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Deep Space Transport

Author
Mike Whiite
Deep Core Mining Inc.
Caldari State
#1 - 2012-02-01 14:54:43 UTC
Hi I've several activities in low sec, to get goods in and out from high sec I use a Blockade Runner which works fine.

Though I like to move larger amounts of good / ships in and out of low sec and I thinking of a Bustard.

It looks abit confusing but I was thinking of something like this.


High

Improved Cloaking device (just in case I need to hide somewhere)

Mid

Large Shield Extender II
Magnetic scattering amplifier II
Invunrability Field II

Low

Extended Cargo Hold II
Extended Cargo Hold II
Extended Cargo Hold II
Warp Core Stabilizer II
Warp Core Stabilizer II

Rig

Medium cargohold optimization I
Medium cargohold optimization I


Am I correct this has the abbility ignore the first four scramblers right?


Aamrr
#2 - 2012-02-01 15:01:53 UTC  |  Edited by: Aamrr
Definitely needs a MWD. Use the best named version. I believe it's called "experimental" now.

Regarding your WCS question: No, not exactly. It lets you ignore the first 4 points of warp disruption. Scramblers each impose 2 points of warp disruption on your ship, so you could only ignore 2 of them. You could ignore up to 4 disruptors, 1 scrambler and 2 disruptors, or 2 scramblers, but no more.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#3 - 2012-02-01 15:08:27 UTC  |  Edited by: Mike Whiite
Aamrr wrote:
Definitely needs a MWD. Use the best named version. I believe it's called "experimental" now.

Regarding your WCS question: No, not exactly. It lets you ignore the first 4 points of warp disruption. Scramblers each impose 2 points of warp disruption on your ship, so you could only ignore 2 of them. You could ignore up to 4 disruptors, 1 scrambler and 2 disruptors, or 2 scramblers, but no more.


Thanks for the reply.

Though I don't get the MWD.

I would jump from gate to gate to station (only low sec) I was told the MWD make your align time even longer, so when would this MWD be useful to me.

Edit: aside from the small push while hitting the cloak though the cloak penalty will stop the ship to almost zerro, little or no distance to fool the hunters
Karash Amerius
The Seven Shadows
#4 - 2012-02-01 15:32:58 UTC
Look up the MWD + Cloak trick....its required fitting if you plan on using a DS in lowsec or nullsec.

Karash Amerius Operative, Sutoka

Caius Sivaris
Dark Nexxus
S0ns of Anarchy
#5 - 2012-02-01 15:46:49 UTC
Mike Whiite wrote:
Hi I've several activities in low sec, to get goods in and out from high sec I use a Blockade Runner which works fine.

Though I like to move larger amounts of good / ships in and out of low sec and I thinking of a Bustard.

It looks abit confusing but I was thinking of something like this.


High

Improved Cloaking device (just in case I need to hide somewhere)

Mid

Large Shield Extender II
Magnetic scattering amplifier II
Invunrability Field II

Low

Extended Cargo Hold II
Extended Cargo Hold II
Extended Cargo Hold II
Warp Core Stabilizer II
Warp Core Stabilizer II

Rig

Medium cargohold optimization I
Medium cargohold optimization I


Am I correct this has the abbility ignore the first four scramblers right?




You'll die to the first HIC you'll meet, and they are common. MWD+cloak trick is your friend.
Kahega Amielden
Rifterlings
#6 - 2012-02-01 15:59:09 UTC
If you don't know about the MWD + Cloak trick then you have no business flying a DST in lowsec. The primary utility of a DST as a lowsec hauler is its ability to fit both a cloak and a MWD unlike t1 haulers.


Look it up, and always stick to low-population lowsec. Don't jump into amamake with one...a good camp will decloak and subsequently murder you.
Bugsy VanHalen
Society of lost Souls
#7 - 2012-02-01 18:19:28 UTC  |  Edited by: Bugsy VanHalen
Drop the shield extender and put on a shield booster. The ship is buffed for boosters is it not? the extender will increase your sig radius allowing pirates to target you faster and hit you harder. also I would recommend more than 2 warp stabs.

I run my DST with a warp strength of 5 and still have lost a few. It is a very nice thing that DST can have a tank comparable to a BS. I usually manage to go through gate camps with my fit. I get targeted and shot a bit but almost always warp off before they realize they need 6 points on me to pin me down. Just don't head back out through the same gate camp they might be ready for you the second time around. this is the only time I have lost a DST, on the second trip through the same gate camp.

Down side is my set up only has about 10,000m3 cargo which you can do on a blockade runner. I believe if these ships had another point or two in natural warp stability or an extra low slot they would be far more useful.

The safest way to get stuff into low sec is to use a blockade runner and portal it in using a blackops. since black ops cyno does not show up on overview. It is even safer than jump freighters, only for much smaller volumes.

I only wish you could use black ops cynos in high sec. don't see why not as the largest ship that can use them is a black ops battleship.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#8 - 2012-02-01 21:00:51 UTC
Thanks for all the replies,

Like I'm aware of the MDW cloak trick I use it on my Blockade runner when nessasery.

I never did it without a a covert-ops cloaking device, I was under the assumtion the Improved cloaking device would give you a dead stop.

I don't know if 10.000m3 is the cargo space I'm looking for, or willing to take the risk for what I can haul in 2 blockade runner, runs.

I was aware of the booster bonus, though my transport skill isn´t that high (no use for blockade runners) so the fitting tool came arround the same EHT. I will train up if I'm going to fly the DST though.

Thanks though I'll take a new look at the ship.


Derath Ellecon
Lotek Academy
#9 - 2012-02-01 21:28:05 UTC  |  Edited by: Derath Ellecon
Mike Whiite wrote:
Thanks for all the replies,

Like I'm aware of the MDW cloak trick I use it on my Blockade runner when nessasery.

I never did it without a a covert-ops cloaking device, I was under the assumtion the Improved cloaking device would give you a dead stop.

I don't know if 10.000m3 is the cargo space I'm looking for, or willing to take the risk for what I can haul in 2 blockade runner, runs.

I was aware of the booster bonus, though my transport skill isn´t that high (no use for blockade runners) so the fitting tool came arround the same EHT. I will train up if I'm going to fly the DST though.

Thanks though I'll take a new look at the ship.





Umm, MWD cloak trick is not needed with a covert ops cloak. With covert ops just warp/cloak done.

edit

Well in Null inside a bubble a MWD cloak can be useful to burn out of the bubble. But the traditional MWD cloak trick is only needed for non covert ops cloaks (that cannot warp while cloaked
Nalha Saldana
Aliastra
Gallente Federation
#10 - 2012-02-01 23:20:47 UTC
You dont even need a cloak to use the mwd, just pulse it once and your align time is 10s instead of like 23.
Cyniac
Federal Navy Academy
Gallente Federation
#11 - 2012-02-02 01:21:35 UTC
Nalha Saldana wrote:
You dont even need a cloak to use the mwd, just pulse it once and your align time is 10s instead of like 23.


Sure but even the most incompetent of tacklers would catch you in those 10 seconds if you don't have a cloak.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#12 - 2012-02-02 02:54:56 UTC
Cyniac wrote:
Sure but even the most incompetent of tacklers would catch you in those 10 seconds if you don't have a cloak.


Nahhh, seriously, it can't be 10 seconds ... or even 23!

When I am warping a mammoth in lowsec / nullsec it takes the damn thing at least half-hour to align ... or so it feels. As for the orca, it takes a week and my hearts beats fast for every second of it.

:-)

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Mike Whiite
Deep Core Mining Inc.
Caldari State
#13 - 2012-02-02 07:46:32 UTC
Derath Ellecon wrote:
[quote=Mike Whiite]

Umm, MWD cloak trick is not needed with a covert ops cloak. With covert ops just warp/cloak done.




I use it to hide my direction, well orginised gate camp might be able to anticipate on that.
Rees Noturana
Red Rock Mining Company
#14 - 2012-02-02 16:12:25 UTC
Substantia Nigra wrote:
As for the orca, it takes a week and my hearts beats fast for every second of it.


MWD for 10 second warps for the Orca are a must for sanity. Even in high-sec.

_ _

Derath Ellecon
Lotek Academy
#15 - 2012-02-02 16:35:10 UTC
Mike Whiite wrote:
Derath Ellecon wrote:
[quote=Mike Whiite]

Umm, MWD cloak trick is not needed with a covert ops cloak. With covert ops just warp/cloak done.




I use it to hide my direction, well orginised gate camp might be able to anticipate on that.



Yes but that is not the MWD+Cloak trick. The MWD cloak trick refers to the trick used to align cloaked for ships that cannot use a covert ops cloak. By saying that above you confuse matters.