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Incursion ISK

Author
Vincent Athena
Photosynth
#1 - 2012-02-04 00:28:14 UTC
Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.

Assume the entire incursion generates 4 times that,
Assume there are 2 high sec incursions being worked at any time,

We get 0.5 trillion ISK per day.

Awhile ago, before there were incursions, a Dev posted this:

"A freebie, last 24hrs transaction stats for a selection of faucets and sinks -
as you can see, Concord is a very generous organization!

Trade Total

* Market Transaction 5,848,221,406,963

Faucets
* Bounty Prizes 876,039,478,466
* Agent Mission Reward 68,923,141,163
* Agent Mission Time Bonus 63,450,447,585
* Insurance Payouts 111,942,877,603

Sinks
* Sales Tax 6,227,911,218
* Brokers fee 6,733,818,276
* PI Construction Costs 7,575,185,000
* PI Import Tax 290,289,843
* PI Export Tax 3,355,153,925
* Insurance Cost 43,021,823,156
* Clone Activation 20,197,210,000
* Sovereignty Bill 59,332,000,000
* LP Store 135,343,150,000 "

The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.

CCP: Feel free to provide real numbers here.

Know a Frozen fan? Check this out

Frozen fanfiction

ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#2 - 2012-02-04 01:05:26 UTC
Vincent Athena wrote:
Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.

Assume the entire incursion generates 4 times that,
Assume there are 2 high sec incursions being worked at any time,

We get 0.5 trillion ISK per day.

Awhile ago, before there were incursions, a Dev posted this:

"A freebie, last 24hrs transaction stats for a selection of faucets and sinks -
as you can see, Concord is a very generous organization!

Trade Total

* Market Transaction 5,848,221,406,963

Faucets
* Bounty Prizes 876,039,478,466
* Agent Mission Reward 68,923,141,163
* Agent Mission Time Bonus 63,450,447,585
* Insurance Payouts 111,942,877,603

Sinks
* Sales Tax 6,227,911,218
* Brokers fee 6,733,818,276
* PI Construction Costs 7,575,185,000
* PI Import Tax 290,289,843
* PI Export Tax 3,355,153,925
* Insurance Cost 43,021,823,156
* Clone Activation 20,197,210,000
* Sovereignty Bill 59,332,000,000
* LP Store 135,343,150,000 "

The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.

CCP: Feel free to provide real numbers here.

Vanguards make 9-10m ISK (Not including LP) depending on if you have 10 or 11 players in a fleet, not 100m

edit: Thats per site not hour

Now, more than ever, we need a dislike button.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#3 - 2012-02-04 01:06:10 UTC  |  Edited by: Tyberius Franklin
ACE McFACE wrote:
Vincent Athena wrote:
Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.

Assume the entire incursion generates 4 times that,
Assume there are 2 high sec incursions being worked at any time,

We get 0.5 trillion ISK per day.

Awhile ago, before there were incursions, a Dev posted this:

"A freebie, last 24hrs transaction stats for a selection of faucets and sinks -
as you can see, Concord is a very generous organization!

Trade Total

* Market Transaction 5,848,221,406,963

Faucets
* Bounty Prizes 876,039,478,466
* Agent Mission Reward 68,923,141,163
* Agent Mission Time Bonus 63,450,447,585
* Insurance Payouts 111,942,877,603

Sinks
* Sales Tax 6,227,911,218
* Brokers fee 6,733,818,276
* PI Construction Costs 7,575,185,000
* PI Import Tax 290,289,843
* PI Export Tax 3,355,153,925
* Insurance Cost 43,021,823,156
* Clone Activation 20,197,210,000
* Sovereignty Bill 59,332,000,000
* LP Store 135,343,150,000 "

The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.

CCP: Feel free to provide real numbers here.

Vanguards make 9-10m ISK (Not including LP) depending on if you have 10 or 11 players in a fleet, not 100m

10m per site per person * 10 people per fleet, thus 100m per site
GondriA
A Totally Anal Conceited Organization
#4 - 2012-02-04 01:12:57 UTC
oh god lets have it again ....
Large Collidable Object
morons.
#5 - 2012-02-04 02:01:40 UTC  |  Edited by: Large Collidable Object
Regardless of the actual numbers - they're worse than mining bots.

(Now waiting for the inevitable imbecile coming up with mining bots, tech moons and drone drops as isk faucets, whilst calling for more ship losses as sinks...)
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Large Collidable Object
morons.
#6 - 2012-02-04 02:02:13 UTC
sorry dp
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Hainnz
Imperial Academy
Amarr Empire
#7 - 2012-02-04 02:37:16 UTC
Don't incursions also shut down ratting and combat mission running throughout an entire constellation? That can be a lot of isk prevented from entering the economy, and could easily offset the isk going in.
Ursula LeGuinn
Perkone
Caldari State
#8 - 2012-02-04 02:52:47 UTC
Hainnz wrote:
Don't incursions also shut down ratting and combat mission running throughout an entire constellation? That can be a lot of isk prevented from entering the economy, and could easily offset the isk going in.


Experienced mission-runners I've spoken to have said that they maintain agents in a variety of constellations, and avoid areas locked down by Incursions until they're clear again.

"The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community." — EVElopedia

Beekeeper Bob
Beekeepers Anonymous
#9 - 2012-02-04 03:13:33 UTC
Never have so many tears been shed over a carebear operation. Cool


Signature removed - CCP Eterne

Dinsdale Pirannha
Pirannha Corp
#10 - 2012-02-04 03:20:31 UTC
Never let statistics get in the way of hyperbole.

Two tweets TODAY from CCP_Diagoras (John Turbefield):

14 hours ago: Roughly (from checking out the daily numbers for the last couple of weeks), 950bn per day average in bounty prize rewards.

Retweeted 13 hours ago: Feb 1st: 302bn ISK and 4.7m LP handed out as Incursion rewards.

So that means that of the roughly 1.25 trillion handed out daily by CCP in PVE bounties, approx 24% comes from Incursions.
Of course, that 950 billion in bounty payments have loot associated with it, possibly fantastic faction loot and assorted goodies from 1/10- 10/10 plexes.

In incursions, the single MOM site MIGHT spawn some BPC's, which the Incursion runners MIGHT snag before the ninja looters.

So anyone who says that Incursions are skewing the game are clearly idiots, or just meta-griefers.

You want to see some interesting numbers on just about anything stats related with Eve, follow this twitter.
I just was put on to this site today and was blown away.

http://twitter.com/ccp_diagoras

It shoots massive holes in any arguments about Incursions paying out too much, or skewing the Eve economy.
The sheer size of the Eve economy proves this:

Posted Feb 2: CCP_Diagoras John Turbefield
Total combined trade value of all market transactions in 2011: 2,692,357,631,609,430 ISK. Yes, that's 2.7 quadrillion.


Karn Dulake
Doomheim
#11 - 2012-02-04 03:34:23 UTC
these highsec incursions are ace. they **** isk at a superb rate and are responsible for the inflation of plexes.

Plus you dont have to worry about anyone coming into the system and catching you.


So im expecting them to be nerfed to hell when a whining nullsecer wins teh CSM
I dont normally troll, but when i do i do it on General Discussion.
Bel Amar
Rules of Acquisition
#12 - 2012-02-04 04:07:34 UTC
Dinsdale Pirannha wrote:
So anyone who says that Incursions are skewing the game are clearly idiots, or just meta-griefers.


Clearly...

@CCP_Diagoras wrote:
Yesterday (Feb 1st), mission rewards totaled 74.68bn. Mission bonuses a further 71.21bn and Incursion payouts 301.13bn.
John Bloody Knife
Imperial Academy
Amarr Empire
#13 - 2012-02-04 04:28:15 UTC
Bel Amar wrote:
mission rewards


lol
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#14 - 2012-02-04 04:31:16 UTC
Tyberius Franklin wrote:
ACE McFACE wrote:
Vincent Athena wrote:
Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.

Assume the entire incursion generates 4 times that,
Assume there are 2 high sec incursions being worked at any time,

We get 0.5 trillion ISK per day.

Awhile ago, before there were incursions, a Dev posted this:

"A freebie, last 24hrs transaction stats for a selection of faucets and sinks -
as you can see, Concord is a very generous organization!

Trade Total

* Market Transaction 5,848,221,406,963

Faucets
* Bounty Prizes 876,039,478,466
* Agent Mission Reward 68,923,141,163
* Agent Mission Time Bonus 63,450,447,585
* Insurance Payouts 111,942,877,603

Sinks
* Sales Tax 6,227,911,218
* Brokers fee 6,733,818,276
* PI Construction Costs 7,575,185,000
* PI Import Tax 290,289,843
* PI Export Tax 3,355,153,925
* Insurance Cost 43,021,823,156
* Clone Activation 20,197,210,000
* Sovereignty Bill 59,332,000,000
* LP Store 135,343,150,000 "

The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.

CCP: Feel free to provide real numbers here.

Vanguards make 9-10m ISK (Not including LP) depending on if you have 10 or 11 players in a fleet, not 100m

10m per site per person * 10 people per fleet, thus 100m per site

Ah, now it make sense

Now, more than ever, we need a dislike button.

Andski
Science and Trade Institute
Caldari State
#15 - 2012-02-04 04:32:54 UTC  |  Edited by: Andski
remove incursions from high-sec

problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Ghazu
#16 - 2012-02-04 04:36:39 UTC
your math is wrong by 28,837,102 isk per day just sayin

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Brock Nelson
#17 - 2012-02-04 04:42:52 UTC
Are you butthurt over other people making isk?

Signature removed, CCP Phantom

Dinsdale Pirannha
Pirannha Corp
#18 - 2012-02-04 04:50:46 UTC  |  Edited by: Dinsdale Pirannha
Bel Amar wrote:
Dinsdale Pirannha wrote:
So anyone who says that Incursions are skewing the game are clearly idiots, or just meta-griefers.


Clearly...

@CCP_Diagoras wrote:
Yesterday (Feb 1st), mission rewards totaled 74.68bn. Mission bonuses a further 71.21bn and Incursion payouts 301.13bn.


Yes, that was tweeted as well.
So what does that number mean to you?
Terminal Insanity
KarmaFleet
Goonswarm Federation
#19 - 2012-02-04 04:55:28 UTC
The stats arnt entirely usable because they dont include the ammount of isk destroyed, but does include Insurance buys/pays

Incursions are simply the best isk source in the game, hands down. If you are an experienced PvE'er, just try it. It makes more money then 0.0 space or even wormhole space (wh space is much more difficult to maintain then regular 0.0 as well.)

Incursions are pouring isk into the system, which is what accounts for the hike in PLEX prices i believe. (inflation)

While most of us are still making money the way we did pre-incursions, we are still treating our money with the 'old value' of it... while the incursions have watered down the value of isk and prices are generally going up.

It doesnt matter to Incursion people because they're getting their pockets packed, but the rest of eve is going to start hurting soon

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Aqriue
Center for Advanced Studies
Gallente Federation
#20 - 2012-02-04 04:59:10 UTC
Andski wrote:
remove incursions from high-secturn off the damn server permanently

problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK no longer have an isk fountain + nothing to ***** about how someone else is making money. best. idea. ever. Roll

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