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HI-Sec, working as intended? A solution to Hi-sec illegal ganking.

First post
Author
Nooma K'Larr
Pator Tech School
Minmatar Republic
#61 - 2012-01-30 15:55:35 UTC  |  Edited by: Nooma K'Larr
It is very telling by some of the "con" arguments in this thread how people play the game. At no point in any of those arguments does anyone mention anything about balance...just that it is always the victim's fault for getting ganked. By either being unprepared, undertanked, unescorted, or just plain having valuable cargo.

Yet, if the same was asked of the ganker then suddenly I am asking the game be skewed too much in the carebear's favor. The hypocrisy in some of these replies is remarkable since all it takes is a disposable alt, a cheap ship and a sadistic pleasure in griefing others to gank with negligible losses.

For those of you that can only think in black and white terms, this thread is not about eliminated ganking altogether...but about making it as painful to the ganker IN HI-SEC as it is to the victim.

As it stands now, it is a free-for all ganker's paradise in EVE regardless of sec region.
Mag's
Azn Empire
#62 - 2012-01-30 16:18:05 UTC  |  Edited by: CCP Phantom
Hi sec is now far safer than it's ever been and yet you still complain.

You now have many ways to transport goods, some of which are almost risk free within empire and null. The fact that many gankees fail to use the tools provided and/or make bad decisions then don't learn from them, is not the faulty of the game but theirs.

Point in fact. I have the same BR on an alt, since they allowed the use of the covert cloak. It's fit for maximum cargo space, including tech 2 rigs. I've not even come close to losing it in all that time.

Some areas of space are safer than others, but don't confuse safer with safe. None are safe and if you don't allow for this, then you could pay the price.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nooma K'Larr
Pator Tech School
Minmatar Republic
#63 - 2012-01-30 16:21:17 UTC
Mag's wrote:
Hi sec is now far safer than it's ever been and yet you still whine.


https://forums.eveonline.com/default.aspx?g=posts&m=720507#post720507

Right. Roll
Mag's
Azn Empire
#64 - 2012-01-30 16:24:43 UTC  |  Edited by: Mag's
Nooma K'Larr wrote:
Mag's wrote:
Hi sec is now far safer than it's ever been and yet you still whine.


https://forums.eveonline.com/default.aspx?g=posts&m=720507#post720507

Right. Roll
Let me point out yours and his error.

"Just got ganked WTZ all the way to Jita with 500mill worth of trade goods in an Iteron."

He didn't learn and you don't seem capable either.

Edit: Also not sure if that's a troll thread or not.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#65 - 2012-01-30 18:09:07 UTC

EvE is NOT a Utopia, where people hold hands and sing kumbuya; EvE is a DYSTOPIA, where white collar crimes (Scams) go unpunished and violet criminals are (sometimes) hand-slapped rather than jailed for eternity. EvE's largest publicity typically comes from the colossal scams where TRILLIONs of isk is stolen from other players. Other games would Ban people for that, here they reap the rewards of their deceit.

How do you think the police or an insurance company would respond to a bank that lost millions of dollars while transporting valuables with an unarmed bicycle courier? While its taboo to blame the victim, don't you think the bank executive responsible for such bad decision would be fired, if not sued and/or put in jail for criminal negligence? The executive can shout and claim that the bicyclist "Should" have been safe if the police where doing their job, but the fact is their method for moving valuables shows such a profound lack of judgment, that people will evaluate his responsibility in creating the crime. The investigation into his blame will explore the options available to him (like could he have employed an armored courier?), it will explore the rarity of the occurrence (do robberies happen often?), and it will evaluate the cost to risks involved. The corollary scenario in EvE, is when a player moves 500 million in valuables with an iteron, rather than a tanked battleship.

CCP’s job is to provide you with tools to mitigate your risks. And they do... Complaining about the fact that crime occurs regularly in this intentionally DYSTOPIAN UNIVERSE means you really don’t understand the game!! If your options were extremely limited and/or unreasonable, you might have some legs to stand on, but there are TONS of options, and player ignorance and stubbornness does not equate to a broken game design!
Serge Bastana
GWA Corp
#66 - 2012-01-30 18:26:20 UTC
Nooma K'Larr wrote:
Mag's wrote:
Hi sec is now far safer than it's ever been and yet you still whine.


https://forums.eveonline.com/default.aspx?g=posts&m=720507#post720507

Right. Roll


Using that as an example is almost as fail as the post itself.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Velicitia
XS Tech
#67 - 2012-01-30 19:19:58 UTC
Gizznitt Malikite wrote:

... when a player moves 500 million in valuables with an iteron, rather than a tanked battleship.



Depending on what it is, I use a BR or DST... hell, I've even had logi buddies "escort" my freighter through busy systems at times.

Yeah, the logi fleet wouldn't help against a fleet who can alpha the freighter ... but if they brought enough to alpha me ...

"I didn't want that freighter anyway" Blink

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

foxnod
Perkone
Caldari State
#68 - 2012-02-01 01:13:54 UTC
Nooma K'Larr wrote:
It is very telling by some of the "con" arguments in this thread how people play the game. At no point in any of those arguments does anyone mention anything about balance...just that it is always the victim's fault for getting ganked. By either being unprepared, undertanked, unescorted, or just plain having valuable cargo.

Yet, if the same was asked of the ganker then suddenly I am asking the game be skewed too much in the carebear's favor. The hypocrisy in some of these replies is remarkable since all it takes is a disposable alt, a cheap ship and a sadistic pleasure in griefing others to gank with negligible losses.

For those of you that can only think in black and white terms, this thread is not about eliminated ganking altogether...but about making it as painful to the ganker IN HI-SEC as it is to the victim.

As it stands now, it is a free-for all ganker's paradise in EVE regardless of sec region.



Actually, it's heavily unballanced in favor of the carebears. Anyone that has half a clue and uses the tools available to them in game is almost unkillable. The only reason carebears like you get ganked is because of laziness on your part.
Corina Jarr
en Welle Shipping Inc.
#69 - 2012-02-01 01:18:35 UTC
Nooma K'Larr wrote:
Mag's wrote:
Hi sec is now far safer than it's ever been and yet you still whine.


https://forums.eveonline.com/default.aspx?g=posts&m=720507#post720507

Right. Roll

1) thats Jita. As long as ganking exists, Jita will be the number one spot.

2) thats one example, out of the hundreds that safely fly into Jita every day.
Amaroq Dricaldari
Ministry of War
Amarr Empire
#70 - 2012-02-01 03:20:57 UTC  |  Edited by: CCP Phantom
I support this idea, and that is FINAL. It would help the rookie population significantly, but you are all too lazy to think about it.

Edit: Off topic part removed, CCP Phantom.

This is my signature. There are many like it, but this one is mine.

Danika Princip
GoonWaffe
Goonswarm Federation
#71 - 2012-02-01 03:30:56 UTC  |  Edited by: CCP Phantom
Amaroq Dricaldari wrote:
I support this idea, and that is FINAL. It would help the rookie population significantly, but you are all too lazy to think about it.



I dunno about the others, but there are a number of topics I think are good, or that I point out ways to improve.

Then there are the overwhelming majority that consist of little more than poorly thought out whines and gamebreaking nonsense. Guess where 'lol maek highsec into invulnerablesec but don't touch the rewards' fits in?
foxnod
Perkone
Caldari State
#72 - 2012-02-01 04:21:43 UTC  |  Edited by: CCP Phantom
Amaroq Dricaldari wrote:
I support this idea, and that is FINAL. It would help the rookie population significantly, but you are all too lazy to think about it.



The reason ideas like the OP's are ridiculed, is because they're bad. Not just bad; they're gamebreakingly abominable. Because of that, they deserve all the ridicule and trolling they get.
Aggressive Nutmeg
#73 - 2012-02-01 05:03:58 UTC
A new first. I think I disagree with everyone on this thread. It seems everyone, in their own way, is happy to defend the stupid, bizarre game mechanics of Eve.

One one side, we see folks arguing that ganking is too easy and CONCORD needs to do more. This argument ignores the fact that the concept of CONCORD is utterly ridiculous to begin with. Here we have this magical police force that can be anywhere in hisec instantly to kill the baddies. And the baddies never get away. I'm surprised CONCORD doesn't have rainbow engine trails. ******* stupid.

On the other hand, we see folks arguing that hisec should not be 100% safe. That gankers should be able to suicide anyone, anywhere, anytime. This argument ignores the fact that the concept of suicide ganking is utterly ridiculous to begin with. How can you pod someone and then be free to do it again in a few minutes? Where's the gaol time? Where's the loss of freedom? We all know you can continue to gank in hisec regardless of a pissy security status hit. So how many times should a crazy suicide bomber be able to murder innocents? ******* stupid.

I think we have gone too far down the path of bad game mechanics. There are too many ridiculous elements, contradictions, inconsistencies, illogical game mechanics. But there are seasoned players who actually think everything is working fine. ******* stupid.

Never make eye contact with someone while eating a banana.

Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#74 - 2012-02-01 07:30:56 UTC
Every one who hates the fact hi-sec is not 100% conflict proff...... GET OUT OF MY EVE! Go play star trek online and get out.
Who ever said that in 0.0 they always catch and pod you for tresspasing or attaking thier holding is full o' ****. I do it all the time. they almost never do.
Hi-sec has a 100% loss rate for agression, thats already too high. It's not that hard to just learn. Why is it one given a game like EvE with its lemetless chance to learn and adapt entitled, lazy, and stupid people will demand that 90% give up things they enjoy so they the 10% can watch redtube well they mine/mission run.

Sorry you can't use D-scan
Sorry you have no friends to back you up
Sorry your a greedy prick and fit your hulk to mine the most not out last a thrasher
Sorry you don't know how to mask your cargo from scanners
Sorry you refuse to spread out and stop living in hi-pop systems

But these are not my or most of EvE's problem, just your sorry ass.

I wanted to paint my space ship red, but I couldn't find enough goats. 

Jaari Val'Dara
Grim Sleepers
#75 - 2012-02-01 09:23:25 UTC
Seriously I fail to understand all the whining about hi-sec ganking. It's so easy to avoid, that I'm amazed that gankers get any profit at all.
1. Don't transport cargo which expected drop value is bigger than the cost for the gankers in lost ships to concord. Freighter for example could transport 1bill easily all over hi-sec, probably even more now that concord losses doesn't pay out insurance. Sometimes they will take on an unprofitable gank, but most of the gankers are there for the profit.
2. If you need to transport more, use other means - transport ships (they won't even see you), covert t3 with interdiction subsystem (you can even go through hostile nullsec with relative safety)
3. If you don't have skills for any of those ships, just use red frog freight services, they will transport your cargo for next to nothing.
Msgerbs
Federal Navy Academy
Gallente Federation
#76 - 2012-02-01 09:56:47 UTC
If you don't understand the game you're playing, the rules of the game, or why it appeals to people, maybe you shouldn't be making suggestions about it.
Tairon Usaro
G-Fleet Alpha
#77 - 2012-02-01 11:07:32 UTC  |  Edited by: Tairon Usaro
High Sec ganking is NOT ILLEGAL (as long your not using exploits mitigating CONCORD sanctions). So the OP starts his post with a wrong headline !

High Sec is not 100% secure, it was never meant to be, deal with it.

That having said, i come up with an idea, that might increase security somehow, because the aggressor is faced with mid term consequences. Remember, if you get killed in Empire you get 30 day kill rights ...

How about transferable kill rights ?


  1. You can convert Kill Rights into a transferable Item called Kill License for a small fee and optinal costs if you tie a bounty to successful ship kills of the target pilot
  2. if you convert your kill right the target will get a mail kill rights being passive and about details of the Kill License (i.e. bounty, end of kill period)
  3. Kill Licenses can be traded via direct transfer or contracts
  4. Kill Licenses can be reconverted into kill rights, it takes 1 hour to become active kill right, if conversion is initiated, the target gets a new mail informing about new owner and that kill rights will active again in an hour
  5. Bounty is paid upon successful ship kill, otherwise its wasted
  6. outdated kill licenses get removed from the system periodically


I know, it would create a lot of unique items (like bookmarks) but not in an unlimited manner (unlike bookmarks) since you can only create kill licenses from kill rights.

To my eyes it would be really worth it, since it eventuelly would create a viable bounty hunter business modell for solo PvPers. It wont interfere with High/Low Sec insecurity too much and would provide a lot of emersion.

The system could provide special medals and titels for professional bounty hunters showing their track record.
Baaa Shakiel
Kinnah Incorporated
#78 - 2012-02-11 21:05:31 UTC
Ai Shun wrote:
Faceless Lady wrote:
Hi-sec is not hi-sec when gankers can pop you with impunity. Concord is worthles in these matters. Nor is there a court system in EVE to collect damages from the offender.


Almost correct. Highsec is high security. It is not 100% safe; the only place you are 100% safe is in a station. This is why CCP warns you not to fly something you cannot afford.

The rest of it? Well, that is why you need to learn to avoid them, to use the tools you have to stay safe and so forth.

There are no PvE servers or safe zones in EVE; nor should there be. This is EVE.


^ this. I joined eve for the everyday potential for space violence.

Who Said that Noob Ships SuCK? http://eve.battleclinic.com/killboard/killmail.php?id=15091146#lostLoadout

Buddy Program Available - Start off with Millions of Isk! https://forums.eveonline.com/default.aspx?g=posts&t=9874&p=10

Amaroq Dricaldari
Ministry of War
Amarr Empire
#79 - 2012-02-12 00:24:19 UTC
Forget about my old post. Since everybody still complains, let's make some changes in the Ganker's favor, not the Gankee's favor.

This is my signature. There are many like it, but this one is mine.

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#80 - 2012-02-12 09:24:30 UTC
Umega wrote:
Faceless Lady wrote:
(moved from general discussion)

Hi-sec is not hi-sec when gankers can pop you with impunity. Concord is worthles in these matters. Nor is there a court system in EVE to collect damages from the offender.

The insurance nerf means nothing to someone with deep pockets. There has to be a more painful deterent.

But what?

Answer: Capital Punishment + Account based fine+ No killmail.


1. concord will not just destroy your ship but also pod you.

2. EVE has account based limits in place (for example, training only one character at a time). Since criminals like to hide behind such limits and imposing fines on a toon with empty pockets is pointless , there should be an account based isk fine imposed equal to the insurance payoff to the vicitim, if not more.

3. Denial of killmail. HI-sec ganking should not give the crminal bragging rights. Deny killmails for all illegal hi-sec ganking.


These three ideas, if implemented will give hi-sec gankers something to think about. It may not eliminate it, but it will reduce it.


You are under the false assumption that you should have virtual immunity in highsec. It is called.. HIGH security.. security is high, but not flawless.


Your under the false assumption that high security should have no risk for gankers/murderers. In 0.0, where there is no law, life is working as intended. But in high sec, there isn't a high enough risk that gankers need to face in order to have their lolz.

Hi-sec should not be 100% safe. That having been said, hi-sec should be 100% of a problem for gankers outside of wardecs. SInce jihaddists and 0.0 based gankers dont use wardecs, maybe we should just increase the punishments.

Make all jihaddists pay isk for each kill. In full. Right down to implant, module and cargo value of destroyed ships.

If you dont wanna pay for your gank, pay for your wardec.

Eve is about Capital ships, WiS, Boobs, PI and Isk!