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Player Features and Ideas Discussion

 
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Science/Manufacture Ships

Author
Lucjan
Deutzer Freiheit
#1 - 2012-02-01 16:58:10 UTC
Science ship cruiser sized
Manufacture ship battleship sized
It'd say from frigate to capital sized.

Manufacturing slots, Science Slots

You have to be sitting and online in ships for tasks to work.

I would say it works offline but then you'll get farms of alts sitting in these ships, so that's a balancing issue.

If you leave your ships the task cancels.

For quick industrial and science tasks.

Make it use a fuel as an isk sink for all i care.

Bonuses to other science/manufacture ships in fleet.

Can't be used in stations.

OPTIONAL : Can't be used in the POS shield
OPTIONAL : Can't be used while cloaked

Velicitia
XS Tech
#2 - 2012-02-01 17:13:35 UTC
Why do we need this? What's wrong with a POS + Assembly arrays?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Dimitri Jackal
School of Applied Knowledge
Caldari State
#3 - 2012-02-01 21:25:55 UTC
I think that your idea needs a LOT of work; however, I would support the concept of a mobile assembly ship. However, I think that the manufacturing should have a minimum of 20% waste and be slower than an assembly array, should not be able to manufacture anything larger than a cruiser, and should be a Capital ship with NO offensive capabilities.

The idea would be for roaming gangs to have the option to assemble ammunition, small modules, and/or small ships without putting down a POS. It would be like refining at a POS - inefficient, but convenient for those who aren't doing a ton of it. It could also be an interesting way for people who want to manufacture in nullsec to avoid having a POS destroyed when it is anchored, as they could be anywhere in system (but scannable, ship cannot cloak).