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DPS/Tank for solo C1 Wormhole

Author
Teh Frog
Exotic Connections
#1 - 2012-02-02 04:56:18 UTC
What would be considered the minimum DPS/Tank for soloing a C1 wormhole?

300 dps with 200 tank?

Please anything but the drake. Dear god it makes me sick.
mxzf
Shovel Bros
#2 - 2012-02-02 06:09:00 UTC
Any tier2 BC with a T2 tank and halfway decent weapons skills should be able to handle a C1 WH fine. The Drake is the standard reference point because it just works, but any tier 2 BC should be able to handle them without any issue (don't use tier3 BCs though, they would be bad). I think 200 DPS each (tank and gank) should easily be plenty to run them, so shoot for that ballpark to start with.

Without knowing your skill-set or preferred ships, it's impossible to give any more specific advice.
Mathis Athins
Deep Core Mining Inc.
Caldari State
#3 - 2012-02-02 06:19:24 UTC  |  Edited by: Mathis Athins
Any T3 (probably overkill), cane, or harbringer. Avoid drone boats (sleepers love killing drones). Try to fit a passive tank no negate the effect of sleeper's neuts. Don't forget a savager.

Was in one earlier with a Drake, 260 tank, 220 dps and had no issues, so I would say over 250 tank is fine.
Teh Frog
Exotic Connections
#4 - 2012-02-02 07:57:55 UTC
For reference I have all gunnery support at four. Also sleepers do omni damage correct?
river Zateki
Viziam
Amarr Empire
#5 - 2012-02-03 02:58:44 UTC
drake can do up to c3s, a passive cane can do c2s fine, and MAYBE a duel rep harby can do c2s. for C1s just get around a 200 tank if your dps is low. If your using a Cane with t2 guns you can probobly get buy with less since youll have something around 700 dps
Derath Ellecon
University of Caille
Gallente Federation
#6 - 2012-02-03 04:23:32 UTC
I've run C1's with.

drake
myrmidon
Ishtar

and they all worked. Yes sleepers will aggro drones. Solo it is a PITA (sentry Ishtar wasnt too bad since its quick to pull and redeploy drones). If you are with at least one other person the drones will take far less aggro.

Honestly I'd say my Ishtar will clear a C1 a bit faster than a drake. Heavy missiles vs frigs isnt the most efficient combo, and C1's are lots of frigs and some cruisers.

200 omni tank should generally be fine.
Teh Frog
Exotic Connections
#7 - 2012-02-03 08:36:37 UTC  |  Edited by: Teh Frog
How about a rail proteus/deimos? This is to be assumed with an alt for clean up.

Edit: I appreciate all the advice given so far. Its given me a great starting point, to work from.
Whisky Visions
Savage Pumpkins
#8 - 2012-02-03 13:30:32 UTC
Anyone have experience with a small swarm of assault frigs? For ,say 2 to 5 pilots, is there enough tank to handle C3's or would C2's be pushing it?
Derath Ellecon
University of Caille
Gallente Federation
#9 - 2012-02-03 13:46:58 UTC
Teh Frog wrote:
How about a rail proteus/deimos? This is to be assumed with an alt for clean up.

Edit: I appreciate all the advice given so far. Its given me a great starting point, to work from.



I am sure a Proteus could handle C1's. I have caught thorax's in C1 sites as well.

The main issue IMO is range. All sleeper sites have relatively large ranges you have to deal with (which is why IMO the drake tends to win).

In C1 sites you will have 3 groups of ships.

1. Frigates. They will burn in fast and orbit under in the 5000-9000m range. Some web and some neut

2. Cruisers @ 15km. A second group are cruisers that like to hang around 15km.

3. Cruisers at 45km. The second class of cruisers like to hang out this far away. Some Neut.

So while I'm sure a Proteus can burn around and catch everything it creates 2 issues. First you will waste more time burning into range of your targets. Second is that the sleepers will run away, leaving you with wrecks spread further out which will take longer to salvage.

Every moment spent on a WH combat site is a potential gank threat.

I also question using a T3 for C1's. The average C1 per site payout is around 40-50mil from my experience. So risking a ship worth hundreds of millions or more is not a good risk vs. reward ratio.
Nalha Saldana
Aliastra
Gallente Federation
#10 - 2012-02-03 14:25:36 UTC
Passive shield, afterburner Vagabond \o/
Teh Frog
Exotic Connections
#11 - 2012-02-03 17:38:50 UTC
Derath Ellecon wrote:
Teh Frog wrote:
How about a rail proteus/deimos? This is to be assumed with an alt for clean up.

Edit: I appreciate all the advice given so far. Its given me a great starting point, to work from.



I am sure a Proteus could handle C1's. I have caught thorax's in C1 sites as well.

The main issue IMO is range. All sleeper sites have relatively large ranges you have to deal with (which is why IMO the drake tends to win).

In C1 sites you will have 3 groups of ships.

1. Frigates. They will burn in fast and orbit under in the 5000-9000m range. Some web and some neut

2. Cruisers @ 15km. A second group are cruisers that like to hang around 15km.

3. Cruisers at 45km. The second class of cruisers like to hang out this far away. Some Neut.

So while I'm sure a Proteus can burn around and catch everything it creates 2 issues. First you will waste more time burning into range of your targets. Second is that the sleepers will run away, leaving you with wrecks spread further out which will take longer to salvage.

Every moment spent on a WH combat site is a potential gank threat.

I also question using a T3 for C1's. The average C1 per site payout is around 40-50mil from my experience. So risking a ship worth hundreds of millions or more is not a good risk vs. reward ratio.


Thanks you for info. Perhaps you could answer another question. The estimated payout of the sites, do your figures come from sites that you have to scan down with probes or with your ship scanner? Or both?
Tau Cabalander
Retirement Retreat
Working Stiffs
#12 - 2012-02-03 20:00:20 UTC  |  Edited by: Tau Cabalander
Teh Frog wrote:
Also sleepers do omni damage correct?

Yes. Their turrets are EM and thermal, and they have two types of missiles; Oneiric and Praedormitan; which are both 50% explosive and 50% kinetic (why two types that do the same damage I don't know). The missiles tend to hurt more than the turrets, and missiles have much longer range.

http://wiki.eveonline.com/en/wiki/Sleeper_drones
Traska Gannel
Pyke Syndicate
Solyaris Chtonium
#13 - 2012-02-03 20:32:07 UTC
Just some additional feedback on site rewards ...

In my experience anomalies in a C1 typically run 10 to 20 million. Radar/Mag sites can be more like 15 to 25 million each. The key drop is melted nano-ribbons which run 6 ot 7 million each. However, each site may only drop 0 to 4 of these typically. There are no BS sized sleeper NPCs in a C1 and the Awakened Patrollers seem to have a slightly higher chance of dropping ribbons than the other sleeper wrecks in a C1. In addition to the ribbons from salvage each wreck will have specific loot which sell to NPCs in empire at fixed prices - these are sleeper data library and neural network analyser - which effectively give a bounty for each sleeper NPC.

I've never seen an average of 40 to 50 million in a C1 ... though a rare site with that value is certainly possible.

Average site value increases with wormhole. I recently ran two anomalies in a C2 that were worth 66 mill together ... or about 33 million each which is probably fairly typical.

Experience will be your guide but I would not count on 40 to 50 mill / site in a C1.