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incursion fix

Author
El Geo
Warcrows
Sedition.
#1 - 2012-02-01 17:06:17 UTC  |  Edited by: El Geo
simple outline :
all incursion systems drop sec by 0.1 (temporarily for the runtime of the incursion)

> lowest any highsec incursion would go would be 0.4 so no reactor pos etc (could even put in non anchoring in incursion areas)
> bears would want to just run any incursions with systems in lowsec quickly (hopefully stop alot of farming)
> cant hotdrop in incursion areas anyway and would give those sansha loyalists and the greifers everyone loves to hate a fair playing ground
Elderad Ulthran
Miffed inc.
#2 - 2012-02-01 17:22:16 UTC
This is a great idea, me and all my buddies have been brainstorming this for the past half an hour.

Sansha also need to be able to distinguish allies and enemies, for instance someone might want to fight for the sansha, which is a great idea for some PVP in incursions sites, which could somehow be made profitable (sites made up of players, isk rewarded to the victor?)

"TheButcherPete > Sansha need to acknowledge the people fighting for them
TheButcherPete > They get reps etc
Harlequin seer Elderahn > yeah pete
Harlequin seer Elderahn > people need to get money for fighting eachother, little pvp sites/arenas
Harlequin seer Elderahn > sansha players VS non sansha players
Carebear Cinderella > yeah"

"El Geo > it would change eve quite a bit and make incursions much more risk reward right, it would also give oppertunities to 'sansha loyalists' to protect incursion sites"

"Harlequin seer Elderahn > this would add a LOT of depth to the game
Harlequin seer Elderahn > a lot more mechanics and thinking to do"

We all agree that making the security lower in incursion constelations would stop 50% of the farming, and people would need a GROUP they TRUST to start running them, instead of just getting going and making 120m an hour with totally random people for simply sitting around for half an hour asking for a fleet.

I also dont think this will discourage people TO much, because look at the gankers that are there already. Especially in caldari space, super shiy iskbears are getting killed constantly, and most of them just get up and going again. In lowsec I'm sure people will find a way to farm the sites, and it will be much more balanced because of the risk versus reward. People will start dying, and ALOT. Gankers and PVPers will have a chance to make isk off of people even easier, and the incursioners can start to defend themselves and have actual battles, rather than little sissy boy slap fights that is the "haha, ganked your mach" that we have at the mo'.

In general I think this is the best idea so far for balancing incursions and making them fair.
Spugg Galdon
Federal Navy Academy
Gallente Federation
#3 - 2012-02-01 17:26:28 UTC
I'm kind of in favour of this but I think the logistics (code) of getting it to work are probably a nightmare.

Also, I'm not sure, as I've never witnessed it, how an incursion "begins". Do they just start during DT or do they occur randomly throughout the time TQ is up? Cause I think the initial first few minutes of an incursion suddenly dropping a 0.5 system, which will probably be a mission hub, into a 0.4 system will be a little chaotic. Hilarious but chaotic.

I'm gonna +1 this idea just to show that incursions need some iteration.
Elderad Ulthran
Miffed inc.
#4 - 2012-02-01 17:47:45 UTC
Spugg Galdon wrote:
I'm kind of in favour of this but I think the logistics (code) of getting it to work are probably a nightmare.

Also, I'm not sure, as I've never witnessed it, how an incursion "begins". Do they just start during DT or do they occur randomly throughout the time TQ is up? Cause I think the initial first few minutes of an incursion suddenly dropping a 0.5 system, which will probably be a mission hub, into a 0.4 system will be a little chaotic. Hilarious but chaotic.

I'm gonna +1 this idea just to show that incursions need some iteration.



Although personally I think the hilarity is > the chaos, you may be right and it might be to much for some people. It would be cool if people got an hour's warning.
El Geo
Warcrows
Sedition.
#5 - 2012-02-01 17:56:39 UTC
lol yeah, theres problems and solutions to every idea and theres a tonne of ways of shooting any idea down aswell, its just on the whole i think this would add to the fun and gameplay in eve, if people didnt want to run the sites in lowsec im sure there would be other groups more than happy to, and more than happy when a contesting fleet shows up in the site they're running aswell Twisted
Velicitia
XS Tech
#6 - 2012-02-01 18:11:07 UTC
realistically, any hisec system that has incursions should use lowsec rules regardless of previous sec status, to reflect that CONCORD is stretched hopelessly thin by Sansha, and can't enforce the capsuleer rules (i.e. you're not gonna get CONCORDOKKEN no matter what.).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Wolodymyr
Breaking Ambitions
#7 - 2012-02-01 19:15:09 UTC
If anything I'd just turn off concord, but leave all the other highsec rules in place (no cynos, no bubbles, sec status hit for shooting dudes)

But the one nice thing about incursions is that in theory they are supposed to introduce noobs to group activity in eve. Right now people who have been living in highsec for years are still frightened of lowsec. I don't imagine a noob is going to work up the courage to rat in a pvp space.

I think we should tone down the difficulty and payout of incursions to somewhere slightly above running level 4 missions in highsec, but below running hubs in lowsec. That way it's still the most isk per hour you can make in highsec but it's still more rewarding to venture into dangerous space.

And as far as the difficulty goes every incursion fleet i have seen is faction fit nightmares with logi backup. So noobs are told that they need to have enough skill points to fly a T2 logi, or enough isk buy a pimp fit faction battleship.

CCP might want to introduce some "noobcursion" sites that have a similar payout and difficulty to Level 1, 2, and 3 missions and can be run by 2-4 people.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Randy Wray
Warcrows
Sedition.
#8 - 2012-02-01 19:22:11 UTC
The Idea about noobcursions is fine but for the standard incursions lowering sec status/ removing concord is awesome.

One Idea I have is that the sec is lowered depending on what kind of incursion system it is, which means scouts are lowered by .1, vanguards by .2, assaults by .3 and headquarters by .4.
This will mean that most HQ and assault runners will have to go into .1-.3 systems to run HQ's and MOM which could create very interesting gameplay.
Of course this will mean if the MOM spawns in a 0.2(or former 0.6) it will take ages for the incursion to be cleared but since the MOM drops some epic friggin **** I think Its nice to have some PvP competition about it.

Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @ http://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec

twitch.tv/randywray

ShipToaster
#9 - 2012-02-01 20:09:25 UTC
https://forums.eveonline.com/default.aspx?g=posts&t=61055&find=unread

The incursion fix thread. Go here then read it all. See what you can add.

.

Aqriue
Center for Advanced Studies
Gallente Federation
#10 - 2012-02-02 01:10:41 UTC
Simplier fix

Turn off the ******* server.

Solves EVERYTHING! No source to complain about if it doesn't exist.

I just don't understand the hatred of people who don't like how others make isk. If everyone works together (oh snap! Thats what they do in incursions now!) then everyone benifits. You can also make isk in high sec, if you choose not to then that is your fault and no reason to take it out on others (I don't run incursions, can't trust anyone! But I don't have a Hulk like rage to kill them either). But if you want to take them out, then stop acting the part of a pussy and gank them, don't need CCP to make it easier for you just because its "to hard *sniff* CCP you are my only hope *sniff* because the harsh response time of CONCORD and a sec status hit is to risky for me"
El Geo
Warcrows
Sedition.
#11 - 2012-02-02 02:13:32 UTC
Aqriue wrote:
Simplier fix

Turn off the ******* server.

Solves EVERYTHING! No source to complain about if it doesn't exist.

I just don't understand the hatred of people who don't like how others make isk. If everyone works together (oh snap! Thats what they do in incursions now!) then everyone benifits. You can also make isk in high sec, if you choose not to then that is your fault and no reason to take it out on others (I don't run incursions, can't trust anyone! But I don't have a Hulk like rage to kill them either). But if you want to take them out, then stop acting the part of a ***** and gank them, don't need CCP to make it easier for you just because its "to hard *sniff* CCP you are my only hope *sniff* because the harsh response time of CONCORD and a sec status hit is to risky for me"



lmao
TheButcherPete
KarmaFleet
Goonswarm Federation
#12 - 2012-02-02 02:32:08 UTC
Aqriue wrote:
Simplier fix

Turn off the ******* server.

Solves EVERYTHING! No source to complain about if it doesn't exist.

I just don't understand the hatred of people who don't like how others make isk. If everyone works together (oh snap! Thats what they do in incursions now!) then everyone benifits. You can also make isk in high sec, if you choose not to then that is your fault and no reason to take it out on others (I don't run incursions, can't trust anyone! But I don't have a Hulk like rage to kill them either). But if you want to take them out, then stop acting the part of a ***** and gank them, don't need CCP to make it easier for you just because its "to hard *sniff* CCP you are my only hope *sniff* because the harsh response time of CONCORD and a sec status hit is to risky for me"


You seem upset. That's unfortunate.
Thank you for your comment, but it was unconstructive at best.
Please, the Incursion nerf rage threads are somewhere in General Discussion chat, not in Features and Ideas.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Randy Wray
Warcrows
Sedition.
#13 - 2012-02-02 09:45:58 UTC
Aqriue wrote:
Simplier fix

Turn off the ******* server.

Solves EVERYTHING! No source to complain about if it doesn't exist.

I just don't understand the hatred of people who don't like how others make isk. If everyone works together (oh snap! Thats what they do in incursions now!) then everyone benifits. You can also make isk in high sec, if you choose not to then that is your fault and no reason to take it out on others (I don't run incursions, can't trust anyone! But I don't have a Hulk like rage to kill them either). But if you want to take them out, then stop acting the part of a ***** and gank them, don't need CCP to make it easier for you just because its "to hard *sniff* CCP you are my only hope *sniff* because the harsh response time of CONCORD and a sec status hit is to risky for me"

lawl, go back to mining Pirate

Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @ http://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec

twitch.tv/randywray