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How to insta-lock ?

Author
kartoffelgesicht
Science and Trade Institute
Caldari State
#1 - 2012-01-30 14:02:38 UTC
Hi Guys. Im wondering a bit. A few days ago i were in low sek with my Manticore. I jumped into a system and seen a Loki with another guys. Seemed the other guy were doing boost on the loki. As ever if i decloak with the button "warp to" and insta push the cloak button noone have a chance to lock me up. Cause the first invul timer after decloak and then the cloak.

But ... he did lock me.. and he even did scramble me..

I mean.. how could he do that? I tryed that MANY times. Even with 10k+ scan resolution Ceptors. I NEVER had a chance to lock something after it declaoked and fast activatet the cloak.

So how did he manage that?

No i had no lag. Everything was good.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#2 - 2012-01-30 14:58:35 UTC
It's quite possible to do that. They probably had the warp disruptor already clicked and were just waiting on you to appear in the overview so they could tackle you. All they have to do is start the lock in the second or so before your cloak engages, and point you before you warp. Align time on a manticore gives them time enough for that to happen.

Was the other guy in a logistics cruiser?

Founding member of the Belligerent Undesirables movement.

Rhealee
KarmaFleet
Goonswarm Federation
#3 - 2012-01-30 15:35:52 UTC
Insta locks are very possible and common. The shortest time for any module in the game to respond is 1 second. Meaning if you aligned and punched your cloak half second later thats 1.5 seconds your decloaked. That loki had a 1 second lock and modules already hot. So thats half second you got beat.

Cloaks are not meant to save you everytime, they just improve your odds of survivability. Just like a warp stab or nano fit.
kartoffelgesicht
Science and Trade Institute
Caldari State
#4 - 2012-01-30 16:05:22 UTC
No it didnt took me 1.5 seconds to activate my cloak. I activatet it maybe 0.5 seconds after decloak. Ive done this many many times before. Go to a gate and try to lock someone who just decloaked. no you cant. You can even spam CTRL+leftclick on him NEVER your first attempt will lock him NEVER. But it seems that he go me with the first attempt.

IF i manage so lock someone really fast up like Destroyer my point NEVER activates. So something is ****** in this mechanic..
Uppsy Daisy
State War Academy
Caldari State
#5 - 2012-01-30 16:20:14 UTC
OP is right.

You decloak when you start to align, and there should be no delay to activating modules once you have decloaked, bar a round-trip to the server.

There have been bug reports in the past of module activation delay immediately following a jump.

Did you align immediately after the jump, or did you hold your cloak for 5-10 seconds first?

Either there is a bug or latency involved here.

kartoffelgesicht
Science and Trade Institute
Caldari State
#6 - 2012-01-30 16:35:48 UTC
i waited around 7 seconds after the jump to check the next gate via scanner. I didnt had the cloak activatet before the jump. So the cloak was ready.

In the time i click "warp to" my ship gets decloaked. And in this time my ship isnt lockable cause its still the "decloaking" effect where you just cannot lock. Or atleast other ships i tryed never were lockable for lets say 0.5 seconds. In that time cloak activation and no one can lock you.

i checked latency and it was very good.

I still dont know how that system works.

Sometimes im on the TS with a friend and we are camping a gate. We fly both the same ships and we have both max skills.

Why sometimes he yells "I cannot lock him, i cannot lock him" at the time i already locked the target and pointet him?

Sometimes its changed. He can lock and me not.
Many many times one of us can lock but the point didnt activate. Even if the point is activatet BEFORE the lock.


This whole mechanic isnt working very well i think..
Lyron-Baktos
The Scope
Gallente Federation
#7 - 2012-01-30 16:55:31 UTC
Could it be something as simple as one of you were in range to target while the other person was not?

I've also locked people but failed to have my point activate until I mash the button several times. I just chalk this up to me being in target range but not point range
Sjugar
Science and Trade Institute
Caldari State
#8 - 2012-01-30 17:39:48 UTC
Was something within 2k?
Rhealee
KarmaFleet
Goonswarm Federation
#9 - 2012-01-30 17:50:58 UTC
That round trip thruough the eve server is 1 second to register.

I have also noticed locking bugs, i noticed you cant lock uncloaked stuff while its dropping out of warp and rolling to a stop, many times if the pilot doesnt click anything they have some kind of delay to being locked, i started noticing this with first incarna patch.

But as i said before a cloak does not mean your totally invulnerable. That slight delay from moving to cloaking can be enough for someone to lock you. It really comes down to, did the server recognize the tackle ship or the cloaked ship first in that split second. Ussually the ship in local on gate, not the one jumping in, gets the faster response time. Everything is loaded and up to date. Whereas the one jumping in has to load a lot of data for several seconds. Hince the recommendation to hold cloak a little while.

If your so concerned over a 40m isk ship maybe petition ccp to look into the server logs. Last week they replaced 1.1bill for me due to their server response.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#10 - 2012-01-30 23:30:50 UTC
It's important to note that you cannot cloak while they are *locking* you. I've confirmed that by having my orca start targeting my covops, and it prevented the cloak during the 20+ second acquisition timer. Latency can make it seem like your cloak went active when in reality it failed because in that .5 seconds they were able to target you. Once they've started targeting you, your cloak will fail if it's not already active. And if their command to target reaches the server before your command to cloak, they win.

I'm guessing they had a cloaked scout on the other side so they knew what you were bringing before you jumped through, and that the second ship was a logi with rsebo bonuses to get that lock time as tight as possible. Then it's just a matter of having a properly-configured overview so that they can be sure to click your name as soon as you appear.

It all comes down to reflexes and latency.

Founding member of the Belligerent Undesirables movement.

Caghji
Science and Trade Institute
Caldari State
#11 - 2012-01-31 06:23:35 UTC
Sjugar wrote:
Was something within 2k?



This....

This is the only time i have been caught in covert ops ship - once in fact - there were several wrecks on gate and i spawned next to one - was very confused at the time how they caught me - the pirates very helpfully(gleefully) told me how 'unlucky I was' to have spawned next to a wreck in local

Since i didn't have wrecks on overview if they hadn't said i still would have been wondering to this day
Othran
Route One
#12 - 2012-01-31 12:12:02 UTC  |  Edited by: Othran
Its possible to lock you before you cloak. Its quite unlikely and a fair bit of luck is required.

Server tick is 1 second - so here's what probably happened :

1) You decloak for align half-way through server tick 1;
2) Sensor boosted Loki begins to lock you;
3) Server tick 1 over;
4) You hit cloak but the server tick 1 has already happened so your cloak won't activate until the end of server tick 2. That's near enough 2 seconds after you decloaked;
5) You're locked.

You're misunderstanding the server tick - the smallest time interval the server "understands" is one second.

If you decloak half-way through a tick and then take 0.5 secs to hit the cloak then you're into another server tick and the whole process will take 1.5 seconds (two server ticks).

If you decloak at the start of a server tick and hit the cloak 0.5 secs later then the whole process will take 1 second and you cannot be locked as the fastest lock time is one server tick - ie one second.

It also helps locking if the target has some latency stability issues - eg ping time bouncing around due to overloaded connections at ISP/transit provider.

HTH.
Robert Caldera
Caldera Trading and Investment
#13 - 2012-01-31 12:44:18 UTC
lag.

you cant even start locking something whats insta cloaking after decloak.
Sphit Ker
Ministry of War
Amarr Empire
#14 - 2012-01-31 22:53:34 UTC
I have seen Dramiels with 9,000+ scan resolutions. I know you are not talking about drams but that's it anyway. Max out fleet booster with the right mindlink or whatever along copious amount of very high-end sensor and remote sensor boosters boosters and there you go. I think I still have a screenshot of the Show Info panel somewhere...

It leaves no room for mistakes. It's an intricate setup you are not likely to cross twice.

Maybe lag played against you that one time while they went to great lengths to stack all odds in their favour. If that's the case, they paid out of their ass for it.

It knows what you think.

Caldari Citizen 786478786
#15 - 2012-01-31 23:21:27 UTC
FloppieTheBanjoClown wrote:
It's important to note that you cannot cloak while they are *locking* you.


This is most definitely NOT true.

As to the OP's query, it was likely a combination of lag (even 100ms can make a difference) and/or luck.
Vaerah Vahrokha
Vahrokh Consulting
#16 - 2012-02-01 02:23:00 UTC
kartoffelgesicht wrote:
No it didnt took me 1.5 seconds to activate my cloak. I activatet it maybe 0.5 seconds after decloak. Ive done this many many times before. Go to a gate and try to lock someone who just decloaked. no you cant. You can even spam CTRL+leftclick on him NEVER your first attempt will lock him NEVER. But it seems that he go me with the first attempt.

IF i manage so lock someone really fast up like Destroyer my point NEVER activates. So something is ****** in this mechanic..


If I recall correctly, CTRL + leftclick is slow, my friends who could lock an interceptor before it warped locked directly on screen.
Red Teufel
Calamitous-Intent
#17 - 2012-02-01 02:50:09 UTC
someone was within 2k of you... bad luck got you
Bienator II
madmen of the skies
#18 - 2012-02-01 04:44:52 UTC
as already mentioned the server ticks with 1s ticks.

if both player press a button within the same tick its luck who comes first. your cloak or the lock of the enemy

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Othran
Route One
#19 - 2012-02-01 08:15:49 UTC
Vaerah Vahrokha wrote:

If I recall correctly, CTRL + leftclick is slow, my friends who could lock an interceptor before it warped locked directly on screen.


Thanks for reminding me Vaerah, I should have mentioned that you're NEVER going to "instalock" if you use the overview to select the target.
Vaerah Vahrokha
Vahrokh Consulting
#20 - 2012-02-01 08:32:08 UTC
Othran wrote:
Vaerah Vahrokha wrote:

If I recall correctly, CTRL + leftclick is slow, my friends who could lock an interceptor before it warped locked directly on screen.


Thanks for reminding me Vaerah, I should have mentioned that you're NEVER going to "instalock" if you use the overview to select the target.


Yeah there are a slew of "instalock" tricks that are not written anywhere.

I.E. not many understand that the overview updates are delayed, so good luck locking someone using it.
Also (at least when I was in there), there are "pre-activating" and "pre-hotting up" modules, if you don't do it, it's hard to get anything hooked up before 1 second / have full range and so on.
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