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Respecting Balance Perception

Author
foxnod
Perkone
Caldari State
#21 - 2012-02-02 05:01:13 UTC
The biggest problem with EVE is that there's to much highsec, and that it's gotten to many buffs over the years. People have gotten used to having the cotton padding and a kindly GM to dry their tears when reality comes crashing in on their hulk/cnr.

It's taken at least 5 years to get to where EVE is today...a happy happy joy land. In order to reverse the trend, it'll take at least another 5 years of moving in the opposite direction.
Nikk Narrel
Moonlit Bonsai
#22 - 2012-02-02 14:27:28 UTC
foxnod wrote:
The biggest problem with EVE is that there's to much highsec, and that it's gotten to many buffs over the years. People have gotten used to having the cotton padding and a kindly GM to dry their tears when reality comes crashing in on their hulk/cnr.

It's taken at least 5 years to get to where EVE is today...a happy happy joy land. In order to reverse the trend, it'll take at least another 5 years of moving in the opposite direction.


Ever hear the story of the five blind guys who were standing around an elephant, and trying to figure out what it was?
Long story short, each assumed they had the complete answer, based on what they could touch.
Each was wrong, in that they did not know the complete picture just from their own limited view.

EVE is like that.

Each section is so big, it feels like it's own complete game.

PvE lovers are probably scratching their heads, wondering why so many are obsessed with shooting each other in null sec, or why so keen to lose their status in low sec pirating.
All aspects of the game are valid.

I am trying to address a complaint I have read on more than one occasion, about how the PvE crowd once went into other areas for missions, or were generally wanted to at least try the other sides of the game.

To quote a movie line from the Gallente "System of Dreams"... If you build it, they will come.
(An inspiring story about the first acceleration gate builders, foreseeing how travel to remote areas would become common with their invention)
Nikk Narrel
Moonlit Bonsai
#23 - 2012-02-02 18:54:36 UTC
A refresher on one idea I proposed to bring more High Sec players out, in that they could use an outpost of their racial faction to get a sampling of what null sec offers.

If anyone has other ideas on what might tempt high sec players into trying null or low sec, I welcome you to suggest them as well, as this thread is a general idea base, not just for my own ideas.

*********************
Mining Outposts:
That system, all by itself surrounded by lawless space,
where corporations make their own laws,
and shoot each other in the face.

(That rhymes, I realized after writing it)
A racial jump bridge connects it to high sec. Most PvE types use this exclusively.
It also has a gate to null or low sec, but most from high sec won't dare use that.
Mining is good in this system, enough so that null-sec players might venture in to mine.
Balance: May need faction requirements to use the NPC Jump Bridge. Possibly a toll bridge.
Ratting may also occur in this system, or others like it.

PvE types must earn the faction to use this bridge, giving them a goal to work towards. It can give them a taste of null sec rewards, but having to compete with so many others for it, they may be tempted to go past that gate looking for more....

Will it be defended by carebear protectors, or by killmail happy pirates? Or will both fight over it, in an ever shifting conflict?
***********************
Mary Annabelle
Moonlit Bonsai
#24 - 2012-02-02 22:27:24 UTC
Nikk Narrel wrote:
A refresher on one idea I proposed to bring more High Sec players out, in that they could use an outpost of their racial faction to get a sampling of what null sec offers.

If anyone has other ideas on what might tempt high sec players into trying null or low sec, I welcome you to suggest them as well, as this thread is a general idea base, not just for my own ideas.

*********************
Mining Outposts:
That system, all by itself surrounded by lawless space,
where corporations make their own laws,
and shoot each other in the face.

(That rhymes, I realized after writing it)
A racial jump bridge connects it to high sec. Most PvE types use this exclusively.
It also has a gate to null or low sec, but most from high sec won't dare use that.
Mining is good in this system, enough so that null-sec players might venture in to mine.
Balance: May need faction requirements to use the NPC Jump Bridge. Possibly a toll bridge.
Ratting may also occur in this system, or others like it.

PvE types must earn the faction to use this bridge, giving them a goal to work towards. It can give them a taste of null sec rewards, but having to compete with so many others for it, they may be tempted to go past that gate looking for more....

Will it be defended by carebear protectors, or by killmail happy pirates? Or will both fight over it, in an ever shifting conflict?
***********************

Not for nothing, but this would be HUGE to the alliance closest to it.
They might need to work the faction for that JB you mentioned, but a pipeline to High Sec?

It would rebalance the values of the deep nullspace, and the gates from lowsec systems too.

And the fighting it would cause.... epic....
Nikk Narrel
Moonlit Bonsai
#25 - 2012-02-03 15:10:51 UTC
Mary Annabelle wrote:
Nikk Narrel wrote:
A refresher on one idea I proposed to bring more High Sec players out, in that they could use an outpost of their racial faction to get a sampling of what null sec offers.

If anyone has other ideas on what might tempt high sec players into trying null or low sec, I welcome you to suggest them as well, as this thread is a general idea base, not just for my own ideas.

*********************
Mining Outposts:
That system, all by itself surrounded by lawless space,
where corporations make their own laws,
and shoot each other in the face.

(That rhymes, I realized after writing it)
A racial jump bridge connects it to high sec. Most PvE types use this exclusively.
It also has a gate to null or low sec, but most from high sec won't dare use that.
Mining is good in this system, enough so that null-sec players might venture in to mine.
Balance: May need faction requirements to use the NPC Jump Bridge. Possibly a toll bridge.
Ratting may also occur in this system, or others like it.

PvE types must earn the faction to use this bridge, giving them a goal to work towards. It can give them a taste of null sec rewards, but having to compete with so many others for it, they may be tempted to go past that gate looking for more....

Will it be defended by carebear protectors, or by killmail happy pirates? Or will both fight over it, in an ever shifting conflict?
***********************

Not for nothing, but this would be HUGE to the alliance closest to it.
They might need to work the faction for that JB you mentioned, but a pipeline to High Sec?

It would rebalance the values of the deep nullspace, and the gates from lowsec systems too.

And the fighting it would cause.... epic....


This is probably true. Null sec empires would want this in their areas, and if they could isolate it exclusively, that would be an achievement.

It would be difficult too, since it would allow the system to be a border point to that SOV entity. They would need to be careful about being lax if others wanted to take a bite.
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