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X-Box 720 fails before it even gets released

Author
AlleyKat
The Unwanted.
#21 - 2012-01-30 14:26:08 UTC
Iskawa Zebrut wrote:
No need to lose your hats over this. Give it a month after the console comes out, you'll be able to get it chipped/BIOS modded to remove the restriction. It should be amusing to see piracy rates explode, along with the second hand market staying alive and well.


Probably the most likely result of this move by the big M.

You gotta think of the kids - who have no income other than mowing lawns or allowance money, if they have a choice between getting a system which equals $50 per game or $20 per game 2nd hand, this gives a 5:2 ratio on gaming titles per $100 if you go for the latter.

Kids ain't dumb, and money is money.

Even their core audience of 18-30 frat-boy demo is gonna be wise to such lies and implies. At that age, money is measured in how many beers it will buy, or how many games it will buy.

Still, if PS4 adopts the same strategy - then I suspect 360 & PS3 are going to be immensly popular for years to come. My brother still plays original Halo for trips down amnesia gaming lane.

AK

This space for rent.

Zytani
The Motley Crew Reborn
#22 - 2012-01-30 16:08:45 UTC
tbh the way games vs broadband speed improvements it wont be long before the DVD / Blue ray will be obsolete and everyone will just download games directly from the developers

We already see it with Steam and PSN and even to some degree on Xbox Live.
Dessau
The Scope
#23 - 2012-01-30 16:36:04 UTC
Guess this could mean the 360 will be the last console I buy. Shame, I've collected consoles since Intellivision... so it goes.
Kessiaan
Sebiestor Tribe
Minmatar Republic
#24 - 2012-01-30 21:55:23 UTC
It's easy to see what they're doing.

Retailers left PC gaming for dead in the 00s, gamers collectively said "**** you" and turned Steam (and by extension Valve and more indie studies than I can count) into one of the biggest gaming success stories of this console generation.

For the most part (I know exceptions exist and i'm sure someone will be along to list them all) on Steam you can get new copies of old games at used prices (so there's no real reason to go through a third party for trading used games, not that you could ever do that very well with PC games to begin with, but still...), and those games are tied to your account so there's no disc hunting ordeals if you need to reinstall or change computers. If MS can bring this kind of a distribution model to the next XBox it'll be a sure winner, they already have the best online service of all the consoles.
Taedrin
Federal Navy Academy
Gallente Federation
#25 - 2012-01-31 06:24:53 UTC
Kessiaan wrote:
It's easy to see what they're doing.

Retailers left PC gaming for dead in the 00s, gamers collectively said "**** you" and turned Steam (and by extension Valve and more indie studies than I can count) into one of the biggest gaming success stories of this console generation.

For the most part (I know exceptions exist and i'm sure someone will be along to list them all) on Steam you can get new copies of old games at used prices (so there's no real reason to go through a third party for trading used games, not that you could ever do that very well with PC games to begin with, but still...), and those games are tied to your account so there's no disc hunting ordeals if you need to reinstall or change computers. If MS can bring this kind of a distribution model to the next XBox it'll be a sure winner, they already have the best online service of all the consoles.


In my opinion it is a continuation of the erosion of consumer rights. Consumers are slowly losing the right to own property and are even now losing the right to USE their property how they see fit.
Spineker
#26 - 2012-01-31 06:28:56 UTC  |  Edited by: Spineker
Redbox in the US rocks. Who is dumb enough to pay 60 dollars for 5 hours of game play? I get it for 2 bucks finished COD in 5 6 hours over the weekend. Their online PVP sucks anyway hard.

Cost = 4 bucks
Spineker
#27 - 2012-01-31 06:32:18 UTC
PC games rule anyway like over a billion PC's in the world like 58 million Xboxes.
Spineker
#28 - 2012-01-31 06:33:55 UTC  |  Edited by: Spineker
CCP making Dust PS3 only is so silly to make it suck on that grounds alone. If they would have made it multi-platform including PC they would get better results. I am not buying a PS3 to play Dust. PC hell yeah because FPS are better on PC platform.
Spineker
#29 - 2012-01-31 06:35:17 UTC  |  Edited by: Spineker
Taedrin wrote:
Kessiaan wrote:
It's easy to see what they're doing.

Retailers left PC gaming for dead in the 00s, gamers collectively said "**** you" and turned Steam (and by extension Valve and more indie studies than I can count) into one of the biggest gaming success stories of this console generation.

For the most part (I know exceptions exist and i'm sure someone will be along to list them all) on Steam you can get new copies of old games at used prices (so there's no real reason to go through a third party for trading used games, not that you could ever do that very well with PC games to begin with, but still...), and those games are tied to your account so there's no disc hunting ordeals if you need to reinstall or change computers. If MS can bring this kind of a distribution model to the next XBox it'll be a sure winner, they already have the best online service of all the consoles.


In my opinion it is a continuation of the erosion of consumer rights. Consumers are slowly losing the right to own property and are even now losing the right to USE their property how they see fit.



Stop stealing people's intelliectual rights and there is no problem.

What part of your rights give you the right to download a book for free when the author spent thousands of hours writing it?
Spineker
#30 - 2012-01-31 06:39:42 UTC
There is no SOPA if people would stop thinking they have rights to other people's hard work. Just more entitlement mentality, it exists so it must be mine! Who cares about rules and laws I just want it! I want to cry about it when draconian laws are passed.
AlleyKat
The Unwanted.
#31 - 2012-01-31 12:37:31 UTC
Spineker wrote:
There is no SOPA if people would stop thinking they have rights to other people's hard work. Just more entitlement mentality, it exists so it must be mine! Who cares about rules and laws I just want it! I want to cry about it when draconian laws are passed.


Few things...

Firstly, anyway stupid enough to believe that something which exists in digital format will not get copied and passed about, deserves hot needlework on their eyeballs - because they clearly not using them for the purposes for which they were given.

Secondly, it is not entitlement mentality, it is juvenile mentality - but has a basis for which the free market economy is responsible for.

They want to promote an unattainable lifestyle to people who work in low/no pay jobs - what fuckin' stuff were they putting in their pipe?

You got the majority of the populace waking up in the morning without keys to a Ferrari and a glamorous lifestyle, because that is supposed to be the way it is, naturally.

Back on topic...

If I buy a book - it is mine. To do with as I please, including setting it on fire and using it to clear the windscreen and especially giving it away to someone else, like a charity for orphans, so they can sell it on and use the money to help people in dire straits.

I expect the same from any form of packged good that I purchase, including video games.

AK

This space for rent.

SpaceSquirrels
#32 - 2012-01-31 14:29:16 UTC
^

You can't make copies of said book or pass it off as your own to sell it. You can sell it again because it's second hand goods, but the IP isn't yours to sell. But I digress and I agree on most parts with you. 2nd hand sales are legitimate trade. The only reason this works in the software/gaming industry is because laws are passed by people ignorant of how technology works, and the industry has a measure of control.
Squidgey
Perkone
Caldari State
#33 - 2012-01-31 19:48:51 UTC
All this does is make it harder for legitimate users to play the game they paid for.

It does nothing to stop "piracy".

Therefore, these things are a waste of money. DRM on Bioshock 2 anyone? People who purchased legit, new in box copies had to resort to downloading cracked pirated versions just to be able to play the game THEY PAID FOR because of these stupid anti-piracy measures.

Note the irony in that.
Jhagiti Tyran
Caldari Provisions
Caldari State
#34 - 2012-01-31 20:14:39 UTC
Spineker wrote:
PC hell yeah because FPS are better on PC platform.


1998 Called and it wants your opinion back. Why do people keep repeating this parrot fashion? FPS on consoles outsell PC releases by tens of millions*. Do not try the "keyboard and mouse" crap, aiming is fine on the console.

If you where not so blinkered and inflexible you would realise there's a difference. Control on a PC FPS is about aiming, on consoles its about timing. It changes the gameplay style, its a slightly different approach but it still requires skill.

If you don't get that and understand what I mean there's no hope for you.

*Even if you count piracy consoles still shift more units


2bhammered
Cyberpunk 2077
#35 - 2012-01-31 21:34:25 UTC
Spineker wrote:
Taedrin wrote:
Kessiaan wrote:
It's easy to see what they're doing.

Retailers left PC gaming for dead in the 00s, gamers collectively said "**** you" and turned Steam (and by extension Valve and more indie studies than I can count) into one of the biggest gaming success stories of this console generation.

For the most part (I know exceptions exist and i'm sure someone will be along to list them all) on Steam you can get new copies of old games at used prices (so there's no real reason to go through a third party for trading used games, not that you could ever do that very well with PC games to begin with, but still...), and those games are tied to your account so there's no disc hunting ordeals if you need to reinstall or change computers. If MS can bring this kind of a distribution model to the next XBox it'll be a sure winner, they already have the best online service of all the consoles.


In my opinion it is a continuation of the erosion of consumer rights. Consumers are slowly losing the right to own property and are even now losing the right to USE their property how they see fit.



Stop stealing people's intelliectual rights and there is no problem.

What part of your rights give you the right to download a book for free when the author spent thousands of hours writing it?



Yet so many authors exist and so many books are printed, infact both movie, music and all formsof entertainment industry is doing better today with profits than before the internet. I welcome the day when we see less ****** authors writing ****** books and I can feel bad for not giving him money for his awesome work that was so hard a difficult and more hardship than a guy at the steelplant working 10 hours a day + overtime...
Nephilius
Deep Core Mining Inc.
Caldari State
#36 - 2012-02-01 00:50:11 UTC
VKhaun Vex wrote:
Moot point. Casual gamers run the show now for consoles now, and none of them will care. I have no data but I speculate that the demographic that would actually feel slighted by this enough to skip a console is so small that they will never notice the drop in sales.


You'd be surprised. Given that I don't have any interest in any system after the PS3/360 generation, doing anything of this nature would be the last nail in the coffin. I'd stick to what I have and that would be it. I know more than a few people who feel the same way.
"If."
AlleyKat
The Unwanted.
#37 - 2012-02-03 13:44:21 UTC
Jhagiti Tyran wrote:
Spineker wrote:
PC hell yeah because FPS are better on PC platform.


1998 Called and it wants your opinion back. Why do people keep repeating this parrot fashion? FPS on consoles outsell PC releases by tens of millions*. Do not try the "keyboard and mouse" crap, aiming is fine on the console.

If you where not so blinkered and inflexible you would realise there's a difference. Control on a PC FPS is about aiming, on consoles its about timing. It changes the gameplay style, its a slightly different approach but it still requires skill.

If you don't get that and understand what I mean there's no hope for you.

*Even if you count piracy consoles still shift more units


"...aiming on a console is fine..."

"...Control on a PC FPS is about aiming, on consoles its about timing..."

Pick a lane, 'man.

The point is completely valid: PC's, or rather, keyboards and mices (that is the correct plural) offer huge advantages over a console controller, x-box or otherwise.

I bought BF3 for the PS3 - and haven't played it much beyond 10 hours after the campaign finished - it was too painful to play, and yes, I absolutely sucked at it and will always suck at it because I simply cannot control where I'm shooting.

Rare, isn't it? - that someone openly admits they suck at a game - and I blame the control system completely, because so many times I've rounded a corner and within a split second have failed to frag another player, whereas on the PC, the mother fuckin' bunny hopper would've been head-shotted within that split second.

FPS on a console does suck, but only on the controls, everything else is pretty sweet and is a great experience from a multi-player POV.

And I've said it before, why the *&%* doesn't BF3 have autoleveling? When I push right, I don;t have to auto-correct it to stop, but in Y axis, I have to manually push the stick up or down to level the view? nut-sauce.

AK

This space for rent.

Jhagiti Tyran
Caldari Provisions
Caldari State
#38 - 2012-02-03 13:55:39 UTC
AlleyKat wrote:
Jhagiti Tyran wrote:
Spineker wrote:
PC hell yeah because FPS are better on PC platform.


1998 Called and it wants your opinion back. Why do people keep repeating this parrot fashion? FPS on consoles outsell PC releases by tens of millions*. Do not try the "keyboard and mouse" crap, aiming is fine on the console.

If you where not so blinkered and inflexible you would realise there's a difference. Control on a PC FPS is about aiming, on consoles its about timing. It changes the gameplay style, its a slightly different approach but it still requires skill.

If you don't get that and understand what I mean there's no hope for you.

*Even if you count piracy consoles still shift more units


"...aiming on a console is fine..."

"...Control on a PC FPS is about aiming, on consoles its about timing..."

Pick a lane, 'man.

The point is completely valid: PC's, or rather, keyboards and mices (that is the correct plural) offer huge advantages over a console controller, x-box or otherwise.

I bought BF3 for the PS3 - and haven't played it much beyond 10 hours after the campaign finished - it was too painful to play, and yes, I absolutely sucked at it and will always suck at it because I simply cannot control where I'm shooting.

Rare, isn't it? - that someone openly admits they suck at a game - and I blame the control system completely, because so many times I've rounded a corner and within a split second have failed to frag another player, whereas on the PC, the mother fuckin' bunny hopper would've been head-shotted within that split second.

FPS on a console does suck, but only on the controls, everything else is pretty sweet and is a great experience from a multi-player POV.

And I've said it before, why the *&%* doesn't BF3 have autoleveling? When I push right, I don;t have to auto-correct it to stop, but in Y axis, I have to manually push the stick up or down to level the view? nut-sauce.

AK


Your doing it wrong. Stop trying to put the cross hairs on the target, put the target in the cross hairs.
Alain Kinsella
#39 - 2012-02-03 15:42:42 UTC
Squidgey wrote:
DRM on Bioshock 2 anyone?


Ugh. You want me to run GfW* alongside Steam, even though I have no intention whatsoever to play multiplayer, and on top of that have a *third* DRM inside as well.

Sorry, no sale - too many points of dumb failure. Only reason I got the first one was the stock DRM being replaced by Steam. As it (probably) should be.


*Note that I would be OK with running GfW only when I connect online, but I've not done that since C&C Renegade anyway.


As for the OP, I've seen so many dumb rumor ideas related to games (going back to the 80s) that I'm not willing to believe gaming news unless it came direct from the manufacturer/publisher.

"The Meta Game does not stop at the game. Ever."

Currently Retired / Semi-Casual (pending changes to RL concerns).

2bhammered
Cyberpunk 2077
#40 - 2012-02-04 02:33:30 UTC
AlleyKat wrote:
Jhagiti Tyran wrote:
Spineker wrote:
PC hell yeah because FPS are better on PC platform.


1998 Called and it wants your opinion back. Why do people keep repeating this parrot fashion? FPS on consoles outsell PC releases by tens of millions*. Do not try the "keyboard and mouse" crap, aiming is fine on the console.

If you where not so blinkered and inflexible you would realise there's a difference. Control on a PC FPS is about aiming, on consoles its about timing. It changes the gameplay style, its a slightly different approach but it still requires skill.

If you don't get that and understand what I mean there's no hope for you.

*Even if you count piracy consoles still shift more units


"...aiming on a console is fine..."

"...Control on a PC FPS is about aiming, on consoles its about timing..."

Pick a lane, 'man.

The point is completely valid: PC's, or rather, keyboards and mices (that is the correct plural) offer huge advantages over a console controller, x-box or otherwise.

I bought BF3 for the PS3 - and haven't played it much beyond 10 hours after the campaign finished - it was too painful to play, and yes, I absolutely sucked at it and will always suck at it because I simply cannot control where I'm shooting.

Rare, isn't it? - that someone openly admits they suck at a game - and I blame the control system completely, because so many times I've rounded a corner and within a split second have failed to frag another player, whereas on the PC, the mother fuckin' bunny hopper would've been head-shotted within that split second.

FPS on a console does suck, but only on the controls, everything else is pretty sweet and is a great experience from a multi-player POV.

And I've said it before, why the *&%* doesn't BF3 have autoleveling? When I push right, I don;t have to auto-correct it to stop, but in Y axis, I have to manually push the stick up or down to level the view? nut-sauce.

AK



The guy you argue has a point, I have played FPS games for fun and in competitions both on PC and consoles for years. I started with PC (doom 1) way before I tried out console shooters starting with the first Xbox (halo1.) My conclusion is that both are valid and both offer different playstyles thus you can run into problems as well. If you play a shooter made for consoles, play it on consoles. MW2 and 3 etc are console shooters and work great on consoles, gears of war too and halo and some unreal games etc. When you try to play a PC game on a console **** happens, counter strike on consoles=****. Also battlefield for consolesis ****, but then again, not that great for PC either but whatever, studios wanna sell games for both consoles and PC these days even if one uses completly different controls.

Like selling a Wii game for PC and use mouse and keyboard would be a ******** thing, alsois it crap to play console made games for PC or vice versa if you are using wrong input device.

You have to change your playstyle when playing on consoles, when Iplay on a console I never focus my training on aiming, I really don't, I focus on timing, tactic/strategy and speed in target, run, jump, weapon switch and turn in the air while I still have eyes in my neck. Kinda feels more like the difference between playing Unreal tournament/quake arena compared to CS and cod etc. In UT your main focus is on pulling of the wall jumping, strafe jumping and combinations and getting power ups.

I can enjoy MW2/3 on consoles but on PC, no f'ing way, it blows compared to it. Also think of, why a person playing lets say assasins creed on PC but he does it with a 360 controller or whatever. Controls for a good tuned FPS with style geared towards a controller IE halo?! So I can't agree with the saying "FPS on consoles sucks, because of controller" it does work great and halo CE on PC does not compare well with halo 1 on xbox. Same goes for Wii and its controls with games made for it compared to similar game with different input. You cannot compare the 2, they are different and one has to judge based on the game itself, also you got a huge difference in network coding in CS:S and how it works compared to IE Halo, why? because ping is ******* 100+ in a console game, always, not sometimes, always and the host has fracking zero, like gears of war failed in that because whoever was the host would use the shotgun and always beat anyone 1on1 because of delay and coding while shotgun if you are not the host was not a great gun.

I can go on and on but I reccomend to get an idea of how different it is, check like cod blackops clan match (mlg perhaps) and compare to a CS:S competitive game.

I could go on and on and maybe explain it better but, meh.

Anyway, BF3 sucks and so does MW3Lol
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