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Advanced Military Career Tutorial Inconsistency?

First post
Author
Ettu Brute II
Republic Military School
Minmatar Republic
#21 - 2012-02-02 02:38:17 UTC
Sin Pew wrote:
I'm sorry if my post sounded like I wasn't straight on my experience, it's quite unexpected since I discovered the game only a week before I created this char (not my fault if neither Caldari nor Gallente appealed to me), but if I commented in this manner, it's not out of experience (I'm too new to the game to do so), but after reading this, and I must say it's a pretty interesting reading, though I suppose like most of the wiki, it's quite an old guide.

I'm not completely vanilla to the game anymore but still have a lot to learn, so I do my homeworks, ask questions (some might say too much) around me to understand, spend hours comparing items specs to understand their differences, try various fittings in EFT to see how one turret type can overload the powergrid when another doesn't but costs 5x the price.

My NPC corp is full of great people, newbs, vets and alts, all of them providing great informations and a lot of fun.

I know this game isn't a short-term satisfaction, but mid/long term self-involvement to get around the mechanisms, find occupations, etc. it's actually a great threat to my sanity, with all the things to learn and my damn curiosity... Ugh

Does it make me too seasoned to be a newb?
Sorry if I misjudged you. Nothing wrong with doing research and asking questions – I've done plenty of both.

This was the remark that really drew my attention:
Sin Pew wrote:
The real newb, is usually pushed towards lvl1 missions, SoE, . . . etc.
To me, only someone who has been in the game for a considerable time would know what is "usual".
Xerces Ynx
Aliastra
Gallente Federation
#22 - 2012-02-02 10:32:09 UTC
Tutorial agents are telling you about other missions and SoE Epic Arc, so you have that knowledge. You can even hear about SoE EA here and there if you communicate with other players. Not mentioning this Forum.
You asked a simple question and you got a simple answer: because devs did it that way and because it doesn't matter. You reject that explanation and ask the same question over and over again. It's not an inquisition. For us, you are making problems forecefully where they don't exist or you are grinding tutorials for easy cash and you don't like the outcome. Both reasons are ugly and difficult to understand. So, we are trying to direct you on the path of enjoying the game and explain why the type of frigate has no meaning for a new player. You can still be stubborn and demand explanation that doesn't exists or you can accept and understand what we are saying here and just move on. I bet exploring the game is much more interesting than arguing about apples and oranges on Forum.

Error reading signature file: /home/xerces/.signature: No such file or directory

ISD Athechu
ISD STAR
ISD Alliance
#23 - 2012-02-02 19:14:19 UTC
Ettu Brute II wrote:
The Caldari, Gallente and Minmatar advanced military tutorial agents provide their fastest T1 combat frigate for the two "suicide" missions - Condor, Atron or Slasher.

On that basis the Amarr agents should provide the Executioner, so why do they provide their slowest T1 frigate, the Crucifier, instead?



Hello Ettu Brute II,

The only people that could really answer this question for you fully is maybe a Bug Hunter or a Game Master or a Developer. Your best bet is to file a petition or Bug Report to get the answer you seek. Everyone else would be speculating on why it is like this.

I would like to remind you that if you do file a petition on this question that Private communication between the Game Masters, Eve Team members, moderators and administrators of the forum and the forum users is not to be made public on these forums or by any other venue.

I'm sorry I couldn't have been of more help.

Fly safe o/

ISD Athechu

STAR Executive

EVE New Citizens Q&A Resources

Helping Players Since 2011

Velicitia
XS Tech
#24 - 2012-02-02 21:29:09 UTC
Ettu Brute II wrote:

Velicitia wrote:
Seriously, whether you have a "faster" ship or a "slower" ship doesn't matter so much.
That's the comparison I made between the Executioner and the Crucifier, so I don't understand why the rest of your post compares the Executioner with the Atron.


The comparison between the Atron and Executioner is pretty close

Executioner -- 10% cap reduction, 5% damage. 274 hull, 305 armour, 235 shield. 404 base speed. 187 cap
Atron -- 10% falloff, 5% damage. 250 hull, 274 armour, 235 shield. 409 base speed. 156 cap

Also, swapped around Executioner/Coercer for speed Oops (don't fly amarr).

Crucifier -- 10% cap reduction, 5% tracking disruptor. 329 hull, 375 armour, 274 shield. 282 base speed. 250 cap

could be as easy as the fact the amarr are VERY cap-hungry ... so they gave a slower ship for a slightly better combat performance.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

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