These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

WH <> HS and the target stays red ?

Author
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#1 - 2012-01-27 20:23:16 UTC
We had some fun in a WH today and after killing an Orca we had a Drake on the gate....I warped to him, shot him, he jumps to HS. I jump after him and he stays RED ??! Is this a bug again or is it new ? Didnt want to risk another Legion on a weird red target and get concorded...so I warped Ugh

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Jaigar
Native Freshfood
Minmatar Republic
#2 - 2012-01-27 20:29:00 UTC
I found this bug on Sisi before crucible released and reported it. When I was testing it, the "aggressive" act I preform in a WH didn't appear until I jumped into HS (say I shot someone's pos, waited 5 minutes to jump into K-space, then jumped, I'd get an agression timer with 10 minutes left).

I thought they fixed it
firewalker220
Sebiestor Tribe
Minmatar Republic
#3 - 2012-01-28 16:41:26 UTC
I would love if would change this so you could engage people in high sec that have aggressed you in a wormhole and then immediately jumped out. High sec WH games are worse then gate/station game :\
Bernie Nator
Seal Club Six
Plug N Play
#4 - 2012-01-28 19:39:49 UTC
firewalker220 wrote:
I would love if would change this so you could engage people in high sec that have aggressed you in a wormhole and then immediately jumped out. High sec WH games are worse then gate/station game :\


I KNOW! You think you're gonna get a fed navy mega kill but nooooooooooo, he gets through shields and jumps right back to high! Don't fly ships you're not ok with losing!
illirdor
Upper Class Goat
#5 - 2012-01-28 20:19:09 UTC
firewalker220 wrote:
I would love if would change this so you could engage people in high sec that have aggressed you in a wormhole and then immediately jumped out. High sec WH games are worse then gate/station game :\



This soooo much :)

Soooo this is my sig.... 

Celery Man
Ministry of War
Amarr Empire
#6 - 2012-01-29 03:10:38 UTC
Wasn't this in the patch notes? I was sure this was something they put into the game last patch officially. Will look up the details after work but I'm 99.9% sure this is working as intended since last patch.
Jack Miton
School of Applied Knowledge
Caldari State
#7 - 2012-01-29 10:56:06 UTC
That's a bug if it's happening to you.
i fight on HS WHs a lot and this has never happened to me.

HS wh mechanics are fine as they are, leave them be.
killing stuff on HS holes happens all the time if you know how to do it properly.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Roosterton
Sebiestor Tribe
Minmatar Republic
#8 - 2012-01-29 16:51:19 UTC
I really hope this is intended. Big smile
Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#9 - 2012-01-29 19:42:16 UTC
firewalker220 wrote:
I would love if would change this so you could engage people in high sec that have aggressed you in a wormhole and then immediately jumped out. High sec WH games are worse then gate/station game :\


Couldn't agree less. That's like saying I should be able to take the fight I was having on the privacy of my property onto city streets and have the local law enforcement ignore it.
Jack Miton
School of Applied Knowledge
Caldari State
#10 - 2012-01-29 23:29:52 UTC
Weiland Taur wrote:
firewalker220 wrote:
I would love if would change this so you could engage people in high sec that have aggressed you in a wormhole and then immediately jumped out. High sec WH games are worse then gate/station game :\


Couldn't agree less. That's like saying I should be able to take the fight I was having on the privacy of my property onto city streets and have the local law enforcement ignore it.



^QFT

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

firewalker220
Sebiestor Tribe
Minmatar Republic
#11 - 2012-01-30 05:33:43 UTC
If someone comes into your house and starts smacking you around and runs out the front door when you start to fight back you have every right to chase him into the street and "apprehend" him :P
Bernie Nator
Seal Club Six
Plug N Play
#12 - 2012-01-30 23:08:52 UTC
firewalker220 wrote:
If someone comes into your house and starts smacking you around and runs out the front door when you start to fight back you have every right to chase him into the street and "apprehend" him :P


Yes. It makes sense to do so, because once you start a fight, EVEN IN ANOIKIS, you should be ready to finish that fight, not jump into "safe" space in the event you're about to lose a shiny.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#13 - 2012-01-31 01:43:03 UTC
No, it's more like, you are in Somalia. Some local wealth redistribution entrepreneur sharts in your coffee, you tableflip and start shooting him. He hops a plane to Europe.

You want to be able to take something that happens in lawless Somalia and keep shooting RPG's down the main street in Paris? Girlfriend, please. *finger snaps*
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#14 - 2012-01-31 13:52:23 UTC
I thought it was just a Drake jumping into HighSec Big smile Damnnnn RPG's !

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Caldari Citizen 786478786
#15 - 2012-02-02 09:53:35 UTC  |  Edited by: Caldari Citizen 786478786
"Aggression" is linked to CONCORD mechanics. There is no CONCORD in wormholes, so why the hell would Aggression inside a WH spill over into High Sec? I get that it's the WH dwellers crying about this particular game mechanic, but it's a simple case of... oh, nevermind, Trinkets friend, 2 posts above, said it better than anybody ever could. Cool
fgft Athonille
Doomheim
#16 - 2012-02-02 11:15:16 UTC
should stay this way

death to all risk free lamers