stanziel
The Scope
Gallente Federation
#561 - 2012-01-21 06:29:49 UTC  |  Edited by: Poetic Stanziel
Asuri Kinnes wrote:
Edit to add "content": Can't remember if it was Meissa or Tebor who said (blogged?) that during conversations, that CCP mentioned the 'Dec mechanics are getting looked at. Can't wait to see what they come up with.

It was in the CSM Minutes, though at least three CSM members made their own short comments about in their blogs.

Basically, their was some dissent on what CCP had/has planned. CCP wants to implement wardecs in such a way to encourage those that like war, while minimizing its effects on those who do not like war.

There was discussion. Some of CCPs plans changed. Mostly favourable, with some reservations, from the CSM after that meeting. A devblog on the wardecs to happen in the future (my guess would be March or later.)

I'm going to remain pessimistic. The whole "minimizing [the effects of war] on those who do not like war" is disconcerting. If any group in this game is ever able to opt-out of PvP, I will do you the favour of biomassing my characters. This game will become the Chinese servers. A lot of happy merry-go-round bullsh*t. (I'll go play Perpetuum. Land robots will be serious business.)

Here's the exact section from the CSM Minutes:

Quote:
Future highlevel discussions – War
Present: CCP Soundwave

CCP started off by stating that this was a high-level discussion (as per the meeting’s subject), more of a brainstorming session in fact. The broad scope of future iterations of the War system is to cater to people that want to do wars, as a profession, and it should cater to people that don’t want to do wars. And then the question is, how to achieve that?

The changes to the War system are currently being designed and have already changed after the meeting was held due to being actively worked on and because of CSM input. Because of that the details cannot be revealed of the discussion, simply because some of it is already outdated (and Page 23 of 44 therefore incorrect) and others will most likely change. CCP will however communicate publicly about the changes when it has a stronger view of how the system will be changed.

While the CSM appreciates CCP's position, they believe that including the discussion in the minutes would have been helpful and would have promoted discussion in the community. They regret the decision to not permit the release of the minutes of this meeting.

It must also be stated for the record that the CSM voiced concerns that CCP would be fiddling with one of the fundamental things of EVE, i.e. sometimes **** happens to you (like war is declared on you) and you just have to deal with it and any changes to the current system could potentially have negative effect over all. The CSM was however not unanimous in this concern.

After back and forth discussion the CSM ended up being positive about this change although some concerns of the finer details that have to be hammered out. This is definitely something that requires community input and a devblog will be released detailing the changes once they have become clear.
Poetic Stanziel
The Scope
Gallente Federation
#562 - 2012-01-21 22:54:22 UTC  |  Edited by: Poetic Stanziel
Kelduum Revaan wrote:
  • April-May 2011 - A series of long conversations with CCP on the subject of what [actions to protect against wardecs] is objectional.
  • May 15th, 2011 - 'DecShield 3.0' is live.

Shadow CSM, btw. In full glorious effect. Why lobby the CSM for some changes you want, when you can step around them, discuss directly with CCP, making the case how much good you do for the game and that you need protection to keep doing those things. All the while bloating beyond your original educational mission statement. Smile

Kelduum Revaan wrote:
I would welcome CCP 'fixing' the wardec mechanics

Wardecs need to be fixed. I don't think that's what you want at all, though. You did cheer and put up a congratulatory thread the moment this wardec policy change was made. Going to "war" only when the University wants to go to "war" is your only concern. (And I quote war, because arranged three-day battles every few months are not wars.)
Kelduum Revaan
The Ebon Hawk
#563 - 2012-01-26 07:59:02 UTC  |  Edited by: Kelduum Revaan
RubyPorto wrote:
E-Uni used to be a great beacon of teaching in this game. They have, however, attracted a huge amount of baggage over the years, to the point where the primary activity in the corp is no longer teaching, and what teaching occurs is subpar...
FYI, we have more classes now, with higher attendance, than ever before, although if you think we aren't doing a good a job as you could do, come teach - do a guest class on the subject of your choice and fix that. And that is an offer open to everyone.

Although, I would like to know what the 'primary activity' in E-UNI is if its not teaching - we have a lot of mentors, and many hundreds of members attending classes every week, as well as some very active Q&A channels.


Poetic Stanziel wrote:
If any group in this game is ever able to opt-out of PvP, I will do you the favour of biomassing my characters.
Seeing as you have been complaining that this is exactly what CCP have now allowed for the last 29 pages, that may not be a bad idea.


Poetic Stanziel wrote:
Kelduum Revaan wrote:
  • April-May 2011 - A series of long conversations with CCP on the subject of what [actions to protect against wardecs] is objectional.
Poetic, I believe you may be intentionally misquoting there. What I said was (emphasis added):
Kelduum Revaan wrote:
April-May 2011 - A series of long conversations with CCP GMs on the subject of what if anything is objectional.
Care to explain why you are attempting to misquote me? EVE-Search can likely confirm it hasn't been edited.
ShipToaster
#564 - 2012-01-29 12:11:39 UTC
Kelduum Revaan wrote:
stuff


Always the revisionist history from eve university. Fake killmails, fake killboard and now fake history.

Look at this thread http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1104927 from 2009.06.25 check out post 26 and see a GM state that decshields were an exploit and this was communicated clearly to the players: "Using alt corps to increase the cost of wars against your corporation or alliance is prohibited", cannot get much clearer than this.

The change from known exploit to not-an-exploit that was communicated only to eve university by senior GM's in April or May of 2011 is where the problem arose. This fundamental change was not communicated to the players but was instead only given to eve university.

I asked in a petition for any information on when the change happened and why but am still waiting for a response, checked and the petition is now closed. CCP give us the answers: when did this exploit change, why, and why was no one told about the change except eve university? This is not the way EVE should be: this issue identifies a serious problem in the methodology of communicating such decisions to the players that CCP must improve.

Here is my dates and times list.

2009.06.25 self deccing to increase costs declared an exploit. eve university knows fine well that this is an exploit
2011.05.XX eve university gets "special permission" from an unnamed senior GM, or GM's, to bypass a known exploit, no one else told (I always thought senior GM's were CCP employees, were fully accountable to and spoke for CCP but could be wrong)
2011.09.XX Petition asking about this being an exploit or not submitted, this results in:
2011.10.10 This thread where it is finally communicated to everyone that things have actually changed
2011.10.12 Eve becomes a consensual PvP game and CCP fully become :ccp:

Post 32 in that thread is by Kelduum Revaan and is also notable, "and after lengthy discussions with the GM's its not going to happen again" ("its" refers to decshields, yeah, right!), seems this GM group knew their stuff unlike whoever you got to agree to let eve university force attacker war costs up in April or May last year without telling anyone else. Guess we, and by this I mean the rest of EVE, are not important enough to have long conversations with senior GM's about how to exploit the system for our own benefit.

This is the problem with eve university now as any group that gets special privileges, special permissions or even sandbox rules modified to help them and them alone is game breaking. If one group gets special treatment then why should this not apply to all groups? If you get rules modified to help you then I want {insert my personal demand list here} rules should apply equally to all with no exceptions.

CCP need to get wardecs fixed so I can wardec an alliance called Ivy League that has eight hundred and twenty two players over one year old.; I have a legitimate in game grievance that can only end with their total destruction. How the **** any corp with over eight hundred players over a year old is considered a noob corp or a noob training corp escapes me but leaving that aside for the moment by their in game actions have eve university offended me and. like every other group in EVE, I should have the same mechanics available to me to chastise them.

Kelduum Revaan wrote:
-after all, CCP have stated since the first CSM that wardecs are 'pay to grief' and they aren't happy with the mechanics


I would be interested in seeing the source for this.

The best I could find was this http://www.eveonline.com/ingameboard.asp?a=topic&threadID=819325 where a CCP employee expressed this opinion (and was then slapped down hard for being a 'tard) but I cannot find anything where CCP as an organisation state this.

I did find http://massively.joystiq.com/2008/08/10/eve-evolved-is-eve-online-going-soft/ and CCP did to some degree distance themselves from this opinion here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=905941&page=1#19 It is funny how you accuse PS of misquoting you but you just fail to mention the important parts here in your revisionist Pravda.

RubyPorto wrote:
Just sayin' Just because a piece of stupid is temporary doesn't make it not stupid. Plus, they only did this when people started noticing that EvE-University had had a very large shield up for ~4months.


Cheating their way out of wardecs is synonymous with eve university.

Every one I talk to thinks that any revised rules will make eve university virtually immune to wardecs while doing **** all to help anyone else.

The predominant claim is that eve university will either have the "new player" training corp tag applied to them or will have some sort of de facto massive ISK cost to dec them that will seriously discourage people from deccing them. These seem to be the most likely methods to give eve university immunity while still maintaining the fine fiction of CCP impartiality in this matter.

It is a pity that eve university is not a new player training corp now (as you noted, and as I pointed out months ago, and this was confirmed when eve university edited the new player part from their mission statement) but eve university is simply a massive carebear corp with a side order of teaching.

Again, we pay to dec one corp or one alliance not the number of members in that corp or alliance. This change will be a bad change for so many reasons.

.

Har Harrison
Garoun Investment Bank
Gallente Federation
#565 - 2012-01-31 02:44:22 UTC
Just removing dec shields and put a stasis timer on a war dec that stops people leaving/joining a corp within the first few days of a war. At least that way people can still leave/join, but not immediately flee the war/join up to gank someone.
Timer should be from when the first active war started if there are multiple going at the same time to prevent people continually throwing rotating decs to stop people joining/leaving.

Crosi Wesdo
War and Order
#566 - 2012-01-31 02:47:29 UTC
Har Harrison wrote:
Just removing dec shields and put a stasis timer on a war dec that stops people leaving/joining a corp within the first few days of a war. At least that way people can still leave/join, but not immediately flee the war/join up to gank someone.
Timer should be from when the first active war started if there are multiple going at the same time to prevent people continually throwing rotating decs to stop people joining/leaving.


War decs are fine as they are. High sec griefers need to come to low sec and learnt2play. Or wardec people who want to fight.
Poetic Stanziel
The Scope
Gallente Federation
#567 - 2012-01-31 03:22:13 UTC
Crosi Wesdo wrote:
War decs are fine as they are. High sec griefers need to come to low sec and learnt2play. Or wardec people who want to fight.
You, sir, do not understand EVE.
Har Harrison
Garoun Investment Bank
Gallente Federation
#568 - 2012-01-31 04:42:15 UTC
Crosi Wesdo wrote:
Har Harrison wrote:
Just removing dec shields and put a stasis timer on a war dec that stops people leaving/joining a corp within the first few days of a war. At least that way people can still leave/join, but not immediately flee the war/join up to gank someone.
Timer should be from when the first active war started if there are multiple going at the same time to prevent people continually throwing rotating decs to stop people joining/leaving.


War decs are fine as they are. High sec griefers need to come to low sec and learnt2play. Or wardec people who want to fight.

My alt corp fights high sec wars. They know how to PvP. They do low sec and null sec as well sometimes. Doesn't change the fact that the war dec mechanic is BS and needs fixing!!!

Vodaqlex
Ethercrafter Co.
#569 - 2012-02-03 02:29:08 UTC  |  Edited by: Vodaqlex
I love Dec Shield Alliance.
I love being able to use game mechanic legal exploits to exploit a game mechanic legal exploit.
Asuri Kinnes
Perkone
Caldari State
#570 - 2012-02-05 16:55:22 UTC  |  Edited by: Asuri Kinnes
ShipToaster wrote:
CCP need to get wardecs fixed so I can wardec an alliance called Ivy League that has eight hundred and twenty two players over one year old.; I have a legitimate in game grievance that can only end with their total destruction. How the **** any corp with over eight hundred players over a year old is considered a noob corp or a noob training corp escapes me but leaving that aside for the moment by their in game actions have eve university offended me and. like every other group in EVE, I should have the same mechanics available to me to chastise them.

A) Bump
B) Bolded bit will never happen
C) They train n00bs - who the **** are you to tell them they can't have x,y,z number of characters over any age? What's the cut-off? Who decides?
D) Post with your main
edit to add:
"Quick! Someone call the whaaaa-mbulance!"

Bob is the god of Wormholes.

That's all you need to know.

Rellik B00n
Republic Military School
Minmatar Republic
#571 - 2012-02-05 17:26:14 UTC
fight the fight guys!
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
RubyPorto
RubysRhymes
#572 - 2012-02-05 20:29:57 UTC
Asuri Kinnes wrote:

C) They train n00bs - who the **** are you to tell them they can't have x,y,z number of characters over any age? What's the cut-off? Who decides?


If they're asking for and receiving special protections on the basis of their claim that their purpose is to train new players, then a high percentage of relatively old characters (who are not actively teaching) would tend to work against that claim. In addition asking for special protections and receiving special protections would seem to me to work against their stated mission of training new players in all aspects of EvE; a game where nobody's special and nobody's safe.

If they weren't asking for nor receiving special protections, then the decision would be moot, and the community would decide if they wanted to punish those who attacked E-Uni.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Har Harrison
Garoun Investment Bank
Gallente Federation
#573 - 2012-02-06 02:18:06 UTC
RubyPorto wrote:
Asuri Kinnes wrote:

C) They train n00bs - who the **** are you to tell them they can't have x,y,z number of characters over any age? What's the cut-off? Who decides?


If they're asking for and receiving special protections on the basis of their claim that their purpose is to train new players, then a high percentage of relatively old characters (who are not actively teaching) would tend to work against that claim. In addition asking for special protections and receiving special protections would seem to me to work against their stated mission of training new players in all aspects of EvE; a game where nobody's special and nobody's safe.

If they weren't asking for nor receiving special protections, then the decision would be moot, and the community would decide if they wanted to punish those who attacked E-Uni.

This man does make a valid point...

+1 Internets for posting a clear and concise arguement

ShipToaster
#574 - 2012-02-11 01:21:51 UTC
https://forums.eveonline.com/default.aspx?g=posts&t=67445 another wardec suggestion posted here.

.

Gogela
Epic Ganking Time
CODE.
#575 - 2012-02-11 02:34:32 UTC
Rellik B00n wrote:
fight the fight guys!

I'm with this guy ^

I don't have much to offer in the way of words other than to saydec shielding shouldn't be an exploit... it shouldn't even be POSSIBLE to shield a dec.

I'll even write the code for you:

if="WardecsBroken" than="fixIt" else="DeploySparklePonys"

Simple.

Signatures should be used responsibly...

Dave Day
Universal Freelance
#576 - 2012-02-24 11:39:37 UTC
Is it true that a corp that drops from an alliance can't be wardecced until after the following downtime?
Vaerah Vahrokha
Vahrokh Consulting
#577 - 2012-02-24 12:25:26 UTC
Gogela wrote:
Rellik B00n wrote:
fight the fight guys!

I'm with this guy ^

I don't have much to offer in the way of words other than to saydec shielding shouldn't be an exploit... it shouldn't even be POSSIBLE to shield a dec.

I'll even write the code for you:

if="WardecsBroken" than="fixIt" else="DeploySparklePonys"

Simple.



Here's the catch: you either wardec someone who wants to fight or you don't.

The second case is massively dominant in hi sec.

2 reasons why (hope to say it right, I came back in game not long ago):

1) The attacker will do all sort of sh!t docking games, neutral reppers and all the usual boring crap.
This is not fun, even if the target corp wanted to actually fight back. Because if they get out playing a la EvE PvP (i.e. enough force to overhelm the attacker) that guy will just dock.

I mean, the cheesy is not just on the decced corp but also on the attacker.

Remove neutral repping and similar first, then somebody will like to get out and fight back.


2) The attacked corp that does not want to fight back, is picked exactly because they won't fight back.

This means their members are one or more of:

- newbs
- industry only
- totally risk averse.


In none of these cases, you'll teach them anything about EvE.

On paper, newbs would "learn the glory of PvP", "learn how EvE works", "how EvE is harsh".
Industrialists on paper would "learn to fight back", "hire PvPers" and similar.
Totally risk averse even on paper won't learn anything.


Not on paper, this happens:

- Newbs just think the game is sh!t. It's not 2003 nor 2005 any more, the "homo MMO-ensis" of 2012 is a bast4rd breed between Hello Kitty Online and WoW. Instant gratification else quit.

Now, CCP needs money, they need newbs FIRST to invest some months and thus feel a loss if they rage quit, THEN you could impose anti-WoW hardship on them.

- Industrialists have wrong stats, wrong skills to fight back. They won't get effective mercs to sit at their 10 POSes for weeks, most just refuse to babysit that crap. Therefore they will be forced in a station for weeks and possibly lose all the POSes.
No, they won't learn how to fly a Rifter just to come out and get rolled over by someone who will play docking games anyway.

- Totally risk averse people will not leave station as well, probably they'll just go NPC corp.


So, in which case wardeccing those top preferred unwilling targets is going to change anything for the game?

In every case, they can just all stay docked forever.


Wardecs in hi sec can't be effective and enforced, dec shield or not. Only mutual wardecs work as a effective mechanism.
Katarina Reid
Deep Core Mining Inc.
Caldari State
#578 - 2012-02-24 12:57:56 UTC
Vaerah Vahrokha wrote:
Gogela wrote:
Rellik B00n wrote:
fight the fight guys!

I'm with this guy ^

I don't have much to offer in the way of words other than to saydec shielding shouldn't be an exploit... it shouldn't even be POSSIBLE to shield a dec.

I'll even write the code for you:

if="WardecsBroken" than="fixIt" else="DeploySparklePonys"

Simple.



Here's the catch: you either wardec someone who wants to fight or you don't.

The second case is massively dominant in hi sec.

2 reasons why (hope to say it right, I came back in game not long ago):

1) The attacker will do all sort of sh!t docking games, neutral reppers and all the usual boring crap.
This is not fun, even if the target corp wanted to actually fight back. Because if they get out playing a la EvE PvP (i.e. enough force to overhelm the attacker) that guy will just dock.

I mean, the cheesy is not just on the decced corp but also on the attacker.

Remove neutral repping and similar first, then somebody will like to get out and fight back.


2) The attacked corp that does not want to fight back, is picked exactly because they won't fight back.

This means their members are one or more of:

- newbs
- industry only
- totally risk averse.


In none of these cases, you'll teach them anything about EvE.

On paper, newbs would "learn the glory of PvP", "learn how EvE works", "how EvE is harsh".
Industrialists on paper would "learn to fight back", "hire PvPers" and similar.
Totally risk averse even on paper won't learn anything.


Not on paper, this happens:

- Newbs just think the game is sh!t. It's not 2003 nor 2005 any more, the "homo MMO-ensis" of 2012 is a bast4rd breed between Hello Kitty Online and WoW. Instant gratification else quit.

Now, CCP needs money, they need newbs FIRST to invest some months and thus feel a loss if they rage quit, THEN you could impose anti-WoW hardship on them.

- Industrialists have wrong stats, wrong skills to fight back. They won't get effective mercs to sit at their 10 POSes for weeks, most just refuse to babysit that crap. Therefore they will be forced in a station for weeks and possibly lose all the POSes.
No, they won't learn how to fly a Rifter just to come out and get rolled over by someone who will play docking games anyway.

- Totally risk averse people will not leave station as well, probably they'll just go NPC corp.


So, in which case wardeccing those top preferred unwilling targets is going to change anything for the game?

In every case, they can just all stay docked forever.


Wardecs in hi sec can't be effective and enforced, dec shield or not. Only mutual wardecs work as a effective mechanism.



Dont want to pvp stay in npc corp. You want to have a corp and have corp assets be prepard to defend them. The only valid way to dodge a dec should be hide in npc corp.
Raneru
Jerkasaurus Wrecks Inc.
Sedition.
#579 - 2012-02-24 13:57:50 UTC
Sounds like a rule being changed due to changes/additions/whatever to wardecs in the upcoming expansion.

Vaerah Vahrokha
Vahrokh Consulting
#580 - 2012-02-24 15:15:57 UTC
Katarina Reid wrote:
Dont want to pvp stay in npc corp. You want to have a corp and have corp assets be prepard to defend them. The only valid way to dodge a dec should be hide in npc corp.


How it is now works better than your solution.

If you make people "hide in npc corp" they will forever be excluded from wardecs (i.e. no way to fight them).

If you make them do like now, they are subject to at least 1 day of wardec, which enables you both to kill them and have a shot to their assets.

If they use dec shield you have them subject to wardec for 2+ days.

Once again, it's "on paper" vs what happens for real.