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The #1 reason why CCP will NEVER ban bots...

First post
Author
Mai Khumm
172.0.0.1
#1 - 2012-02-05 17:07:10 UTC
#1 reason why CCP will NEVER take a serious stance on bots.......MONEY!

1 bot = 1 sub.
1 sub = $15/month.
$15/month x 12 months = $180/year.

Lets pretend that 1% of the playerbase is bots.

1% of 350,000 accts = 3,500
3,500 x $15/month = $52,500
$52,500/month x 12 months = $630,000/year

They will never take this issue seriously. If they do then they'll loose alot of income.

So, for everyone who constantly complains about the botting problem, I have 1 thing to say.

Unless you come up with another way for CCP to recoup their losses for hitting the "ban all bots" button. They're here to stay, and CCP will never release any data/info regarding how they detect/deal with bots. Nor will they ever say how many bots have been banned so far.

Cos if they're smart, (on a company standpoint, not gameplay) they'll just sweep the problem under the rug and pretend they're doing something about it.

**soon to be edited/moved/locked/deleted by a CCP dev**
Shukuzen Kiraa
F4G Wild Weasel
#2 - 2012-02-05 17:09:25 UTC  |  Edited by: Shukuzen Kiraa
They deal with bots the best they can just like any other dev.
Vincent Athena
Photosynth
#3 - 2012-02-05 17:15:51 UTC
Originally by: Vincent Athena (about a year ago)

CCP Sreegs, thanks for the posts.

Why, as a company, does CCP want to eliminate the accounts of those who use bots when doing so reduces CCP's income?

I ask because in many of the posts here it is stated that CCP likes the bots because they pay for a subscription (indirectly, via PLEX), and hence their elimination would hurt CCP's bottom line.

Thank you.

CCP Sreegs wrote:
The first question is one I haven't FULLY researched but the general consensus is that removing bots actually increases CCP's income because we have more happy customers. The idea that we would want people to bot for $15 is a false one, though I could see why some people would leap to that conclusion.

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Andski
Science and Trade Institute
Caldari State
#4 - 2012-02-05 17:55:35 UTC
hey there's also that little complication involving finding the bots in the first place

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Razin
The Scope
#5 - 2012-02-05 18:40:09 UTC
*yawn
clonkrieger
Brutor Tribe
Minmatar Republic
#6 - 2012-02-05 18:44:33 UTC
You're assuming that they pay with cash, when its likely that they'll use ISK = CCP lose MONEY.
Teh Frog
Exotic Connections
#7 - 2012-02-05 18:49:30 UTC
clonkrieger wrote:
You're assuming that they pay with cash, when its likely that they'll use ISK = CCP lose MONEY.

Roll
Ajita al Tchar
Doomheim
#8 - 2012-02-05 19:00:29 UTC
Andski wrote:
hey there's also that little complication involving finding the bots in the first place


Uh, don't they have a little something called "a magic wand"?

owait...

Also, lol @ people who think that CCP will be transparent and forthcoming detailing their battle against bots. And lol @ the logic "I still see some bots, that means that CCP is doing NOTHING" (for this reason and that). And of course lol @ these useless threads that state the same thing over and over as if CCP doesn't already know what some of the userbase thinks.
J Kunjeh
#9 - 2012-02-05 19:02:27 UTC
clonkrieger wrote:
You're assuming that they pay with cash, when its likely that they'll use ISK = CCP lose MONEY.


Someone clearly doesn't understand how PLEX works.... Roll

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Buruk Utama
Science and Trade Institute
Caldari State
#10 - 2012-02-05 19:02:28 UTC  |  Edited by: Buruk Utama
clonkrieger wrote:
You're assuming that they pay with cash, when its likely that they'll use ISK = CCP lose MONEY.


This is one of the most repeated stupid statements made by people who don't understand PLEX. Plex isn't seeded by CCP but by people who buy them or buy GTC and convert them to PLEX. GTC=34.99 and converts to 2 PLEX. 34.99/2=17.495 which means that each GTC actually generates $2.50 more per PLEXover direct CC payment. Furthermore, people who play with PLEXare likely making a good amount of isk and supporting multiple accounts. Someone may be willing to 900m isk for 2 accounts/month but not $30/month hard cash. These extra PLEXaccountS generate eve more sub sales that wouldn't have been there otherwise.

So, please stop repeating the stupid statement you made
Amsterdam Conversations
Doomheim
#11 - 2012-02-05 19:12:48 UTC
Buruk Utama wrote:
clonkrieger wrote:
You're assuming that they pay with cash, when its likely that they'll use ISK = CCP lose MONEY.


This is one of the most repeated stupid statements made by people who don't understand PLEX. Plex isn't seeded by CCP but by people who buy them or buy GTC and convert them to PLEX. GTC=34.99 and converts to 2 PLEX. 34.99/2=17.495 which means that each GTC actually generates $2.50 more per PLEXover direct CC payment. Furthermore, people who play with PLEXare likely making a good amount of isk and supporting multiple accounts. Someone may be willing to 900m isk for 2 accounts/month but not $30/month hard cash. These extra PLEXaccountS generate eve more sub sales that wouldn't have been there otherwise.

So, please stop repeating the stupid statement you made


The question is whether botters and the accounts associated with them drive the PLEX price up so much that normal players can't pay with PLEX any more and stop playing, because they can't afford to play EVE with RL money.

Looking at the amounts traded in Jita though, I highly doubt that 3500 bots would have much of an influence on the PLEX price.

No matter what, CCP are not really spending any effort in banning bots whatsoever.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#12 - 2012-02-05 19:22:19 UTC
J Kunjeh wrote:
clonkrieger wrote:
You're assuming that they pay with cash, when its likely that they'll use ISK = CCP lose MONEY.


Someone clearly doesn't understand how PLEX works.... Roll


Yea, those silly people

CEO of Lanate Industries

Citizen of Solitude

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
#13 - 2012-02-05 19:53:11 UTC
It has nothing to do with money and everything to do with being just too hard.
Spurty
#14 - 2012-02-05 20:15:37 UTC  |  Edited by: Commander Spurty
Fix is simple: Remove rats and mining from the game.

Player run Economy will die, but we solve the botting issue

Bots aren't good, but the solutions to them are far more evil

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Valei Khurelem
#15 - 2012-02-05 20:20:22 UTC  |  Edited by: Valei Khurelem
The reason bots exist is because no one wants to do boring autonomous and repetitive tasks that are designed in such a way only robots can make solid progress on them, even a monkey would probably get bored of having to mission run or mine in EVE Online for an hour.

If you legalise bots then this problem is solved, CCP gets more money, EVE players don't have to deal with the stupid parts of the game and that means the game becomes more fun overall. The only people who would complain about this happening are of course going to be the long term players who think they have to be placed on a podium above everyone else just for being subscribed the longest.

Kudos to Mai for being one of the only players I've seen who gets the big picture.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Nova Fox
Novafox Shipyards
#16 - 2012-02-05 20:31:06 UTC  |  Edited by: Nova Fox
Bot =/= 1 paying account

Never have never will.

The number is acutally negative. By how much is expressed on how large bot population is to verse that of human tolerance.

This argument is industry wide by the way.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Tetragammatron Prime
Pink Sockers
#17 - 2012-02-05 21:04:06 UTC
I could be wrong but I think the only money CCP would make off botters is when they (combined with all the dudes in this game who do nothing but farm isk) drive the price of plex so high that people who usually wouldn't buy plex give in to temptation. Botters don't buy plex from CCP, they buy plex off other players who are in need of isk. If there were no botters then those people are left with 3 option; buy isk from elsewhere (legit player, RMT site), grind their own or quit. I can't say for certain but I doubt many people who are so into Eve they would pay sub + pay more money to buy isk would give up playing if they only got 350mil per plex instead of 400-500mil.
Malcanis
Vanishing Point.
The Initiative.
#18 - 2012-02-05 21:27:58 UTC
Mai Khumm wrote:
#1 reason why CCP will NEVER take a serious stance on bots.......MONEY!

1 bot = 1 sub.
1 sub = $15/month.
$15/month x 12 months = $180/year.

Lets pretend that 1% of the playerbase is bots.

1% of 350,000 accts = 3,500
3,500 x $15/month = $52,500
$52,500/month x 12 months = $630,000/year

They will never take this issue seriously. If they do then they'll loose alot of income.

So, for everyone who constantly complains about the botting problem, I have 1 thing to say.

Unless you come up with another way for CCP to recoup their losses for hitting the "ban all bots" button. They're here to stay, and CCP will never release any data/info regarding how they detect/deal with bots. Nor will they ever say how many bots have been banned so far.

Cos if they're smart, (on a company standpoint, not gameplay) they'll just sweep the problem under the rug and pretend they're doing something about it.

**soon to be edited/moved/locked/deleted by a CCP dev**


Quoting an idiot who thinks botters pay for their accounts with RL money/

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Atticus Lowa
Lowa Corp Industries and Security
#19 - 2012-02-05 21:34:09 UTC
CCP will lose more money pissing off its legit player base than killing bots BTW.

just a thought guys, the real reason is CCP doesn't have the internal resources to go on crusades without giving up content creation.
Mai Khumm
172.0.0.1
#20 - 2012-02-06 01:00:46 UTC
Now since I have some attention let me point out a few things before I give my solution to how to solve the botting problem...


Malcanis wrote:
Quoting an idiot who thinks botters pay for their accounts with RL money/

Just quoting a moron here.
Of course the botters don't pay with IRL cash, that's just plain silly. But what you're forgetting is that SOMEONE else bought that PLEX to sell. CCP still makes money.

Andski wrote:
hey there's also that little complication involving finding the bots in the first place

Bots are found, reported, and still botting. Let me give you an example. Look on the only kill done by this toon, (not allowed to link killmails.) This "bot" was found and reported, nothing was done. This "bot" was killed a little bit later (give or take weeks) he was tackled by 2 cepters in a Forsaken Den. (too bad the other one got away...pity) not only did said "bot" not engage the intys. but continued to run the Den until the supporting fleet warped in, some 45secs later. Not the behaviour of someone who was in a factionly fitted tech 3 ship. (this was recorded with FRAPS btw...)

J Kunjeh wrote:
clonkrieger wrote:
You're assuming that they pay with cash, when its likely that they'll use ISK = CCP lose MONEY.


Someone clearly doesn't understand how PLEX works.... Roll

+1 to this gentleman.

Patient 2428190 wrote:
It has nothing to do with money and everything to do with being just too hard.

There is a condition called Munchausen Syndrome, look it up. Then apply Munchausen at work. Then you see why they won't.


Now a very simple solution to how (in my view) to fix the problem. The problem rests with the game itself. Well, any game with a botting problem in general. If any game can be scripted to the point where a program can be written to play the game without fail. That's THE problem. The solution is very simple, randomize EVE. Don't have everything scripted. Not only would this kill the bot problem, but it would also bring new life into a boring game. People stopped running missions cos it's boring doing the same damn thing. Mix it up, make it challenging. Make it random. Same goes with mining, ICE mining in particular. Everysingle day, without fail. Every piece of ICE is in the same location. Randomize where the ICE spawns within the belt everyday, and the problem is mostly fixed. Have ICE deplete like everything else. Problem solved.

**Insert trolls here**
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