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Why do much hate for solo players on this forum

Author
Karn Dulake
Doomheim
#1 - 2012-02-01 03:36:03 UTC  |  Edited by: Karn Dulake
TL:DR go **** yourself

I’ve noticed that whenever anyone asks about additions for the solo player there is a wave of negative posts against them, such as "why don’t you play a solo game" "Why are you playing an MMO if you want to play a one player game"

I used to be a real team player and I ran a 40 man corp once and was a diplomat for most of that time but I had to give it all up and now I run as a solo player. I have to play solo these days as I cannot commit unbroken stretches of time as i have to much commitment out of game. This is applicable to every solo player I know.

Examples of general time sinks out of game

1. If I want a shave and a shower and to relax after work that takes an hour or so.
2. If my women wants me to spend some time with her = unknown time factor
3. I like to eat a real dinner as I cannot survive on Pizza rolls
4. If my woman goes to bed before me I have to tuck her in which takes 20 minutes.
5. I have to be in bed by 11.30 as otherwise I cannot get up for work in the morning
6. At the weekends I like to tidy up my apartment and vacuum, and clean and iron my clothes as well as socialise with other people.

The things above probably have no meaning to you if you cannot see why people play this game solo.


Best reasons to play solo

Some one once said that solo players “live between the cracks in this game”. Let me tell you that it’s the only way to play this game and really enjoy it.

You can build, mission or mine in highsec but it soon gets boring. Most solo players spent a lot of time in lowsec making there isk and pvping there. Always outmanned and outgunned. Sometimes the hunter mostly hunted. Hiding away to make ninja strikes.

Far better than a null bear or a bored alliance pvper who is hot dropping a single player with 50 others and considering themselves a leet pvper.

Try living in Neckbeard/Goon space. Those guys are so bored they will deploy the entire fleet to find you. Or try making a living in Russian space you will get to see plenty of carriers on the screen.

Lastly, the best pvpers in this game are solo players and this is well known. They choose a ship and max it out. They spend lots of time on sisi working out exactly what the ship can do and the best set ups and then they set traps or roam knowing that they can use the ship to its maximum capacity.

Only suggestion = we need an exploration ship so we can Han Solo it a big more. Im stuck in a maxed out pilgrim or Tengu at the moment


Your bearded comments please.
I dont normally troll, but when i do i do it on General Discussion.
rodyas
Tie Fighters Inc
#2 - 2012-02-01 03:38:37 UTC
Well your post is solo, so I dont care for you good sir.


They just want to suck off your energy when you play with them, or feel like their corp is stronger when you join it. You being solo ruins that for them.

Signature removed for inappropriate language - CCP Eterne

Lyris Nairn
Perkone
Caldari State
#3 - 2012-02-01 03:41:24 UTC
The great thing about a sandbox is that you can do whatever you want, and you can completely disregard the impassioned rants of whomever does not likes your way of playing. If you like doing things solo, then go for it and don't let people talking smack about you interfere with your enjoyment of the game. I personally get a lot of comfort and pleasure from communal efforts in MMOs, and I also personally have a preference for chocolate over vanilla flavouring; however, I certainly have no reason to besmirch or discriminate against those who prefer solo endeavours or vanilla flavouring.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Karn Dulake
Doomheim
#4 - 2012-02-01 03:43:55 UTC
Lyris Nairn wrote:
The great thing about a sandbox is that you can do whatever you want, and you can completely disregard the impassioned rants of whomever does not likes your way of playing. If you like doing things solo, then go for it and don't let people talking smack about you interfere with your enjoyment of the game. I personally get a lot of comfort and pleasure from communal efforts in MMOs, and I also personally have a preference for chocolate over vanilla flavouring; however, I certainly have no reason to besmirch or discriminate against those who prefer solo endeavours or vanilla flavouring.



I prefer vanilla. i try chocolate every now and again but it normally ends in disaster.

I dont normally troll, but when i do i do it on General Discussion.
Degren
The Scope
Gallente Federation
#5 - 2012-02-01 03:44:12 UTC
From the other thread that is still on the first page, I think the general consensus was either "Its a multiplayer game" or "there is nothing that will benefit solo players that won't also benefit groups"

For the most part, it seems anything that can be done by a group now can be done solo, with the exception of holding space.

While I'm not sure where the aggression is coming from (other than the fact that this question comes up quite often with a simple search), I can at least understand the argument that if you want to succeed in a multiplayer game, you should do multiplayer things.

TL;DR Don't know where the anger is coming from on either side. It seems like there are myriad things to just "pass time solo" as is that both solo and groups have access to. Could never hurt to have more interesting content, though.

Hello, hello again.

Zarcan
Deep Core Mining Inc.
Caldari State
#6 - 2012-02-01 03:45:27 UTC
Agreed, OP.

I rarely post on here, but I did appreciate this and thought I'd drop a line before the onslaught of the neckbeard armada of sociopaths who live off of carebears and solo player's frustration.

I don't foresee a way to implement a ship that's good for the solo pilot, but bad for the masses.

We've already got the Ishkur and other heavy assault ships, T3 cruisers, etc. There are decent solo ships out there.

Honestly I'd just like to see more attention given to high security space instead of 0.0.

If CCP began to shift it's focus from modifying PvP space, and spent more time improving the opportunities in High Sec PvE space, we might see move PVP to begin with because solo players would be able to afford it.
Karn Dulake
Doomheim
#7 - 2012-02-01 03:46:53 UTC
Degren wrote:
From the other thread that is still on the first page, I think the general consensus was either "Its a multiplayer game" or "there is nothing that will benefit solo players that won't also benefit groups"

For the most part, it seems anything that can be done by a group now can be done solo, with the exception of holding space.

While I'm not sure where the aggression is coming from (other than the fact that this question comes up quite often with a simple search), I can at least understand the argument that if you want to succeed in a multiplayer game, you should do multiplayer things.

TL;DR Don't know where the anger is coming from on either side. It seems like there are myriad things to just "pass time solo" as is that both solo and groups have access to. Could never hurt to have more interesting content, though.



very true sir
I dont normally troll, but when i do i do it on General Discussion.
Shazzam Vokanavom
Doomheim
#8 - 2012-02-01 03:51:12 UTC
I think the Op is placing a little too much relevance on other people's opinions and perhaps could endanger marginalising himself with personal generalist views.

EvE can and does accomodate all styles of play as a sandbox.

You don't have to follow the Robot inclined types who prescribe how you should play EvE.

Nice to see you have relevant experience of both group play and solo to adjudge your preference though.
Karn Dulake
Doomheim
#9 - 2012-02-01 03:54:48 UTC
Shazzam Vokanavom wrote:
I think the Op is placing a little too much relevance on other people's opinions and perhaps could endanger marginalising himself with personal generalist views.

EvE can and does accomodate all styles of play as a sandbox.

You don't have to follow the Robot inclined types who prescribe how you should play EvE.

Nice to see you have relevant experience of both group play and solo to adjudge your preference though.



I was really in the thick of it and ended up severely burned out. stopped playing for 5 months.

Solo play is best play unless you are just in a social club corp who use corp chat to shoot the ****
I dont normally troll, but when i do i do it on General Discussion.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#10 - 2012-02-01 03:56:01 UTC  |  Edited by: Abdiel Kavash
I don't think much hate is directed at solo players. Trolling, maybe, but not hate.

What people tend to hate is solo players who think they're entitled to the same rewards and benefits that 10 man fleets and 100 man corporations and 1000 man alliances get, without having to do any extra work.
Dowla Daupor
Deltole Deltole Deltole
#11 - 2012-02-01 03:56:08 UTC
Life is an oyster OP and you can either have croquettes or fritters, they're both basically the same, both cooked in fat, enjoy.
Spumantii
TD Strike Force SRP
#12 - 2012-02-01 03:57:53 UTC  |  Edited by: Spumantii
+1 Someone buy this man a drink

Flying solo (successfully) requires MUCH more man effort than anything a 100 man fleet does. You can't argue with simple division of labor Abdiel, blobs have it simple.

Man hours != man effort
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#13 - 2012-02-01 03:59:24 UTC
Spumantii wrote:
Flying solo requires MUCH more work than anything a 100 man fleet does.


Define "work". If I define it in terms of manhours, your assumption is false.
Spumantii
TD Strike Force SRP
#14 - 2012-02-01 04:03:47 UTC  |  Edited by: Spumantii
edited for clarity. Take for example: Solo player goes out to investigate a new region. Immediately he becomes the scout, the dps, the fc all in one.

100 man fleet rallies in some sov system and hours can pass while people sit around afk or out of game doing something else until a single brain starts to give them orders.

Man effort as in, how much do you have to do as an individual to succeed..

Man effort as in, in 100 man fleets all you have to do is follow simple instructions you don't even have to think..

effort amount per hour is higher for solo players than for fleet blobs so man hours are misleading and irrelevant metrics for comparison
Gerrick Palivorn
Caldari Provisions
Caldari State
#15 - 2012-02-01 04:05:16 UTC
Generally I like to run with some bigger fleets in Nullsec, but they get boring. Shooting structures and waiting for that epic fight is exhausting sometimes and I do find myself burning out.

I keep an account for solo pvp in lowsec, I play that character when I feel frustrated or bored. I can definately sympathize with your point of view and I agree. Also some of the nicest and deadliest people I have had the pleasure of fighting with and against have been lowsec soloists/small gangers.

MMOs come and go, but Eve remains.  -Garresh-

Karn Dulake
Doomheim
#16 - 2012-02-01 04:06:11 UTC
Abdiel Kavash wrote:
Spumantii wrote:
Flying solo requires MUCH more work than anything a 100 man fleet does.


Define "work". If I define it in terms of manhours, your assumption is false.



Align to this.Align to that. wait here. primary target. seconday target. tertiary target. repeat repeat. stand down. warp to sun. shoot target.


who is on grid. what ships are they. can i kill this player/Plex before they arrive. can i set a trap. how many people are on that gate. Are there probes out for me yet. how can i get into the next system. etc etc
I dont normally troll, but when i do i do it on General Discussion.
Spumantii
TD Strike Force SRP
#17 - 2012-02-01 04:10:36 UTC
Karn Dulake wrote:
Abdiel Kavash wrote:
Spumantii wrote:
Flying solo requires MUCH more work than anything a 100 man fleet does.


Define "work". If I define it in terms of manhours, your assumption is false.



Align to this.Align to that. wait here. primary target. seconday target. tertiary target. repeat repeat. stand down. warp to sun. shoot target.


who is on grid. what ships are they. can i kill this player/Plex before they arrive. can i set a trap. how many people are on that gate. Are there probes out for me yet. how can i get into the next system. etc etc



second sentence ia an example of risk assessment pursued by FCs and solo players. This means basically the amount of assessment and work is equal for a solo player as an FC in some cases. Do you work as hard as your FC in 100 man fleets?
Umega
Solis Mensa
#18 - 2012-02-01 04:17:24 UTC
I don't get it.. Han had one ship, you claim two quality solo boats.. you > Han with avialable ships.

Are you like.. asking for another super ship that bbqs more than one with ease.. and can't be probed while it station spins outside of a station shooting out disorientating multi-color'd lights when ever you get rl distractions?

I have to agree with what someone else said above. I don't care if ppl solo.. knock yourselves out. I personally get annoyed when they start begging for more simply cause they choose to be solo and for some reason feel they are entitled to the efforts of more than one.

And if you are/were with leaders that ask more than you are willing to provide.. pushing you to subtract from rl life and add that time to a video game, simply tell'em to go **** themself and drop enough dirt to make the corp/alliance implode on itself. That kind of leadership will fail ultimately anyway.
Karn Dulake
Doomheim
#19 - 2012-02-01 04:24:10 UTC
Umega wrote:
I don't get it.. Han had one ship, you claim two quality solo boats.. you > Han with avialable ships.

Are you like.. asking for another super ship that bbqs more than one with ease.. and can't be probed while it station spins outside of a station shooting out disorientating multi-color'd lights when ever you get rl distractions?

I have to agree with what someone else said above. I don't care if ppl solo.. knock yourselves out. I personally get annoyed when they start begging for more simply cause they choose to be solo and for some reason feel they are entitled to the efforts of more than one.

And if you are/were with leaders that ask more than you are willing to provide.. pushing you to subtract from rl life and add that time to a video game, simply tell'em to go **** themself and drop enough dirt to make the corp/alliance implode on itself. That kind of leadership will fail ultimately anyway.



Stop assuming fella. i dont want a super ship all i wanted was a nomadic ship. Its been asked for a lot in this game. You are forced to have a base and some people dont want that. The closest thing we have to it is the Pilgrim and thats lowsec based. The Tengu runs out of missiles pretty quick in nullsec

A proteus that can actually field 5 heavies would be a good ship as a suggestion of the top of my head. nothing to fancy. just a ship in which you can roam the heavens
I dont normally troll, but when i do i do it on General Discussion.
RubyPorto
RubysRhymes
#20 - 2012-02-01 05:14:05 UTC
Abdiel Kavash wrote:
I don't think much hate is directed at solo players. Trolling, maybe, but not hate.

What people tend to hate is solo players who think they're entitled to the same rewards and benefits that 10 man fleets and 100 man corporations and 1000 man alliances get, without having to do any extra work.


This.

I have a *LOT* of respect for those Solo pilot who understand that their aims must be limited by their limited means, but push the limits of those aims. Whether they succeed or fail, the've tried harder than most people are willing to.

Unfortunately/Fortunately, I am not in a position where I can put nearly that amount of effort into playing and mastering the game. So I work with a group to spread the load of mastery.

Like I said. Solo freaks are awesome. They tend to either be totally silent or really friendly after a fight/whatever, and I don't think I've ever met one who's a straight up jerk. (I'm talking about the exclusive solo roam guys, not solo-pve types).

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

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