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Missions & Complexes

 
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Gallante Epic Arc Boat

Author
MadraRuaa
The Scope
Gallente Federation
#1 - 2012-02-02 04:46:50 UTC
I was wondering if a Loki would stand up to this mission and if so what would be a solid fit for it?

I was toying with the idea of a shield fit Loki but cant find one on BC suited for this.

Mucho thanks :)

The problem with having an open mind, of course, is that people will insist on coming along and putting things in it.

Dilligafmofo
3WAYFOUNDATIONS
New Miner's Union
#2 - 2012-02-02 06:34:12 UTC
There are a lot of webbing and neuting ships in the Gallente epic arc. I ran it yesterday in a machariel with what i considered to be overtanked.

Towards the end ( last but one mission) i had to warp out several times.

Not sure if a loki would be sufficient if webbed and neuted from 40k !!
Her Innocence Lost
Doomheim
#3 - 2012-02-02 07:25:18 UTC
Did all four arcs twice now in an AC maelstrom, t2 fit.

[Maelstrom, Epic arcs on the cheap]
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II

Optical Tracking Computer
Invulnerability Field II
Invulnerability Field II
Explosion Dampening Field II
Heavy Capacitor Booster II
X-Large Shield Booster II

800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II

Large Core Defence Capacitor Safeguard I
Large Core Defence Capacitor Safeguard I
Large Projectile Burst Aerator II

-meta TC because of cpu, faction at least one of the gyros and you can t2 this aswell, but i'm stupid cheap.
-obviously you need to use mission appropriate hardeners and keep plenty of 800 charges around for some of the missions
-can be significantly improved with a ds booster and faciton gyros, but neither are necessary
Bumblefck
Kerensky Initiatives
#4 - 2012-02-02 08:53:25 UTC
Tengu

Perfection is a dish best served like wasabi .

Bumble's Space Log

hmskrecik
TransMine Group
Gluten Free Cartel
#5 - 2012-02-02 09:32:57 UTC  |  Edited by: hmskrecik
Her Innocence Lost wrote:
Did all four arcs twice now in an AC maelstrom, t2 fit.


Sorry for offtopic but how or when Arcs reset so they can be done again?
Caldari Citizen 786478786
#6 - 2012-02-02 09:56:51 UTC  |  Edited by: Caldari Citizen 786478786
hmskrecik wrote:
Sorry for offtopic but how or when Arcs reset so they can be done again?


The Sisters of Eve arc resets every 3 months. Not sure about the others.
Anariasis
The Tuskers
The Tuskers Co.
#7 - 2012-02-02 11:50:51 UTC
Thought about doing them in a Navy Domi. Good Idea?
DeMichael Crimson
Republic University
Minmatar Republic
#8 - 2012-02-02 13:06:11 UTC
All Epic Arcs can be repeated every 3 months for Faction standing increase.

Loki T3 Cruiser should do the arc no problem, definitely with a Faction / Deadspace fit. It'll be expensive but well worth it.

I completed all of the level 4 Epic Arcs and posted notes on Eve Survival Mission Reports 'comments' section for each chapter.

http://eve-survival.org/wikka.php?wakka=MissionReportsEpicArc

I started first with the Amarr arc in a T2 rigged and fitted Command ship (Sleipnir), active shield tank, short range weapons. After mission #10 decided to upgrade the fit to Faction / Deadspace modules since the incoming DPS was getting to be a bit much for the tank. No problem tanking the NPC's after that.

Next was the Minmatar arc in the same T2 rigged Faction / Deadspace fitted Command ship (Sleipnir). I used the 'warp to 100' option whenever possible. Did that and on a couple missions had to do some creative flying - 'Tug O War' (Repeatedly lead the NPC's out from spawn point, then chase after them when they turned back to spawn point, lead em back out again, chase em back in, etc). I had no problems even though some of the missions took quite a while to complete.

Gallente arc was next and again I used the T2 rigged Faction / Deadspace fitted Command ship (Sleipnir). One of the missions early in the arc I had to switch from ac's and heavy assault missile launchers to arty's and heavy missile launchers for some kiting action. Then towards the end of the arc (after viewing reports for the remaining missions) I got a little worried about the incoming DPS from the NPC's. I decided to use a T2 rigged Faction / Deadspace fitted Tech 3 Cruiser (Loki). Active shield tank, close range projectiles and Drones. T3 Cruiser actually has more defense, a smaller sig, more speed and faster agility. Also has lower DPS output but was still able to kill NPC's.

Last was the Caldari arc. I decided to stay with the T2 rigged Faction / Deadspace fitted T3 Cruiser (Loki), active shield tank, short range projectiles and drones. Had no problems until the very last mission of the arc. The NPC's constantly perma-jam with no break what-so-ever. Even with 49 points of sensor strength by fitting ECCM and Back-up Sensor Array, I still couldn't break the perma-jam. I ended up doing a complete refit of sub systems and turned the Loki into a half ass missile boat (not recommended) fitted with heavy missile launchers and used FoF missiles to take out the dozen web/scram NPC frigs. I managed to destroy 1 of the 4 elite cruisers doing the perma jamming but after spending hours to kill all those NPC's, I called in a friend to take out the elite cruisers while I maintained the NPC aggro.

Sleipnir fit
http://i265.photobucket.com/albums/ii224/DMC13_photo/Eve%20Screenshots/Eve%20Ship%20Fits/Sleipnir-Sleipnir1-3.jpg

Loki fit
http://s265.photobucket.com/albums/ii224/DMC13_photo/Eve%20Screenshots/Eve%20Ship%20Fits/Loki-Loki1.jpg
Rat Farmer
Federal Navy Academy
Gallente Federation
#9 - 2012-02-02 17:19:54 UTC
Thanks for all the information here. I was going to start the Gallente Epic Arc soon, but now realize that I probably need to train more as I've only been playing for about 18 days. LOL...
Tabernack en Chasteaux
Phoibe Enterprises
#10 - 2012-02-02 17:20:57 UTC
DeMichael Crimson wrote:
Last was the Caldari arc. I decided to stay with the T2 rigged Faction / Deadspace fitted T3 Cruiser (Loki), active shield tank, short range projectiles and drones. Had no problems until the very last mission of the arc. The NPC's constantly perma-jam with no break what-so-ever. Even with 49 points of sensor strength by fitting ECCM and Back-up Sensor Array, I still couldn't break the perma-jam. I ended up doing a complete refit of sub systems and turned the Loki into a half ass missile boat (not recommended) fitted with heavy missile launchers and used FoF missiles to take out the dozen web/scram NPC frigs. I managed to destroy 1 of the 4 elite cruisers doing the perma jamming but after spending hours to kill all those NPC's, I called in a friend to take out the elite cruisers while I maintained the NPC aggro.


I slept through the Amarr arc in a dualrep Dominix. Do think that would be an effective ship for working around the Caldari ECM?
Cyniac
Federal Navy Academy
Gallente Federation
#11 - 2012-02-02 17:30:56 UTC  |  Edited by: Cyniac
Anariasis wrote:
Thought about doing them in a Navy Domi. Good Idea?


Navy Domi is an outstanding choice, completely outstanding!

Just be careful with the times when you get to fly around lowsec and you'll be fine (I used a Navy Domi for highsec - Ishkur for lowsec combo)
Derath Ellecon
University of Caille
Gallente Federation
#12 - 2012-02-02 17:33:11 UTC
What about an Ishtar? Drone damage of a Domi in a smaller more agile package?
Jowen Datloran
Science and Trade Institute
Caldari State
#13 - 2012-02-02 20:17:59 UTC
Tabernack en Chasteaux wrote:
DeMichael Crimson wrote:
Last was the Caldari arc. I decided to stay with the T2 rigged Faction / Deadspace fitted T3 Cruiser (Loki), active shield tank, short range projectiles and drones. Had no problems until the very last mission of the arc. The NPC's constantly perma-jam with no break what-so-ever. Even with 49 points of sensor strength by fitting ECCM and Back-up Sensor Array, I still couldn't break the perma-jam. I ended up doing a complete refit of sub systems and turned the Loki into a half ass missile boat (not recommended) fitted with heavy missile launchers and used FoF missiles to take out the dozen web/scram NPC frigs. I managed to destroy 1 of the 4 elite cruisers doing the perma jamming but after spending hours to kill all those NPC's, I called in a friend to take out the elite cruisers while I maintained the NPC aggro.


I slept through the Amarr arc in a dualrep Dominix. Do think that would be an effective ship for working around the Caldari ECM?

Perhaps, at least one of the NPCs in that mission has "advanced AI" and will switch targets at will so you might have to pull your drones in and out quite a bit as the ECM prevents you from repairing them. Luckily there are no web and warp scrambling frigates in that mission.

Mr. Science & Trade Institute, EVE Online Lorebook 

Zhilia Mann
Tide Way Out Productions
#14 - 2012-02-02 20:22:10 UTC
Rat Farmer wrote:
Thanks for all the information here. I was going to start the Gallente Epic Arc soon, but now realize that I probably need to train more as I've only been playing for about 18 days. LOL...


Yeah, keep the Gallente arc on the back burner for now.

However, the SoE arc is perfect for you (and it does start in Gallente space). It's designed for frigates and should keep you busy through at least a bit of time while you get more skills in place. I'd highly recommend it.
DeMichael Crimson
Republic University
Minmatar Republic
#15 - 2012-02-02 20:27:19 UTC
Rat Farmer wrote:
Thanks for all the information here. I was going to start the Gallente Epic Arc soon, but now realize that I probably need to train more as I've only been playing for about 18 days. LOL...


You can do the level 1 Sisters Of Eve Epic Arc and complete it for Gallente. The SoE arc gives players the option to choose 1 of the 4 major Factions towards the very end.


Tabernack en Chasteaux wrote:
DeMichael Crimson wrote:
Last was the Caldari arc. I decided to stay with the T2 rigged Faction / Deadspace fitted T3 Cruiser (Loki), active shield tank, short range projectiles and drones. Had no problems until the very last mission of the arc. The NPC's constantly perma-jam with no break what-so-ever. Even with 49 points of sensor strength by fitting ECCM and Back-up Sensor Array, I still couldn't break the perma-jam. I ended up doing a complete refit of sub systems and turned the Loki into a half ass missile boat (not recommended) fitted with heavy missile launchers and used FoF missiles to take out the dozen web/scram NPC frigs. I managed to destroy 1 of the 4 elite cruisers doing the perma jamming but after spending hours to kill all those NPC's, I called in a friend to take out the elite cruisers while I maintained the NPC aggro.


I slept through the Amarr arc in a dualrep Dominix. Do think that would be an effective ship for working around the Caldari ECM?

Don't think it'll work solo. The NPC's will immediately attack your drones while simultaneously perma-jamming you. After recalling drones and redeploying them, my drones wouldn't attack. Maybe due to already being under ECM attack.

According to all of the guides I've seen, they advise using a Battleship with a lot of Missile Hardpoint slots, fit up Cruise Launchers and fire Cruise FoF's to take out the frigs and cruisers or have a fleet member active with 1 ship to tank the room aggro and the other ship to take out the cruisers.

Anyway, I think the last mission of the Caldari Epic Arc is way unbalanced due to the perma-jamming. There should be a break in there a couple of times to allow gunboats a chance to do some damage.
DeMichael Crimson
Republic University
Minmatar Republic
#16 - 2012-02-02 20:28:48 UTC  |  Edited by: DeMichael Crimson
Jowen Datloran wrote:
Tabernack en Chasteaux wrote:
DeMichael Crimson wrote:
Last was the Caldari arc. I decided to stay with the T2 rigged Faction / Deadspace fitted T3 Cruiser (Loki), active shield tank, short range projectiles and drones. Had no problems until the very last mission of the arc. The NPC's constantly perma-jam with no break what-so-ever. Even with 49 points of sensor strength by fitting ECCM and Back-up Sensor Array, I still couldn't break the perma-jam. I ended up doing a complete refit of sub systems and turned the Loki into a half ass missile boat (not recommended) fitted with heavy missile launchers and used FoF missiles to take out the dozen web/scram NPC frigs. I managed to destroy 1 of the 4 elite cruisers doing the perma jamming but after spending hours to kill all those NPC's, I called in a friend to take out the elite cruisers while I maintained the NPC aggro.


I slept through the Amarr arc in a dualrep Dominix. Do think that would be an effective ship for working around the Caldari ECM?

Perhaps, at least one of the NPCs in that mission has "advanced AI" and will switch targets at will so you might have to pull your drones in and out quite a bit as the ECM prevents you from repairing them. Luckily there are no web and warp scrambling frigates in that mission.

Actually there's a dozen web/scram Elite Frigates in that mission and at least 1/2 of them switched target to drones.
destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Looking for Trouble
#17 - 2012-02-02 20:39:50 UTC
ALL LVL V skills +2 Powergrid implant needed.cap stable 37% with everything perma running.
resits 90|84|76|80

1066|1066 sustained/reinforced defence.


[Loki, New Setup 1]
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Co-Processor II

10MN Analog Booster Rockets
Invulnerability Field II
Invulnerability Field II
Gist C-Type X-Large Shield Booster
Shield Boost Amplifier II
Cap Recharger II

220mm Vulcan AutoCannon II, EMP M
220mm Vulcan AutoCannon II, EMP M
220mm Vulcan AutoCannon II, EMP M
220mm Vulcan AutoCannon II, EMP M
220mm Vulcan AutoCannon II, EMP M
[empty high slot]

Medium Ancillary Current Router I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Loki Defensive - Adaptive Shielding
Loki Electronics - Emergent Locus Analyzer
Loki Engineering - Capacitor Regeneration Matrix
Loki Offensive - Turret Concurrence Registry
Loki Propulsion - Fuel Catalyst
Jowen Datloran
Science and Trade Institute
Caldari State
#18 - 2012-02-02 20:45:25 UTC
Oh, I thought everybody was doing the "Across the Line" (Hyasyoda) instead of "The Price of Silence" (Nugoeihuvi) ending to get the Mobile Lab reward.

Mr. Science & Trade Institute, EVE Online Lorebook 

DeMichael Crimson
Republic University
Minmatar Republic
#19 - 2012-02-02 21:51:38 UTC  |  Edited by: DeMichael Crimson
Jowen Datloran wrote:
Oh, I thought everybody was doing the "Across the Line" (Hyasyoda) instead of "The Price of Silence" (Nugoeihuvi) ending to get the Mobile Lab reward.


Yeah, that's the mission I'm talking about. I just completed it a few days ago and for my path it was Mission 22 - Across The Line

I bolded what I think are the relevant points in this quote from Eve Survival Mission Reports:
Quote:
Mission 16 - Across the Line - (Hyasyoda path)

Faction: Nugoeihuvi (Caldari Ships)
Mission type: Encounter
Space type: Normal space (can warp to structures)
Damage dealt: Kin/Therm
Web/Scramble: Nugoeihuvi Elite Frigates warp scram
Recommended damage dealing: Kinetic (best), Thermal (secondary)
Recommended ship: Raven

Spawn on Entry: 1x Battleship (Nugoeihuvi Caretaker, see addendum below original entry)

When you warp to zero, you will be at the edge of the complex near some structures.
The BS, cruisers and frigates will be clustered about 150km away, near the mission objective can that you need to pickup. The can is locked until all enemies are dead. The elite cruisers will perma-jam you from a very long range (>125km), and the frigates will both web and scram, but the frigate scram range appears to be more restrictive. DPS from the BS's is quite heavy and they use very long-range torpedoes. If you let the frigates get hold of you, you risk losing your ship. Stay at long range (>125km).

So, how to do the mission solo? In a Raven, it's time to dust off some Dragon FoF missiles and use your ship's range bonuses. Moderately skilled pilots (BS 4, supports at 4) should be able use FoF's from about 200km, more or less. Cross the boundary structures and approach the group until they aggro. The entire group will aggro. Immediately turn around and begin moving away from the group. Keep moving and launch your FoF's (you need an enemy targeting you for them to fire). The FoF's appear to stay on the frigates first, then the cruisers, then the BS's. The enemies will stop chasing you near the boundary structures and turn back toward their original position. Keep firing until the frigates and cruisers are dead. If you stay at long range, you can evade every shot. After the frigates and cruisers are dead, the remaining BS's, even though you can now lock them, will still put out some serious DPS, so be prepared to warp out if you have to. Once they are dead, bookmark the structure near the can, warp to a celestial and then to the bookmark. Grab the can contents (Deteis Family) and you're done.

Train FoF missiles up to at least level 2 or 3. I used Dragon FoF (kinetic) and Wrath Cruise (when I could lock). Easy mission if you do it this way. Be sure and salvage as there are top tier Caldari tags in the wrecks.

Alternatively, you could throw on a sensor booster with a targeting range script, and target the dampeners from about 150km. Once they are destroyed the mission is fairly simple. Kite the battleships and throw drones on the frigates. You can warp to the cargo container 150km away, and back to the initial buildings to keep at range. The Battleships with torps generally can hit you from up to 120km. If you stay further than that the mission is a cinch.

Addendum from Corvus Dove (in a Rattlesnake, passive tank fit w/two drone range mods): As of September 2011, this mission seems to have changed. Spawn on arrival is a single BS (Caretaker) @ 160km from inpoint. This is bait to get you to "cross the line" by warping. Don't fall for it, slowboat about 15-30km. Once you cross the line close enough for the jammers (150km from the objective or so), you see:


13x Nugoeihuvi Elite Frigates (Talbu State Wakizashi/Suriage/Shirasay/Shinai) Web, Scramble
4x Nugoeihuvi Elite Cruisers (Talbu State Daimyo/Shugo) Jamming, Defenders
6x Nugoeihuvi Battleship (State Shukuro Shogun/Nagashin) (Kin/therm guns, Thermal missiles, 60-70km orbit)
1x Nugoeihuvi Caretaker (BS from before)(Does not aggro until you attack something)

Not sure if sniping the caretaker triggers the spawn as well.

Start kiting. All but the Caretaker auto-aggro, drones may be deployed but watch them, there seems to be a % chance of target swap to the drones if they severely damage or destroy a a frigate. Interestingly, if their first shot fails to hit a drone, they re-lock you. I suggest using light drones on the frigs, the BS miss them. Further, once all frigates are down, nearly the entire spawn swapped off me and attacked the drones. BRING SPARE DRONES. Target swapping ended for me after all frigates were destroyed. Attempting to put drones on the BS first DID draw aggro from the frigates on the drones.

Once the frigates are down, bring the drones in and warp to the can. This will put the cruisers closer than the battleships you were kiting and gives you a short break from their jammers. Use the chance to do direct fire damage and assign drones on the cruisers, their tank shrugs off FoF if your skills aren't high in them. Once two are destroyed, you should be able to direct fire the remaining two to death.

Once that's done, keep kiting the DPS and kill the battleships. The Caretaker is a DPS monster at close range, and the battleships use thermal missiles. From here, standard stuff.


There was a few incorrect statements in that Mission Report:
1) The FoF's appear to stay on the frigates first, then the cruisers, then the BS's.
2) All but the Caretaker auto-aggro
3) Once you cross the line close enough for the jammers (150km from the objective or so)

The Mission Reports should be updated with current info
1) FoF missiles will attack the closest entity near you, either attacking NPC or target-able structure.
2) The Caretaker always does auto-aggro first and will not turn back to spawn point.
3) Jamming range of the Elite Cruisers is well over 150km range
Rat Farmer
Federal Navy Academy
Gallente Federation
#20 - 2012-02-03 13:53:19 UTC
Zhilia Mann wrote:
Rat Farmer wrote:
Thanks for all the information here. I was going to start the Gallente Epic Arc soon, but now realize that I probably need to train more as I've only been playing for about 18 days. LOL...


Yeah, keep the Gallente arc on the back burner for now.

However, the SoE arc is perfect for you (and it does start in Gallente space). It's designed for frigates and should keep you busy through at least a bit of time while you get more skills in place. I'd highly recommend it.


Thanks, I knocked the SOE Epic Arc out last weekend solo; that's why I was looking for the next thing to do. I'll hold off until I have better skills and ships. ;)