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How to get into 0.0

Author
Stemax
The Scope
Gallente Federation
#1 - 2012-01-30 19:43:44 UTC
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!
Vertisce Soritenshi
The Scope
Gallente Federation
#2 - 2012-01-30 19:46:49 UTC
Find a good corp in a good alliance and join them. In 0.0 you know who your enemies are and if you keep an eye on local you will know if you run the risk of getting ganked or not. In Highsec anybody can gank you at any time for any reason with no warnint at all. Best of luck to ya!

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Ganagati
Perkone
Caldari State
#3 - 2012-01-30 19:48:52 UTC  |  Edited by: Ganagati
Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


Start by finding a corp. Open up a political map (you can find em on google) and see what space looks most interesting to you. Look up the alliances, see which one sounds fun, and then contact one of the corps within em.

Corps usually have a few steps needed to join. Talk on vent with them, send em screenshots of your account (to make sure you aren't a spy), give them an API (again, spy thing), etc. Once you finish that, you are a member. 0.0 corps are usually AWESOME to their members, unless you find a bad one. Free ships, help when you need it, glad to give information, modules for your ships... most are usually really laid back, just enjoy having fun and will do whatever they can to help you get on your feet. You being a better player helps them out, as well, so they have a vested interest in seeing you stick around and be awesome.

MANY good corps/alliances will taxi your highsec ships to 0.0 for you. You just take it to a station, drop it in the corp hangar or some other system and they will jump it out to their space. The only thing that you have to deal with is getting past the great wall of carebear.

0.0 corps/alliances also have jump bridges to make traveling much easier for you. What should be 50 jumps becomes 13 pretty safe jumps.

Once you are out there, kick back and have fun. Join the intel channel for your alliance and watch it like a hawk for any bad guys in your area. Also, watch your local chat for any non blue or greens that appear. If one does, either run away to the nearest POS, station or gate, or go find em and beat em up! =D

Good luck!

.

Kell Tarhun
Neptunis
#4 - 2012-01-30 19:52:51 UTC
Buy about 50 Gtc from CCP . Go to trade chanel. Sell them for isk. Go to character bazar buy 3-4 years old specialized pvp character for 8-15 bilions....thats the easiest way .....
.....
.....or.....
...
...
...
2 years later....
....
i got enaugh of this 0.0 @#@#@ Moving to high sec!!!
Yumi Sagara
Garoun Investment Bank
Gallente Federation
#5 - 2012-01-30 19:55:10 UTC
Kell Tarhun wrote:
Buy about 50 Gtc from CCP . Go to trade chanel. Sell them for isk. Go to character bazar buy 3-4 years old specialized pvp character for 8-15 bilions....thats the easiest way .....
.....
.....or.....
...
...
...
2 years later....
....
i got enaugh of this 0.0 @#@#@ Moving to high sec!!!


lolwut?

Bad advice, terribly written AND it made no sense.

Don't post while high, please. >_> Or at least put a disclaimer at the bottom that you are so we know not to try to understand what your post means.
Xorth Adimus
Caldari Provisions
Caldari State
#6 - 2012-01-30 20:01:30 UTC
Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


The only way to play eve in all its terrible beauty is to head to 0.0

Best idea is to join small active corp /alliance in NPC 0.0 learn the basics in cheap ships without being to worried about difficult to access space and losing the station you are in, plus you can complete pirate missions if plexs / mining isn't your thing. This is a time when you depend on your buddies in corp to help you and when they need you to help them the most and it is a great fun experience.

Eventually once you get better at eve and have say 1000kills and no ******** losses you can join a larger main PVP alliance.

Just never join a 'pet alliance' you will likely die allot and lose your kit at the outpost when you get curb stomped

In the end 0.0 isn't highly profitable, safety depends of friends and knowing what you are doing. 0.0 is more fun and all player content where the only rule is to be the hunter not the hunted. It is then fun and friend / enemies you make that keeps you hooked active and making isk from the scattered wrecks of your enemy.

Indeterminacy
Deep Core Mining Inc.
Caldari State
#7 - 2012-01-30 20:03:25 UTC  |  Edited by: Indeterminacy
Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


Got some friends in your corp now? Get 4-5 up to 10 of you together in a fleet, get on comms (in-game or out) get in your best fit, favorite frigate, pick an FC and roam low-sec. When you die, do it again, and again. Learn about directional scan, safe spots, insta-undocks, and of course, which ships you can fight and which you can't.

Over time (2-3 months) you'll learn which ships are best used in which situations and how to "do it right".

Then you and your little group from your current corp go find a good corp in a respectable alliance and join as a team. Anybody who accepts you into their 0.0 corp with literally NO PVP experience is most likely going to scam you or exploit you.
Yumi Sagara
Garoun Investment Bank
Gallente Federation
#8 - 2012-01-30 20:04:22 UTC
Xorth Adimus wrote:

In the end 0.0 isn't highly profitable



100% disagree. The total isk profit I bring in every month has been reduced greatly since I returned to level 4s in highsec. Even losing ships, the rare few I lost (/carebear in nullsec), didn't overpower the isk I brought in.
Lyris Nairn
Perkone
Caldari State
#9 - 2012-01-30 20:26:13 UTC
Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


Hello space friend;

The answer to your question is to check out the corporations in the Clusterfuck Coalition. If you do not know what that is, then google it or do a search of the EVE forums. It's a group of Alliances including Goonswarm Federation, Fatal Ascension, TEST Alliance Please Ignore, and a bunch of others—I just listed a few of the big ones, there are more. Look up those entities in game and look at the member corporations of each entity; accordingly, join the public channel or contact the person listed in the description of the corporation, if it is one that recruits from the general population of EVE. If you belong to a specific out of game group or frequent any of the major online communities, such as 4chan, Something Awful, Reddit, Penny Arcade, Elitist Jerks, and probably a lot of other sites, then you will have an automatic "in," and if you don't already frequent those places then it's fairly easy to create a presence at each of them and see if they're the type of people with whom you'd like to play EVE Online and other games.

If you don't want to get into the whole "Internet community" schtick, then your best bet is to, as I said previously, go through the lists of member corporations and find one that is openly recruiting. I can't speak for everyone, but a lot of the groups in the Clusterfuck Coalition have a soft spot for newbies and are very helpful; but, as with anything in EVE or real life be sure you know what you're getting into and do your research before you commit to anything.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Lyris Nairn
Perkone
Caldari State
#10 - 2012-01-30 20:27:32 UTC
Yumi Sagara wrote:
Xorth Adimus wrote:

In the end 0.0 isn't highly profitable



100% disagree. The total isk profit I bring in every month has been reduced greatly since I returned to level 4s in highsec. Even losing ships, the rare few I lost (/carebear in nullsec), didn't overpower the isk I brought in.

Beyond this, Null Sec opens the opportunity for means of ISK generation beyond "shoot red crosses all day," which are orders of magnitude more profitable and do not exist in High Security space.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Nicolo da'Vicenza
Viziam
Amarr Empire
#11 - 2012-01-30 20:32:26 UTC  |  Edited by: Nicolo da'Vicenza
just find a nullsec corp's recruitment channel, join that, then submit an app after talking to them for 10 minutes

nullsec is neither safer or more profitable then hisec though, once you subtract cost of time and ships.
Dabid Slave
Doomheim
#12 - 2012-01-30 20:32:28 UTC
Smells like a troll, but i'm bored so i'll bite:

Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


Caveat: I've been out of nullsec for a few months now after living there for four years. I now occupy a C5 wormhole with fellow ex-null corpmates. I don't consider myself bitter or really against the sov game, but I found w-space to be more of a challenge with goals more attainable by a small tight-knit group.

About getting into nullsec, there is the easy way and the hard way.
-Easy way: Join a mid to large sized sov. alliance corp, allow them to dictate what you fly, what you train, and when you log in to do what. They'll essentially tell you what to do at every turn, but if you're completely hapless this isn't always a bad thing. They develope you into a cohesive member of the fleet and ultimately you get to see plenty of action on the cheap as most will give away tackle frigs and reimburse anything up to a bs (so long as it meets alliance criteria).

-Hard way: Go solo or join a small group in npc nullsec. You won't have many of the rigid requirements found in an alliance (although some small gang corps also have a tight ship doctorine), but you won't have the support either. You will learn to be more self-sufficient in a harsh environment and probably fight more battles; however these battles will be repeatedly pitched against much larger opponents. A more independant person would probably prefer this over the former option, but it certianly requires more patience. I went by this method when I started out and spent my first two weeks hellcamped into my chosen npc station (by a corp I later joined, heh).

Casual schedule isn't a problem in bigger corps. The only predicament i've run into when short for time was finding a moment to make isk. I would usually log in, go roaming, and log off when the roam ended for weeks on end. Eventually my losses took their toll and I would have to spend a week on hiatus making isk (much to my FCs chagrin). Later on when I joined a corp with a good reimbursement program this changed. I actually made a small ammount of isk for every ship I lost (after insurance) so I could simply live to pvp.

Of course, living to fight someone else's battles for years takes its toll (as does flying for the most part in larger fleets), but that is another story for another thread.
Lyris Nairn
Perkone
Caldari State
#13 - 2012-01-30 20:37:09 UTC
Indeterminacy wrote:
Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


Got some friends in your corp now? Get 4-5 up to 10 of you together in a fleet, get on comms (in-game or out) get in your best fit, favorite frigate, pick an FC and roam low-sec. When you die, do it again, and again. Learn about directional scan, safe spots, insta-undocks, and of course, which ships you can fight and which you can't.

Over time (2-3 months) you'll learn which ships are best used in which situations and how to "do it right".

Then you and your little group from your current corp go find a good corp in a respectable alliance and join as a team. Anybody who accepts you into their 0.0 corp with literally NO PVP experience is most likely going to scam you or exploit you.

While it is true that some people will try to scam people, the likelihood of a newbie being scammed for whatever meager assets they have is pretty low because it simply isn't worth the time of the person running the scam when there are bigger fish out there to catch. You are speaking from what I and my compatriots call the "elite PVP" school of thought, which I and my compatriots thoroughly oppose. Barring the escalation to supercapitals, numbers win fights far more consistently than does "pilot skill," or any other term that you'd like to pretend makes an individual's contribution to a fleet especially meaningful. While it is true that some truly amazing examples exist of individual pilots with very specific fits fighting and winning against superior numbers or playing cat-and-mouse to avoid unfavorable engagements, these are not the standard. In the overwhelming majority of fights, the result is determined by which side significantly outnumbers the other, which fleet doctrines the two opposing fleets are using, and the range and disposition of the engagement.

One does not need "PVP Experience" to fly an Alpha Fleet Maelstrom and hit Ctrl+Left Click on the person called out by the FC to be the primary target, and then to press F1 to fire his group of 1400s; similarly, one does not need "PVP Experience" in order to fly a Rifter into a group of enemy ships and tackle one of them. It may be reasonably argued that "PVP experience" could help the individual pilot to survive more engagements, by predicting when a battle is about to be lost and disengaging prematurely for example, but that has little to no bearing on the victory or defeat of his "side" of the battle. In small gangs or in solo engagements, things like "pilot skill" and "PVP experience" in determining when to fight and when to run, but beyond that let's be honest—EVE's combat system is laughably simple, and a solo fight is, usually, already won or lost before it begins based on the ships used, their fittings, and the engagement range.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Lyris Nairn
Perkone
Caldari State
#14 - 2012-01-30 20:38:08 UTC
Nicolo da'Vicenza wrote:

nullsec is neither safer or more profitable then hisec though, once you subtract cost of time and ships.

Unless you are in an alliance that does fleet reimbursements, in which case your ships are literally free beyond the first.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Nicolo da'Vicenza
Viziam
Amarr Empire
#15 - 2012-01-30 20:56:52 UTC  |  Edited by: Nicolo da'Vicenza
Lyris Nairn wrote:
Nicolo da'Vicenza wrote:

nullsec is neither safer or more profitable then hisec though, once you subtract cost of time and ships.

Unless you are in an alliance that does fleet reimbursements, in which case your ships are literally free beyond the first.

When I say "cost of time", that includes time spent using those ships in fleet ops instead of grinding isk, or defending that space instead of exploiting it. Even assuming zero loss of PvE ships in null, which is unlikely, It's hard to claim that living in 0.0 can match up with the100% safe, zero obligation 80-120+ mil an hr incursion running in highsec in terms of raw profit. Hence why so many players, CFC and non-CFC, are taking up the habit of keeping a 'highsec 'PvE' alt.

Also, only doing PvP during sanctioned alliance fleets is lame.
Yumi Sagara
Garoun Investment Bank
Gallente Federation
#16 - 2012-01-30 21:49:10 UTC
Nicolo da'Vicenza wrote:
nullsec is neither safer or more profitable then hisec though, once you subtract cost of time and ships.


If you don't roam, then the cost of time and ships is minimal. You MIGHT lose 2 ships every 6 months if you are just a carebear in 0.0 space, and that's if you afk outside your POS.

In new player terms- there is plenty of money to be made in 0.0 and you have to really try to get killed in your own space.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#17 - 2012-01-30 21:55:11 UTC
Firetail on autopilot got me there once but i got express trip back to high sec though,i guess locals didn't like me being so casual :).

You choke behind a smile a fake behind the fear

Because >>I is too hard

Tian Nu
Ministry of War
Amarr Empire
#18 - 2012-01-30 22:02:46 UTC
Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


safer only if youre aliance own the space

yes

mhh depends

you need somme min skills to fly cane (focus one ship at time) if you can fly maxed ca,e is good start.

Many ppl look for members read the recrutement forum.

Father O'Malley about Darius III begging for whelp: “Hows that working out for ya ? I make it 02:21 and all I see is you begging Riverini to get numbers and trying to recruit from the incursion public channel.”

DreamTrooperX
O C C U P Y
#19 - 2012-01-30 22:03:44 UTC
Nicolo da'Vicenza wrote:
Lyris Nairn wrote:
Nicolo da'Vicenza wrote:

nullsec is neither safer or more profitable then hisec though, once you subtract cost of time and ships.

Unless you are in an alliance that does fleet reimbursements, in which case your ships are literally free beyond the first.

When I say "cost of time", that includes time spent using those ships in fleet ops instead of grinding isk, or defending that space instead of exploiting it. Even assuming zero loss of PvE ships in null, which is unlikely, It's hard to claim that living in 0.0 can match up with the100% safe, zero obligation 80-120+ mil an hr incursion running in highsec in terms of raw profit. Hence why so many players, CFC and non-CFC, are taking up the habit of keeping a 'highsec 'PvE' alt.

Also, only doing PvP during sanctioned alliance fleets is lame.



Thats most likely due to the fact Cascade usually gets stomped.

However i do agree that large-scale fleets can get tiresome. It's the roams you get in your spare time that will be most fun.

I've had my corp in almost every aspect of eve, from Sov, to NPC null, and now in wormholes. One thing I CAN tell you is that moving from hisec to 0.0 will take time to get used to, you WILL die, you WILL get frustrated, but in the end, I can tell you. ITS WORTH IT.

You'll make long term friendships (Assuming you stick with whichever corp you join).

I'd be a bit careful when diving into recruitment channels. Never take a "free freghter service" never pay to get in a corp. If you need ships in the home system, sell your hisec stuff and rebuy at the alliance market hub
Fredfredbug4
The Scope
Gallente Federation
#20 - 2012-01-30 22:09:38 UTC
Stemax wrote:
I see so many posts saying:

  • 0.0 is safer than Highsec
  • 0.0 is more profitable than Highsec
  • 0.0 is more fun than Highsec
  • etc...

And I would love to give it a go, I want to experience what EVE has to offer, but there is one thing that has always held me back, I don't know how! I've never tried PvP, have no kills, and only really play fairly casual hours, who would want me? How do I make them?!


If you want to play casual, avoid corporations that participate a lot in sovereignty. They often require you to log in at a certain time to defend and take sovereignty.

Believe it or not, corporations LOVE to take in newer players. They like to mold new comers to PVP to how they would see fit.

Unless you have a poor reputation in EVE or leave a bad impression in an application or interview then you should be able to get into most PVP corps. PVP corps are pretty straight forward about what they want. If you are willing to obey orders and fire weapons most corps should accept you, few would turn down having an extra gun on the battlefield.

Skills that aren't even PVP related would be useful in a Null- Sec corp. No self respecting null-sec corp would turn down anyone willing to haul various items to staging points, scanning skills will be a great help for recon/patrol, and the corps that plan on building their own stuff would need to have pilots who have good manufacturing skills.

Basically, anything you can do can contribute to a null-sec corp will get you in a nullsec corp. I like to think of null-sec corps as miniature (or in the case of some corps, not so miniature) nations in EVE.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

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